TWW malmessi vs aagamerz test match


  • TripleA Manual Gamesave Post: Canada round 1

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 1
    
        Purchase Units - Canada
            Turning on Edit Mode
            EDIT: Changing PUs for Britain from 47 to 53
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13
    Map is at Canada’s turn, not finished

    PS you did not follw my OOL hitting my bb first…


  • @malmessi74 it was a 2 hit bb right?


  • @aagamerz13 canada need to refund plane and buy aircraft plant instead


  • @aagamerz13
    The manual I sent you is not fully udated, if you mouseover a units or check it during the purchase phase or use the HELP menu then > UNIT HELP you can see details for each unit.
    BB rolls two dice if not damaged and just one if damaged so if the battle won’t last 1 turn only (and if you have worst defedning units) it is better to save BB from hit in order to get a better dice roll…


  • @aagamerz13 said in TWW malmessi vs aagamerz test match:

    @aagamerz13 canada need to refund plane and buy aircraft plant instead

    Yes, here you need aircraft plant (2 materials plus combat engineer) to be built before you can place airplanes;
    Canada already has one A.P. but I agree that placng another A.P. closer to London is a good idea…


  • @aagamerz13 said in TWW malmessi vs aagamerz test match:

    @aagamerz13 need to refund entrenchment as thought could place it on egypt

    Yes Exiled, EGY, SAF, CAN, IND and AUS have their own income and placemenet unit phase, Uk can place in BURMA tht is so far from Uk but still under direct british control


  • TripleA Turn Summary: Australia round 1

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 1
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 14 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 5 PUs
            Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 7 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 6 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 9 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 15 PUs
    
        Research Technology - Britain
            Note to players Britain: <body><img src="startbritain.png"/></body>
            Note to players Britain: <body><img src="tobruk.png"/></body>
            Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
            Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedFighters
            Note to players Britain: <body><img src="thailand.png"/></body>
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishFighter moved from London to 25 Sea Zone
            1 britishStrategicBomber moved from London to 25 Sea Zone
            1 britishNavalFighter moved from Central Britain to 25 Sea Zone
            1 britishCruiser moved from 24 Sea Zone to 25 Sea Zone
            1 britishCruiser and 1 britishNavalFighter moved from 10 Sea Zone to 25 Sea Zone
            1 britishDestroyer moved from 10 Sea Zone to 25 Sea Zone
            1 britishBattleship and 1 britishCarrier moved from 10 Sea Zone to 25 Sea Zone
            1 britishTacticalBomber moved from Scotland to 25 Sea Zone
    
