PtV AAGamerz13 v 666 (axis +11)


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 64 Sea Zone to 65 Sea Zone
            2 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 64 Sea Zone to 65 Sea Zone
            2 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 64 Sea Zone to 65 Sea Zone
            2 infantry moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
            1 fighter moved from 55 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
            1 bomber moved from Eastern Poland to Rostov
            2 tactical_bombers moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Western Germany to Southern Belarus
            1 tactical_bomber moved from Eastern Poland to Southern Belarus
            1 bomber moved from Eastern Poland to Rostov
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
            2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
            2 tactical_bombers moved from Rostov to Ukraine
            1 fighter moved from Southern Belarus to Eastern Poland
            1 tactical_bomber moved from Southern Belarus to Eastern Poland
            1 fighter moved from Northern Belarus to Ukraine
            1 tactical_bomber moved from Northern Belarus to Ukraine
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Archangel to Leningrad
            1 artillery moved from Baltic States to Leningrad
            6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            5 artilleries and 6 infantry moved from Poland to Eastern Poland
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Western Germany
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 122 Sea Zone to 128 Sea Zone
            2 bombers moved from Rostov to Ukraine
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 95 Sea Zone
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 1.50
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
    Holland Belgium : 1 infantry
    Poland : 2 infantry
    Romania : 3 infantry
    Germany : 1 factory_major
    Western Ukraine : 1 aaGun, 6 artilleries and 13 infantry
    Southern Belarus : 1 flag, 1 infantry
    Eastern Poland : 1 aaGun, 5 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
    Karelia : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 5 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
    Vyborg : 1 flag
    Baltic States : 1 flag, 3 infantry
    Northern Belarus : 1 flag, 2 infantry
    Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Rostov : 1 flag, 1 infantry
    Gibraltar : 2 aaGuns and 10 infantry
    Southern Italy : 1 fighter and 1 tactical_bomber
    Syria : 1 flag
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
    94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
    Finland : 1 flag, 1 infantry
    Bulgaria : 1 flag
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    116 Sea Zone : 2 submarines
    Greece : 1 flag, 1 infantry
    95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
    

    Production/PUs Summary :

    Germans : 55 / 71
    Russians : 33 / 47
    Japanese : 58 / 72
    Americans : 51 / 72
    Chinese : 9 / 11
    British : 36 / 38
    UK_Pacific : 7 / 10
    Italians : 16 / 30
    ANZAC : 9 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Stalingrad to Rostov
            2 infantry moved from Smolensk to Southern Belarus
            4 artilleries moved from Smolensk to Northern Belarus
            12 infantry moved from Smolensk to Northern Belarus
            1 tactical_bomber moved from Russia to Rostov
            2 fighters moved from Russia to Southern Belarus
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 4 artilleries and 12 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 artilleries and 12 infantry in Northern Belarus, round 2 : 2/16 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Southern Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Southern Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Stalingrad
            3 infantry moved from Samara to Stalingrad
            2 aaGuns moved from Smolensk to Northern Belarus
            2 fighters moved from Southern Belarus to Russia
            13 infantry moved from Smolensk to Northern Belarus
            3 infantry moved from Russia to Samara
            6 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            1 armour moved from Siberia to Korea
            6 infantry moved from Amur to Korea
            5 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Korea
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            1 infantry and 1 mech_infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
            Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -2.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Malaya to Eastern India
            1 tactical_bomber moved from Malaya to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
            3 destroyers moved from 56 Sea Zone to 55 Sea Zone
            2 submarines moved from 56 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Northern Australia to Queensland
                  Japanese take Queensland from ANZAC
            8 fighters moved from 56 Sea Zone to 55 Sea Zone
            4 carriers moved from 56 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in Midway
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Solomon Islands
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Eastern India to Malaya
            1 tactical_bomber moved from Szechwan to Kweichow
            2 artilleries moved from Hunan to Kwangtung
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Kweichow to French Indo China
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            2 artilleries moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            3 marines moved from Dutch New Guinea to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
            3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
            3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
            2 carriers moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Davao to Japan
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 aaGuns and 2 infantry moved from Japan to Kyushu
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Kyushu
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Malaya to Davao
            1 tactical_bomber moved from Davao to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            2 transports placed in 7 Sea Zone
            2 fighters and 5 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    UK_Pacific AA : 0.67
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns, 2 infantry and 1 marine
    Southern Manchuria : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag
    Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 1 harbour, 2 infantry and 3 tactical_bombers
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry and 1 tactical_bomber
    Chahar : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    Yunnan : 1 flag, 1 infantry
    Shan State : 1 flag
    Malaya : 1 flag, 1 bomber and 1 harbour
    Borneo : 1 flag
    Solomon Islands : 1 flag, 1 marine
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
    38 Sea Zone : 1 submarine
    Sumatra : 1 flag
    Java : 1 flag
    7 Sea Zone : 1 battleship, 1 destroyer and 3 transports
    5 Sea Zone : 1 submarine
    25 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 submarine
    36 Sea Zone : 1 carrier and 2 transports
    55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 4 transports
    

    Production/PUs Summary :

    Germans : 52 / 71
    Russians : 39 / 45
    Japanese : 56 / 69
    Americans : 51 / 72
    Chinese : 10 / 11
    British : 36 / 38
    UK_Pacific : 7 / 10
    Italians : 16 / 30
    ANZAC : 7 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Malaya to Eastern India
            1 tactical_bomber moved from Malaya to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
            3 destroyers moved from 56 Sea Zone to 55 Sea Zone
            2 submarines moved from 56 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Northern Australia to Queensland
                  Japanese take Queensland from ANZAC
            8 fighters moved from 56 Sea Zone to 55 Sea Zone
            4 carriers moved from 56 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in Midway
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Solomon Islands
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Eastern India to Malaya
            1 tactical_bomber moved from Szechwan to Kweichow
            2 artilleries moved from Hunan to Kwangtung
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Kweichow to French Indo China
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            2 artilleries moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            3 marines moved from Dutch New Guinea to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
            3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
            3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
            2 carriers moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Davao to Japan
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 aaGuns and 2 infantry moved from Japan to Kyushu
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Kyushu
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Malaya to Davao
            1 tactical_bomber moved from Davao to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            2 transports placed in 7 Sea Zone
            2 fighters and 5 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    UK_Pacific AA : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
            1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Morocco
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            3 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Honan to Shansi
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Hopei
            2 infantry moved from Tsinghai to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Hopei
            2 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
            1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Morocco
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            3 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Honan to Shansi
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Hopei
            2 infantry moved from Tsinghai to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Hopei
            2 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from United Kingdom to Finland
            1 fighter moved from Honan to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 battleship moved from 65 Sea Zone to 27 Sea Zone
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Iraq to Syria
                  British take Syria from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Norway
            Battle in Finland
                British attack with 1 bomber
                Germans defend with 1 infantry
                    British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Finland
                Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            1 armour moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Southern Persia to Iraq
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry placed in Southern Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Removing units owned by British from 83 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 78 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Ethiopia: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
            British collect 41 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : -1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Algeria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 96 Sea Zone
            2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Tunisia to Algeria
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 lots of scramble opportunities. let me know what you want to do. Hopefully the dice gods still aren’t angry with me!


  • @666 scramble 2 british and a us fighter to morocco. see what happens

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Algeria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 96 Sea Zone
            2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Americans scrambles 3 units out of 93 Sea Zone to defend against the attack in Morocco
            Battle in Morocco
                Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery, 5 fighters and 1 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/12 hits, 4.50 expected hits
                    Americans roll dice for 2 armour, 2 artilleries, 7 fighters and 3 infantry in Morocco, round 2 : 9/14 hits, 7.33 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 4 infantry owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Morocco
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                Americans win with 1 armour and 7 fighters remaining. Battle score for attacker is -20
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Moving scrambled unit from Morocco to 93 Sea Zone
            Moving scrambled unit from Morocco to 93 Sea Zone
            Moving scrambled unit from Morocco to 93 Sea Zone
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Morocco to Malta
            3 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 94 Sea Zone
            1 fighter moved from Algeria to Malta
    
        Place Units - Italians
            1 airfield placed in Ukraine
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 1.00
    Russians regular : 0.33
    

    Territory Summary for Italians :

    Western Ukraine : 1 flag
    Eastern Poland : 1 flag, 1 infantry
    Kursk : 1 flag
    Ukraine : 1 flag, 1 airfield and 1 mech_infantry
    Rostov : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
    Cyprus : 1 flag
    Malta : 1 flag, 1 airfield, 1 bomber and 1 fighter
    Northern Italy : 1 factory_major and 5 infantry
    Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 aaGun and 8 infantry
    Tunisia : 1 flag
    Algeria : 1 flag, 1 artillery and 1 infantry
    94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports
    Crete : 1 flag
    87 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 71
    Russians : 38 / 45
    Japanese : 50 / 69
    Americans : 51 / 74
    Chinese : 15 / 16
    British : 41 / 43
    UK_Pacific : 8 / 12
    Italians : 17 / 30
    ANZAC : 7 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 114 times
            2 was rolled 100 times
            3 was rolled 109 times
            4 was rolled 109 times
            5 was rolled 91 times
            6 was rolled 97 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.616
        Standard Deviation : 0.785
        Total rolls : 620
    
    Germans Combat
            1 was rolled 26 times
            2 was rolled 26 times
            3 was rolled 35 times
            4 was rolled 31 times
            5 was rolled 26 times
            6 was rolled 27 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.409
        Standard Deviation : 0.639
        Total rolls : 171
    
    British Combat
            1 was rolled 16 times
            2 was rolled 13 times
            3 was rolled 15 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 12 times
        Average roll : 3.269
        Median : 3.000
        Variance : 0.519
        Standard Deviation : 0.721
        Total rolls : 78
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 14 times
            6 was rolled 6 times
        Average roll : 3.574
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 47
    
    French Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.033
        Median : 2.500
        Variance : 1.448
        Standard Deviation : 1.203
        Total rolls : 30
    
    ANZAC Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.048
        Median : 3.000
        Variance : 0.575
        Standard Deviation : 0.758
        Total rolls : 21
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.909
        Median : 4.000
        Variance : 1.283
        Standard Deviation : 1.133
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 7 times
            3 was rolled 18 times
            4 was rolled 14 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.338
        Median : 3.000
        Variance : 1.443
        Standard Deviation : 1.201
        Total rolls : 74
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Russians Combat
            1 was rolled 8 times
            2 was rolled 14 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.417
        Median : 3.500
        Variance : 1.574
        Standard Deviation : 1.255
        Total rolls : 48
    
    Neutral_Axis Combat
            1 was rolled 2 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.750
        Median : 2.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 19 times
            6 was rolled 21 times
        Average roll : 3.484
        Median : 3.500
        Variance : 0.043
        Standard Deviation : 0.208
        Total rolls : 124
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 65 Sea Zone to New South Wales
            2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 65 Sea Zone to New South Wales
            2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to Norway
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            4 infantry moved from Gibraltar to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Morocco
            3 fighters moved from 94 Sea Zone to Morocco
            2 fighters moved from 95 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
            2 bombers moved from Ukraine to Morocco
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 115 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Morocco
                Germans attack with 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber
                British defend with 3 fighters; Americans defend with 1 airfield, 1 armour and 1 harbour
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/13 hits, 5.33 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 2/4 hits, 2.50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 3 fighters owned by the British lost in Morocco
                Germans win, taking Morocco from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Eastern Poland to Ukraine
            2 tactical_bombers moved from Ukraine to Western Germany
            1 aaGun, 6 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            3 infantry moved from Baltic States to Eastern Poland
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 tactical_bomber moved from Morocco to 94 Sea Zone
            3 fighters moved from Morocco to 94 Sea Zone
            3 fighters moved from Morocco to Gibraltar
            2 bombers moved from Morocco to Algeria
            3 infantry moved from Romania to Eastern Poland
            1 artillery and 5 infantry moved from Western Germany to Germany
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - Germans
            2 tactical_bombers placed in Western Germany
            3 submarines placed in 95 Sea Zone
            1 destroyer and 4 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -2.50
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers
    Holland Belgium : 2 infantry
    Poland : 2 armour and 2 mech_infantrys
    Germany : 1 artillery, 1 factory_major and 5 infantry
    Eastern Poland : 2 aaGuns, 11 artilleries, 27 infantry, 1 mech_infantry and 1 tactical_bomber
    Karelia : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 2 fighters and 1 tactical_bomber
    Vyborg : 1 flag, 1 artillery and 2 infantry
    Baltic States : 1 flag
    Leningrad : 1 flag, 1 airfield and 1 harbour
    Rostov : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Gibraltar : 2 aaGuns, 3 fighters and 4 infantry
    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Algeria : 2 bombers
    Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports
    Finland : 1 flag, 1 infantry
    Bulgaria : 1 flag, 1 infantry
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    116 Sea Zone : 1 destroyer and 5 submarines
    Greece : 1 flag
    95 Sea Zone : 3 submarines
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 38 / 45
    Japanese : 50 / 69
    Americans : 50 / 74
    Chinese : 15 / 16
    British : 41 / 43
    UK_Pacific : 8 / 12
    Italians : 17 / 30
    ANZAC : 7 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 if you wanted to scramble in MOR, let me know and we can re-roll that battle.


  • @666 no scramble there lol. need those for defense


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 armour moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Northern Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 mech_infantry moved from Smolensk to Yaroslavl
            1 fighter moved from Russia to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Stalingrad
            1 mech_infantry moved from Russia to Samara
            2 armour moved from Russia to Samara
            1 infantry moved from Stalingrad to Northern Caucasus
            2 infantry moved from Russia to Samara
            4 artilleries moved from Northern Belarus to Smolensk
            2 aaGuns moved from Northern Belarus to Smolensk
            23 infantry moved from Northern Belarus to Smolensk
            2 infantry moved from Smolensk to Novgorod
            1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Southern Belarus to Smolensk
            8 infantry moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Korea
            1 aaGun moved from Amur to Korea
            8 infantry moved from Amur to Korea
            1 aaGun and 2 infantry moved from Amur to Siberia
            1 tactical_bomber moved from Stalingrad to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame

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