@GeneralDisarray sorry for the delay, had a heart attack on Sunday, crazy few days. I’m doing ok, but this has obviously impacted my A&A time. I hope to get back to my regular game play but I will focus on the PTV playoff game I have and then your game. Just want to let you know, thanks and sorry.
L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 fighters, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Kansu to Samara Japanese take Samara from Russians 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Sikang to Kazakhstan 3 armour and 18 mech_infantrys moved from Kazakhstan to Volgograd Japanese take Volgograd from Russians 1 bomber moved from India to Persia 3 artilleries and 3 infantry moved from Tanganyika Territory to Kenya 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - Japanese Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 41 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kenya Japanese attack with 3 artilleries and 3 infantry British defend with 1 fighter Japanese roll dice for 3 artilleries and 3 infantry in Kenya, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kenya Japanese win, taking Kenya from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Persia to India 3 artilleries and 8 infantry moved from India to West India 8 mech_infantrys moved from Turkmenistan to Volgograd 4 artilleries and 5 infantry moved from Turkmenistan to Kazakhstan 3 fighters moved from India to Novosibirsk 3 carriers, 4 destroyers and 6 fighters moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Suiyuyan 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea Place Units - Japanese 3 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in India 2 submarines and 1 transport placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 British AA : -0.17 British regular : 0.33 -
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 3 transports moved from 109 Sea Zone to 110 Sea Zone 5 artilleries moved from Eastern United States to 101 Sea Zone 3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Malaya 2 bombers moved from Queensland to Malaya 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States Americans undo move 1. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States 2 artilleries placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6 Americans collect 69 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 3 transports moved from 109 Sea Zone to 110 Sea Zone 5 artilleries moved from Eastern United States to 101 Sea Zone 3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Malaya 2 bombers moved from Queensland to Malaya 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States Americans undo move 1. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States 2 artilleries placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6 Americans collect 69 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 35 PUs; British buy 2 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd Combat - British Battle in Volgograd British attack with 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber Japanese defend with 3 armour, 1 factory_minor and 26 mech_infantrys British roll dice for 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/30 hits, 11.17 expected hits Japanese roll dice for 3 armour and 26 mech_infantrys in Volgograd, round 2 : 14/29 hits, 10.17 expected hits 11 mech_infantrys owned by the Japanese, 12 mech_infantrys owned by the British and 2 armour owned by the British lost in Volgograd British roll dice for 13 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 9/16 hits, 8.17 expected hits Japanese roll dice for 3 armour and 15 mech_infantrys in Volgograd, round 3 : 5/18 hits, 6.50 expected hits 9 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd British roll dice for 8 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 5/11 hits, 5.67 expected hits Japanese roll dice for 3 armour and 6 mech_infantrys in Volgograd, round 4 : 5/9 hits, 3.50 expected hits 5 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 2/6 hits, 3.17 expected hits Japanese roll dice for 3 armour and 1 mech_infantry in Volgograd, round 5 : 0/4 hits, 1.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 6 : 4/6 hits, 3.17 expected hits Japanese roll dice for 2 armour in Volgograd, round 6 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 armour owned by the British lost in Volgograd British win, taking Volgograd from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 13 armour and 12 mech_infantrys Casualties for Japanese: 3 armour and 26 mech_infantrys Non Combat Move - British 2 infantry and 1 mech_infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun, 1 battleship, 2 carriers, 4 destroyers, 1 mech_infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom 1 infantry moved from Eastern Persia to Persia 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 armour and 1 infantry placed in Persia 5 artilleries placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : 2.00 British regular : -0.33 -
@TinCanoftheSea You can play through the Italians as there is nothing they can do this turn anyway.
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 37 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Russia 5 artilleries, 2 infantry and 5 mech_infantrys moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 4 fighters and 4 tactical_bombers moved from Eastern Poland to Russia 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 3 armour moved from Novgorod to Bryansk 1 artillery and 5 infantry moved from Belarus to Bryansk 3 infantry moved from Southern Italy to Northern Italy 3 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 armour and 5 mech_infantrys moved from Western Germany to Germany 8 infantry moved from Western Germany to Germany 8 artilleries and 8 infantry moved from France to Western Germany Combat - Germans Battle in Ukraine Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Russia Germans attack with 1 armour, 5 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 5 tactical_bombers British defend with 2 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers Russians roll AA dice in Russia : 1/10 hits, 1.67 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 1 armour, 5 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 9/22 hits, 9.33 expected hits Russians roll dice for 5 aaGuns, 3 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 : 11/27 hits, 11.50 expected hits 4 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia 5 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated 1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Bryansk Russians win with 3 artilleries, 6 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Germans: 4 artilleries, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Casualties for Russians: 5 aaGuns and 4 infantry Non Combat Move - Germans 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 4 fighters and 3 tactical_bombers moved from Russia to Vologda Place Units - Germans 10 infantry placed in Germany 3 artilleries and 7 infantry placed in Western Germany 1 artillery and 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.50 Russians AA : -0.67 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers moved from Russia to Vologda 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 tactical_bomber moved from Evenkiyskiy to Vologda Combat - Russians Battle in Vologda Russians attack with 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers Germans defend with 4 fighters and 3 tactical_bombers; Japanese defend with 1 infantry Russians roll dice for 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Vologda, round 2 : 4/14 hits, 6.17 expected hits Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 6/8 hits, 4.50 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 tactical_bombers owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 4 fighters and 3 tactical_bombers in Vologda, round 3 : 5/8 hits, 4.33 expected hits Japanese roll dice for 4 fighters in Vologda, round 3 : 1/4 hits, 2.67 expected hits 1 artillery owned by the Russians and 4 fighters owned by the Germans lost in Vologda Russians win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Russians: 3 artilleries and 4 infantry Casualties for Germans: 4 fighters and 3 tactical_bombers Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters and 3 tactical_bombers moved from Vologda to Russia 2 infantry moved from Olgiy to Yenisey 5 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 armour and 4 infantry placed in Russia Russians undo move 1. 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : -1.50 -
TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 artilleries and 6 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 3 fighters moved from Novosibirsk to Kazakhstan 3 fighters moved from Suiyuyan to Kazakhstan 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from India to 37 Sea Zone 3 artilleries and 8 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from India to Eastern Persia Combat - Japanese Battle in Philippines Japanese attack with 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Japanese attack with 4 artilleries and 6 infantry British defend with 2 armour; Russians defend with 1 factory_minor Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Volgograd Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hitsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.50 Russians regular : -1.00 -
@TinCanoftheSea Casualties?

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@flyingbadger damage battleships and carriers, the lose subs, then destroyers
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If I lose more I’ll have to decide what else to lose
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 artilleries and 6 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 3 fighters moved from Novosibirsk to Kazakhstan 3 fighters moved from Suiyuyan to Kazakhstan 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from India to 37 Sea Zone 3 artilleries and 8 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from India to Eastern Persia Combat - Japanese Battle in Philippines Japanese attack with 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Japanese attack with 4 artilleries and 6 infantry British defend with 2 armour; Russians defend with 1 factory_minor Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Volgograd Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hits Units damaged: 1 carrier owned by the ANZAC, 7 carriers owned by the Americans and 4 battleships owned by the Americans Americans roll dice for 13 submarines in 37 Sea Zone, round 2 : 1/13 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 22/37 hits, 18.17 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 2 submarines owned by the Americans, 10 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 3 : 20/36 hits, 18.17 expected hitsCombat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 3.67 Russians regular : -1.00 -
@TinCanoftheSea Casualties?

