So start a new Game Thread and France should dial you in .
I will do it. The Thread
dice[1d3]
[dice 1d3]
1d3: 3
finally got the correct format. Railway guns is the 3rd in the land defense category.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 3,2 and gets 0 hits
Combat Move - Austria
2 infantry moved from Bosnia to Serbia
1 infantry moved from Bosnia to Montenegro
Austria take Montenegro from Serbia
3 infantry moved from Carinthia to Venice
1 field_gun and 2 infantry moved from Tyrol to Milan
2 infantry moved from Tyrol to Venice
1 cavalry moved from Carinthia to Venice
1 heavy_gun moved from Trieste to Venice
3 infantry moved from Trieste to Venice
2 cavalrys moved from Bohemia to Galicia
1 infantry moved from Bohemia to Galicia
2 heavy_guns moved from Galicia to Transylvania
1 cavalry moved from Hungary to Galicia
1 fighter moved from Carpathia to Transylvania
2 cavalrys moved from Vienna to Galicia
4 infantry moved from Carpathia to Transylvania
4 infantry moved from Hungary to Baranya
1 heavy_gun moved from Baranya to Transylvania
1 heavy_gun moved from Croatia to Baranya
3 infantry moved from Croatia to Baranya
1 infantry moved from Baranya to Serbia
1 field_gun and 2 infantry moved from Vienna to Carpathia
1 field_gun and 2 infantry moved from Vienna to Hungary
1 infantry moved from Austria to Croatia
1 field_gun moved from Austria to Croatia
1 infantry moved from Austria to Trieste
1 infantry moved from Trieste to Venice
Purchase Units - Austria
Austria buy 6 cavalrys, 2 field_guns, 4 gass, 4 infantry, 1 submarine and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Venice
Austria attack with 1 cavalry, 1 heavy_gun and 9 infantry
Italy defend with 1 Factory, 1 field_gun and 3 infantry
Austria roll dice for 1 cavalry, 1 heavy_gun and 9 infantry in Venice, round 2 : 1/11 hits, 2.17 expected hits
Italy roll dice for 1 field_gun and 3 infantry in Venice, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Italy and 2 infantry owned by the Austria lost in Venice
Austria roll dice for 1 cavalry, 1 heavy_gun and 7 infantry in Venice, round 3 : 4/9 hits, 1.83 expected hits
Italy roll dice for 1 field_gun and 2 infantry in Venice, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Venice
Austria win, taking Venice from Italy with 1 cavalry, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 7
Casualties for Austria: 2 infantry
Casualties for Italy: 1 field_gun and 3 infantry
Battle in Serbia
Austria attack with 3 infantry
Serbia defend with 1 infantry
Austria roll dice for 3 infantry in Serbia, round 2 : 1/3 hits, 0.50 expected hits
Serbia roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
Austria win, taking Serbia from Serbia with 2 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Battle in Milan
Austria attack with 1 field_gun and 2 infantry
Italy defend with 2 infantry
Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 3/3 hits, 0.83 expected hits
Italy roll dice for 2 infantry in Milan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
Austria win, taking Milan from Italy with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Casualties for Italy: 2 infantry
Non Combat Move - Austria
3 infantry moved from Galicia to Transylvania
Place Units - Austria
6 cavalrys placed in Hungary
4 gass placed in Vienna
1 trench placed in Galicia
1 submarine placed in Sea Zone 62 Adriatic Sea
2 field_guns and 3 infantry placed in Trieste
1 infantry placed in Vienna
Turn Complete - Austria
Austria collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italy regular : 0.00
Serbia regular : 0.67
Austria regular : 3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Italy
Italy spend 15 on tech rolls
Italy roll 5,6,6 and gets 2 hits
Italy removing all Technology Tokens after successful research.