        Combat - Britain
            Germany scrambles 3 units out of Northern Germany to defend against the attack in 25 Sea Zone
            Germany scrambles 2 units out of Norway to defend against the attack in 25 Sea Zone
            Battle in 25 Sea Zone
                Britain attack with 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 1 britishFighter, 2 britishNavalFighters, 1 britishStrategicBomber and 1 britishTacticalBomber
                Germany defend with 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter, 1 germanSubmarine and 1 germanTransport
                    Germany roll Substrike dice in 25 Sea Zone : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 germanSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                    Britain roll dice for 1 britishBattleship, 1 britishCarrier, 2 britishCruisers and 1 britishDestroyer in 25 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    Britain roll dice for 1 britishFighter, 2 britishNavalFighters, 1 britishStrategicBomber and 1 britishTacticalBomber in 25 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                Units damaged: 1 germanBattleship owned by the Germany
                    Germany roll dice for 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter and 1 germanTransport in 25 Sea Zone, round 2 : 3/1 hits, 3.42 expected hits
                Units damaged: 1 britishBattleship owned by the Britain
                    1 britishCarrier owned by the Britain, 1 germanSubmarine owned by the Germany, 1 britishStrategicBomber owned by the Britain, 1 germanDestroyer owned by the Germany and 1 germanTransport owned by the Germany lost in 25 Sea Zone
                    1 britishBattleship owned by the Britain lost in 25 Sea Zone
                1 britishBattleship-damaged owned by the Britain and 1 britishCarrier-damaged owned by the Britain added in 25 Sea Zone
                    1 germanBattleship owned by the Germany lost in 25 Sea Zone
                1 germanBattleship-damaged owned by the Germany added in 25 Sea Zone
                    Britain roll dice for 1 britishBattleship-damaged, 1 britishCarrier-damaged, 2 britishCruisers, 1 britishDestroyer, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 3 : 3/1 hits, 3.08 expected hits
                    Germany roll dice for 1 germanBattleship-damaged, 1 germanCruiser, 4 germanFighters and 1 germanNavalFighter in 25 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
                    3 germanFighters owned by the Germany, 1 britishCarrier-damaged owned by the Britain and 1 britishDestroyer owned by the Britain lost in 25 Sea Zone
                    Britain roll dice for 1 britishBattleship-damaged, 2 britishCruisers, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits
                    Germany roll dice for 1 germanBattleship-damaged, 1 germanCruiser, 1 germanFighter and 1 germanNavalFighter in 25 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
                    2 britishCruisers owned by the Britain, 1 germanFighter owned by the Germany, 1 germanNavalFighter owned by the Germany and 1 germanBattleship-damaged owned by the Germany lost in 25 Sea Zone
                    Britain roll dice for 1 britishBattleship-damaged, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits
                    Germany roll dice for 1 germanCruiser in 25 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 germanCruiser owned by the Germany lost in 25 Sea Zone
                Britain win, taking 25 Sea Zone from Neutral with 1 britishBattleship-damaged, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 25
                Casualties for Britain: 1 britishBattleship, 1 britishCarrier, 1 britishCarrier-damaged, 2 britishCruisers, 1 britishDestroyer and 1 britishStrategicBomber
                Casualties for Germany: 1 germanBattleship, 1 germanBattleship-damaged, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter, 1 germanSubmarine and 1 germanTransport
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishDestroyer and 1 britishSubmarine moved from 7 Sea Zone to 10 Sea Zone
            1 britishCombatEngineer moved from Central Britain to London
            1 Material and 1 Truck moved from Scotland to London
            2 britishTransports moved from 10 Sea Zone to 24 Sea Zone
            1 britishDestroyer and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
            1 britishNavalFighter moved from 25 Sea Zone to Scotland
            1 britishFighter and 1 britishTacticalBomber moved from 25 Sea Zone to Central Britain
            1 britishNavalFighter moved from 25 Sea Zone to Central Britain
            1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
            1 britishDestroyer and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
            1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
            1 britishMech.Infantry moved from Tanganyika to Abyssinia
            1 britishSubmarine moved from 145 Sea Zone to 161 Sea Zone
            1 britishFighter, 1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTank moved from New South Wales to Queensland
            1 britishCombatEngineer moved from Southern Australia to Queensland
            1 britishAntiAirGun and 1 britishInfantry moved from Southwestern Australia to Southern Australia
            1 britishAntiAirGun moved from New South Wales to Queensland
            1 Train and 1 Truck moved from New South Wales to Queensland
            1 britishInfantry moved from Northern Territory to Queensland
            1 britishDestroyer moved from 151 Sea Zone to 161 Sea Zone
            1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
            1 britishCombatEngineer moved from Western Bengal to Calcutta
            1 britishArtillery moved from Western Bengal to Calcutta
            1 Train moved from Rangoon to Calcutta
            1 britishInfantry moved from Eastern Madras to Calcutta
            1 britishInfantry moved from New Dehli to Eastern Madras
            1 britishInfantry moved from Trans Jordan to Sinai
            1 britishInfantry moved from Iraq to Trans Jordan
            1 britishInfantry moved from Southern Iran to Iraq
            1 britishMech.Infantry moved from Baluchistan to Western Bengal
            1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from Bombay to New Dehli
            1 britishInfantry moved from British Somaliland to Abyssinia
            1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia
            1 britishTransport moved from 37 Sea Zone to 30 Sea Zone
            1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
            1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
            1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
            1 britishSubmarine and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone
    
