dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Bretters VS Iron Stitch G40 alt universe
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Purchase Units - French French buy 5 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 11 PUs; Combat Move - French Non Combat Move - French 2 infantry and 1 transport moved from 73 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to F6 1 infantry moved from 70 Sea Zone to F6 1 transport moved from 70 Sea Zone to 84 Sea Zone 1 infantry moved from F4 to F3 1 infantry moved from F3 to F5 1 infantry moved from F3 to F5 1 infantry moved from F3 to F5 1 infantry moved from F3 to F5 1 infantry moved from F3 to F5 1 infantry moved from F3 to F5 1 infantry moved from F9 to F8 1 artillery and 1 infantry moved from F21 to F23 Place Units - French 2 infantry placed in F13 2 artilleries and 1 tactical_bomber placed in F3 3 artilleries placed in F5 Turn Complete - French French collect 32 PUs; end with 43 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 13 Sea Zone 1 infantry moved from R26 to R29 1 fighter moved from R26 to R29 1 tactical_bomber moved from R26 to R29 1 infantry moved from R26 to R30 1 fighter moved from R26 to R30 1 tactical_bomber moved from R26 to R30 1 infantry moved from R26 to R25 1 infantry moved from R26 to R25 1 fighter moved from R26 to R25 1 tactical_bomber moved from R26 to R25 2 armour, 5 artilleries and 4 infantry moved from R26 to C1 1 bomber moved from R26 to A2 2 fighters and 1 tactical_bomber moved from R26 to R31 1 fighter moved from R26 to R31 1 tactical_bomber moved from R26 to R31 Combat - Russians Battle in C1 Russians attack with 2 armour, 5 artilleries and 4 infantry Germans defend with 1 fighter; Japanese defend with 2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys Russians roll dice for 2 armour, 5 artilleries and 4 infantry in C1, round 2 : 4/11 hits, 4.00 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in C1, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in C1 Russians roll dice for 2 armour, 5 artilleries and 2 infantry in C1, round 3 : 3/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in C1, round 3 : 1/5 hits, 2.00 expected hits 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in C1 Russians roll dice for 2 armour, 5 artilleries and 1 infantry in C1, round 4 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in C1, round 4 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in C1 Russians win, taking C1 from Japanese with 2 armour and 4 artilleries remaining. Battle score for attacker is 26 Casualties for Russians: 1 artillery and 4 infantry Casualties for Japanese: 2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys Casualties for Germans: 1 fighter Battle in R30 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R30, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in R30, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in R30 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in R31 Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 infantry; Japanese defend with 1 infantry Russians roll dice for 3 fighters and 2 tactical_bombers in R31, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 fighter and 2 infantry in R31, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 tactical_bombers owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Italians lost in R31 Russians win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 2 tactical_bombers Casualties for Germans: 1 fighter Casualties for Japanese: 1 infantry Casualties for Italians: 1 infantry Battle in R29 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R29, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in R29, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in R29 Russians win, taking R29 from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in R25 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R25, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in R25, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R25 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R25, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in R25, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R25, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in R25, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in R25 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from R26 to C1 1 aaGun moved from R26 to C1 1 aaGun moved from R26 to C1 1 fighter moved from R25 to R27 1 aaGun moved from R26 to C1 1 tactical_bomber moved from R25 to R27 1 fighter moved from R30 to R27 1 tactical_bomber moved from R30 to R27 1 fighter moved from R29 to R27 1 tactical_bomber moved from R29 to R27 1 fighter moved from R31 to R26 2 fighters moved from R31 to R26 Place Units - Russians 1 artillery and 2 infantry placed in R26 Turn Complete - Russians Russians collect 5 PUs; end with 6 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -0.67 Germans regular : 1.83 Russians regular : -1.00 -
Japan 12 is complete
Finally got my factory in C2; then realized that I could actually lose it to the US. I had to put a blocker up.
