The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 2 armour and 2 infantry moved from A6 to A4
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 2 armour and 2 infantry moved from A6 to A4
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 10 PUs
Purchase Units - French
French buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 destroyer moved from 114 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from F9 to F8
Place Units - French
1 artillery and 1 infantry placed in F3
1 tactical_bomber placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from R3 to R4
1 artillery and 1 infantry moved from R3 to R10
1 bomber moved from G5 to R4
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to R10
1 artillery and 1 infantry moved from PA4 to R11
1 fighter and 1 tactical_bomber moved from G5 to R11
2 infantry moved from G5 to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to R1
1 artillery and 2 infantry moved from UK13 to UK12
1 fighter and 1 tactical_bomber moved from PA9 to UK12
Combat - Germans
Battle in R1
Battle in R10
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R10, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R10, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
Germans win, taking R1 from Russians, taking R10 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in UK12
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK12, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 2 infantry in UK12, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in UK12
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in UK12, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK12
Germans win, taking UK12 from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in R4
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 city, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in R4, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in R4, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R4
Germans converts city into different units
Germans converts factory_minor into different units
Germans win, taking R4 from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R11
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R11, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R11, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R11
Germans win, taking R11 from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from R11 to G5
1 fighter and 1 tactical_bomber moved from R10 to 26 Sea Zone
1 infantry moved from R8 to G5
1 bomber moved from R4 to G5
1 fighter and 1 tactical_bomber moved from UK12 to PA9
1 infantry moved from G13 to G10
2 fighters moved from PA9 to G15
1 mech_infantry moved from PX6 to PA11
1 aaGun moved from PA10 to PA11
1 infantry moved from PA11 to R23
1 artillery moved from R23 to PA11
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA11
4 artilleries and 4 infantry moved from R3 to R4
2 infantry moved from R3 to R4
2 aaGuns, 8 armour, 15 infantry and 4 mech_infantrys moved from R3 to R10
1 aaGun, 12 infantry and 1 mech_infantry moved from R9 to R10
1 aaGun and 2 infantry moved from PA4 to R11
3 armour and 5 mech_infantrys moved from G5 to R3
1 artillery moved from R8 to G6
3 infantry moved from R8 to R9
4 infantry moved from UK13 to PA9
5 armour and 2 mech_infantrys moved from UK13 to PA9
1 artillery and 2 infantry moved from G21 to PX5
1 aaGun moved from I5 to I1
Place Units - Germans
3 infantry placed in G19
1 armour and 9 mech_infantrys placed in G15
2 transports placed in 24 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
Units generate 8 PUs; Germans end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.33
British regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 5 infantry and 1 tactical_bomber moved from R29 to R28
1 mech_infantry moved from R26 to R28
1 mech_infantry moved from R26 to R28
Combat - Russians
Battle in R28
Russians attack with 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 2 : 1/9 hits, 2.33 expected hits
Italians roll dice for 2 infantry in R28, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R28
Russians roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 3 : 2/8 hits, 2.17 expected hits
Italians roll dice for 1 infantry in R28, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in R28
Russians win, taking R28 from Italians with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from R28 to R26
1 fighter moved from R28 to R26
1 aaGun moved from R29 to R28
1 aaGun moved from R29 to R28
1 infantry moved from R31 to R29
1 infantry moved from R31 to R29
1 infantry moved from R31 to R29
1 infantry moved from C13 to R31
1 infantry moved from R26 to C1
1 infantry moved from R26 to C1
1 infantry moved from R26 to C1
1 armour moved from R24 to R15
4 infantry moved from R24 to R29
1 artillery moved from R24 to R29
1 aaGun moved from R24 to R29
2 fighters moved from R21 to R16
1 artillery and 10 infantry moved from G2 to PX2
3 infantry moved from R16 to R15
1 infantry moved from R13 to R15
1 infantry moved from R13 to R15
1 infantry moved from R5 to R13
1 infantry moved from R5 to R13
2 aaGuns, 5 armour, 3 artilleries, 12 infantry and 9 mech_infantrys moved from R12 to R15
1 infantry moved from R12 to R15
