Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
ArtOfWar1947 (Allies) vs Simon33 (Axis) PtV
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 11 artilleries moved from Burma to Eastern India 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 6 fighters moved from Yunnan to Shan State 1 artillery moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 7 fighters moved from 35 Sea Zone to Celebes 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 4 armour and 4 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from Burma to Eastern India Combat - Japanese Battle in Gilbert Islands Battle in Marshall Islands Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking Marshall Islands from Americans, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 7 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 7 fighters and 1 infantry in Celebes, round 2 : 6/9 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 4 armour, 1 artillery, 8 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 armour, 1 artillery, 8 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 12/20 hits, 9.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 armour, 1 artillery, 8 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Eastern India Japanese attack with 1 armour, 11 artilleries and 1 mech_infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 11 artilleries and 1 mech_infantry in Eastern India, round 2 : 5/13 hits, 4.50 expected hits UK_Pacific roll dice for 3 infantry in Eastern India, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Eastern India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Chahar to Inner Mongolia 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Tsinghai 1 artillery moved from Shansi to Honan 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Szechwan to Shan State 1 infantry moved from French Indo China to Shan State 8 fighters moved from Shan State to 45 Sea Zone 7 fighters moved from Celebes to 45 Sea Zone 1 fighter moved from French Indo China to 45 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Hopei to Szechwan 5 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 25 Sea Zone to 33 Sea Zone 1 destroyer moved from 7 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to French Indo China 1 submarine moved from 79 Sea Zone to 76 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 5.00 UK_Pacific regular : -0.33
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Interesting allied turn here. Don’t think I have left anything under defended but I guess we will find out. Japan will be greater than USA soon if everything goes to plan. Actually, could have claimed the 13th victory city if I had realised which would have put me 1 turn away from the win.
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Bringing to the top
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Have been buried by a work deadline the past two weeks; literally working morning, noon, and night 7 days a week. There is light at the end of the tunnel after Wednesday.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla Combat - Americans Battle in Manilla Non Combat Move - Americans 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 6 fighters, 5 submarines and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 armour moved from Iraq to Southern Caucasus 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Iraq to Southern Caucasus 1 destroyer moved from 82 Sea Zone to 74 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 2 infantry placed in Western United States 3 fighters and 1 infantry placed in Eastern United States 1 armour and 2 mech_infantrys placed in Iraq 1 submarine placed in 104 Sea Zone 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Changing ownership of Midway from Japanese to Americans EDIT: Adding units owned by Americans to Midway: 2 infantry EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 74 Sea Zone 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Iraq to Southern Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western India to Baluchistan Place Units - British 1 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,3 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Western Germany Combat - Italians Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 2 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Crete to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 bomber moved from Stalingrad to Finland 1 aaGun, 2 artilleries, 3 fighters and 2 infantry moved from Stalingrad to Northern Caucasus 2 fighters moved from Northern Caucasus to Greece 1 battleship moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from Crete to 101 Sea Zone 1 battleship and 1 marine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Caucasus to Greece 1 fighter moved from Greece to France Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 marine moved from Java to 43 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 2 fighters moved from Java to 55 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 transport placed in 64 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Komi to Timguska Combat - Germans Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Northern Caucasus 3 mech_infantrys moved from Stalingrad to Northern Caucasus 3 artilleries moved from Stalingrad to Northern Caucasus 3 artilleries moved from Samara to Stalingrad 3 infantry moved from Russia to Samara 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 3 infantry placed in Russia 3 artilleries placed in Stalingrad 3 armour placed in Ukraine 1 carrier, 1 destroyer, 4 submarines and 1 tactical_bomber placed in 115 Sea Zone Turn Complete - Germans Germans collect 73 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 19 infantry moved from Evenkiyskiy to Yenisey Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 10 fighters moved from 45 Sea Zone to Manilla 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 2 bombers moved from French Indo China to Manilla 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 armour moved from Eastern India to Western India Japanese take Central India from UK_Pacific Japanese take Western India from UK_Pacific 8 artilleries and 1 mech_infantry moved from Eastern India to Western India 1 fighter moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Manilla Japanese attack with 1 artillery, 2 bombers, 10 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 10 fighters and 1 infantry in Manilla, round 2 : 3/14 hits, 6.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 2 bombers and 10 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Manilla to French Indo China 1 fighter moved from 33 Sea Zone to Japan 1 fighter moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 33 Sea Zone to 7 Sea Zone 1 fighter moved from French Indo China to 7 Sea Zone 10 fighters moved from Manilla to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 36 Sea Zone to Caroline Islands 3 fighters moved from French Indo China to Caroline Islands 5 tactical_bombers moved from French Indo China to 35 Sea Zone 2 submarines moved from 45 Sea Zone to 37 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 45 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Shan State to Malaya 5 armour and 4 mech_infantrys moved from Shan State to Szechwan 1 infantry moved from Kansu to Eastern Sinkiang 1 artillery moved from Inner Mongolia to Kansu 1 artillery moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 artillery moved from Honan to Tsinghai 1 infantry moved from Shansi to Honan 1 artillery moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 5 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 73 Sea Zone to 84 Sea Zone 1 submarine moved from 76 Sea Zone to 41 Sea Zone Place Units - Japanese 2 carriers and 2 submarines placed in 7 Sea Zone 1 transport placed in 40 Sea Zone 2 infantry placed in Eastern India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -3.67
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Oh that is 13 global victory cities. You need to retake one somewhere.
