So start a new Game Thread and France should dial you in .
I will do it. The Thread
game 2 of my return
Test summary from TripleA, engine version: 2.5.22294, time: 9:58:10 AM
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,2,1 and gets 0 hits
Combat Move - Germany
2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 4 Greenland Sea to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 5 Arctic Ocean to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 24 Irish Sea
2 submarines moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea
1 submarine moved from Sea Zone 48 Mid Atlantic to Sea Zone 50 Mid Atlantic
1 cavalry moved from Togo to Upper Volta
Germany take Upper Volta from France
1 cavalry moved from Upper Volta to Mali
Germany take Mali from France
1 cavalry moved from Kamerun to Chad
Germany take Chad from France
1 cavalry moved from Chad to Fezzan
Germany take Fezzan from France
1 infantry moved from Kamerun to Middle Congo
Germany take Middle Congo from France
1 infantry moved from German Southwest Africa to Pretoria
Germany take Pretoria from Britain
1 cavalry moved from German East Africa to British East Africa
Germany take British East Africa from Britain
1 cavalry moved from British East Africa to Italian Somaliland
Germany take Italian Somaliland from Italy
1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 79 Arabian Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 battlecruiser and 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 submarine moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 battlecruiser and 1 cruiser moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
1 submarine moved from Sea Zone 113 Pacific Ocean to Sea Zone 121 Coral Sea
2 field_guns and 5 infantry moved from Rhine to Belgium
2 cavalrys moved from Westphalia to Belgium
2 cavalrys moved from Wurttemburg to Belgium
1 gas moved from Saxony to Belgium
2 fighters moved from Wurttemburg to Belgium
3 cavalrys and 5 infantry moved from Silesia to Western Poland
2 field_guns and 4 infantry moved from Posen to Western Poland
2 heavy_guns and 4 infantry moved from West Prussia to Western Poland
2 field_guns and 4 infantry moved from East Prussia to Eastern Poland
1 field_gun and 4 infantry moved from Brandenburg to West Prussia
3 infantry moved from Pomerania to West Prussia
4 infantry moved from Holstein to Denmark
Purchase Units - Germany
Germany buy 1 cavalry, 1 field_gun, 1 heavy_gun, 1 infantry, 20 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 79 Arabian Sea
Germany attack with 1 submarine
Britain defend with 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 79 Arabian Sea, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Britain lost in Sea Zone 79 Arabian Sea
1 transport owned by the Britain lost in Sea Zone 79 Arabian Sea
Germany win with 1 submarine remaining. Battle score for attacker is 17
Casualties for Britain: 1 cruiser and 1 transport
Battle in Sea Zone 16 North Sea
Germany attack with 2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine
Britain defend with 2 battlecruisers, 2 cruisers and 1 transport
Germany roll dice for 1 submarine in Sea Zone 16 North Sea, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 16 North Sea, round 2 : 1/5 hits, 3.00 expected hits
Britain roll dice for 2 battlecruisers, 2 cruisers and 1 transport in Sea Zone 16 North Sea, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Germany
1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 16 North Sea
Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 16 North Sea, round 3 : 2/5 hits, 3.00 expected hits
Britain roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 16 North Sea, round 3 : 3/3 hits, 1.83 expected hits
1 battlecruiser owned by the Germany, 2 cruisers owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 16 North Sea
Germany roll dice for 1 battlecruiser and 1 battleship in Sea Zone 16 North Sea, round 4 : 2/2 hits, 1.33 expected hits
Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 16 North Sea, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 16 North Sea
Germany win with 1 battlecruiser and 1 battleship remaining. Battle score for attacker is 16
Casualties for Germany: 1 battlecruiser, 2 cruisers and 1 submarine
Casualties for Britain: 2 battlecruisers, 2 cruisers and 1 transport
Battle in Eastern Poland
Germany attack with 2 field_guns and 4 infantry
Russia defend with 2 cavalrys, 2 conscripts and 3 infantry
Germany roll dice for 2 field_guns and 4 infantry in Eastern Poland, round 2 : 0/6 hits, 1.67 expected hits
Russia roll dice for 2 cavalrys, 2 conscripts and 3 infantry in Eastern Poland, round 2 : 2/7 hits, 1.67 expected hits
2 infantry owned by the Germany lost in Eastern Poland
Germany roll dice for 2 field_guns and 2 infantry in Eastern Poland, round 3 : 0/4 hits, 1.33 expected hits
Russia roll dice for 2 cavalrys, 2 conscripts and 3 infantry in Eastern Poland, round 3 : 2/7 hits, 1.67 expected hits
2 infantry owned by the Germany lost in Eastern Poland
2 field_guns owned by the Germany retreated to East Prussia