Italy discover mobileWarfare
Combat Move - Italy
1 heavy_gun and 2 infantry moved from Piedmont to Milan
Purchase Units - Italy
Italy buy 2 heavy_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 heavy_gun and 2 infantry
Austria defend with 1 field_gun and 1 infantry
Italy roll dice for 1 heavy_gun and 2 infantry in Milan, round 2 : 0/3 hits, 0.83 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italy lost in Milan
Italy roll dice for 1 heavy_gun and 1 infantry in Milan, round 3 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy roll dice for 1 heavy_gun and 1 infantry in Milan, round 4 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 field_gun in Milan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italy and 1 field_gun owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 1 heavy_gun remaining. Battle score for attacker is 1
Casualties for Italy: 2 infantry
Casualties for Austria: 1 field_gun and 1 infantry
Non Combat Move - Italy
1 infantry moved from Piedmont to Tuscany
1 field_gun and 2 infantry moved from Latium to Tuscany
1 cavalry moved from Apulia to Tuscany
2 infantry moved from Apulia to Latium
1 field_gun and 2 infantry moved from Rome to Latium
1 heavy_gun moved from Naples to Rome
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
2 infantry moved from Naples to Rome
1 cavalry moved from Tripolitania to Western Sudan
1 field_gun and 1 infantry moved from Tripoli to Tripolitania
Place Units - Italy
2 heavy_guns and 1 infantry placed in Piedmont
1 trench placed in Tuscany
3 infantry placed in Rome
Activate Technology - Italy
Italy activating mobileWarfare
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italy regular : -0.17
Austria regular : 0.33
I could scream. I spent a whooping 15 pu on tech and meant to choose land defense but accidentally chose land offense and got mobile warfare. I would have gotten propaganda on the first round, which I wanted. Italy can’t afford to spend much on tech.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Combat Move - Arabia
2 Bedouins moved from Arabia to Al-Dammam
2 Bedouins moved from Yemen to Al-Dammam
3 Bedouins moved from Mecca to Al-Dammam
Purchase Units - Arabia
Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs;
Combat - Arabia
Battle in Al-Dammam
Arabia attack with 7 Bedouins
Turkey defend with 1 fighter and 2 infantry
Arabia roll dice for 7 Bedouins in Al-Dammam, round 2 : 0/7 hits, 1.17 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 2 : 0/3 hits, 1.17 expected hits
Arabia roll dice for 7 Bedouins in Al-Dammam, round 3 : 3/7 hits, 1.17 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Turkey, 1 fighter owned by the Turkey and 2 Bedouins owned by the Arabia lost in Al-Dammam
Arabia win, taking Al-Dammam from Turkey with 5 Bedouins remaining. Battle score for attacker is 11
Casualties for Arabia: 2 Bedouins
Casualties for Turkey: 1 fighter and 2 infantry
Non Combat Move - Arabia
1 Bedouin moved from Mecca to Arabia
1 Bedouin moved from Hejaz to Arabia
Place Units - Arabia
4 Bedouins placed in Mecca
2 trenchs placed in Arabia
Turn Complete - Arabia
Arabia collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Arabia regular : 0.67
Turkey regular : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam
1 cavalry moved from Oman to Al-Dammam
1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam
1 cavalry moved from Damascus to Arabia
1 cavalry moved from Syria to Arabia
1 cavalry moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 fighter moved from Baghdad to Arabia
1 infantry moved from Qatar to Sea Zone 72 Persian Gulf
1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun and 4 infantry moved from Armenia to Georgia
1 cavalry moved from Anatolia to Georgia
1 heavy_gun and 1 infantry moved from Palestine to Hejaz
1 infantry moved from Oman to Arabia
Purchase Units - Turkey
Turkey buy 2 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Georgia
Turkey attack with 1 cavalry, 1 field_gun and 4 infantry
Russia defend with 1 conscript and 1 infantry
Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Georgia, round 2 : 0/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript and 1 infantry in Georgia, round 2 : 0/2 hits, 0.50 expected hits
Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Georgia, round 3 : 4/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript and 1 infantry in Georgia, round 3 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Georgia
Turkey win, taking Georgia from Russia with 1 cavalry, 1 field_gun and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 infantry
Battle in Arabia
Turkey attack with 3 cavalrys, 1 fighter and 2 infantry
Arabia defend with 2 Bedouins and 2 trenchs