1 armour moved from R21 to R15
Place Units - Russians
3 artilleries placed in R16
3 infantry placed in R26
1 artillery and 2 infantry placed in R21
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,5,1,6,5,5,6,1,1
Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -1.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from A7 to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to R22
1 armour and 1 infantry moved from C5 to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to A5
1 armour and 1 infantry moved from PA6 to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to C2
1 armour, 2 artilleries and 4 infantry moved from C3 to C2
1 artillery and 1 infantry moved from C8 to C2
1 mech_infantry moved from C9 to C2
1 infantry moved from C8 to C2
1 cruiser moved from 50 Sea Zone to 64 Sea Zone
2 battleships moved from 42 Sea Zone to 64 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to C2
2 fighters and 2 tactical_bombers moved from C9 to C2
2 bombers moved from J6 to C2
1 artillery moved from C17 to C13
Japanese take C13 from Chinese
3 mech_infantrys moved from J6 to C14
1 fighter and 2 tactical_bombers moved from C22 to C14
1 cruiser moved from 90 Sea Zone to 64 Sea Zone
1 armour moved from A10 to A9
Japanese take A9 from ANZAC
1 armour moved from A9 to A10
1 fighter and 1 tactical_bomber moved from C5 to C2
1 infantry moved from C9 to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 64 Sea Zone
1 fighter moved from C9 to C2
Combat - Japanese
Battle in R22
Battle in A5
Battle in C14
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in C14, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantryC in C14, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C14
Japanese win, taking R22 from Russians, taking A5 from ANZAC, taking C14 from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C2
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 2 aaGunCs, 1 artilleryC and 13 infantryCs
Chinese roll AA dice in C2 : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in C2
Japanese roll dice for 2 battleships in C2, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 2 : 11/24 hits, 10.50 expected hits
Chinese roll dice for 2 aaGunCs, 1 artilleryC and 13 infantryCs in C2, round 2 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Japanese, 9 infantryCs owned by the Chinese and 2 aaGunCs owned by the Chinese lost in C2
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 3 : 7/19 hits, 9.67 expected hits
Chinese roll dice for 1 artilleryC and 4 infantryCs in C2, round 3 : 0/5 hits, 1.67 expected hits
4 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C2
Japanese win, taking C2 from Chinese with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for Chinese: 2 aaGunCs, 1 artilleryC and 13 infantryCs
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from C2 to 64 Sea Zone
2 bombers and 1 tactical_bomber moved from C2 to C9
2 fighters and 2 tactical_bombers moved from C2 to C3
1 fighter and 2 tactical_bombers moved from C14 to C9
3 mech_infantrys moved from J9 to C9
3 mech_infantrys moved from C12 to J3
1 destroyer moved from 108 Sea Zone to 92 Sea Zone
1 submarine moved from 53 Sea Zone to 43 Sea Zone
2 carriers moved from 42 Sea Zone to 64 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from UK16 to J4
1 mech_infantry moved from C21 to C22
Place Units - Japanese
1 factory_minor and 1 harbour placed in C5
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
1 artillery and 1 infantry placed in J14
1 submarine and 1 transport placed in 91 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -3.67
Chinese AA : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from PX1 to 20 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 39 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 39 Sea Zone to UK12
2 infantry and 2 mech_infantrys moved from US5 to 29 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 29 Sea Zone to 58 Sea Zone
1 artillery moved from G20 to 58 Sea Zone
1 infantry moved from G20 to 58 Sea Zone
1 mech_infantry moved from G20 to 58 Sea Zone
1 infantry moved from G20 to 58 Sea Zone
1 armour moved from G20 to 58 Sea Zone
1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from 58 Sea Zone to IN10
1 fighter moved from 13 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in UK12
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in UK12, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in UK12
Americans win, taking UK12 from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in IN10
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Americans roll dice for 2 cruisers in IN10, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/11 hits, 3.33 expected hits
Independent_Neutral roll dice for 3 infantry in IN10, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral and 1 infantry owned by the Americans lost in IN10
Americans converts independent_neutral_free into different units
Americans win, taking IN10 from Independent_Neutral with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Non Combat Move - Americans
1 fighter moved from IN10 to UK14
1 tactical_bomber moved from IN10 to UK14
1 submarine moved from 58 Sea Zone to 75 Sea Zone