Russia win with 2 cavalrys, 2 conscripts and 3 infantry remaining. Battle score for attacker is -12
Casualties for Germany: 4 infantry
Battle in Sea Zone 75 Red Sea
Germany attack with 1 submarine
Britain defend with 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 cruiser and 1 transport in Sea Zone 75 Red Sea, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germany lost in Sea Zone 75 Red Sea
Britain win with 1 cruiser and 1 transport remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Battle in Sea Zone 94 South Atlantic
Germany attack with 1 cruiser
Britain defend with 1 cruiser and 1 transport
Germany roll dice for 1 cruiser in Sea Zone 94 South Atlantic, round 2 : 0/1 hits, 0.50 expected hits
Britain roll dice for 1 cruiser and 1 transport in Sea Zone 94 South Atlantic, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germany lost in Sea Zone 94 South Atlantic
Britain win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Germany: 1 cruiser
Battle in Sea Zone 24 Irish Sea
Germany attack with 5 submarines
Britain defend with 1 battleship, 2 cruisers and 1 transport
Germany roll dice for 5 submarines in Sea Zone 24 Irish Sea, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Britain
2 cruisers owned by the Britain lost in Sea Zone 24 Irish Sea
Britain roll dice for 1 battleship and 1 transport in Sea Zone 24 Irish Sea, round 2 : 0/1 hits, 0.67 expected hits
Germany roll dice for 5 submarines in Sea Zone 24 Irish Sea, round 3 : 3/5 hits, 1.67 expected hits
1 battleship owned by the Britain and 1 transport owned by the Britain lost in Sea Zone 24 Irish Sea
Germany win with 5 submarines remaining. Battle score for attacker is 49
Casualties for Britain: 1 battleship, 2 cruisers and 1 transport
Battle in Denmark
Germany attack with 4 infantry
Neutral defend with 2 infantry
Germany roll dice for 4 infantry in Denmark, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 4 infantry in Denmark, round 3 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Denmark
Germany roll dice for 3 infantry in Denmark, round 4 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Denmark
Germany loses 0 PUs for violating Denmarks neutrality.
Germany win, taking Denmark from Neutral with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Sea Zone 50 Mid Atlantic
Germany attack with 1 submarine
France defend with 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 50 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 cruiser and 1 transport in Sea Zone 50 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germany lost in Sea Zone 50 Mid Atlantic
France win with 1 cruiser and 1 transport remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Battle in Sea Zone 54 Alboran Sea
Germany attack with 3 submarines
Britain defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 0/3 hits, 1.00 expected hits
Britain roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 54 Alboran Sea, round 2 : 0/2 hits, 1.17 expected hits
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 3 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Britain lost in Sea Zone 54 Alboran Sea
Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 54 Alboran Sea, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
Germany roll dice for 2 submarines in Sea Zone 54 Alboran Sea, round 4 : 1/2 hits, 0.67 expected hits
1 battlecruiser owned by the Britain lost in Sea Zone 54 Alboran Sea
1 transport owned by the Britain lost in Sea Zone 54 Alboran Sea
Germany win with 2 submarines remaining. Battle score for attacker is 26
Casualties for Britain: 1 battlecruiser, 1 cruiser and 1 transport
Casualties for Germany: 1 submarine
Battle in Western Poland
Germany attack with 3 cavalrys, 2 field_guns, 2 heavy_guns and 13 infantry
Russia defend with 2 field_guns and 5 infantry
Germany roll dice for 3 cavalrys, 2 field_guns, 2 heavy_guns and 13 infantry in Western Poland, round 2 : 2/20 hits, 4.67 expected hits
Russia roll dice for 2 field_guns and 5 infantry in Western Poland, round 2 : 4/7 hits, 2.33 expected hits
1 infantry owned by the Germany, 2 infantry owned by the Russia and 3 cavalrys owned by the Germany lost in Western Poland
Germany roll dice for 2 field_guns, 2 heavy_guns and 12 infantry in Western Poland, round 3 : 1/16 hits, 4.00 expected hits
Russia roll dice for 2 field_guns and 3 infantry in Western Poland, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germany and 1 infantry owned by the Russia lost in Western Poland
Germany roll dice for 2 field_guns, 2 heavy_guns and 9 infantry in Western Poland, round 4 : 6/13 hits, 3.50 expected hits
Russia roll dice for 2 field_guns and 2 infantry in Western Poland, round 4 : 2/4 hits, 1.33 expected hits
2 field_guns owned by the Russia, 2 infantry owned by the Germany and 2 infantry owned by the Russia lost in Western Poland
Germany win, taking Western Poland from Russia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is -7
Casualties for Germany: 3 cavalrys and 6 infantry
Casualties for Russia: 2 field_guns and 5 infantry
Battle in Belgium