Took C1 back from Russia
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from J4 to IN13 1 fighter and 2 tactical_bombers moved from UK17 to IN13 1 tactical_bomber moved from 93 Sea Zone to IN13 1 submarine moved from 87 Sea Zone to 86 Sea Zone 1 fighter moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone 1 battleship moved from 87 Sea Zone to 86 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from A6 to A8 1 artillery moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 bomber moved from A2 to A8 1 bomber moved from A2 to A8 1 fighter moved from A1 to A8 1 tactical_bomber moved from A1 to A8 Combat - Americans Americans creates battle in territory 83 Sea Zone Battle in C5 Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 83 Sea Zone from Germans, taking C5 from Japanese, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 86 Sea Zone Americans attack with 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 86 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 86 Sea Zone Americans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in A8 Americans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in A8, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in A8, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in IN13 Americans attack with 1 fighter, 1 infantry and 3 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in IN13, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 85 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 93 Sea Zone to 77 Sea Zone 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from UK17 to 77 Sea Zone 1 fighter moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 87 Sea Zone to 85 Sea Zone 1 fighter moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 destroyer moved from 70 Sea Zone to 85 Sea Zone 1 carrier moved from 70 Sea Zone to 85 Sea Zone 1 battleship moved from 70 Sea Zone to 85 Sea Zone 1 cruiser moved from 70 Sea Zone to 85 Sea Zone 1 submarine moved from 58 Sea Zone to 55 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 destroyer moved from 29 Sea Zone to 54 Sea Zone 1 bomber moved from US5 to J4 1 mech_infantry moved from J4 to C5 1 armour moved from J4 to C5 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 carrier and 6 destroyers moved from 34 Sea Zone to 53 Sea Zone 1 fighter moved from A8 to 53 Sea Zone 1 tactical_bomber moved from A8 to 53 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from A2 to 34 Sea Zone 1 fighter moved from 42 Sea Zone to A2 1 armour, 2 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 bomber moved from US11 to A2 1 armour, 1 artillery and 2 infantry moved from US11 to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1 2 armour, 2 artilleries and 4 infantry moved from US5 to 29 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 carrier moved from 83 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from UK14 to 54 Sea Zone 1 bomber moved from A8 to J4 1 bomber moved from A8 to A2 Place Units - Americans 3 carriers placed in 34 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in J4 3 infantry placed in G21 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -1.83 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantryC placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from J4 to IN13 1 fighter and 2 tactical_bombers moved from UK17 to IN13 1 tactical_bomber moved from 93 Sea Zone to IN13 1 submarine moved from 87 Sea Zone to 86 Sea Zone 1 fighter moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone 1 battleship moved from 87 Sea Zone to 86 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from A6 to A8 1 artillery moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 bomber moved from A2 to A8 1 bomber moved from A2 to A8 1 fighter moved from A1 to A8 1 tactical_bomber moved from A1 to A8 Combat - Americans Americans creates battle in territory 83 Sea Zone Battle in C5 Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 83 Sea Zone from Germans, taking C5 from Japanese, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 86 Sea Zone Americans attack with 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 86 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 86 Sea Zone Americans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in A8 Americans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in A8, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in A8, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in IN13 Americans attack with 1 fighter, 1 infantry and 3 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in IN13, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 85 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 93 Sea Zone to 77 Sea Zone 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from UK17 to 77 Sea Zone 1 fighter moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 87 Sea Zone to 85 Sea Zone 1 fighter moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 destroyer moved from 70 Sea Zone to 85 Sea Zone 1 carrier moved from 70 Sea Zone to 85 Sea Zone 1 battleship moved from 70 Sea Zone to 85 Sea Zone 1 cruiser moved from 70 Sea Zone to 85 Sea Zone 1 submarine moved from 58 Sea Zone to 55 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 destroyer moved from 29 Sea Zone to 54 Sea Zone 1 bomber moved from US5 to J4 1 mech_infantry moved from J4 to C5 1 armour moved from J4 to C5 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 carrier and 6 destroyers moved from 34 Sea Zone to 53 Sea Zone 1 fighter moved from A8 to 53 Sea Zone 1 tactical_bomber moved from A8 to 53 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from A2 to 34 Sea Zone 1 fighter moved from 42 Sea Zone to A2 1 armour, 2 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 bomber moved from US11 to A2 1 armour, 1 artillery and 2 infantry