L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB


  • 12 inf, 2 art.

  • 24 23 22 21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Archangel to Vologda
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            12 armour, 5 artilleries, 6 bombers, 2 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Smolensk to Russia
            3 infantry moved from Baltic States to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Vologda
                1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Archangel
                Russians win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 12 armour, 5 artilleries, 6 bombers, 4 fighters, 14 infantry, 13 mech_infantrys and 3 tactical_bombers
                British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 3 fighters and 34 infantry
                    Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 6 bombers, 3 fighters, 14 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 27/56 hits, 20.50 expected hits
                    Russians roll dice for 4 aaGuns, 13 artilleries, 1 bomber, 4 fighters and 34 infantry in Russia, round 2 : 12/52 hits, 18.50 expected hits
                    22 infantry owned by the Russians, 12 infantry owned by the Germans, 1 bomber owned by the British and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 6 bombers, 3 fighters, 2 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 14/44 hits, 18.50 expected hits
                    Russians roll dice for 13 artilleries, 4 fighters and 12 infantry in Russia, round 3 : 13/29 hits, 11.00 expected hits
                    12 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 6 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 16/31 hits, 15.83 expected hits
                    Russians roll dice for 11 artilleries and 4 fighters in Russia, round 4 : 7/15 hits, 6.33 expected hits
                    3 fighters owned by the Russians, 11 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 6 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 102
                Casualties for Germans: 5 artilleries, 1 fighter, 14 infantry and 13 mech_infantrys
                Casualties for British: 1 bomber and 1 fighter
                Casualties for Russians: 4 aaGuns, 13 artilleries, 3 fighters and 34 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Smolensk to Bryansk
            6 bombers moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 aaGuns moved from Smolensk to Russia
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Germans
            2 infantry placed in France
            3 mech_infantrys placed in Novgorod
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 mech_infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.17
    Germans regular : 0.83
    Russians AA : -1.00
    

    Savegame

  • 24 23 22 21

    @elche That went well for the Germans, all armour still intact and only one plane lost. Battle calculator had it at an 80% chance of victory, so MARTI was kind to me.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
            1 artillery moved from Rostov to Volgograd
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            4 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Urals to Novosibirsk
            2 infantry moved from Vologda to Novosibirsk
            2 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Ulaanbaatar
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 aaGuns moved from Novosibirsk to Kazakhstan
            1 infantry moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Good play with your bombers and Russia is knocked out. But war goes on.

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to 4 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from Japan to 8 Sea Zone
            1 fighter moved from Japan to Manchuria
            2 fighters moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 20 Sea Zone to 43 Sea Zone
            1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Manchuria
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 4 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 4 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Japan to Anhwe
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
            Japanese collect 41 PUs (1 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 0.83
    ANZAC regular : 0.67
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 4 Sea Zone to 9 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Suicide Attack in sz 19 ?

  • 24 23 22 21

    @elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:

    Suicide Attack in sz 19 ?

    Yes, the Japanese are starting to get desperate, 2 kamikaze please.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 4 Sea Zone to 9 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 19 Sea Zone
                Japanese defend with 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Italians and Americans reach a stalemate
                Japanese win with 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Americans
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 tactical_bombers placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter moved from Yunnan to Anhwe
            3 artilleries and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery, 1 fighter and 8 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Chahar
                Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 4 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 2 infantry moved from Kwangsi to Hunan
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            3 infantry placed in Hunan
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
                  UK_Pacific take 44 Sea Zone from Japanese
            2 fighters moved from Persia to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Sramble to sz 81 ?

  • 24 23 22 21

    @elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:

    Sramble to sz 81 ?

    No thanks


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 4 Sea Zone to 9 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 19 Sea Zone
                Japanese defend with 1 transport
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Italians and Americans reach a stalemate
                Japanese win with 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
            Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
    
        Non Combat Move - Americans
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 tactical_bombers placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 fighter moved from Yunnan to Anhwe
            3 artilleries and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery, 1 fighter and 8 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Chahar
                Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 4 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 2 infantry moved from Kwangsi to Hunan
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            3 infantry placed in Hunan
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
                  UK_Pacific take 44 Sea Zone from Japanese
            2 fighters moved from Persia to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Volgograd to Persia
    
        Combat - British
            Battle in Sumatra
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 2 fighters and 7 infantry
                Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/12 hits, 3,67 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Egypt, round 2 : 4/10 hits, 4,17 expected hits
                    3 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Egypt, round 3 : 3/8 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 1/4 hits, 2,17 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 4 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 32
                Casualties for British: 6 infantry
                Casualties for Italians: 1 armour, 3 artilleries, 2 fighters and 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Hunan
            2 artilleries moved from Yunnan to Hunan
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - British
            1 carrier placed in 71 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -1,00
    Italians regular : -1,00
    Japanese regular : -0,33
    British regular : 0,83
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Tambov
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery moved from Syria to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 96 PUs; 
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda
            2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Vyborg
            10 armour moved from Russia to Volgograd
            2 armour moved from Russia to Rostov
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 bomber moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 fighter and 2 tactical_bombers moved from Novgorod to Rostov
            1 bomber moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Rostov
            2 bombers moved from Novgorod to Volgograd
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 5/6 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Germans attack with 10 armour and 2 bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour and 2 bombers in Volgograd, round 2 : 6/12 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 armour and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Russia
            1 bomber moved from Rostov to Russia
            1 bomber moved from Ukraine to Russia
            2 bombers moved from Ukraine to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Bryansk to Tambov
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            2 artilleries and 1 infantry placed in France
            1 destroyer placed in 112 Sea Zone
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            2 infantry moved from Timguska to Yenisey
            4 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Russians take Ethiopia from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakhstan to Caucasus
            1 aaGun moved from Kazakhstan to Turkmenistan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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