so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 bomber moved from Eastern Poland to Rostov
2 tactical_bombers moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Belarus
1 tactical_bomber moved from Eastern Poland to Southern Belarus
1 bomber moved from Eastern Poland to Rostov
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Southern Belarus to Eastern Poland
1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 fighter moved from Northern Belarus to Ukraine
1 tactical_bomber moved from Northern Belarus to Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Archangel to Leningrad
1 artillery moved from Baltic States to Leningrad
6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
5 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
2 bombers moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 carrier and 2 destroyers placed in 95 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 1.50
Territory Summary for Germans :
Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Holland Belgium : 1 infantry
Poland : 2 infantry
Romania : 3 infantry
Germany : 1 factory_major
Western Ukraine : 1 aaGun, 6 artilleries and 13 infantry
Southern Belarus : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 5 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 5 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Vyborg : 1 flag
Baltic States : 1 flag, 3 infantry
Northern Belarus : 1 flag, 2 infantry
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Rostov : 1 flag, 1 infantry
Gibraltar : 2 aaGuns and 10 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Syria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Finland : 1 flag, 1 infantry
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
116 Sea Zone : 2 submarines
Greece : 1 flag, 1 infantry
95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 55 / 71
Russians : 33 / 47
Japanese : 58 / 72
Americans : 51 / 72
Chinese : 9 / 11
British : 36 / 38
UK_Pacific : 7 / 10
Italians : 16 / 30
ANZAC : 9 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Stalingrad to Rostov
2 infantry moved from Smolensk to Southern Belarus
4 artilleries moved from Smolensk to Northern Belarus
12 infantry moved from Smolensk to Northern Belarus
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Southern Belarus
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 artilleries and 12 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 12 infantry in Northern Belarus, round 2 : 2/16 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Southern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Stalingrad
3 infantry moved from Samara to Stalingrad
2 aaGuns moved from Smolensk to Northern Belarus
2 fighters moved from Southern Belarus to Russia
13 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Russia to Samara
6 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Siberia to Korea
6 infantry moved from Amur to Korea
5 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Malaya to Eastern India
1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
3 destroyers moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
8 fighters moved from 56 Sea Zone to 55 Sea Zone
4 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India causes 4 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Szechwan to Kweichow
2 artilleries moved from Hunan to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Kweichow to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
3 marines moved from Dutch New Guinea to 56 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
2 carriers moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 aaGuns and 2 infantry moved from Japan to Kyushu
1 marine moved from Wake Island to 24 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Malaya to Davao
1 tactical_bomber moved from Davao to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 transports placed in 7 Sea Zone
2 fighters and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
UK_Pacific AA : 0.67
ANZAC regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 2 aaGuns, 2 infantry and 1 marine
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour, 2 infantry and 3 tactical_bombers
Midway : 1 flag, 1 airfield and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 1 tactical_bomber
Chahar : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Solomon Islands : 1 flag, 1 marine
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 6 infantry and 3 marines
French Indo China : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
38 Sea Zone : 1 submarine
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 1 battleship, 1 destroyer and 3 transports
5 Sea Zone : 1 submarine
25 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
45 Sea Zone : 1 flag
Celebes : 1 flag
6 Sea Zone : 1 submarine
36 Sea Zone : 1 carrier and 2 transports
55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 52 / 71
Russians : 39 / 45
Japanese : 56 / 69
Americans : 51 / 72
Chinese : 10 / 11
British : 36 / 38
UK_Pacific : 7 / 10
Italians : 16 / 30
ANZAC : 7 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Malaya to Eastern India
1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
3 destroyers moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
8 fighters moved from 56 Sea Zone to 55 Sea Zone
4 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India causes 4 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Szechwan to Kweichow
2 artilleries moved from Hunan to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Kweichow to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
3 marines moved from Dutch New Guinea to 56 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
2 carriers moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 aaGuns and 2 infantry moved from Japan to Kyushu
1 marine moved from Wake Island to 24 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Malaya to Davao
1 tactical_bomber moved from Davao to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 transports placed in 7 Sea Zone
2 fighters and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
UK_Pacific AA : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
3 infantry moved from Inner Mongolia to Chahar
3 infantry moved from Honan to Shansi
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
2 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Hopei
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
3 infantry moved from Inner Mongolia to Chahar
3 infantry moved from Honan to Shansi
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
2 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Hopei
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 bomber moved from United Kingdom to Finland
1 fighter moved from Honan to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship moved from 65 Sea Zone to 27 Sea Zone
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Norway
Battle in Finland
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Finland
Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 armour moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Persia to Iraq
1 submarine moved from 112 Sea Zone to 93 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 83 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 78 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Ethiopia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
British collect 41 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
Germans regular : 0.33
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Algeria
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
Combat Hit Differential Summary :
@aagamerz13 lots of scramble opportunities. let me know what you want to do. Hopefully the dice gods still aren’t angry with me!
