@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Bretters VS Iron Stitch G40 alt universe
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Purchase Units - French French buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 transport moved from 84 Sea Zone to 96 Sea Zone 2 artilleries moved from F3 to F5 1 aaGun moved from F5 to F3 Place Units - French 1 bomber placed in F13 3 artilleries placed in F5 1 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
You got seriously lucky in the R27 island. I did not expect to win, but I figured I would get three or four of your planes before they departed. I only hit the infantry and you got 4 of my planes.
The remaining planes were eligible to land on my carriers or in the Russian City. The AI would not allow either and drop them in the sea. I did an edit to put the back on my carrier.
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Combat Move - Russians 1 tactical_bomber moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 submarine moved from 48 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to C1 1 fighter moved from 62 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from A2 to J4 Combat - Russians Battle in 63 Sea Zone Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Russians roll dice for 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 destroyer owned by the Japanese lost in 63 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in C1 Russians attack with 2 fighters and 2 tactical_bombers Japanese defend with 3 mech_infantrys Russians roll dice for 2 fighters and 2 tactical_bombers in C1, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 3 mech_infantrys in C1, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in C1 Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 62 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 1 cruiser moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 63 Sea Zone to R27 1 fighter moved from C1 to R27 1 fighter moved from C1 to R27 1 tactical_bomber moved from C1 to R27 1 tactical_bomber moved from C1 to R27 Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.50
-
Finished off those Russian planes.
No other major battles.
I did do an edit, for my Japanese Navy, I moved them over one space and then put them back to the SZ where they started.
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17
-
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body> Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Chinese in C2 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 infantryC; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C5 to C4 Place Units - Chinese 1 infantryC placed in C2 Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 8 PUs Purchase Units - British British buy 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from G2 to PX2 British take PX2 from Germans Combat - British Non Combat Move - British 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from PA3 to 23 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 23 Sea Zone to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 40 Sea Zone to PA5 1 fighter moved from 40 Sea Zone to PA5 1 tactical_bomber moved from 40 Sea Zone to PA5 3 artilleries and 1 infantry moved from IN11 to PX5 1 carrier, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 70 Sea Zone 3 infantry moved from UK4 to UK5 Place Units - British 1 fighter and 1 tactical_bomber placed in UK4 3 armour placed in UK5 2 armour and 3 infantry placed in UK4 Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17
-
Italy 13 complete.
I keep losing planes; I attacked your carrier and two British planes in SZ70 and lost all four planes only sinking your carrier. Grrrr
-
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Purchase Units - French French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 fighter placed in F13 1 armour placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
-
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 infantry moved from J4 to IN13 1 infantry moved from J4 to IN13 1 fighter moved from A2 to 65 Sea Zone 1 fighter moved from 64 Sea Zone to IN13 1 fighter moved from 64 Sea Zone to IN13 1 bomber moved from A2 to C5 1 armour moved from A9 to C5 1 submarine moved from 54 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 infantry moved from J4 to J3 1 bomber moved from J4 to J3 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to IN13 1 fighter moved from US5 to 80 Sea Zone 1 tactical_bomber moved from US5 to 80 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 transport moved from 83 Sea Zone to 35 Sea Zone 1 mech_infantry moved from UK10 to UK17 2 transports moved from 54 Sea Zone to 29 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone 1 mech_infantry moved from G21 to G17 1 fighter moved from G21 to G17 1 infantry moved from G21 to IN11 1 artillery moved from G21 to IN11 1 fighter moved from G21 to IN11 1 tactical_bomber moved from G21 to G17 Combat - Americans Battle in C5 Americans attack with 1 armour and 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in C5 Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in G17 Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in G17 Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in J3 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3 Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 65 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in IN13 Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 93 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in IN11 Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11 Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 92 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 92 Sea Zone Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from J3 to J4 1 bomber moved from IN13 to J4 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from C5 to J4 1 mech_infantry moved from A6 to A9 1 armour moved from A6 to A9 1 armour moved from A6 to A9 1 artillery and 4 infantry moved from A3 to A6 1 aaGun moved from UK10 to UK18 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from IN13 to J4 1 tactical_bomber moved from 64 Sea Zone to J4 1 fighter moved from 64 Sea Zone to J4 4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to J4 1 fighter moved from G17 to G21 1 tactical_bomber moved from G17 to G21 1 fighter moved from IN11 to G21 4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone Place Units - Americans 2 destroyers placed in 77 Sea Zone 2 artilleries and 1 tactical_bomber placed in G21 1 armour, 1 artillery and 2 infantry placed in US5 1 infantry placed in J4 1 bomber placed in US5 2 fighters and 1 tactical_bomber placed in A2 1 fighter placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -1.50 Germans regular : -0.50
