L21 Martin (X) - FlyingBadger (L+20) BM

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Queensland to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 destroyers owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    ANZAC regular : 0.83
    

    Savegame

  • 2024 '23 '22 '21

    @Martin 2 more casualties.
    87edcc87-afb0-45c5-be3b-8fd5ddbbfb12-image.png


  • @flyingbadger carrier and destroyer

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Queensland to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 destroyers owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier and 1 cruiser in 37 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier and 1 cruiser in 37 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 carrier owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -41
                Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
                Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Queensland to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 destroyers owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier and 1 cruiser in 37 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier and 1 cruiser in 37 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 carrier owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -41
                Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
                Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 3 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
            1 infantry moved from 119 Sea Zone to Eire
    
        Combat - Germans
            Battle in Eire
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 bomber moved from Novgorod to Western Germany
            1 infantry moved from Ukraine to Western Ukraine
            4 artilleries moved from United Kingdom to 110 Sea Zone
            4 artilleries and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            4 artilleries moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Germany to Poland
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 destroyer moved from 110 Sea Zone to 108 Sea Zone
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 5 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 5 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            5 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            3 fighters placed in United Kingdom
            3 destroyers placed in 110 Sea Zone
            3 armour placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Samara to Novosibirsk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            3 armour and 7 mech_infantrys moved from Archangel to Russia
            1 artillery and 4 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 artillery and 14 infantry moved from Bryansk to Russia
            10 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.67
    Russians regular : -1.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 5 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 cruiser moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 3 Sea Zone
            1 artillery and 1 infantry moved from Siberia to Soviet Far East
            1 mech_infantry moved from Sakha to Soviet Far East
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 6 destroyers and 2 submarines
                    Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 6 destroyers in 25 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 3/8 hits, 4,33 expected hits
                    Americans roll dice for 5 destroyers in 25 Sea Zone, round 3 : 3/5 hits, 1,67 expected hits
                    1 fighter owned by the Japanese, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 destroyers owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 6 destroyers and 2 submarines
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 4 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                ANZAC win with no units remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Soviet Far East, round 3 : 2/5 hits, 1,17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 artillery moved from Tsinghai to Kansu
            1 armour moved from Sikang to Kansu
            1 mech_infantry moved from Szechwan to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 mech_infantry moved from Kweichow to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Hunan to Szechwan
            2 mech_infantrys moved from Hunan to Shensi
            1 armour moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 bomber moved from Kiangsu to Kansu
            1 bomber moved from 3 Sea Zone to Amur
            1 artillery moved from Shantung to Anhwe
            1 artillery moved from French Indo China to Yunnan
            2 artilleries and 1 infantry moved from Malaya to Shan State
            1 armour moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Shensi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 armour and 1 mech_infantry placed in Malaya
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 infantry placed in Shantung
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,33
    Japanese regular : -5,50
    ANZAC regular : 1,33
    Russians regular : -1,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 108 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 103 Sea Zone
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Midway to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 108 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
            2 fighters moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to Gibraltar
            3 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from 5 Sea Zone to Aleutian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 108 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 103 Sea Zone
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Midway to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 108 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 91 Sea Zone
            2 fighters moved from 103 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to Gibraltar
            3 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from 5 Sea Zone to Aleutian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 3 infantry moved from India to West India
    
        Combat - British
            Battle in West India
                British attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    British roll dice for 1 fighter and 3 infantry in West India, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in West India
                British win, taking West India from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 42 Sea Zone
                British attack with 2 submarines
                Japanese defend with 1 battleship and 1 transport
                    British roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                    British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 2 submarines
    
        Non Combat Move - British
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from West India to India
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.67
    Italians regular : 0.50
    Germans regular : -0.33
    British regular : 2.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from Americans
            1 armour moved from Union of South Africa to South West Africa
                  Italians take South West Africa from British
            1 armour moved from South West Africa to Rhodesia
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Italians
            Battle in Malta
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                Americans win, taking Malta from British with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 armour moved from Northwest Persia to Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 submarines placed in 95 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Iraq
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : -0,83
    Russians regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship and 1 transport
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship and 1 transport
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            4 armour, 2 artilleries and 2 mech_infantrys moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys moved from Ukraine to Rostov
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            2 fighters moved from 110 Sea Zone to 103 Sea Zone
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 103 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bryansk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys in Rostov, round 2 : 12/35 hits, 12,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Ukraine to Rostov
            2 fighters moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            4 artilleries and 4 infantry moved from 127 Sea Zone to Archangel
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from 103 Sea Zone to 110 Sea Zone
            1 infantry moved from Northern Italy to France
            1 transport moved from 119 Sea Zone to 110 Sea Zone
            1 artillery moved from Western Germany to France
            1 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 tactical_bombers placed in Novgorod
            1 artillery and 1 infantry placed in France
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Russians regular : 0,00
    Germans regular : -0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Volgograd to Samara
            9 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kansu to Smolensk
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Timguska to Urals
            3 mech_infantrys moved from Kansu to Urals
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour moved from Kansu to Urals
            1 mech_infantry moved from Kansu to Urals
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Japanese attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1,50
    ANZAC regular : -1,67
    Russians regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?

    Lose a fighter, and hope the carrier can limp back to base.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kansu to Smolensk
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Timguska to Urals
            3 mech_infantrys moved from Kansu to Urals
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour moved from Kansu to Urals
            1 mech_infantry moved from Kansu to Urals
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Japanese attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 fighter
            Battle in Smolensk
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                1 fighter owned by the ANZAC forced to land in Java
    
        Non Combat Move - Japanese
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Amur to Japan
            2 mech_infantrys moved from Shensi to Yunnan
            1 armour moved from Szechwan to Yunnan
    
        Place Units - Japanese
            2 destroyers placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            1 artillery and 2 mech_infantrys placed in Kwangtung
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,83
    ANZAC regular : -2,33
    Russians regular : 1,00
    

    Savegame

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