@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
@elrood No rush he says, its a thinking man’s game he says.:blush:
That was a quick Austria, Italy, Arabia, Turkey, Britain turn.
@fmerwinrommel said in NML 1914 - Team Game #2:
@elrood No rush he says, its a thinking man’s game he says.:blush:
That was a quick Austria, Italy, Arabia, Turkey, Britain turn.
Well, once the sharks have sniffed blood, there is no holding back
@elrood said in NML 1914 - Team Game #2:
see how France, Britain, Russian and US have Tech now? The small Bonus for Turks has already been nullified by chance. Told you!
But you just rolled 1 die and got another valuable tech. So you’ve regained your advantage.
@fmerwinrommel said in NML 1914 - Team Game #2:
But you just rolled 1 die and got another valuable tech. So you’ve regained your advantage.
A mere small beacon of hope in that harsh reality centrals find themselves in, on their just quest to wrench from Entente a few colonies for the right to ravage those themselves!
Russia is up!
@aequitas-et-veritas Dawg has been away.
@witt said in NML 1914 - Team Game #2:
@aequitas-et-veritas Dawg has been away.
Who let the Dawg out? Who? Who? Who?
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 3,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 3,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
3 conscripts moved from St. Petersburg to Finland
1 field_gun and 1 infantry moved from Karelia to Finland
1 cavalry moved from Caucasus to Georgia
Russia take Georgia from Turkey
1 cavalry moved from Georgia to Caucasus
1 conscript moved from Caucasus to Georgia
1 conscript moved from Irkutsk to Buryatia
1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk
3 conscripts and 1 field_gun moved from Novosibirsk to Bratsk
2 cavalrys moved from Kazan to Bratsk
5 conscripts moved from Norilsk to Evenkia
2 conscripts moved from Evenkia to Bratsk
1 conscript moved from Western Siberian Lowlands to Norilsk
1 heavy_gun moved from Minsk to Belarus
1 heavy_gun moved from Don to Belarus
1 heavy_gun moved from Belarus to Odessa
1 field_gun and 1 infantry moved from Minsk to Belarus
1 field_gun moved from Don to Caucasus
1 infantry moved from Don to Caucasus
1 infantry moved from Don to Belarus
2 conscripts and 1 field_gun moved from Kiev to Odessa
2 conscripts moved from Moscow to Smolensk
1 conscript moved from Lithuania to Latvia
1 conscript and 1 field_gun moved from Vladivostok to Primorsky
Purchase Units - Russia
Combat Hit Differential Summary :
@dawgoneit talking with my teammates before i finish.
@dawgoneit railwayGuns was my roll
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 3,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
3 conscripts moved from St. Petersburg to Finland
1 field_gun and 1 infantry moved from Karelia to Finland
1 cavalry moved from Caucasus to Georgia
Russia take Georgia from Turkey
1 cavalry moved from Georgia to Caucasus
1 conscript moved from Caucasus to Georgia
1 conscript moved from Irkutsk to Buryatia
1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk
3 conscripts and 1 field_gun moved from Novosibirsk to Bratsk
2 cavalrys moved from Kazan to Bratsk
5 conscripts moved from Norilsk to Evenkia
2 conscripts moved from Evenkia to Bratsk
1 conscript moved from Western Siberian Lowlands to Norilsk
1 heavy_gun moved from Minsk to Belarus
1 heavy_gun moved from Don to Belarus
1 heavy_gun moved from Belarus to Odessa
1 field_gun and 1 infantry moved from Minsk to Belarus
1 field_gun moved from Don to Caucasus
1 infantry moved from Don to Caucasus
1 infantry moved from Don to Belarus
2 conscripts and 1 field_gun moved from Kiev to Odessa
2 conscripts moved from Moscow to Smolensk
1 conscript moved from Lithuania to Latvia
1 conscript and 1 field_gun moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 1 field_gun, 12 heavy_guns, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
4 conscripts and 1 infantry moved from St. Petersburg to Pskov
Place Units - Russia
2 trenchs placed in Bratsk
2 trenchs placed in Primorsky
2 heavy_guns placed in Vladivostok
2 heavy_guns placed in Irkutsk
2 heavy_guns placed in Kiev
2 heavy_guns placed in Minsk
1 field_gun, 1 heavy_gun and 1 infantry placed in St. Petersburg
1 heavy_gun placed in Kiev
Russia undo move 7.
Russia undo move 6.
Russia undo move 4.
1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk
3 heavy_guns placed in Minsk
3 heavy_guns placed in St. Petersburg
Activate Technology - Russia
Russia activating railwayGuns
Turn Complete - Russia
Russia collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 21:12:15
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0,00 expected hits
Combat Move - Communists
2 conscripts and 1 field_gun moved from Khabarovsk to Magadan
2 cavalrys moved from Khabarovsk to Magadan
2 conscripts moved from Sakhe to Magadan
Purchase Units - Communists
Communists buy 7 conscripts, 2 heavy_guns and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Magadan
Communists attack with 2 cavalrys, 4 conscripts and 1 field_gun
Russia defend with 2 conscripts and 1 trench
Communists roll dice for 2 cavalrys, 4 conscripts and 1 field_gun in Magadan, round 2 : 0/4 hits, 0,83 expected hits
Russia roll dice for 2 conscripts and 1 trench in Magadan, round 2 : 1/3 hits, 0,50 expected hits
1 conscript owned by the Communists lost in Magadan
Communists roll dice for 2 cavalrys, 3 conscripts and 1 field_gun in Magadan, round 3 : 0/4 hits, 0,83 expected hits
Russia roll dice for 2 conscripts and 1 trench in Magadan, round 3 : 1/3 hits, 0,50 expected hits
1 conscript owned by the Communists lost in Magadan
Communists roll dice for 2 cavalrys, 2 conscripts and 1 field_gun in Magadan, round 4 : 2/4 hits, 0,83 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 2 conscripts and 1 trench in Magadan, round 4 : 1/3 hits, 0,50 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Magadan
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Magadan, round 5 : 0/4 hits, 0,83 expected hits
Russia roll dice for 1 conscript and 1 trench in Magadan, round 5 : 0/2 hits, 0,33 expected hits
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Magadan, round 6 : 2/4 hits, 0,83 expected hits
Russia roll dice for 1 conscript and 1 trench in Magadan, round 6 : 0/2 hits, 0,33 expected hits
1 trench owned by the Russia and 1 conscript owned by the Russia lost in Magadan
Communists win, taking Magadan from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 1
Casualties for Communists: 3 conscripts
Casualties for Russia: 2 conscripts and 1 trench
Non Combat Move - Communists
4 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan
4 cavalrys, 5 conscripts and 1 field_gun moved from Chita to Aldan
2 field_guns moved from Aldan to Khabarovsk
3 conscripts moved from Aldan to Khabarovsk
Place Units - Communists
1 trench placed in Khabarovsk
7 conscripts and 2 heavy_guns placed in Yakutsk
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00
Communists regular : -0,17
Russia regular : 0,83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
1 cavalry and 2 infantry moved from New Mexico to Chihuahua
1 infantry moved from Texas to Chihuahua
1 gas moved from Louisiana to Chihuahua
Purchase Units - USA
USA buy 1 battlecruiser, 1 battleship, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 3 PUs; 1 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry, 1 gas and 3 infantry
Neutral defend with 2 infantry
USA roll dice for 1 gas in Chihuahua, round 2 : 0/1 hits, 0.67 expected hits
1 gas owned by the USA lost in Chihuahua
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits
1 cavalry owned by the USA lost in Chihuahua
USA roll dice for 3 infantry in Chihuahua, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Chihuahua
2 infantry owned by the USA retreated to New Mexico
Neutral win with 2 infantry remaining. Battle score for attacker is -11
Casualties for USA: 1 cavalry, 1 gas and 1 infantry
Non Combat Move - USA
2 gass moved from Louisiana to New Mexico
3 fighters moved from Charleston to Louisiana
1 field_gun moved from Charleston to Atlanta
1 infantry moved from Charleston to Atlanta
2 infantry moved from San Francisco to California
1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
Place Units - USA
1 battlecruiser, 1 battleship, 1 cruiser and 1 transport placed in Sea Zone 147 Gulf of California
1 fighter placed in Charleston
Turn Complete - USA
USA collect 66 PUs; end with 69 PUs
USA collect 9 PUs from War Bonds; end with 78 PUs
Combat Hit Differential Summary :
USA regular : -1.83
USA rolls : 0.00
Neutral regular : 0.67
Territory Summary for USA :
Atlanta : 1 field_gun and 1 infantry
California : 2 infantry
Charleston : 1 Factory and 1 fighter
Honolulu : 1 field_gun, 2 infantry and 2 trenchs
Louisiana : 3 fighters
Manila : 1 field_gun and 3 infantry
New Mexico : 2 gass and 2 infantry
New York : 1 Factory and 2 infantry
Panama : 1 cavalry and 1 infantry
San Francisco : 1 Factory and 2 trenchs
Sea Zone 27 Mid Atlantic : 1 cruiser and 1 destroyer
Sea Zone 147 Gulf of California : 1 battlecruiser, 1 battleship, 1 cruiser and 1 transport
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 1,4 and gets 0 hits
Combat Move - Germany
1 fighter and 1 infantry moved from Belgium to Picardy
1 infantry moved from Champagne to Picardy
2 fighters moved from Alsace to Picardy
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 field_guns and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns and 2 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
1 submarine moved from Sea Zone 131 Pacific Ocean to Sea Zone 137 Yellow Sea
Purchase Units - Germany
Germany buy 15 cavalrys, 3 field_guns, 6 gass, 6 infantry, 2 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Sea Zone 137 Yellow Sea
Germany attack with 1 submarine
Britain defend with 1 transport
1 transport owned by the Britain lost in Sea Zone 137 Yellow Sea
Germany win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Britain: 1 transport
Battle in Picardy
Germany attack with 3 fighters and 2 infantry
Britain defend with 1 infantry
Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 2/5 hits, 1.67 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Stockholm
Germany attack with 2 field_guns and 2 stormtruppens
Neutral defend with 1 infantry
Germany roll dice for 1 battlecruiser in Stockholm, round 2 : 0/1 hits, 0.67 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Stockholm, round 2 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Germany loses 0 PUs for violating Stockholms neutrality.
Germany win, taking Stockholm from Neutral with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 0
Casualties for Germany: 1 stormtruppen
Casualties for Neutral: 1 infantry
Non Combat Move - Germany
1 fighter moved from Picardy to Alsace
2 fighters moved from Picardy to Belgium
4 field_guns and 15 infantry moved from Rhine to Champagne
12 field_guns moved from Alsace to Champagne
3 field_guns moved from Belgium to Champagne
7 cavalrys moved from Hanover to Rhine
6 cavalrys moved from Bavaria to Alsace
6 cavalrys moved from Wurttemburg to Belgium
2 cavalrys moved from Alsace to Belgium
1 gas moved from Wurttemburg to Rhine
4 infantry moved from Mecklenburg to Hanover
2 stormtruppens moved from Berlin to Mecklenburg
2 infantry moved from Warsaw to Eastern Poland
2 infantry moved from Galicia to Eastern Poland
2 battlecruisers, 2 battleships, 2 cruisers and 3 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 18 North Atlantic
1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 21 Gulf of St. Lawrence
3 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic
2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 submarine moved from Sea Zone 84 Andaman Sea to Sea Zone 87 Southern Ocean
1 submarine moved from Sea Zone 125 Sulu Sea to Sea Zone 84 Andaman Sea
Place Units - Germany
3 cavalrys and 2 trenchs placed in Belgium
3 cavalrys and 1 trench placed in Alsace
3 cavalrys placed in Rhine
6 gass placed in Wurttemburg
6 cavalrys placed in Bavaria
2 stormtruppens placed in Berlin
3 field_guns placed in Mecklenburg
2 infantry placed in Warsaw
2 infantry placed in German New Guinea
2 infantry placed in Mexico City
Turn Complete - Germany
Germany collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
France regular : -0.33
Neutral regular : 0.67
Production/PUs Summary :
Germany : 126 / 126
France : 68 / 67
Serbia : 15 / 22
Austria : 82 / 82
Italy : 25 / 24
Arabia : 9 / 14
Turkey : 53 / 59
Britain : 98 / 98
Russia : 84 / 85
Communists : 28 / 28
USA : 66 / 78
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 10 on tech rolls
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Picardy
2 colonials moved from Bismarck Islands to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
2 colonials moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 113 Pacific Ocean
1 colonial and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
France take Samoa from Germany
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 10 on tech rolls
France roll 4,6,1,2 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Picardy
2 colonials moved from Bismarck Islands to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
2 colonials moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 113 Pacific Ocean
1 colonial and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
France take Samoa from Germany
Purchase Units - France
France buy 9 heavy_guns and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Picardy
France attack with 2 infantry
Germany defend with 2 infantry
France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Picardy
France roll dice for 2 infantry in Picardy, round 3 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 4 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 5 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 6 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
France roll dice for 1 infantry in Picardy, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 7 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Picardy, round 8 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 8 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Picardy, round 9 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 infantry
Casualties for France: 2 infantry
Non Combat Move - France
1 infantry moved from Normandy to Paris
2 infantry moved from Burgundy to Paris
1 colonial moved from Niger to Lower Algeria
1 infantry moved from Fezzan to Cyrenaica
1 infantry moved from Fezzan to Lower Algeria
1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 121 Coral Sea
2 cavalrys moved from Piedmont to Auvergne
2 infantry moved from Marseilles to Piedmont
1 infantry moved from Rhone to Burgundy
1 heavy_gun moved from Marseilles to Rhone
2 colonials and 1 field_gun moved from Franche-Comte to Rhone
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial moved from Algeria to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
1 heavy_gun placed in Brittany
1 trench placed in Tobruk
Activate Technology - France
France activating propaganda
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germany regular : -1.00
France regular : -1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Serbia
1 fighter and 1 infantry moved from Serbia to Bosnia
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 7 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 3 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 3 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 4 : 2/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Bosnia
Serbia win, taking Bosnia from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Bosnia to Macedonia
1 field_gun, 1 heavy_gun and 10 infantry moved from Serbia to Macedonia
1 cavalry, 2 field_guns and 3 infantry moved from Bulgaria to Macedonia
2 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 19 PUs; end with 26 PUs
Combat Hit Differential Summary :
Serbia regular : 0.00
Austria regular : -1.00