Germany attack with 4 cavalrys, 2 field_guns, 2 fighters, 1 gas and 5 infantry
Britain defend with 1 Factory, 2 cavalrys, 1 field_gun and 4 infantry
Germany roll dice for 1 gas in Belgium, round 2 : 0/1 hits, 0.67 expected hits
1 gas owned by the Germany lost in Belgium
Germany roll dice for 4 cavalrys, 2 field_guns, 2 fighters and 5 infantry in Belgium, round 2 : 3/13 hits, 3.50 expected hits
Britain roll dice for 2 cavalrys, 1 field_gun and 4 infantry in Belgium, round 2 : 2/7 hits, 2.00 expected hits
1 infantry owned by the Britain, 2 cavalrys owned by the Britain and 2 cavalrys owned by the Germany lost in Belgium
Germany roll dice for 2 cavalrys, 2 field_guns, 2 fighters and 5 infantry in Belgium, round 3 : 2/11 hits, 3.17 expected hits
Britain roll dice for 1 field_gun and 3 infantry in Belgium, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Belgium
Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 5 infantry in Belgium, round 4 : 2/10 hits, 3.00 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain, 1 cavalry owned by the Germany and 1 field_gun owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 2 field_guns, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 4 cavalrys and 1 gas
Casualties for Britain: 2 cavalrys, 1 field_gun and 4 infantry
Battle in Sea Zone 9 Gulf of Bothnia
Germany attack with 1 battlecruiser, 1 battleship and 1 cruiser
Russia defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 1.83 expected hits
Russia roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 9 Gulf of Bothnia, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Germany
1 cruiser owned by the Russia lost in Sea Zone 9 Gulf of Bothnia
Germany roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 9 Gulf of Bothnia, round 3 : 2/3 hits, 1.83 expected hits
Russia roll dice for 1 battlecruiser and 1 transport in Sea Zone 9 Gulf of Bothnia, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the Russia, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Russia lost in Sea Zone 9 Gulf of Bothnia
Germany win with 1 battlecruiser and 1 battleship remaining. Battle score for attacker is 23
Casualties for Russia: 1 battlecruiser, 1 cruiser and 1 transport
Casualties for Germany: 1 cruiser
Battle in Sea Zone 112 Pacific Ocean
Germany attack with 1 battlecruiser, 1 cruiser and 1 submarine
France defend with 2 cruisers and 1 transport
Germany roll dice for 1 submarine in Sea Zone 112 Pacific Ocean, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 112 Pacific Ocean, round 2 : 0/2 hits, 1.17 expected hits
France roll dice for 2 cruisers and 1 transport in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 112 Pacific Ocean
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 112 Pacific Ocean, round 3 : 1/2 hits, 1.17 expected hits
France roll dice for 2 cruisers and 1 transport in Sea Zone 112 Pacific Ocean, round 3 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the France, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Germany lost in Sea Zone 112 Pacific Ocean
France win with 1 cruiser and 1 transport remaining. Battle score for attacker is -23
Casualties for Germany: 1 battlecruiser, 1 cruiser and 1 submarine
Casualties for France: 1 cruiser
Battle in Sea Zone 121 Coral Sea
Germany attack with 1 battlecruiser, 1 cruiser and 1 submarine
Britain defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 121 Coral Sea, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Britain lost in Sea Zone 121 Coral Sea
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 121 Coral Sea, round 2 : 1/2 hits, 1.17 expected hits
Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 121 Coral Sea, round 2 : 0/1 hits, 0.67 expected hits
1 battlecruiser owned by the Britain lost in Sea Zone 121 Coral Sea
1 transport owned by the Britain lost in Sea Zone 121 Coral Sea
Germany win with 1 battlecruiser, 1 cruiser and 1 submarine remaining. Battle score for attacker is 33
Casualties for Britain: 1 battlecruiser, 1 cruiser and 1 transport
Non Combat Move - Germany
1 fighter moved from Berlin to Rhine
2 fighters moved from Belgium to Rhine
4 infantry moved from Westphalia to Rhine
1 heavy_gun and 3 infantry moved from Nassau to Rhine
6 infantry moved from Wurttemburg to Rhine
2 field_guns and 5 infantry moved from Hanover to Westphalia
1 field_gun, 1 heavy_gun and 4 infantry moved from Saxony to Westphalia
4 infantry moved from Mecklenburg to Hanover
2 infantry moved from Berlin to Brandenburg
2 infantry moved from Berlin to Saxony
1 cavalry moved from Bavaria to Rhine
4 infantry moved from Bavaria to Wurttemburg
1 field_gun and 3 infantry moved from Munich to Wurttemburg
1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
1 field_gun moved from Sea Zone 121 Coral Sea to Solomon Islands
1 field_gun moved from Dar es Salaam to German East Africa
Place Units - Germany
1 trench placed in German East Africa
1 cavalry, 1 heavy_gun, 1 infantry and 2 trenchs placed in Dar es Salaam
20 stormtruppens placed in Berlin
1 field_gun placed in Mecklenburg
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
2 units repaired.
Combat Hit Differential Summary :
Germany regular : -12.33
France regular : 1.50
Russia regular : 4.50
Neutral regular : -0.67
Britain regular : -1.00
The combat dice stats made it look like a disaster for G. But that was mainly in Russia. You attacked E Poland with too few troops, while you rolled terrible in W Poland . Your wolf packs rolled well, but your solo naval battles didn’t. Interesting Atlantic situation. Luckily for me, G battle in sz16 favored UK so fleet in sz17 can sink the G survivors without being in range of all 5 U-boats in Irish Sea. Plus UK can build DDs there and in Canada. You still have 7 U-boats, which will keep the Entente near shore for a while. You didn’t follow the CP strategy in our team game.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Combat Move - France
1 field_gun and 2 infantry moved from Picardy to Belgium
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Belgium
2 field_guns and 1 infantry moved from Champagne to Belgium
1 fighter moved from Burgundy to Belgium
1 cavalry and 1 colonial moved from Timbuktu to Mali
1 cavalry moved from Senegal to Mali
1 infantry moved from French Guinea to Mali
1 infantry moved from Ivory Coast to Upper Volta
France take Upper Volta from Germany
1 colonial moved from Dahome to Togo
France take Togo from Germany
1 cavalry moved from Tunisia to Fezzan
1 cavalry moved from Algeria to Fezzan
1 field_gun and 1 infantry moved from Shanghai 4 to Shanghai 1
1 cavalry moved from Cyrenaica to Chad
France take Chad from Germany
1 cavalry moved from Chad to Fezzan
Purchase Units - France
France buy 3 colonials, 1 destroyer, 1 heavy_gun, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - France
Battle in Belgium
France attack with 3 field_guns, 1 fighter and 5 infantry
Germany defend with 1 Factory, 2 field_guns and 5 infantry
France roll dice for 3 field_guns, 1 fighter and 5 infantry in Belgium, round 2 : 2/9 hits, 2.83 expected hits
Germany roll dice for 2 field_guns and 5 infantry in Belgium, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germany and 2 infantry owned by the France lost in Belgium
France roll dice for 3 field_guns, 1 fighter and 3 infantry in Belgium, round 3 : 5/7 hits, 2.33 expected hits
Germany roll dice for 2 field_guns and 3 infantry in Belgium, round 3 : 2/5 hits, 1.67 expected hits
2 field_guns owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Belgium
France win, taking Belgium from Germany with 3 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for France: 4 infantry
Casualties for Germany: 2 field_guns and 5 infantry
Battle in Shanghai 1
France attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
France roll dice for 1 field_gun and 1 infantry in Shanghai 1, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Shanghai 1, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 field_gun and 1 infantry in Shanghai 1, round 3 : 2/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Shanghai 1, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Shanghai 1
France win, taking Shanghai 1 from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Fezzan
France attack with 3 cavalrys
Germany defend with 1 cavalry
France roll dice for 3 cavalrys in Fezzan, round 2 : 1/3 hits, 0.50 expected hits
Germany roll dice for 1 cavalry in Fezzan, round 2 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Germany and 1 cavalry owned by the France lost in Fezzan
France win, taking Fezzan from Germany with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for France: 1 cavalry
Casualties for Germany: 1 cavalry
Battle in Mali
France attack with 2 cavalrys, 1 colonial and 1 infantry
Germany defend with 1 cavalry
France roll dice for 2 cavalrys, 1 colonial and 1 infantry in Mali, round 2 : 2/4 hits, 0.83 expected hits
Germany roll dice for 1 cavalry in Mali, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Mali
France win, taking Mali from Germany with 2 cavalrys, 1 colonial and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Non Combat Move - France
1 infantry moved from Yanaon to Sea Zone 81 Bay of Bengal
1 infantry and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 84 Andaman Sea
1 colonial moved from Cambodia to Sea Zone 127 Gulf of Thailand
1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 colonial moved from Annam to Cochinchina
2 colonials and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea
2 colonials moved from Sea Zone 136 East China Sea to Shanghai 3
1 cruiser and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 109 Pacific Ocean
1 cruiser moved from Sea Zone 127 Gulf of Thailand to Sea Zone 124 Celebes Sea
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 battleship and 1 cruiser moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
1 fighter moved from Belgium to Picardy
2 cavalrys moved from Normandy to Paris
1 infantry moved from Burgundy to Paris
1 infantry moved from Aquitaine to Burgundy
1 infantry moved from Auvergne to Burgundy
1 gas moved from Toulouse to Paris
1 infantry moved from Toulouse to Auvergne
1 infantry moved from Languedoc to Rhone
1 infantry moved from Normandy to Picardy
1 field_gun and 1 infantry moved from Rhone to Burgundy
1 infantry moved from Franche-Comte to Burgundy
1 heavy_gun moved from Champagne to Picardy
1 infantry moved from Marseilles to Rhone
1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
Place Units - France
1 destroyer and 1 submarine placed in Sea Zone 25 Mid Atlantic
1 colonial placed in Algiers
2 colonials placed in Tobruk
1 infantry placed in Brittany
2 infantry placed in Marseilles
1 heavy_gun and 7 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
France regular : 4.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Combat Move - Serbia
1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
Purchase Units - Serbia
Serbia buy 6 infantry and 2 trenchs; Remaining resources: 1 PUs;
Combat - Serbia
Battle in Sea Zone 71 Eastern Mediterranean
Serbia attack with 1 cruiser
Turkey defend with 1 cruiser and 1 transport
Serbia roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 1/1 hits, 0.50 expected hits
Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
1 transport owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
Serbia win with 1 cruiser remaining. Battle score for attacker is 17
Casualties for Turkey: 1 cruiser and 1 transport
Non Combat Move - Serbia
1 heavy_gun and 2 infantry moved from Serbia to Belgrade
1 cavalry moved from Albania to Belgrade
1 fighter moved from Greece to Belgrade
1 infantry moved from Montenegro to Serbia
1 field_gun and 1 infantry moved from Montenegro to Albania
1 field_gun and 3 infantry moved from Greece to Macedonia
Place Units - Serbia
4 infantry and 2 trenchs placed in Belgrade
2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Serbia regular : 0.50
Turkey regular : -0.50
Good turn for me. Fra took Belg, Shang and all other targets. Serb sank T CA & tt. I took a long time to decide Fra, after seeing how G blocked UK reinforcements to F in our team game. Spent more on navy in Brittany than I wanted, because you didn’t lose any subs in your Irish Sea attack. Want to allow half of Canadian fleet to reach Mid Atl and unload 2 tt’s in Normandy this turn and every turn. F income increased.
Do you want to give T a tech as I offered? I can do the forum dice if you don’t remember how, to decide which tech.
@fmerwinrommel not sure what you mean.
In our team game we gave Turkey a free tech at the start. He chose the category and then rolled in forum to see which of the 3 techs he got.
@fmerwinrommel sure. what is the trade off?
Nothing, just to balance the game like giving the allies a bid in G40
@fmerwinrommel ok. let me get back to you in a couple of minutes.
@dawgoneit is it 3 separate our 1 roll of 3 dice
try 1d3 hopefully that will give you 1 die roll between 1,2,3
@fmerwinrommel all fro the same tech line?
announce your tech category before you roll. Roll in forum and then edit the tech in.
@fmerwinrommel i pick all defense. i forget how to roll would you please do it for me?
[1dice3]
dice [1d3]