        Purchase Units - Britain
            Britain buy 3 Materials, 1 ResearchCenter, 1 britishEntrenchment, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in London being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in London
            1 britishTransport placed in 24 Sea Zone
            3 Materials placed in Central Britain
            2 britishInfantrys placed in Scotland
            2 britishInfantrys placed in London
    
        Activate Technology - Britain
            Britain activating ImprovedFighters
            Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
            Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
            Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
            Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
            Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
            Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
            Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
            Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
    
        Turn Complete - Britain
            Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
            Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
            Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
            Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
            Trigger LLbMA: has removed 1 Material owned by Britain in Archangel
            Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
            Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
            Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
            Trigger LLbMA: Russia has 1 Material placed in Archangel
            Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
            Trigger LLbMM: Russia has 1 Material placed in Murmansk
            Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
            Britain collect 42 PUs; end with 42 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
            Units generate 6 techTokens; Britain end with 6 techTokens
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Turning on Edit Mode
            EDIT: Changing PUs for Britain from 47 to 53
            EDIT: Turning off Edit Mode
            Canada buy 1 britishFighter; Remaining resources: 3 PUs; 
    
        Place Units - Canada
            Turning on Edit Mode
            EDIT: Changing PUs for Canada from 3 to 13
            EDIT: Adding units owned by Canada to Quebec: 1 britishAircraftPlant
            EDIT: Turning off Edit Mode
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 28 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - ExiledAllies
            1 britishInfantry placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 22 PUs; end with 24 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 1 britishInfantry
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            Units in Cairo being upgraded or consumed: 1 Material
            1 britishEntrenchment and 2 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 9 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 britishCombatEngineer and 2 britishInfantrys
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishTank; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishTank placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
            India buy 1 britishEntrenchment and 1 britishTank; Remaining resources: 2 PUs; 
    
        Place Units - India
            Units in Calcutta being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Calcutta
            1 Material and 1 britishTank placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 1 britishTank
                Some Units in Calcutta change ownership: 1 britishCombatEngineer
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishDestroyer and 1 britishSubmarine placed in 161 Sea Zone
            1 Material placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in 161 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Germany regular : -1.33
    Britain rolls : 1.00
    Germany Substrike : -0.17
    Britain regular : 0.25
    

    Savegame


  • @malmessi74 ok. it just gave that as maxd. i had like 95% odds because of low luck.


  • @aagamerz13 i checked and the batt and a fighter both defend at 5 so I think it was the same result


  • @aagamerz13 said in TWW malmessi vs aagamerz test match:

    @aagamerz13 i checked and the batt and a fighter both defend at 5 so I think it was the same result

    As in the title this is a test match so no problem :grin: , but where did you check ? I think fig was defending with a 4 not 5…


  • @aagamerz13 Also, you added an Aircraft Plant but it requires 2 materials and you only had one (that rest, not deleted)

    This game is VERY REALISTIC, the need of an aircrpaft plant must be planned and its building may require 1 or 2 turns…
    I think purchase and placement pohse in this game are more complex that a whole Global turn, I always save afteer NCM and try for a purchase, then if I realise it is not the best or it is impossible I close without saving, better than editing