1 fighter moved from UK12 to 39 Sea Zone
1 tactical_bomber moved from UK12 to 39 Sea Zone
1 fighter moved from US5 to UK14
1 tactical_bomber moved from US5 to UK14
1 bomber moved from US5 to UK14
1 aaGun moved from US6 to UK6
1 aaGun moved from US5 to US6
1 aaGun moved from US8 to US7
1 mech_infantry moved from A1 to A4
1 infantry moved from A1 to A3
1 transport moved from 13 Sea Zone to 14 Sea Zone
2 artilleries and 2 infantry moved from A1 to 13 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 13 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to A2
1 tactical_bomber moved from 34 Sea Zone to A2
1 fighter moved from 34 Sea Zone to A2
2 artilleries and 2 infantry moved from 34 Sea Zone to A4
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from UK4 to UK14
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 29 Sea Zone
1 artillery and 1 infantry placed in US5
2 destroyers, 2 submarines and 1 transport placed in 16 Sea Zone
1 armour and 1 infantry placed in US11
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
Independent_Neutral regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 3 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C7 to C8
Chinese take C8 from Japanese
1 infantryC moved from C7 to C1
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from PX1 to 20 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 39 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 39 Sea Zone to UK12
2 infantry and 2 mech_infantrys moved from US5 to 29 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 29 Sea Zone to 58 Sea Zone
1 artillery moved from G20 to 58 Sea Zone
1 infantry moved from G20 to 58 Sea Zone
1 mech_infantry moved from G20 to 58 Sea Zone
1 infantry moved from G20 to 58 Sea Zone
1 armour moved from G20 to 58 Sea Zone
1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from 58 Sea Zone to IN10
1 fighter moved from 13 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in UK12
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in UK12, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in UK12
Americans win, taking UK12 from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in IN10
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Americans roll dice for 2 cruisers in IN10, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/11 hits, 3.33 expected hits
Independent_Neutral roll dice for 3 infantry in IN10, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral and 1 infantry owned by the Americans lost in IN10
Americans converts independent_neutral_free into different units
Americans win, taking IN10 from Independent_Neutral with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Non Combat Move - Americans
1 fighter moved from IN10 to UK14
1 tactical_bomber moved from IN10 to UK14
1 submarine moved from 58 Sea Zone to 75 Sea Zone
1 fighter moved from UK12 to 39 Sea Zone
1 tactical_bomber moved from UK12 to 39 Sea Zone
1 fighter moved from US5 to UK14
1 tactical_bomber moved from US5 to UK14
1 bomber moved from US5 to UK14
1 aaGun moved from US6 to UK6
1 aaGun moved from US5 to US6
1 aaGun moved from US8 to US7
1 mech_infantry moved from A1 to A4
1 infantry moved from A1 to A3
1 transport moved from 13 Sea Zone to 14 Sea Zone
2 artilleries and 2 infantry moved from A1 to 13 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 13 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to A2
1 tactical_bomber moved from 34 Sea Zone to A2
1 fighter moved from 34 Sea Zone to A2
2 artilleries and 2 infantry moved from 34 Sea Zone to A4
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from UK4 to UK14
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 29 Sea Zone
1 artillery and 1 infantry placed in US5
2 destroyers, 2 submarines and 1 transport placed in 16 Sea Zone
1 armour and 1 infantry placed in US11
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Remove Remove Independent Neutral Captured Americans: has removed 1 independent_neutral_captured owned by Americans in IN10
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 3 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C7 to C8
Chinese take C8 from Japanese
1 infantryC moved from C7 to C1
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from UK14 to G19
1 infantry moved from UK14 to IN10
1 infantry moved from UK14 to IN10
1 artillery moved from UK14 to IN10
1 infantry moved from PA5 to PX4
British take PX4 from Germans
1 infantry moved from PA5 to G13
British take G13 from Germans
1 destroyer moved from 40 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from UK4 to 24 Sea Zone
1 fighter moved from 39 Sea Zone to 24 Sea Zone
1 fighter moved from 39 Sea Zone to 24 Sea Zone
1 mech_infantry moved from UK26 to C21
Chinese take C21 from Japanese
1 infantry moved from PX7 to I4
British take I4 from Italians
1 armour moved from PA13 to PX7
1 armour moved from UK15 to UK16
British take UK16 from Japanese
1 armour moved from UK16 to UK17
2 artilleries, 3 infantry and 1 mech_infantry moved from UK15 to UK17
1 infantry moved from UK18 to UK17
Combat - British
Germans scrambles 3 units out of G5 to defend against the attack in 24 Sea Zone
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in G19 causes 6 damage total.