Turkey roll dice for 3 cavalrys, 1 fighter and 2 infantry in Arabia, round 2 : 2/6 hits, 1.33 expected hits
Units damaged: 2 trenchs owned by the Arabia
Arabia roll dice for 2 Bedouins and 2 trenchs in Arabia, round 2 : 2/2 hits, 0.67 expected hits
2 cavalrys owned by the Turkey lost in Arabia
Turkey roll dice for 1 cavalry, 1 fighter and 2 infantry in Arabia, round 3 : 1/4 hits, 1.00 expected hits
Arabia roll dice for 2 Bedouins and 2 trenchs in Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia and 1 cavalry owned by the Turkey lost in Arabia
Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 4 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 2 Bedouins and 1 trench in Arabia, round 4 : 0/2 hits, 0.67 expected hits
1 trench owned by the Arabia lost in Arabia
Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 5 : 0/3 hits, 0.83 expected hits
Arabia roll dice for 2 Bedouins in Arabia, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 6 : 2/3 hits, 0.83 expected hits
Arabia roll dice for 2 Bedouins in Arabia, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Arabia
Turkey win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Turkey: 3 cavalrys and 2 infantry
Casualties for Arabia: 2 Bedouins and 2 trenchs
Battle in Hejaz
Turkey attack with 1 heavy_gun and 1 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 heavy_gun and 1 infantry in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Battle in Al-Dammam
Turkey attack with 1 cavalry, 2 field_guns and 4 infantry
Arabia defend with 5 Bedouins
Turkey roll dice for 1 cavalry, 2 field_guns and 4 infantry in Al-Dammam, round 2 : 3/7 hits, 1.83 expected hits
Arabia roll dice for 5 Bedouins in Al-Dammam, round 2 : 1/5 hits, 1.67 expected hits
3 Bedouins owned by the Arabia and 1 cavalry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 2 field_guns and 4 infantry in Al-Dammam, round 3 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 Bedouins in Al-Dammam, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Al-Dammam
Turkey win, taking Al-Dammam from Arabia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 cavalry and 2 infantry
Casualties for Arabia: 5 Bedouins
Non Combat Move - Turkey
1 fighter moved from Arabia to Mesopotamia
2 infantry moved from Damascus to Mesopotamia
1 infantry moved from Lebanon to Palestine
1 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Kurdistan to Mesopotamia
1 cavalry moved from Smyrna to Mesopotamia
2 infantry moved from Smyrna to Syria
1 infantry moved from Syria to Lebanon
2 infantry moved from Anatolia to Armenia
1 field_gun and 3 infantry moved from Constantinople to Smyrna
1 battlecruiser and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 battleship and 2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Dardanelles to Bulgaria
Place Units - Turkey
1 field_gun and 2 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
3 trenchs placed in Sinai
2 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Turkey rolls : 0.00
Arabia regular : 3.00
Russia regular : -1.00
Turkey regular : 4.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 1,3,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 infantry moved from Cape Colony to Pretoria
1 cavalry moved from Bechuanaland to German Southwest Africa
Britain take German Southwest Africa from Germany
1 cavalry moved from German Southwest Africa to Pretoria
1 cavalry moved from Orange River to Pretoria
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 infantry moved from Southern Rhodesia to Northern Rhodesia
1 colonial moved from Nigeria to Kamerun
Britain take Kamerun from Germany
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 fighter moved from England to Sea Zone 16 North Sea
Purchase Units - Britain
Britain buy 3 destroyers, 1 infantry, 1 submarine, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 16 North Sea
Britain attack with 1 battlecruiser, 1 battleship, 1 cruiser and 1 fighter
Germany defend with 1 battlecruiser and 1 battleship
Britain roll dice for 1 battlecruiser, 1 battleship, 1 cruiser and 1 fighter in Sea Zone 16 North Sea, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germany
Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 16 North Sea, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Britain
1 battlecruiser owned by the Germany lost in Sea Zone 16 North Sea
Britain roll dice for 1 battlecruiser, 1 battleship, 1 cruiser and 1 fighter in Sea Zone 16 North Sea, round 3 : 2/4 hits, 2.17 expected hits
Germany roll dice for 1 battleship in Sea Zone 16 North Sea, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 16 North Sea
Britain win with 1 battlecruiser, 1 battleship and 1 cruiser remaining. Battle score for attacker is 29
Casualties for Germany: 1 battlecruiser and 1 battleship
Casualties for Britain: 1 fighter
