axis-dominion (allies+20) vsagamerz13 bm3 game3

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    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Shensi to Russia
            1 fighter moved from India to Northwest Persia
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    man there is massive pressure on w.ger and Berlin, you will not be able to sustain your Russian campaign :grinning:


  • @axis-dominion still a ways to go i think


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 56 PUs; 
            Germans buy 1 airfield, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            4 bombers moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            3 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                    Russians roll AA dice in Bryansk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Belarus to Germany
            3 fighters moved from Bessarabia to Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            1 armour and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 aaGun moved from Belarus to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bessarabia to Germany
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Bessarabia to Germany
            1 tactical_bomber moved from Western Ukraine to Germany
            1 mech_infantry moved from Western Germany to Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Bulgaria to Albania
    
        Place Units - Germans
            1 airfield placed in Germany
            1 infantry placed in Normandy Bordeaux
            7 infantry placed in Western Germany
            3 infantry placed in Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.33
    Russians AA : 0.17
    

    Savegame

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    lots of empty forward factories, I LOVE IT hahaha

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    sometimes you just gotta teach overly aggressive nazis a lesson in humility

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    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Samara to Vologda
            1 artillery moved from Russia to Vologda
            4 artilleries and 13 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 4 artilleries and 13 infantry
                Germans defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 4 artilleries and 13 infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 20 infantry moved from Yenisey to Timguska
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Siam
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
            1 fighter moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Kwangtung to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber moved from Yunnan to Burma
            2 fighters moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Chahar to Kweichow
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Burma to India
            1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Paulau Island
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 4/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 44 Sea Zone to Philippines
            1 fighter moved from Paulau Island to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            1 fighter moved from Paulau Island to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            1 bomber moved from India to Yunnan
            1 bomber moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from Burma to French Indo China
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 aaGun, 3 armour, 2 artilleries and 11 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Manchuria to French Indo China
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 3.
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Japanese regular : 3.50
    UK_Pacific AA : -0.17
    UK_Pacific regular : 1.00
    ANZAC regular : -0.17
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from 95 Sea Zone to Greater Southern Germany
            1 bomber moved from United Kingdom to Yugoslavia
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yugoslavia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yugoslavia to Northern Italy
            2 fighters moved from Greater Southern Germany to 95 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Northern Italy
            1 carrier and 2 fighters placed in 95 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            3 infantry moved from Shensi to Hopei
            7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from Northern Italy to Rostov
            1 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 armour, 3 artilleries, 5 fighters and 4 infantry moved from Northern Italy to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 3 artilleries, 7 fighters and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 armour, 3 artilleries, 6 fighters and 4 infantry in Western Germany, round 2 : 7/14 hits, 5.67 expected hits
                    Germans roll dice for 1 aaGun, 7 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/9 hits, 3.00 expected hits
                    1 aaGun owned by the Germans, 6 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 3 artilleries, 6 fighters and 2 infantry in Western Germany, round 3 : 7/12 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Germans: 1 aaGun, 7 infantry and 2 mech_infantrys
            Battle in Rostov
                British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            6 fighters moved from Western Germany to Northern Italy
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 fighters moved from Rostov to Bryansk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 77 Sea Zone to 71 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 transports moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2,3,1,5,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.33
    Japanese regular : 2.33
    Italians regular : -0.33
    Germans AA : 0.50
    Germans regular : -1.67
    British regular : 3.83
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    time for the nasty little nazis to run off now, as the red wave of terror sweeps in now!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1
            Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1
            Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rhodesia: 1 artillery
            EDIT: Adding units owned by Italians to Belgian Congo: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 use last plz

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Northwest Persia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 92 Sea Zone to Northern Italy
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Ukraine to Smolensk
            2 fighters moved from Southern Italy to Yugoslavia
            2 infantry moved from Bulgaria to Yugoslavia
            3 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Greater Southern Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters and 2 tactical_bombers moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
            1 bomber moved from Novgorod to Greater Southern Germany
            1 tactical_bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Greater Southern Germany
            1 tactical_bomber moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Western Germany
            1 infantry moved from Albania to Yugoslavia
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 fighters and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
                    Germans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Western Germany
                Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/9 hits, 3.83 expected hits
                    British roll dice for 1 armour, 3 artilleries and 1 infantry in Western Germany, round 2 : 3/5 hits, 1.83 expected hits
                    2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 armour, 3 artilleries and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Germans: 1 bomber and 1 tactical_bomber
                Casualties for Americans: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Smolensk to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
            2 aaGuns moved from Belarus to Novgorod
            1 tactical_bomber moved from Vologda to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Greater Southern Germany to Western Ukraine
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Yugoslavia to Western Ukraine
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Western Ukraine
            2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            1 infantry placed in Ukraine
            1 infantry placed in France
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.33
    Germans regular : -0.83
    British regular : 1.17
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 4/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Timguska to Urals
            1 aaGun moved from Timguska to Urals
            1 infantry moved from Timguska to Urals
            2 infantry moved from Timguska to Urals
            1 aaGun and 12 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 4 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 artillery moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 bomber moved from Yunnan to Burma
            2 fighters moved from French Indo China to Burma
            1 fighter moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 transport moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 fighters and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters moved from Kweichow to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Philippines to Kwangtung
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Timguska
            2 armour moved from Yenisey to Timguska
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Java to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 bomber moved from Burma to Malaya
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Malaya
            Japanese undo move 1.
            1 armour and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
            3 armour placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.67
    UK_Pacific regular : 1.33
    ANZAC regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 4 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 artillery moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Kweichow
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 bomber moved from Yunnan to Burma
            2 fighters moved from French Indo China to Burma
            1 fighter moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 transport moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 fighters and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters moved from Kweichow to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Philippines to Kwangtung
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Timguska
            2 armour moved from Yenisey to Timguska
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Java to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 bomber moved from Burma to Malaya
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Malaya
            Japanese undo move 1.
            1 armour and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
            3 armour placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter
            EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.67
    UK_Pacific regular : 1.33
    ANZAC regular : 1.00
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine
            2 fighters moved from Bryansk to Ukraine
            2 fighters moved from Northern Italy to Ukraine
            4 fighters moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    scramble in 97?

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