Battle in 24 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 2 fighters, 1 tactical_bomber and 2 transports
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 24 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 transports owned by the Germans lost in 24 Sea Zone
British win, taking 24 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 2 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - British
1 carrier moved from 39 Sea Zone to 23 Sea Zone
1 fighter moved from 24 Sea Zone to UK5
1 fighter moved from 24 Sea Zone to UK5
1 fighter moved from 24 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to UK5
1 fighter moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 infantry moved from 40 Sea Zone to PA5
1 infantry moved from UK4 to 40 Sea Zone
1 aaGun moved from UK4 to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 aaGun moved from 40 Sea Zone to PA5
1 infantry moved from UK4 to 40 Sea Zone
1 mech_infantry moved from UK5 to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 mech_infantry moved from 40 Sea Zone to PA5
1 aaGun moved from UK4 to UK5
1 infantry moved from PA7 to 58 Sea Zone
1 infantry moved from PA7 to 58 Sea Zone
2 infantry and 1 transport moved from 58 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to PA5
1 fighter moved from UK14 to UK4
1 bomber moved from G19 to PA5
Place Units - British
1 infantry and 2 tactical_bombers placed in UK4
3 artilleries placed in UK5
2 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,4,4
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,6
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans AA : -0.17
Germans regular : -1.17
British regular : 2.00
Independent_Neutral regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from I3 to I4
1 fighter and 1 tactical_bomber moved from I1 to I4
1 armour and 1 artillery moved from UK30 to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 101 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 101 Sea Zone
1 armour and 1 artillery moved from 101 Sea Zone to UK31
1 battleship and 2 cruisers moved from 115 Sea Zone to 101 Sea Zone
1 bomber moved from I1 to I4
1 fighter moved from I1 to I4
Combat - Italians
Battle in UK31
Italians attack with 1 armour and 1 artillery
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 artillery in UK31, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 artillery owned by the Italians lost in UK31
Italians roll dice for 1 armour in UK31, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK31
Italians win, taking UK31 from British with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Casualties for British: 1 aaGun and 1 infantry
Battle in I4
Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in I4, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 infantry in I4, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in I4
Italians win, taking I4 from British with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from I4 to I1
1 bomber moved from I4 to I1
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 101 Sea Zone
1 armour and 4 mech_infantrys moved from I1 to I4
2 infantry moved from I5 to I1
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in I1
1 infantry placed in I5
Turning on Edit Mode
EDIT: Removing units owned by Italians from I4: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Italians to I1: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 86 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 3,3
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 48 Sea Zone
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win, taking 48 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A4 to A6
Place Units - ANZAC
1 fighter placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 48 Sea Zone
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win, taking 48 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A4 to A6
Place Units - ANZAC
1 fighter placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Purchase Units - French
French buy 1 aaGun and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from F10 to F13
1 infantry moved from F13 to 96 Sea Zone
1 armour moved from F16 to 96 Sea Zone
Place Units - French
1 aaGun and 1 tactical_bomber placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 bomber and 2 tactical_bombers moved from G5 to 23 Sea Zone
1 battleship moved from 26 Sea Zone to 24 Sea Zone
1 infantry moved from R11 to R12
Germans take R12 from Russians
1 artillery and 1 infantry moved from R4 to R5
1 artillery and 2 infantry moved from R10 to R13
1 armour moved from R3 to R13
1 artillery and 1 infantry moved from R4 to R5
1 infantry moved from R10 to R13
1 artillery and 1 infantry moved from R4 to R5
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 24 Sea Zone
5 armour and 2 mech_infantrys moved from PA9 to IN10
1 bomber, 1 fighter and 1 tactical_bomber moved from PA9 to IN10
1 infantry moved from G10 to G13
1 mech_infantry moved from G15 to G13
2 fighters moved from G15 to G13
Combat - Germans
Battle in R5
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in R5, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in R5, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R5
Germans win, taking R5 from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 24 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 24 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 24 Sea Zone
Germans win, taking 24 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in R13
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in R13, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in R13, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in R13
Germans win, taking R13 from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in IN10
Germans attack with 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans roll dice for 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/10 hits, 4.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in IN10, round 2 : 4/11 hits, 3.83 expected hits