Battle in Sea Zone 72 Persian Gulf
Britain attack with 1 battlecruiser and 1 cruiser
Turkey defend with 1 cruiser and 1 transport
Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 72 Persian Gulf, round 2 : 0/2 hits, 1.17 expected hits
Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 2 : 0/1 hits, 0.50 expected hits
Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 72 Persian Gulf, round 3 : 2/2 hits, 1.17 expected hits
Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
Britain win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 17
Casualties for Turkey: 1 cruiser and 1 transport
Battle in Pretoria
Britain attack with 2 cavalrys and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 2 cavalrys and 1 infantry in Pretoria, round 2 : 3/3 hits, 0.50 expected hits
Germany roll dice for 1 infantry in Pretoria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Pretoria
Britain win, taking Pretoria from Germany with 2 cavalrys and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 infantry moved from Upper Egypt to Cairo-Suez
1 infantry moved from Port Sudan to Eritrea
1 cruiser and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Sindh
1 colonial moved from Punjab to Sindh
1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 92 Mozambique Channel
1 infantry moved from Congo to Northern Rhodesia
1 infantry moved from Uganda to Congo
2 infantry moved from Bombay to Gujarat
1 cavalry and 1 infantry moved from Kuwait to Basra
1 colonial moved from Newfoundland to Sea Zone 20 Labrador Sea
1 colonial moved from St. John's Island to Sea Zone 20 Labrador Sea
2 colonials, 1 cruiser and 2 transports moved from Sea Zone 20 Labrador Sea to Sea Zone 25 Mid Atlantic
2 infantry moved from England to Sea Zone 25 Mid Atlantic
2 colonials and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
1 cruiser and 2 transports moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic
1 cruiser and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic
1 field_gun moved from Ottawa-Montreal to New England
1 field_gun moved from Quebec to New England
1 colonial moved from Nova Scotia to New England
1 colonial moved from Ontario to Hudson-Delaware
1 colonial moved from British Columbia to Oregon
1 colonial moved from Alberta to Montana
1 colonial moved from Saskatchewan to Dakota
1 colonial moved from Manitoba to Saskatchewan
1 cruiser moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
1 infantry moved from Jamaica to Sea Zone 42 Caribbean Sea
1 infantry and 1 transport moved from Sea Zone 42 Caribbean Sea to Sea Zone 35 Mid Atlantic
1 fighter moved from Ireland to London
1 cavalry and 2 infantry moved from England to London
1 field_gun and 2 infantry moved from Wales to England
3 infantry moved from Scotland to England
1 infantry moved from Northern Ireland to Ireland
1 infantry moved from Gold Coast to Togo
1 battlecruiser and 1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 124 Celebes Sea
1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 124 Celebes Sea
1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 124 Celebes Sea
1 cavalry moved from Queensland to Sydney-Canberra
1 colonial moved from Victoria to New South Wales
1 cavalry moved from Northern Territory to New South Wales
1 cruiser and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean
1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean
1 infantry moved from Calcutta to Orissa
Place Units - Britain
2 trenchs placed in Belgium
1 destroyer placed in Sea Zone 15 English Channel
1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean
1 destroyer and 1 transport placed in Sea Zone 73 Arabian Sea
1 infantry placed in Bombay
Activate Technology - Britain
Britain activating subwarfare
Turn Complete - Britain
Britain collect 86 PUs; end with 86 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : -0.33
Turkey regular : -1.00
Britain regular : 1.83
Will take R turn tomorrow. Spent more than I could afford on tech, so shortchanged builds in India, etc. But at least got a tech. Tech for DD & CAs would have been better for UK, since UK starts out with lots of CAs and builds lots of DDs.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Combat Move - Russia
2 cavalrys, 2 conscripts and 3 infantry moved from Eastern Poland to Galicia
2 conscripts moved from Bessarabia to Galicia
3 conscripts, 1 heavy_gun and 2 infantry moved from Odessa to Galicia
3 infantry moved from Belarus to Galicia
2 cavalrys moved from Vladimir to Moscow
1 heavy_gun and 2 infantry moved from Tver to Moscow
2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow
1 infantry moved from Don to Moscow
4 conscripts moved from Belarus to Galicia
Purchase Units - Russia
Russia buy 12 conscripts and 5 trenchs; Remaining resources: 1 PUs;
Combat - Russia
Battle in Moscow
Russia attack with 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry
Communists defend with 1 Factory, 5 conscripts and 1 trench
Russia roll dice for 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 2 : 1/10 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 1/5 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Moscow
Russia roll dice for 2 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 3 : 3/9 hits, 2.00 expected hits
Communists roll dice for 5 conscripts and 1 trench in Moscow, round 3 : 3/5 hits, 0.83 expected hits
2 infantry owned by the Russia, 1 trench owned by the Communists, 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Moscow
Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 4 : 4/6 hits, 1.67 expected hits
Communists roll dice for 3 conscripts in Moscow, round 4 : 0/3 hits, 0.50 expected hits
3 conscripts owned by the Communists lost in Moscow
Russia win, taking Moscow from Communists with 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 2 conscripts and 2 infantry
Casualties for Communists: 5 conscripts and 1 trench
Battle in Galicia
Russia attack with 2 cavalrys, 11 conscripts, 1 heavy_gun and 8 infantry
Austria defend with 5 cavalrys, 4 infantry and 1 trench
Russia roll dice for 2 cavalrys, 11 conscripts, 1 heavy_gun and 8 infantry in Galicia, round 2 : 4/12 hits, 2.17 expected hits
Austria roll dice for 5 cavalrys, 4 infantry and 1 trench in Galicia, round 2 : 1/9 hits, 2.17 expected hits
2 cavalrys owned by the Austria, 1 conscript owned by the Russia and 1 trench owned by the Austria lost in Galicia
Russia roll dice for 2 cavalrys, 10 conscripts, 1 heavy_gun and 8 infantry in Galicia, round 3 : 1/12 hits, 2.17 expected hits
Austria roll dice for 3 cavalrys and 4 infantry in Galicia, round 3 : 1/7 hits, 1.83 expected hits
1 cavalry owned by the Austria and 1 conscript owned by the Russia lost in Galicia
Russia roll dice for 2 cavalrys, 9 conscripts, 1 heavy_gun and 8 infantry in Galicia, round 4 : 3/12 hits, 2.17 expected hits
Austria roll dice for 2 cavalrys and 4 infantry in Galicia, round 4 : 1/6 hits, 1.67 expected hits
2 cavalrys owned by the Austria, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Galicia
8 infantry owned by the Russia, 8 conscripts owned by the Russia, 1 heavy_gun owned by the Russia and 2 cavalrys owned by the Russia retreated to Eastern Poland
Austria win with 3 infantry remaining. Battle score for attacker is 20
Casualties for Russia: 3 conscripts
Casualties for Austria: 5 cavalrys, 1 infantry and 1 trench
Non Combat Move - Russia
1 conscript moved from Latvia to Belarus
1 conscript moved from Minsk to Belarus
2 conscripts moved from Pskov to Latvia
2 conscripts moved from Smolensk to Belarus
2 conscripts moved from Don to Belarus
2 conscripts and 1 field_gun moved from Kiev to Odessa
1 infantry moved from Dnieper to Odessa
1 conscript moved from Moldavia to Bessarabia
2 conscripts moved from Crimea to Odessa
1 conscript moved from Moldavia to Bessarabia
1 conscript and 1 field_gun moved from Murmansk to Finland
1 field_gun and 2 infantry moved from Karelia to Finland
4 infantry moved from St. Petersburg to Pskov
1 conscript moved from Novgorod to Pskov
1 conscript moved from Koryak to Chukotka
1 conscript moved from Koryak to Magadan
1 conscript and 1 field_gun moved from Kamchatka to Koryak
2 conscripts moved from Primorsky to Khabarovsk
1 conscript and 1 field_gun moved from Vladivostok to Primorsky
1 cavalry moved from Buryatia to Amur
2 conscripts and 1 field_gun moved from Irkutsk to Bratsk
1 conscript moved from Novosibirsk to Bratsk
2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
1 conscript moved from Perm to Krasnoyarsk
1 cavalry moved from Kazakhstan to Bratsk
1 conscript moved from Omsk to Novosibirsk
2 cavalrys moved from Kazan to Bratsk
3 conscripts moved from Vologda to Western Siberian Lowlands
2 conscripts moved from Uzbekistan to Kazakhstan
2 conscripts moved from Turkmenistan to Kazakhstan
1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea
1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus
1 cavalry moved from Azerbaijan to Caucasus
1 field_gun and 1 infantry moved from Volgograd to Caucasus
1 conscript and 1 field_gun moved from Nizhni-Novgorod to Kazan
1 conscript moved from Archangelsk to Vladimir
1 field_gun moved from Warsaw to Eastern Poland
1 infantry moved from Warsaw to Eastern Poland
Place Units - Russia
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 conscripts placed in Irkutsk
3 conscripts placed in Vladivostok
1 trench placed in Sakhe
1 trench placed in Aldan
1 trench placed in Tiksi
1 trench placed in Belarus
1 trench placed in Odessa
Turn Complete - Russia