@666 scramble 2 british and a us fighter to morocco. see what happens
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Algeria
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
Combat - Italians
Americans scrambles 3 units out of 93 Sea Zone to defend against the attack in Morocco
Battle in Morocco
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 5 fighters and 1 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/12 hits, 4.50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 7 fighters and 3 infantry in Morocco, round 2 : 9/14 hits, 7.33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 4 infantry owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Morocco
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
Americans win with 1 armour and 7 fighters remaining. Battle score for attacker is -20
Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from Morocco to 93 Sea Zone
Moving scrambled unit from Morocco to 93 Sea Zone
Moving scrambled unit from Morocco to 93 Sea Zone
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Morocco to Malta
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from Algeria to Malta
Place Units - Italians
1 airfield placed in Ukraine
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.00
Russians regular : 0.33
Territory Summary for Italians :
Western Ukraine : 1 flag
Eastern Poland : 1 flag, 1 infantry
Kursk : 1 flag
Ukraine : 1 flag, 1 airfield and 1 mech_infantry
Rostov : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
Cyprus : 1 flag
Malta : 1 flag, 1 airfield, 1 bomber and 1 fighter
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 aaGun and 8 infantry
Tunisia : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports
Crete : 1 flag
87 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 71
Russians : 38 / 45
Japanese : 50 / 69
Americans : 51 / 74
Chinese : 15 / 16
British : 41 / 43
UK_Pacific : 8 / 12
Italians : 17 / 30
ANZAC : 7 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 114 times
2 was rolled 100 times
3 was rolled 109 times
4 was rolled 109 times
5 was rolled 91 times
6 was rolled 97 times
Average roll : 3.410
Median : 3.000
Variance : 0.616
Standard Deviation : 0.785
Total rolls : 620
Germans Combat
1 was rolled 26 times
2 was rolled 26 times
3 was rolled 35 times
4 was rolled 31 times
5 was rolled 26 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.409
Standard Deviation : 0.639
Total rolls : 171
British Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.269
Median : 3.000
Variance : 0.519
Standard Deviation : 0.721
Total rolls : 78
Italians Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.574
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 47
French Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.033
Median : 2.500
Variance : 1.448
Standard Deviation : 1.203
Total rolls : 30
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.048
Median : 3.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 21
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 7 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.338
Median : 3.000
Variance : 1.443
Standard Deviation : 1.201
Total rolls : 74
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 9
Russians Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.417
Median : 3.500
Variance : 1.574
Standard Deviation : 1.255
Total rolls : 48
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.484
Median : 3.500
Variance : 0.043
Standard Deviation : 0.208
Total rolls : 124
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 65 Sea Zone to New South Wales
2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 65 Sea Zone to New South Wales
2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 8 PUs
Combat Move - French
1 fighter moved from Morocco to Norway
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 116 Sea Zone to 115 Sea Zone
4 infantry moved from Gibraltar to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to Morocco
2 fighters moved from 95 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
2 bombers moved from Ukraine to Morocco
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 115 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Morocco
Germans attack with 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber
British defend with 3 fighters; Americans defend with 1 airfield, 1 armour and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/13 hits, 5.33 expected hits
Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 2/4 hits, 2.50 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 3 fighters owned by the British lost in Morocco
Germans win, taking Morocco from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Casualties for British: 3 fighters
Non Combat Move - Germans
5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Ukraine to Western Germany
1 aaGun, 6 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Leningrad to Vyborg
1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 tactical_bomber moved from Morocco to 94 Sea Zone
3 fighters moved from Morocco to 94 Sea Zone
3 fighters moved from Morocco to Gibraltar
2 bombers moved from Morocco to Algeria
3 infantry moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
2 tactical_bombers placed in Western Germany
3 submarines placed in 95 Sea Zone
1 destroyer and 4 submarines placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -2.50
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers
Holland Belgium : 2 infantry
Poland : 2 armour and 2 mech_infantrys
Germany : 1 artillery, 1 factory_major and 5 infantry
Eastern Poland : 2 aaGuns, 11 artilleries, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 2 fighters and 1 tactical_bomber
Vyborg : 1 flag, 1 artillery and 2 infantry
Baltic States : 1 flag
Leningrad : 1 flag, 1 airfield and 1 harbour
Rostov : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 2 aaGuns, 3 fighters and 4 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 2 bombers
Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports
Finland : 1 flag, 1 infantry
Bulgaria : 1 flag, 1 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
116 Sea Zone : 1 destroyer and 5 submarines
Greece : 1 flag
95 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 49 / 61
Russians : 38 / 45
Japanese : 50 / 69
Americans : 50 / 74
Chinese : 15 / 16
British : 41 / 43
UK_Pacific : 8 / 12
Italians : 17 / 30
ANZAC : 7 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@aagamerz13 if you wanted to scramble in MOR, let me know and we can re-roll that battle.
@666 no scramble there lol. need those for defense
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Northern Belarus to Leningrad
Russians take Leningrad from Germans
1 mech_infantry moved from Smolensk to Yaroslavl
1 fighter moved from Russia to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Non Combat Move - Russians
3 infantry moved from Samara to Stalingrad
1 mech_infantry moved from Russia to Samara
2 armour moved from Russia to Samara
1 infantry moved from Stalingrad to Northern Caucasus
2 infantry moved from Russia to Samara
4 artilleries moved from Northern Belarus to Smolensk
2 aaGuns moved from Northern Belarus to Smolensk
23 infantry moved from Northern Belarus to Smolensk
2 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Southern Belarus to Smolensk
8 infantry moved from Russia to Smolensk
1 infantry moved from Northern Manchuria to Korea
1 aaGun moved from Amur to Korea
8 infantry moved from Amur to Korea
1 aaGun and 2 infantry moved from Amur to Siberia
1 tactical_bomber moved from Stalingrad to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 marine moved from Kyushu to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 tactical_bomber moved from Japan to Jehol
2 fighters and 1 tactical_bomber moved from Japan to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Kwangtung to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 bomber moved from Malaya to Shan State
2 tactical_bombers moved from Davao to Yunnan
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 55 Sea Zone to 50 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
Combat - Japanese
Battle in Southern Manchuria
Battle in New Guinea
Battle in New Britain
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol
Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in 64 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 50 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
4 transports moved from 55 Sea Zone to 36 Sea Zone
3 fighters moved from 50 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
5 fighters moved from 64 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 marine moved from 20 Sea Zone to Shantung
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 aaGun moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Jehol to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 tactical_bomber moved from Davao to 55 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.67
Japanese regular : -3.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 2 aaGuns and 2 infantry
Southern Manchuria : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
Shantung : 1 flag, 1 marine
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Kwangsi : 1 flag, 1 artillery and 2 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Anhwe : 1 flag, 2 infantry
Kweichow : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Solomon Islands : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag, 1 marine
New Britain : 1 flag, 1 infantry
Northern Australia : 1 flag
Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers
Sumatra : 1 flag
64 Sea Zone : 1 flag, 1 submarine
76 Sea Zone : 1 submarine
Java : 1 flag
5 Sea Zone : 1 submarine
50 Sea Zone : 1 submarine
47 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
45 Sea Zone : 1 flag
37 Sea Zone : 1 transport
Celebes : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 carrier and 4 transports
20 Sea Zone : 1 battleship and 2 transports
55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 46 / 61
Russians : 41 / 42
Japanese : 55 / 73
Americans : 50 / 74
Chinese : 12 / 16
British : 41 / 43
UK_Pacific : 7 / 12
Italians : 17 / 30
ANZAC : 6 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0