moved from US11 to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1 2 armour, 2 artilleries and 4 infantry moved from US5 to 29 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 carrier moved from 83 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from UK14 to 54 Sea Zone 1 bomber moved from A8 to J4 1 bomber moved from A8 to A2 Place Units - Americans 3 carriers placed in 34 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in J4 3 infantry placed in G21 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantryC placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from UK4 to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 23 Sea Zone to 24 Sea Zone Combat - British Battle in G2 British attack with 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 armour, 2 infantry and 3 mech_infantrys British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in G2, round 2 : 0/6 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in G2 British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in G2, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G2 British win, taking G2 from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from G2 to G3 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 infantry moved from UK14 to 58 Sea Zone 1 infantry and 1 transport moved from 58 Sea Zone to 40 Sea Zone 1 infantry moved from UK5 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from 40 Sea Zone to PA5 1 carrier, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 85 Sea Zone Place Units - British 2 destroyers and 3 transports placed in 40 Sea Zone 1 artillery and 2 infantry placed in UK5 1 artillery and 4 infantry placed in UK4 Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 50 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 55 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -1.83 Germans regular : -2.00 British regular : 1.67 -
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Purchase Units - French French buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 transport moved from 84 Sea Zone to 96 Sea Zone 2 artilleries moved from F3 to F5 1 aaGun moved from F5 to F3 Place Units - French 1 bomber placed in F13 3 artilleries placed in F5 1 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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You got seriously lucky in the R27 island. I did not expect to win, but I figured I would get three or four of your planes before they departed. I only hit the infantry and you got 4 of my planes.
The remaining planes were eligible to land on my carriers or in the Russian City. The AI would not allow either and drop them in the sea. I did an edit to put the back on my carrier.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Combat Move - Russians 1 tactical_bomber moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 submarine moved from 48 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to C1 1 fighter moved from 62 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from A2 to J4 Combat - Russians Battle in 63 Sea Zone Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Russians roll dice for 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 destroyer owned by the Japanese lost in 63 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in C1 Russians attack with 2 fighters and 2 tactical_bombers Japanese defend with 3 mech_infantrys Russians roll dice for 2 fighters and 2 tactical_bombers in C1, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 3 mech_infantrys in C1, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in C1 Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 62 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 1 cruiser moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 63 Sea Zone to R27 1 fighter moved from C1 to R27 1 fighter moved from C1 to R27 1 tactical_bomber moved from C1 to R27 1 tactical_bomber moved from C1 to R27 Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.50 -
Finished off those Russian planes.
No other major battles.
I did do an edit, for my Japanese Navy, I moved them over one space and then put them back to the SZ where they started.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17 -
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body> Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Chinese in C2 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 infantryC; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C5 to C4 Place Units - Chinese 1 infantryC placed in C2 Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 8 PUs Purchase Units - British British buy 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from G2 to PX2 British take PX2 from Germans Combat - British Non Combat Move - British 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from PA3 to 23 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 23 Sea Zone to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 40 Sea Zone to PA5 1 fighter moved from 40 Sea Zone to PA5 1 tactical_bomber moved from 40 Sea Zone to PA5 3 artilleries and 1 infantry moved from IN11 to PX5 1 carrier, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 70 Sea Zone 3 infantry moved from UK4 to UK5 Place Units - British 1 fighter and 1 tactical_bomber placed in UK4 3 armour placed in UK5 2 armour and 3 infantry placed in UK4 Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17 -
Italy 13 complete.
I keep losing planes; I attacked your carrier and two British planes in SZ70 and lost all four planes only sinking your carrier. Grrrr
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Purchase Units - French French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 fighter placed in F13 1 armour placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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