Russia collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Communists regular : 1.83
Austria regular : -2.67
Russia regular : 3.83
Didn’t attack Moscow with as many conscripts as I could have or usually do. But went for more power with all available infantry. Com rolled strong, costing me infantry. G had attacked E. Pol with too few troops, leaving R with enough troops to attack Galicia from all adjacent spaces. Didn’t have more power, but conscripts took the hits. R rolled well and deliberately retreated to E. Pol once A was weakened so much that it couldn’t counterattack anywhere. So R has more income than normally going into round 2.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 2,6 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover creepingBarage
Combat Move - Communists
1 cavalry moved from Yakutsk to Tiksi
1 cavalry moved from Yakutsk to Sakhe
4 cavalrys, 10 conscripts and 2 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 6 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Aldan
Communists attack with 4 cavalrys, 10 conscripts and 2 field_guns
Russia defend with 1 trench
1 trench owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 4 cavalrys, 10 conscripts and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Tiksi
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Sakhe
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Sakhe
Communists win, taking Sakhe from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Non Combat Move - Communists
Place Units - Communists
6 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating creepingBarage
Turn Complete - Communists
Communists collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
@dawgoneit thought i pushed land defense. but got creeping barrage instead.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - USA
USA spend 15 on tech rolls
USA roll 2,3,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover armour
Purchase Units - USA
USA buy 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - USA
1 infantry moved from New York to New England
1 field_gun and 1 infantry moved from Charleston to Atlanta
1 infantry moved from New Orleans to Louisiana
1 infantry moved from Montana to New Mexico
1 infantry moved from Oregon to New Mexico
1 infantry moved from California to New Mexico
Place Units - USA
1 destroyer placed in Sea Zone 29 Mid Atlantic
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 1,4,6,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover lateFighter
Combat Move - Germany
2 field_guns, 2 heavy_guns and 7 infantry moved from Western Poland to Warsaw
2 field_guns moved from East Prussia to Western Poland
1 infantry moved from West Prussia to East Prussia
1 field_gun and 6 infantry moved from West Prussia to Western Poland
2 infantry moved from Brandenburg to West Prussia
5 stormtruppens moved from Berlin to Brandenburg
15 stormtruppens moved from Berlin to Saxony
1 field_gun moved from Mecklenburg to Hanover
3 infantry moved from Denmark to Holstein
5 submarines moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic
2 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 83 Indian Ocean
1 cavalry moved from Rwanda to Uganda
Germany take Uganda from Britain
1 cavalry moved from Uganda to Congo
1 cavalry moved from Italian Somaliland to French Somaliland
Germany take British Somaliland from Britain
Germany take French Somaliland from France
1 field_gun and 1 infantry moved from Solomon Islands to Guadalcanal
1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea
1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
1 infantry moved from Sea Zone 121 Coral Sea to Guadalcanal
2 infantry moved from Alsace to Franche-Comte
1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry moved from Rhine to Belgium
1 heavy_gun moved from Alsace to Franche-Comte
4 infantry moved from Alsace to Champagne
1 field_gun and 7 infantry moved from Wurttemburg to Alsace
3 field_guns, 1 heavy_gun and 9 infantry moved from Westphalia to Rhine
4 infantry moved from Hanover to Westphalia
2 infantry moved from Saxony to Hanover
1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 infantry moved from Middle Congo to Congo
Purchase Units - Germany
Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 1 field_gun, 4 infantry, 20 stormtruppens, 1 submarine and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Congo
Germany attack with 1 cavalry and 1 infantry
Britain defend with 1 infantry
Germany roll dice for 1 cavalry and 1 infantry in Congo, round 2 : 1/2 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Congo
Germany win, taking Congo from Britain with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germany: 1 cavalry
Casualties for Britain: 1 infantry
Battle in Champagne
Germany attack with 4 infantry
France defend with 1 infantry
Germany roll dice for 4 infantry in Champagne, round 2 : 0/4 hits, 0.67 expected hits
France roll dice for 1 infantry in Champagne, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 4 infantry in Champagne, round 3 : 0/4 hits, 0.67 expected hits
France roll dice for 1 infantry in Champagne, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Champagne
Germany roll dice for 3 infantry in Champagne, round 4 : 0/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Champagne, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 3 infantry in Champagne, round 5 : 0/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Champagne, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Champagne
Germany roll dice for 2 infantry in Champagne, round 6 : 0/2 hits, 0.33 expected hits
France roll dice for 1 infantry in Champagne, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Champagne
1 infantry owned by the Germany retreated to Alsace
France win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germany: 3 infantry
Battle in Franche-Comte
Germany attack with 1 heavy_gun and 2 infantry
France defend with 1 infantry
Germany roll dice for 1 heavy_gun and 2 infantry in Franche-Comte, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Franche-Comte
Germany roll dice for 1 heavy_gun and 1 infantry in Franche-Comte, round 3 : 2/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Franche-Comte
Germany win, taking Franche-Comte from France with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Battle in Guadalcanal
Germany attack with 1 field_gun and 2 infantry
Britain defend with 1 colonial
Germany roll dice for 1 battlecruiser in Guadalcanal, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 1 colonial in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Guadalcanal
Germany win, taking Guadalcanal from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Battle in Sea Zone 57 Ligurian Sea
Germany attack with 2 submarines
Italy defend with 1 transport; France defend with 1 battleship, 1 cruiser and 1 transport
Germany roll dice for 2 submarines in Sea Zone 57 Ligurian Sea, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the France
France roll dice for 1 battleship, 1 cruiser and 2 transports in Sea Zone 57 Ligurian Sea, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 57 Ligurian Sea
Germany roll dice for 1 submarine in Sea Zone 57 Ligurian Sea, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 battleship, 1 cruiser and 2 transports in Sea Zone 57 Ligurian Sea, round 3 : 2/2 hits, 1.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 57 Ligurian Sea
France win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -14
Casualties for Germany: 2 submarines
Battle in Belgium
Germany attack with 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry
Britain defend with 1 Factory and 2 trenchs; France defend with 3 field_guns and 1 infantry
Germany roll dice for 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry in Belgium, round 2 : 5/18 hits, 4.33 expected hits
Britain roll dice for 3 field_guns, 1 infantry and 2 trenchs in Belgium, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the France and 2 trenchs owned by the Britain lost in Belgium
Germany roll dice for 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry in Belgium, round 3 : 4/18 hits, 4.33 expected hits
Britain roll dice for 3 field_guns in Belgium, round 3 : 0/3 hits, 1.00 expected hits
3 field_guns owned by the France lost in Belgium
Germany win, taking Belgium from Britain with 1 cavalry, 3 fighters, 1 heavy_gun and 13 infantry remaining. Battle score for attacker is 21
Casualties for Britain: 2 trenchs
Casualties for France: 3 field_guns and 1 infantry
Battle in Warsaw
Germany attack with 2 field_guns, 2 heavy_guns and 7 infantry
Russia defend with 1 Factory and 1 infantry
Germany roll dice for 2 field_guns, 2 heavy_guns and 7 infantry in Warsaw, round 2 : 5/11 hits, 3.17 expected hits
Russia roll dice for 1 infantry in Warsaw, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Warsaw
Germany win, taking Warsaw from Russia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Sea Zone 25 Mid Atlantic
Germany attack with 5 submarines
Britain defend with 1 cruiser and 2 transports; France defend with 1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine
France roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 5 submarines in Sea Zone 25 Mid Atlantic, round 2 : 3/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Germany regular : 2.33
France regular : 2.17
Russia regular : -0.33
Britain regular : -2.00
@fmerwinrommel 3 hits in sz25. ool please
take sub and both CAs, I thought I was safe, but you rolled too well.
Your odds were 34%.