axis-dominion (allies+20) vsagamerz13 bm3 game3

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    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Bryansk
            2 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 armour
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 4/6 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            2 infantry moved from Novosibirsk to Samara
            2 aaGuns and 20 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 aaGun moved from Smolensk to Bryansk
            3 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 2.33
    

    Savegame


  • @axis-dominion edited a mech to normany previously before you posted. will edit here


  • @aagamerz13 said in axis-dominion (allies+20) vsagamerz13 bm3 game3:

    @axis-dominion edited a mech to normany previously before you posted. will edit here

    ok


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 factory_minors, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Yunnan to Burma
            1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 mech_infantrys moved from Manchuria to Anhwe
            4 fighters and 1 tactical_bomber moved from Yunnan to Burma
            3 fighters and 1 tactical_bomber moved from Chahar to Anhwe
            1 bomber moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Celebes
            Battle in Burma
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 2 infantry; ANZAC defend with 1 fighter
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Celebes from Dutch, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Jehol to Japan
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            3 fighters moved from Burma to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Manchuria
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kwangtung
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia: 11 infantry
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 11 infantry
            EDIT: Removing units owned by Japanese from Buryatia: 3 armour, 2 artilleries and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 aaGun, 3 armour, 2 artilleries and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.17
    British AA : -0.50
    UK_Pacific regular : 0.33
    

    Savegame

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    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from United Kingdom to 95 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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    scramble ?


  • @axis-dominion no scramble

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    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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    scramble ?


  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from United Kingdom to 95 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 0/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 3 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Northern Italy from Italians, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            1 marine moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            Americans undo move 2.
            1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5
            Americans collect 53 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 6 fighters and 4 submarines
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 6 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                1 submarine owned by the British submerged
                    British roll dice for 6 fighters in 97 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 31
                Casualties for British: 1 fighter and 3 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French loiter and taunt
                Germans defend with 2 destroyers
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    2 destroyers owned by the Germans lost in 110 Sea Zone
                British win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            5 fighters moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 artilleries moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 110 Sea Zone to Northern Italy
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Northern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 infantry placed in Union of South Africa
            1 infantry placed in Egypt
            British undo move 4.
            British undo move 3.
            2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -1.67
    Italians regular : 1.33
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : 0.33
    British regular : 1.00
    

    Savegame

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    time to punish the evil doers!


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 artillery moved from Belgian Congo to Rhodesia
            1 infantry moved from Kenya to Tanganyika Territory
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Shensi to Russia
            1 fighter moved from India to Northwest Persia
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    man there is massive pressure on w.ger and Berlin, you will not be able to sustain your Russian campaign :grinning:


  • @axis-dominion still a ways to go i think


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 56 PUs; 
            Germans buy 1 airfield, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            4 bombers moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            3 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Bryansk
                Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                    Russians roll AA dice in Bryansk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Belarus to Germany
            3 fighters moved from Bessarabia to Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            1 armour and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 aaGun moved from Belarus to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bessarabia to Germany
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Bessarabia to Germany
            1 tactical_bomber moved from Western Ukraine to Germany
            1 mech_infantry moved from Western Germany to Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Bulgaria to Albania
    
        Place Units - Germans
            1 airfield placed in Germany
            1 infantry placed in Normandy Bordeaux
            7 infantry placed in Western Germany
            3 infantry placed in Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.33
    Russians AA : 0.17
    

    Savegame

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    lots of empty forward factories, I LOVE IT hahaha

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    sometimes you just gotta teach overly aggressive nazis a lesson in humility

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    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Samara to Vologda
            1 artillery moved from Russia to Vologda
            4 artilleries and 13 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 4 artilleries and 13 infantry
                Germans defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 4 artilleries and 13 infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 20 infantry moved from Yenisey to Timguska
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.67
    Russians regular : 0.17
    

    Savegame

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