  • TripleA Manual Gamesave Post: Italy round 1

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 1
    
        Research Technology - Italy
            Note to players Italy: <body><img src="startitaly.png"/></body>
            Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
            Trigger italianaTIC: Italy gains access to ImprovedCarriers
            Trigger italianaTAH: Italy gains access to AdvancedHulls
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            1 italianNavalFighter moved from Greece to Western Egypt
            1 italianFighter moved from Southern Italy to Western Egypt
            1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
            1 italianFighter and 1 italianTank moved from Cyrenaica to Western Egypt
            2 italianMarines moved from Southern Italy to 50 Sea Zone
            2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            2 italianMarines moved from 51 Sea Zone to Western Egypt
            1 italianInfantry moved from Sardinia to 46 Sea Zone
            1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
            1 italianMarine moved from Cyrenaica to 51 Sea Zone
            1 italianMarine moved from 51 Sea Zone to Western Egypt
            1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
            1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
            1 italianStrategicBomber moved from Sicily to Western Egypt
            1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Western Egypt
            1 italianTacticalBomber moved from Rome to Western Egypt
            1 italianSubmarine moved from 39 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Italy rolls : 0,00
    

    Savegame


  • Scramble from EGY ?


  • @malmessi74 ok ill save after ncm from now on. a lot of player enforced rules here. it’s a test game. it says 6 def for fighter but i guess different for sea battle…


  • @malmessi74 no scramble


  • @aagamerz13
    fighter.jpg

    terr_effects.jpg

    Luckily BATT CALC consider the terrain modifiers and apply them to the battle, but here you cannot think and decide your OOL like in Global, it requires a lot of thinking.

    Tank for example, they are good to attack in normal land terr. but they loose all their power in mountains (-3) or jungle (-2) and this is very realistic…


  • @aagamerz13 said in TWW malmessi vs aagamerz test match:

    a lot of player enforced rules here

    One of them is that Air Transports do not partecipate to the battle so they cannot be selected as casualt and so did I (cause you rolled a 2 with Aa and hit me !!! :angry: )


  • TripleA Turn Summary: Italy round 1

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 1
    
        Research Technology - Italy
            Note to players Italy: <body><img src="startitaly.png"/></body>
            Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
            Trigger italianaTIC: Italy gains access to ImprovedCarriers
            Trigger italianaTAH: Italy gains access to AdvancedHulls
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianNavalFighter moved from Greece to Western Egypt
            1 italianFighter moved from Southern Italy to Western Egypt
            1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
            1 italianFighter and 1 italianTank moved from Cyrenaica to Western Egypt
            2 italianMarines moved from Southern Italy to 50 Sea Zone
            2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            2 italianMarines moved from 51 Sea Zone to Western Egypt
            1 italianInfantry moved from Sardinia to 46 Sea Zone
            1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
            1 italianMarine moved from Cyrenaica to 51 Sea Zone
            1 italianMarine moved from 51 Sea Zone to Western Egypt
            1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
            1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
            1 italianStrategicBomber moved from Sicily to Western Egypt
            1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Western Egypt
            1 italianTacticalBomber moved from Rome to Western Egypt
            1 italianSubmarine moved from 39 Sea Zone to 36 Sea Zone
    
        Combat - Italy
            Battle in Western Egypt
                Italy attack with 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 1 italianInfantry, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys
                    Britain roll AntiAircraftGun dice in Western Egypt : 1/1 hits, 0,17 expected hits
                    Britain roll AntiTankGun dice in Western Egypt : 1/1 hits, 0,17 expected hits
                1 italianMech.Infantry owned by the Italy and 1 italianStrategicBomber owned by the Italy lost in Western Egypt
                    Italy roll dice for 1 italianBattleship and 1 italianCruiser in Western Egypt, round 2 : 2/1 hits, 1,08 expected hits
                    Italy roll dice for 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 1 italianInfantry, 3 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 3/1 hits, 2,83 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment and 2 britishInfantrys in Western Egypt, round 2 : 2/1 hits, 2,08 expected hits
                    2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy lost in Western Egypt
                    Italy roll dice for 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 3/1 hits, 2,50 expected hits
                    Egypt roll dice for 1 britishEntrenchment in Western Egypt, round 3 : 1/1 hits, 0,58 expected hits
                    1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Western Egypt
                Some non-combat units are destroyed: 
                Italy win, taking Western Egypt from Egypt with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is -5
                Casualties for Italy: 1 italianArtillery, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry and 1 italianStrategicBomber
                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys
                Casualties for Egypt: 1 britishEntrenchment
            Battle in 36 Sea Zone
                Italy attack with 1 italianSubmarine
                Usa defend with 1 americanTransport
                    Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Usa roll dice for 1 americanTransport in 36 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                    Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Usa roll dice for 1 americanTransport in 36 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits
                    Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Usa roll dice for 1 americanTransport in 36 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits
                    Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 americanTransport owned by the Usa lost in 36 Sea Zone
                Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                Casualties for Usa: 1 americanTransport
    