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@flyingbadger subs, destroyers, then carriers starting with ANZAC
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 artilleries and 6 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 3 fighters moved from Novosibirsk to Kazakhstan 3 fighters moved from Suiyuyan to Kazakhstan 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from India to 37 Sea Zone 3 artilleries and 8 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from India to Eastern Persia Combat - Japanese Battle in Philippines Japanese attack with 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Japanese attack with 4 artilleries and 6 infantry British defend with 2 armour; Russians defend with 1 factory_minor Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Volgograd Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hits Units damaged: 1 carrier owned by the ANZAC, 7 carriers owned by the Americans and 4 battleships owned by the Americans Americans roll dice for 13 submarines in 37 Sea Zone, round 2 : 1/13 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 22/37 hits, 18.17 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 2 submarines owned by the Americans, 10 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 3 : 20/36 hits, 18.17 expected hits Americans roll dice for 7 submarines in 37 Sea Zone, round 3 : 1/7 hits, 1.17 expected hits Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 20/37 hits, 18.17 expected hits 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 7 submarines owned by the Americans, 5 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 10 destroyers owned by the Japanese, 5 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone 7 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to 36 Sea Zone Americans win with 4 battleships, 2 carriers, 2 cruisers, 9 fighters, 7 tactical_bombers and 2 transports remaining. Battle score for attacker is -105 Casualties for Japanese: 10 carriers, 1 cruiser, 10 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 carrier, 2 destroyers and 4 submarines Casualties for Americans: 5 carriers, 5 destroyers and 9 submarines 2 fighters owned by the ANZAC, 7 tactical_bombers owned by the Americans and 7 fighters owned by the Americans forced to land in Malaya Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Japanese EDIT: Turning off Edit Mode 1 bomber, 5 fighters and 7 tactical_bombers moved from 37 Sea Zone to French Indo China 3 fighters moved from 37 Sea Zone to Kiangsi 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 artilleries and 2 infantry moved from Kenya to Ethiopia 2 aaGuns moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Timguska to Kazakhstan Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in India 2 carriers and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,5,3,1 Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : 3.67 Russians regular : -1.00 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 6 units repaired. 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 bombers moved from United Kingdom to Germany 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone 8 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from Malaya to 36 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Malaya to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Germany causes 0 damage total. Battle in Celebes Battle in Normandy Bordeaux Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 36 Sea Zone Americans attack with 1 cruiser, 4 fighters and 4 tactical_bombers Japanese defend with 2 battleships and 1 carrier Americans roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits Japanese roll dice for 2 battleships and 1 carrier in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Japanese: 2 battleships and 1 carrier Non Combat Move - Americans 3 fighters moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to Malaya 1 bomber moved from 35 Sea Zone to Malaya 3 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone 4 artilleries and 4 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.33 Germans AA : 1.67 -
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 6 units repaired. 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 bombers moved from United Kingdom to Germany 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone 8 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from Malaya to 36 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Malaya to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Germany causes 0 damage total. Battle in Celebes Battle in Normandy Bordeaux Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 36 Sea Zone Americans attack with 1 cruiser, 4 fighters and 4 tactical_bombers Japanese defend with 2 battleships and 1 carrier Americans roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits Japanese roll dice for 2 battleships and 1 carrier in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Japanese: 2 battleships and 1 carrier Non Combat Move - Americans 3 fighters moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to Malaya 1 bomber moved from 35 Sea Zone to Malaya 3 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone 4 artilleries and 4 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 aaGun, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Japanese 2 artilleries moved from Rhodesia to Belgian Congo Combat - British Non Combat Move - British 8 artilleries, 10 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 8 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Russia to Persia Place Units - British 1 aaGun, 1 artillery and 1 infantry placed in Persia 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.33 Germans AA : 1.67 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 6 infantry moved from Northern Territory to Western Australia 2 fighters moved from Malaya to 37 Sea Zone Place Units - ANZAC 1 carrier placed in 37 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 2 artilleries and 5 infantry moved from Bryansk to Russia 2 armour and 3 mech_infantrys moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Yugoslavia to Northern Italy Combat - Germans Battle in Russia Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 airfield, 1 armour, 1 factory_major, 4 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 9/18 hits, 6.50 expected hits Russians roll dice for 1 armour, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 : 9/23 hits, 10.17 expected hits 9 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 6 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 3 : 7/9 hits, 4.50 expected hits Russians roll dice for 1 armour, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 3 : 10/14 hits, 7.17 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Russians win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Germans: 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 armour, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 tactical_bomber Non Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to Northern Italy 7 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy Place Units - Germans 10 infantry placed in Germany 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4 Germans collect 46 PUs (6 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 5.00 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :





