That went perfectly!
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
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@farmboy thanks. Will sure do. Must apologise for the slow pace on my end also. Started a new job Monday this week so that definitely affects. Goal is one nation a day and have up until now managed that. Will hopefully get a bit more back to normal soon. Just so you know that I am not stalling on purpose or anything 😊
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@pejon_88 no problem at all. I’m definitely an a&a addict but my solution if I find the pace a little slow is just to start a new game. Congrats on the new job. Hope it’s going well!
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@farmboy thanks 😊 yeah it feels very right! Noticed you are online quite a lot so just wanted to be transparent here. Axisdominion asked if I wanted to play a game just the other day, but told him I need to finish a couple first. I know him and trulpen usually goes 20 turns in like 2 weeks 😁
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from Szechwan to French Indo China 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in French Indo China Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Russia 1 fighter moved from Ukraine to Russia 1 aaGun, 1 artillery and 8 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 5 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 3 infantry EDIT: Adding units owned by Germans to Bessarabia: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 1,33 Russians regular : 0,67 -
@farmboy Moved the inf.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 submarine and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 fighter Japanese roll dice for 2 fighters and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/4 hits, 2,33 expected hits Dutch roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in French Indo China Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 artilleries and 6 infantry moved from Hunan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber moved from 41 Sea Zone to Kwangsi 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers and 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 fighter moved from 43 Sea Zone to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 French regular : -0,33 Japanese regular : 0,33 ANZAC regular : -0,33 UK_Pacific regular : 0,33 Russians regular : -0,33 Dutch regular : -0,67 British regular : -0,33 -
J3 definitely compensated for J2.
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@pejon_88 yeah, that was a good round for.
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good round for you, I meant to say.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Gibraltar to 99 Sea Zone Combat - Americans Battle in French West Africa Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Egypt 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 2 carriers and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 11 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Kweichow, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Gibraltar to 99 Sea Zone Combat - Americans Battle in French West Africa Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Egypt 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 2 carriers and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 11 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Kweichow, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 92 Sea Zone to Tunisia 2 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 1 bomber moved from Persia to Shensi Combat - British Battle in French Madagascar Battle in Tunisia British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia British win, taking French Madagascar from Neutral_Axis, taking Tunisia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Shensi British attack with 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shensi to Sikang 1 aaGun and 2 infantry moved from Yunnan to Kweichow 1 aaGun, 1 artillery and 2 infantry moved from Burma to India 1 infantry moved from West India to India 1 fighter moved from Eastern Persia to India 1 tactical_bomber moved from Eastern Persia to Sikang 1 mech_infantry moved from Iraq to Eastern Persia 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.67 Japanese regular : 1.00 British regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Gibraltar to 99 Sea Zone Combat - Americans Battle in French West Africa Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Egypt 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 2 carriers and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 11 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Kweichow, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 92 Sea Zone to Tunisia 2 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 1 bomber moved from Persia to Shensi Combat - British Battle in French Madagascar Battle in Tunisia British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia British win, taking French Madagascar from Neutral_Axis, taking Tunisia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Shensi British attack with 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shensi to Sikang 1 aaGun and 2 infantry moved from Yunnan to Kweichow 1 aaGun, 1 artillery and 2 infantry moved from Burma to India 1 infantry moved from West India to India 1 fighter moved from Eastern Persia to India 1 tactical_bomber moved from Eastern Persia to Sikang 1 mech_infantry moved from Iraq to Eastern Persia 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.67 Japanese regular : 1.00 British regular : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tunisia 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Combat - Italians Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 4 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/8 hits, 2,83 expected hits British roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 armour moved from Romania to Western Ukraine 1 aaGun, 2 artilleries and 1 infantry moved from Romania to Bessarabia 2 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -2,83 British regular : -0,67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yunnan to India 1 fighter moved from South Australia to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 aaGun and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 artillery and 2 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 1,83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 3 : 2/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Southern Italy to Tunisia 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Baltic States to Belarus 3 aaGuns, 4 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Ukraine to Romania 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Germany to Romania 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 113 Sea Zone 1 fighter and 2 infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -1,67 Germans regular : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 2 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 armour moved from Yunnan to Shensi Chinese take Shensi from Japanese 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Kansu Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 aaGun, 1 artillery and 11 infantry moved from Vologda to Russia 1 mech_infantry moved from Volgograd to Russia 7 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 5 artilleries moved from Tambov to Russia 4 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 aaGun moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 11 infantry moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Malaya 2 fighters moved from Kwangsi to Malaya 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 2 artilleries and 7 infantry moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Shensi 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Shensi Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shensi Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Hunan Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 2 : 1/13 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber UK_Pacific defend with 1 factory_minor and 1 harbour; Russians defend with 1 armour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 3 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from Kwangsi to Philippines 5 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Shensi to French Indo China 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 fighters and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -2,17 UK_Pacific regular : -0,50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Wake Island 1 bomber moved from Egypt to India Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 1.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan 1 artillery moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 6 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33