        Non Combat Move - Italy
            Note to players Italy: <body><img src="tobruk.png"/></body>
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianSubmarine moved from 59 Sea Zone to 5 Sea Zone
            1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
            1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
            1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone
            2 italianArtillerys moved from Rome to 49 Sea Zone
            2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
            1 italianArtillery moved from 51 Sea Zone to Western Egypt
            1 italianArtillery moved from 51 Sea Zone to Western Egypt
            1 italianInfantry moved from Cyrenaica to Al Kufrah
            1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone
            1 italianCombatEngineer moved from Tripolitania to Cyrenaica
            1 Truck and 1 italianArtillery moved from Tripolitania to Al Kufrah
            1 italianInfantry moved from Tripolitania to Cyrenaica
            1 italianAntiTankGun moved from Tripolitania to Cyrenaica
            1 italianInfantry moved from Rome to Southern Italy
            1 italianNavalFighter moved from Western Egypt to Al Kufrah
            1 italianFighter moved from Western Egypt to Cyrenaica
            1 italianAirTransport, 1 italianFighter and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah
            1 Train and 2 italianInfantrys moved from Rome to Belorussia
            1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Hungary Slovakia
            1 italianTank moved from Northern Italy to Hungary Slovakia
            1 italianAlpineInfantry moved from Southern Yugoslavia to Romania
            1 italianArtillery and 1 italianInfantry moved from Romania to Western Ukraine
            1 italianInfantry moved from Southern Yugoslavia to Romania
            1 italianMech.Infantry moved from Northern Yugoslavia to Romania
            1 italianTank moved from Rome to Northern Yugoslavia
            1 Material and 1 Truck moved from Northern Italy to Southern Italy
            1 italianMech.Infantry moved from Romania to Western Ukraine
            1 italianInfantry moved from Western Ukraine to Kharkov
            1 Truck moved from Western Ukraine to Romania
    
        Purchase Units - Italy
            Italy buy 2 Materials, 1 ResearchCenter, 1 italianBattleship and 1 italianInfantry; Remaining resources: 1 PUs; 5 techTokens; 
    
        Place Units - Italy
            Units in Southern Italy being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in Southern Italy
            Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
            1 italianBattleship placed in 49 Sea Zone
            2 Materials placed in Northern Italy
            1 italianInfantry placed in Rome
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from 51 Sea Zone: 2 italianInfantrys and 1 italianTransport
            EDIT: Adding units owned by Italy to 51 Sea Zone: 1 italianTransport
            EDIT: Adding units owned by Italy to Southern Italy: 1 italianInfantry
            EDIT: Turning off Edit Mode
    
        Activate Technology - Italy
            Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
            Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
            Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 28 PUs
            Units generate 6 techTokens; Italy end with 11 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 1,25
    Britain AntiAircraftGun : 0,83
    Egypt regular : 0,33
    Italy rolls : 0,00
    Britain AntiTankGun : 0,83
    Usa regular : -0,25
    

    Savegame


  • Then you rolled a 2 with Antitank and hit me again, is it LOW luck or not ? Ah ah
    AntiTank 1st strike VS tank (like sub in the sea) is one of the reason why opponent’s OOL is not always standard

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