2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in IN10
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in IN10, round 3 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in IN10, round 3 : 1/9 hits, 3.17 expected hits
1 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in IN10
1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
2 armour owned by the Germans retreated to UK13
Americans win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 23 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 23 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 fighters in 23 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 23 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits
British roll dice for 1 carrier and 2 fighters in 23 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 23 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier and 2 fighters
Battle in G13
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in G13, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in G13
Germans win, taking G13 from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 24 Sea Zone
1 bomber moved from 23 Sea Zone to G5
2 fighters moved from G13 to G15
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 infantry moved from R1 to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to G5
1 aaGun, 1 artillery and 2 infantry moved from R11 to R12
3 aaGuns, 8 armour, 24 infantry and 5 mech_infantrys moved from R10 to R13
2 armour and 5 mech_infantrys moved from R3 to R13
3 infantry moved from R9 to R10
1 artillery and 2 infantry moved from PX5 to PA9
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from G19 to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to PA11
1 bomber, 1 fighter and 1 tactical_bomber moved from IN10 to PA9
Place Units - Germans
3 mech_infantrys placed in R4
9 mech_infantrys placed in G15
3 infantry placed in G19
3 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Russians regular : 0.00
Germans regular : -2.33
British regular : -2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from PX2 to R1
Russians take R1 from Germans
1 infantry moved from R28 to PA12
Russians take PA12 from Italians
1 infantry moved from R28 to R23
1 infantry moved from R28 to R23
1 fighter moved from R26 to R23
1 tactical_bomber moved from R26 to R23
Combat - Russians
Battle in R23
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R23, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in R23
Russians win, taking R23 from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 7 armour, 3 artilleries, 18 infantry and 9 mech_infantrys moved from R15 to R16
3 infantry moved from R26 to R25
1 infantry moved from R24 to R25
1 aaGun, 1 artillery and 7 infantry moved from R29 to R26
2 mech_infantrys moved from R28 to R26
2 aaGuns and 1 infantry moved from R28 to R29
1 fighter moved from R23 to R21
1 tactical_bomber moved from R23 to R21
3 infantry moved from C1 to R26
1 infantry moved from R31 to R29
Place Units - Russians
3 artilleries placed in R16
3 infantry placed in R21
1 tactical_bomber placed in R26
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from C13 to C6
Japanese take C6 from Chinese
1 mech_infantry moved from C14 to C7
Japanese take C7 from Chinese
2 mech_infantrys moved from C14 to C8
1 fighter and 1 tactical_bomber moved from C9 to C8
1 mech_infantry moved from C22 to C21
2 bombers moved from C9 to C21
2 armour, 1 artillery and 1 mech_infantry moved from C2 to C1
1 fighter and 1 tactical_bomber moved from C3 to C1
2 tactical_bombers moved from C9 to C1
1 infantry moved from J4 to UK16
Japanese take UK16 from British
Combat - Japanese
Battle in C21
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in C21, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in C21, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in C21
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in C8
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C8, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantryC in C8, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C8
Japanese win, taking C8 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C1
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artilleryC and 4 infantryCs
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers in C1, round 2 : 5/8 hits, 4.17 expected hits
Chinese roll dice for 1 artilleryC and 4 infantryCs in C1, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 4 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C1
Japanese win, taking C1 from Chinese with 2 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryC and 4 infantryCs
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from C2 to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 65 Sea Zone
2 artilleries and 2 infantry moved from 65 Sea Zone to C5
1 armour moved from A10 to C5
1 fighter and 1 tactical_bomber moved from C3 to 65 Sea Zone
2 carriers moved from 64 Sea Zone to 65 Sea Zone
2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 65 Sea Zone
2 battleships and 2 cruisers moved from 64 Sea Zone to 65 Sea Zone
1 destroyer moved from 91 Sea Zone to 65 Sea Zone
2 bombers moved from C21 to C22
1 fighter and 3 tactical_bombers moved from C1 to C2
3 mech_infantrys moved from J6 to C22
3 mech_infantrys moved from C9 to C2
1 fighter and 1 tactical_bomber moved from C8 to C2
3 mech_infantrys moved from J9 to C12
3 mech_infantrys moved from J3 to C12
1 artillery and 4 infantry moved from J4 to J3
1 artillery and 1 infantry moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to C5
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 65 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 65 Sea Zone
3 armour placed in J9
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in J9
Japanese undo move 2.