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 4 artilleries, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 5 transports moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 6 infantry moved from 97 Sea Zone to Southern Italy 3 fighters moved from Gibraltar to Southern Italy 3 fighters moved from Morocco to Southern Italy
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Scramble fighters from S. IT to defend SZ 97?
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Scramble 2 fighters from 99 SZ to Sth Italy.
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 4 artilleries, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 5 transports moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 6 infantry moved from 97 Sea Zone to Southern Italy 3 fighters moved from Gibraltar to Southern Italy 3 fighters moved from Morocco to Southern Italy Combat - Americans Italians scrambles 2 units out of 99 Sea Zone to defend against the attack in Southern Italy Battle in Southern Italy Americans attack with 4 artilleries, 6 fighters and 6 infantry Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 10 infantry, 1 marine and 2 tactical_bombers Italians roll AA dice in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 6 fighters and 6 infantry in Southern Italy, round 2 : 6/16 hits, 6.00 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 6 fighters, 10 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 2 : 11/21 hits, 9.33 expected hits 1 aaGun owned by the Italians, 1 fighter owned by the Americans, 6 infantry owned by the Americans, 4 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 fighters in Southern Italy, round 3 : 3/5 hits, 2.50 expected hits Italians roll dice for 2 artilleries, 6 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 3 : 5/15 hits, 7.33 expected hits 5 fighters owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Italians win with 2 artilleries, 6 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -62 Casualties for Americans: 4 artilleries, 6 fighters and 6 infantry Casualties for Italians: 1 aaGun and 9 infantry Scrambled unit stays in territory Southern Italy Scrambled unit stays in territory Southern Italy Non Combat Move - Americans 5 fighters moved from 93 Sea Zone to 97 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar 9 submarines moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 66 Sea Zone to 11 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from Northwest Persia to Southern Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus 1 destroyer and 2 submarines moved from 11 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour, 1 fighter and 1 mech_infantry placed in Iraq 2 fighters and 3 tactical_bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4,5 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 2 artilleries and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 armour and 1 mech_infantry moved from Central India to Eastern India Combat - British Battle in Sardinia Battle in Eastern India British attack with 1 armour and 1 mech_infantry Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour and 1 mech_infantry in Eastern India, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Eastern India, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Eastern India, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Eastern India British roll dice for 1 armour and 1 mech_infantry in Eastern India, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Eastern India, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Eastern India British roll dice for 1 armour and 1 mech_infantry in Eastern India, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Eastern India British win, taking Sardinia from Italians, taking Eastern India from Japanese, taking Borneo from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Baluchistan to Central India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 fighter moved from Egypt to Baluchistan 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 destroyer and 1 submarine moved from 74 Sea Zone to 60 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 59 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 59 Sea Zone: 2 fighters EDIT: Removing units owned by ANZAC from 36 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 36 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 destroyer placed in 113 Sea Zone 2 fighters and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -3.67 Italians regular : -0.67 British regular : 0.67 Italians AA : -0.50
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Finland to 107 Sea Zone 1 fighter moved from France to 107 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 2 tactical_bombers moved from Southern Italy to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone
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Scramble to SZ113?
Frustrating that you reclaimed India but I doubt it will change the final result.
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to 107 Sea Zone 1 bomber moved from Finland to 107 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 113 Sea Zone
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@simon33 said in ArtOfWar1947 (Allies) vs Simon33 (Axis) PtV:
Scramble to SZ113?
Frustrating that you reclaimed India but I doubt it will change the final result.
Different buy but same attack and question