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 infantryCs; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantryCs placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 infantry moved from J4 to IN13 1 infantry moved from J4 to IN13 1 fighter moved from A2 to 65 Sea Zone 1 fighter moved from 64 Sea Zone to IN13 1 fighter moved from 64 Sea Zone to IN13 1 bomber moved from A2 to C5 1 armour moved from A9 to C5 1 submarine moved from 54 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 infantry moved from J4 to J3 1 bomber moved from J4 to J3 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to IN13 1 fighter moved from US5 to 80 Sea Zone 1 tactical_bomber moved from US5 to 80 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 transport moved from 83 Sea Zone to 35 Sea Zone 1 mech_infantry moved from UK10 to UK17 2 transports moved from 54 Sea Zone to 29 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone 1 mech_infantry moved from G21 to G17 1 fighter moved from G21 to G17 1 infantry moved from G21 to IN11 1 artillery moved from G21 to IN11 1 fighter moved from G21 to IN11 1 tactical_bomber moved from G21 to G17 Combat - Americans Battle in C5 Americans attack with 1 armour and 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in C5 Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in G17 Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in G17 Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in J3 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3 Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 65 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in IN13 Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 93 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in IN11 Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11 Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 92 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 92 Sea Zone Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from J3 to J4 1 bomber moved from IN13 to J4 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from C5 to J4 1 mech_infantry moved from A6 to A9 1 armour moved from A6 to A9 1 armour moved from A6 to A9 1 artillery and 4 infantry moved from A3 to A6 1 aaGun moved from UK10 to UK18 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from IN13 to J4 1 tactical_bomber moved from 64 Sea Zone to J4 1 fighter moved from 64 Sea Zone to J4 4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to J4 1 fighter moved from G17 to G21 1 tactical_bomber moved from G17 to G21 1 fighter moved from IN11 to G21 4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone Place Units - Americans 2 destroyers placed in 77 Sea Zone 2 artilleries and 1 tactical_bomber placed in G21 1 armour, 1 artillery and 2 infantry placed in US5 1 infantry placed in J4 1 bomber placed in US5 2 fighters and 1 tactical_bomber placed in A2 1 fighter placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 infantryCs; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantryCs placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from G21 to I1 3 artilleries and 1 infantry moved from PX5 to PA9 1 fighter moved from PA5 to 58 Sea Zone 1 fighter moved from UK4 to UK14 2 carriers and 3 destroyers moved from 40 Sea Zone to 58 Sea Zone 1 fighter moved from UK4 to 58 Sea Zone 1 tactical_bomber moved from UK4 to 58 Sea Zone 1 tactical_bomber moved from UK4 to 58 Sea Zone 1 infantry moved from J4 to J3 British take J3 from Japanese Combat - British Strategic bombing raid in I1 Italians roll AA dice in I1 : 0/1 hits, 0.17 expected hits Bombing raid in I1 rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in I1 causes 6 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from G3: 1 bomber EDIT: Removing units owned by Germans from R1: 1 infantry EDIT: Changing ownership of R1 from Germans to British EDIT: Adding units owned by British to R1: 2 artilleries and 2 infantry EDIT: Removing units owned by British from PX2: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from I1 to G21 1 infantry moved from UK4 to 40 Sea Zone 1 aaGun moved from UK5 to 40 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to UK14 1 aaGun moved from 58 Sea Zone to UK14 1 artillery moved from UK5 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 1 infantry moved from UK5 to 40 Sea Zone 1 armour moved from UK5 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 armour moved from UK4 to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 armour moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 1 tactical_bomber moved from PA5 to 58 Sea Zone 1 tactical_bomber moved from 58 Sea Zone to UK14 1 armour moved from UK4 to UK5 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 armour moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 Place Units - British 1 bomber, 1 fighter and 1 tactical_bomber placed in UK4 2 artilleries placed in UK5 1 destroyer, 1 submarine and 1 transport placed in 40 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -1.50 Germans regular : -0.50 Italians AA : -0.17
-
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from A4 to A8 1 armour moved from A4 to A8 3 infantry moved from A8 to A9 Place Units - ANZAC 2 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 submarine moved from 70 Sea Zone to 84 Sea Zone 1 destroyer moved from 70 Sea Zone to 84 Sea Zone 1 armour moved from F3 to F5 Place Units - French 1 artillery and 2 infantry placed in F13 2 infantry placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
J15 is complete
-
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from A9 to IN13 1 submarine moved from 80 Sea Zone to 93 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 1 destroyer moved from 77 Sea Zone to 92 Sea Zone 1 submarine moved from 65 Sea Zone to 63 Sea Zone 1 submarine moved from 53 Sea Zone to 65 Sea Zone 1 battleship moved from 80 Sea Zone to 77 Sea Zone Americans take 78 Sea Zone from Japanese 1 battleship moved from 77 Sea Zone to 92 Sea Zone 1 battleship moved from 80 Sea Zone to 77 Sea Zone 1 battleship moved from 77 Sea Zone to 92 Sea Zone 1 cruiser moved from 80 Sea Zone to 77 Sea Zone 1 cruiser moved from 77 Sea Zone to 92 Sea Zone 1 cruiser moved from 80 Sea Zone to 93 Sea Zone 6 fighters and 4 tactical_bombers moved from 77 Sea Zone to 91 Sea Zone 1 fighter moved from 80 Sea Zone to 91 Sea Zone 1 fighter moved from 80 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from 80 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from US22 to 91 Sea Zone 1 mech_infantry moved from UK17 to J4 5 bombers, 3 fighters and 4 tactical_bombers moved from J4 to 91 Sea Zone 1 fighter moved from 53 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to 92 Sea Zone 1 fighter moved from A2 to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 fighter moved from 53 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to 91 Sea Zone 1 armour moved from C5 to IN13 Combat - Americans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from A9 to IN13 1 submarine moved from 80 Sea Zone to 93 Sea Zone 1 destroyer moved from 80 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 1 destroyer moved from 77 Sea Zone to 92 Sea Zone 1 submarine moved from 65 Sea Zone to 63 Sea Zone 1 submarine moved from 53 Sea Zone to 65 Sea Zone 1 battleship moved from 80 Sea Zone to 77 Sea Zone Americans take 78 Sea Zone from Japanese 1 battleship moved from 77 Sea Zone to 92 Sea Zone 1 battleship moved from 80 Sea Zone to 77 Sea Zone 1 battleship moved from 77 Sea Zone to 92 Sea Zone 1 cruiser moved from 80 Sea Zone to 77 Sea Zone 1 cruiser moved from 77 Sea Zone to 92 Sea Zone 1 cruiser moved from 80 Sea Zone to 93 Sea Zone 6 fighters and 4 tactical_bombers moved from 77 Sea Zone to 91 Sea Zone 1 fighter moved from 80 Sea Zone to 91 Sea Zone 1 fighter moved from 80 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from 80 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from US22 to 91 Sea Zone 1 mech_infantry moved from UK17 to J4 5 bombers, 3 fighters and 4 tactical_bombers moved from J4 to 91 Sea Zone 1 fighter moved from 53 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to 92 Sea Zone 1 fighter moved from A2 to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 fighter moved from 53 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to 91 Sea Zone 1 armour moved from C5 to IN13 Combat - Americans Battle in IN13 Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 2 mech_infantrys in IN13, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 93 Sea Zone Americans attack with 1 cruiser, 2 destroyers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 93 Sea Zone Americans roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 65 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 65 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 92 Sea Zone Americans attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 92 Sea Zone Americans win, taking 92 Sea Zone from Japanese with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 63 Sea Zone Americans attack with 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 63 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 63 Sea Zone Americans win, taking 63 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 91 Sea Zone Americans attack with 5 bombers, 13 fighters and 12 tactical_bombers Japanese defend with 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 1 submarine and 3 transports 1 submarine owned by the Japanese submerged Americans roll dice for 5 bombers, 13 fighters and 12 tactical_bombers in 91 Sea Zone, round 2 : 22/30 hits, 17.83 expected hits Japanese roll dice for 1 battleship, 3 carriers, 3 destroyers, 4 fighters and 3 transports in 91 Sea Zone, round 2 : 9/11 hits, 5.33 expected hits 4 fighters owned by the Japanese, 3 transports owned by the Japanese, 3 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 5 bombers owned by the Americans lost in 91 Sea Zone Americans win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Americans: 5 bombers, 2 fighters and 2 tactical_bombers Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 4 fighters and 3 transports Non Combat Move - Americans 1 fighter could not land in 91 Sea Zone and was removed 5 carriers and 5 transports moved from 77 Sea Zone to 92 Sea Zone 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from J4 to J3 2 armour moved from A9 to J3 1 tactical_bomber moved from 65 Sea Zone to 53 Sea Zone 1 fighter moved from 65 Sea Zone to 53 Sea Zone 3 carriers, 6 destroyers, 1 submarine and 2 transports moved from 53 Sea Zone to 43 Sea Zone 1 infantry moved from A5 to 43 Sea Zone 1 infantry moved from 43 Sea Zone to A6 1 infantry moved from A6 to A8 1 infantry moved from A6 to A8 1 fighter moved from A2 to 43 Sea Zone 1 artillery moved from US22 to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to J3 1 destroyer moved from 80 Sea Zone to 92 Sea Zone 1 carrier moved from 80 Sea Zone to 92 Sea Zone 1 carrier moved from 80 Sea Zone to 92 Sea Zone 9 fighters and 5 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 4 tactical_bombers moved from 91 Sea Zone to J3 1 fighter moved from 92 Sea Zone to J3 1 tactical_bomber moved from 92 Sea Zone to J3 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to J3 1 tactical_bomber moved from 92 Sea Zone to J3 1 aaGun moved from UK18 to UK17 1 bomber moved from US5 to J4 1 fighter moved from US5 to UK14 1 armour, 1 artillery and 2 infantry moved from US5 to 29 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 29 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to UK10 1 fighter moved from 92 Sea Zone to J3 1 transport moved from 35 Sea Zone to 29 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 fighters and 1 infantry placed in J4 1 aaGun and 2 fighters placed in G21 1 carrier and 3 destroyers placed in 29 Sea Zone 1 fighter placed in US5 1 artillery and 1 infantry placed in US5 Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 4.00 Japanese regular : 4.17 Germans regular : -0.67