3 armour placed in J9
3 mech_infantrys placed in J6
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 48 Sea Zone. Rolls: 2,1
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 mech_infantry moved from UK12 to UK13
1 mech_infantry moved from IN10 to UK13
1 armour moved from IN10 to UK13
1 artillery moved from IN10 to UK13
1 mech_infantry moved from IN10 to 58 Sea Zone
1 mech_infantry and 1 transport moved from 58 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to G21
1 bomber moved from UK14 to 86 Sea Zone
1 submarine moved from 75 Sea Zone to 86 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 carrier moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 95 Sea Zone
1 submarine moved from 58 Sea Zone to 95 Sea Zone
1 bomber moved from UK14 to 95 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to UK13
1 artillery moved from UK12 to UK13
Combat - Americans
Battle in G21
Americans converts factory_minor into different units
Battle in UK13
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in UK13, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 2 armour in UK13, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in UK13
Americans win, taking G21 from Germans, taking UK13 from Germans with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in 27 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 86 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 86 Sea Zone
1 bomber owned by the Americans retreated
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 86 Sea Zone to UK27
1 bomber moved from 95 Sea Zone to UK20
4 transports moved from 58 Sea Zone to 36 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 71 Sea Zone
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 bomber moved from UK13 to UK14
1 aaGun moved from UK6 to UK10
1 aaGun moved from US6 to UK6
1 infantry moved from US11 to 16 Sea Zone
1 armour moved from US11 to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to A1
1 infantry moved from A3 to A4
1 infantry moved from A4 to 34 Sea Zone
1 artillery moved from A4 to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to A1
1 infantry moved from 28 Sea Zone to A1
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 aaGun and 2 infantry moved from US21 to US20
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 tactical_bomber moved from A2 to 28 Sea Zone
1 fighter moved from 27 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in IN10
1 armour, 3 artilleries and 4 infantry placed in US5
1 submarine placed in 16 Sea Zone
1 bomber placed in US5
1 armour, 1 artillery, 1 bomber and 2 infantry placed in US11
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Units generate 3 PUs; Americans end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantryCs moved from UK26 to C21
Place Units - Chinese
2 infantryCs placed in C21
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 mech_infantry moved from UK12 to UK13
1 mech_infantry moved from IN10 to UK13
1 armour moved from IN10 to UK13
1 artillery moved from IN10 to UK13
1 mech_infantry moved from IN10 to 58 Sea Zone
1 mech_infantry and 1 transport moved from 58 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to G21
1 bomber moved from UK14 to 86 Sea Zone
1 submarine moved from 75 Sea Zone to 86 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 carrier moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 95 Sea Zone
1 submarine moved from 58 Sea Zone to 95 Sea Zone
1 bomber moved from UK14 to 95 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to UK13
1 artillery moved from UK12 to UK13
Combat - Americans
Battle in G21
Americans converts factory_minor into different units
Battle in UK13
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in UK13, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 2 armour in UK13, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in UK13
Americans win, taking G21 from Germans, taking UK13 from Germans with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in 27 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 86 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 86 Sea Zone
1 bomber owned by the Americans retreated
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 86 Sea Zone to UK27
1 bomber moved from 95 Sea Zone to UK20
4 transports moved from 58 Sea Zone to 36 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 71 Sea Zone
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 bomber moved from UK13 to UK14
1 aaGun moved from UK6 to UK10
1 aaGun moved from US6 to UK6
1 infantry moved from US11 to 16 Sea Zone
1 armour moved from US11 to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to A1
1 infantry moved from A3 to A4
1 infantry moved from A4 to 34 Sea Zone
1 artillery moved from A4 to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to A1
1 infantry moved from 28 Sea Zone to A1
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 aaGun and 2 infantry moved from US21 to US20
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 tactical_bomber moved from A2 to 28 Sea Zone
1 fighter moved from 27 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in IN10
1 armour, 3 artilleries and 4 infantry placed in US5
1 submarine placed in 16 Sea Zone
1 bomber placed in US5
1 armour, 1 artillery, 1 bomber and 2 infantry placed in US11
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Units generate 3 PUs; Americans end with 98 PUs
Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body>
Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Americans in G21
Trigger Germans Lose G21: Germans met a national objective for an additional -3 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantryCs moved from UK26 to C21
Place Units - Chinese
2 infantryCs placed in C21
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 3 PUs
Purchase Units - British
British buy 8 artilleries and 4 infantry; Remaining resources: 5 PUs;
Combat Move - British
1 artillery moved from IN10 to UK13
1 infantry moved from PX4 to PA8
British take PA8 from Germans
1 infantry moved from PA5 to G13
1 bomber moved from PA5 to G19
1 fighter moved from UK4 to G13
1 tactical_bomber moved from UK4 to G13
1 infantry moved from PA5 to G13
1 fighter moved from UK5 to G13
1 tactical_bomber moved from UK4 to G13
1 armour, 2 infantry and 1 mech_infantry moved from PX7 to I4
1 fighter moved from UK27 to I4
1 tactical_bomber moved from UK27 to I4
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from UK17 to UK16
Combat - British
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in G19 causes 6 damage total.
Battle in G13
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in G13, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in G13, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G13
British win, taking G13 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in UK16
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in UK16, round 2 : 2/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in UK16, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK16
British win, taking UK16 from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in I4
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in I4, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 3 infantry in I4, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in I4
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in I4, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in I4, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in I4
British win, taking I4 from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter moved from I4 to PA13
1 tactical_bomber moved from I4 to PA13
1 bomber moved from G19 to PA5
1 artillery and 5 infantry moved from PA5 to PX4
1 infantry moved from UK4 to 40 Sea Zone
1 aaGun moved from UK5 to 40 Sea Zone
3 artilleries and 3 infantry moved from UK5 to 40 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 40 Sea Zone to PA5
1 fighter moved from G13 to PA5
1 fighter moved from G13 to PA5
1 tactical_bomber moved from G13 to PA5
1 tactical_bomber moved from G13 to PA5
1 fighter moved from UK5 to UK4
1 tactical_bomber moved from UK5 to UK4
Place Units - British
3 infantry placed in UK5
3 artilleries placed in UK4
3 artilleries placed in UK27
British undo move 1.
British undo move 2.
British undo move 1.
3 infantry placed in UK5
2 artilleries and 1 infantry placed in UK4
3 artilleries placed in UK10
3 artilleries placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,3
British collect 43 PUs (5 lost to blockades); end with 48 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : 0.67
Italians regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from I1 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA12
1 bomber moved from I1 to PA12
1 armour and 3 mech_infantrys moved from I1 to I4
1 fighter and 1 tactical_bomber moved from I1 to I4
2 fighters moved from I1 to I4
1 armour moved from UK31 to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to UK23
Combat - Italians
Italians creates battle in territory 86 Sea Zone
Battle in UK23
Battle in PA12
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA12, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in PA12, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA12, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in PA12, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA12
Italians win, taking 86 Sea Zone from British, taking UK23 from British, taking PA12 from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in I4
Italians attack with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in I4, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in I4, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in I4
Italians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in I4, round 3 : 2/6 hits, 2.83 expected hits
British roll dice for 1 armour in I4, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in I4
Italians win, taking I4 from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 3 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from I4 to I1
1 fighter moved from I4 to I1
1 bomber moved from PA12 to I1
1 destroyer moved from 86 Sea Zone to 85 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from I1 to G19
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in I1
1 submarine placed in 87 Sea Zone
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
Russians regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A6 to A4
1 submarine moved from 48 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A6 to A4
1 submarine moved from 48 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Purchase Units - French
French buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from F13 to 96 Sea Zone
1 artillery moved from F13 to 96 Sea Zone
1 artillery moved from F5 to F3
Place Units - French
3 artilleries placed in F3
1 artillery placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :