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L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 mech_infantry moved from Kansu to Samara
                  Japanese take Samara from Russians
            1 mech_infantry moved from Shensi to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Sikang to Kazakhstan
            3 armour and 18 mech_infantrys moved from Kazakhstan to Volgograd
                  Japanese take Volgograd from Russians
            1 bomber moved from India to Persia
            3 artilleries and 3 infantry moved from Tanganyika Territory to Kenya
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kenya
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 fighter
                    Japanese roll dice for 3 artilleries and 3 infantry in Kenya, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kenya
                Japanese win, taking Kenya from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 fighter
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Persia to India
            3 artilleries and 8 infantry moved from India to West India
            8 mech_infantrys moved from Turkmenistan to Volgograd
            4 artilleries and 5 infantry moved from Turkmenistan to Kazakhstan
            3 fighters moved from India to Novosibirsk
            3 carriers, 4 destroyers and 6 fighters moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to Suiyuyan
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Korea
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in India
            2 submarines and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    British AA : -0.17
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            3 transports moved from 109 Sea Zone to 110 Sea Zone
            5 artilleries moved from Eastern United States to 101 Sea Zone
            3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Malaya
            2 bombers moved from Queensland to Malaya
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            Americans undo move 1.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries and 6 infantry placed in Central United States
            2 artilleries placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
            Americans collect 69 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            3 transports moved from 109 Sea Zone to 110 Sea Zone
            5 artilleries moved from Eastern United States to 101 Sea Zone
            3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Malaya
            2 bombers moved from Queensland to Malaya
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            Americans undo move 1.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 artilleries and 6 infantry placed in Central United States
            2 artilleries placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
            Americans collect 69 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 35 PUs; 
            British buy 2 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
    
        Combat - British
            Battle in Volgograd
                British attack with 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 armour, 1 factory_minor and 26 mech_infantrys
                    British roll dice for 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/30 hits, 11.17 expected hits
                    Japanese roll dice for 3 armour and 26 mech_infantrys in Volgograd, round 2 : 14/29 hits, 10.17 expected hits
                    11 mech_infantrys owned by the Japanese, 12 mech_infantrys owned by the British and 2 armour owned by the British lost in Volgograd
                    British roll dice for 13 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 9/16 hits, 8.17 expected hits
                    Japanese roll dice for 3 armour and 15 mech_infantrys in Volgograd, round 3 : 5/18 hits, 6.50 expected hits
                    9 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd
                    British roll dice for 8 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 5/11 hits, 5.67 expected hits
                    Japanese roll dice for 3 armour and 6 mech_infantrys in Volgograd, round 4 : 5/9 hits, 3.50 expected hits
                    5 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd
                    British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 3 armour and 1 mech_infantry in Volgograd, round 5 : 0/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd
                    British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 6 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 armour in Volgograd, round 6 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 armour owned by the British lost in Volgograd
                British win, taking Volgograd from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 13 armour and 12 mech_infantrys
                Casualties for Japanese: 3 armour and 26 mech_infantrys
    
        Non Combat Move - British
            2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun, 1 battleship, 2 carriers, 4 destroyers, 1 mech_infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
            1 infantry moved from Eastern Persia to Persia
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 armour and 1 infantry placed in Persia
            5 artilleries placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    British regular : -0.33
    

    Savegame

  • 24 23 22 21

    @TinCanoftheSea You can play through the Italians as there is nothing they can do this turn anyway.


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Queensland to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 37 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Russia
            5 artilleries, 2 infantry and 5 mech_infantrys moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            4 fighters and 4 tactical_bombers moved from Eastern Poland to Russia
            2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Novgorod to Bryansk
            1 artillery and 5 infantry moved from Belarus to Bryansk
            3 infantry moved from Southern Italy to Northern Italy
            3 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Bulgaria to Yugoslavia
            1 armour and 5 mech_infantrys moved from Western Germany to Germany
            8 infantry moved from Western Germany to Germany
            8 artilleries and 8 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Russia
                Germans attack with 1 armour, 5 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 5 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians roll AA dice in Russia : 1/10 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 5 artilleries, 5 fighters, 2 infantry, 5 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 9/22 hits, 9.33 expected hits
                    Russians roll dice for 5 aaGuns, 3 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 : 11/27 hits, 11.50 expected hits
                    4 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 5 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                5 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
                1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Bryansk
                Russians win with 3 artilleries, 6 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -16
                Casualties for Germans: 4 artilleries, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 5 aaGuns and 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            4 fighters and 3 tactical_bombers moved from Russia to Vologda
    
        Place Units - Germans
            10 infantry placed in Germany
            3 artilleries and 7 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -0.50
    Russians AA : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers moved from Russia to Vologda
            1 infantry moved from Dzavhan to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 tactical_bomber moved from Evenkiyskiy to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers
                Germans defend with 4 fighters and 3 tactical_bombers; Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Vologda, round 2 : 4/14 hits, 6.17 expected hits
                    Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 6/8 hits, 4.50 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 tactical_bombers owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 4 fighters and 3 tactical_bombers in Vologda, round 3 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 4 fighters in Vologda, round 3 : 1/4 hits, 2.67 expected hits
                    1 artillery owned by the Russians and 4 fighters owned by the Germans lost in Vologda
                Russians win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Russians: 3 artilleries and 4 infantry
                Casualties for Germans: 4 fighters and 3 tactical_bombers
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 3 tactical_bombers moved from Vologda to Russia
            2 infantry moved from Olgiy to Yenisey
            5 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
            Russians undo move 1.
            1 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    Russians regular : -1.50
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Japanese round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            4 artilleries and 6 infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            3 fighters moved from Novosibirsk to Kazakhstan
            3 fighters moved from Suiyuyan to Kazakhstan
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from India to 37 Sea Zone
            3 artilleries and 8 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Japanese attack with 4 artilleries and 6 infantry
                British defend with 2 armour; Russians defend with 1 factory_minor
                    Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Volgograd
                Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers
                Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 2.50
    Russians regular : -1.00
    

    Savegame

  • 24 23 22 21

    @TinCanoftheSea Casualties?
    22f4f5a0-37d2-442a-9d61-4e75e4fdb014-image.png


  • @flyingbadger damage battleships and carriers, the lose subs, then destroyers


  • If I lose more I’ll have to decide what else to lose

  • 24 23 22 21

    TripleA Manual Gamesave Post: Japanese round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            4 artilleries and 6 infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            3 fighters moved from Novosibirsk to Kazakhstan
            3 fighters moved from Suiyuyan to Kazakhstan
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from India to 37 Sea Zone
            3 artilleries and 8 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Japanese attack with 4 artilleries and 6 infantry
                British defend with 2 armour; Russians defend with 1 factory_minor
                    Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Volgograd
                Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers
                Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 7 carriers owned by the Americans and 4 battleships owned by the Americans
                    Americans roll dice for 13 submarines in 37 Sea Zone, round 2 : 1/13 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 22/37 hits, 18.17 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 10 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 3 : 20/36 hits, 18.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : 3.67
    Russians regular : -1.00
    

    Savegame

  • 24 23 22 21

    @TinCanoftheSea Casualties?
    967ca3ae-9de9-4e10-b893-6dbd6caf71c6-image.png


  • @flyingbadger subs, destroyers, then carriers starting with ANZAC

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 11 carriers, 1 cruiser, 9 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            4 artilleries and 6 infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            3 fighters moved from Novosibirsk to Kazakhstan
            3 fighters moved from Suiyuyan to Kazakhstan
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from India to 37 Sea Zone
            3 artilleries and 8 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 4 infantry in Philippines, round 2 : 3/4 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Japanese attack with 4 artilleries and 6 infantry
                British defend with 2 armour; Russians defend with 1 factory_minor
                    Japanese roll dice for 4 artilleries and 6 infantry in Volgograd, round 2 : 4/10 hits, 3.00 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Volgograd
                Japanese win, taking Volgograd from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters, 2 submarines and 8 tactical_bombers
                Americans defend with 1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 4 submarines
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 18/36 hits, 18.17 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 7 carriers owned by the Americans and 4 battleships owned by the Americans
                    Americans roll dice for 13 submarines in 37 Sea Zone, round 2 : 1/13 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 22/37 hits, 18.17 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 10 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 10 destroyers, 14 fighters and 8 tactical_bombers in 37 Sea Zone, round 3 : 20/36 hits, 18.17 expected hits
                    Americans roll dice for 7 submarines in 37 Sea Zone, round 3 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 4 battleships, 8 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 20/37 hits, 18.17 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 7 submarines owned by the Americans, 5 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 10 destroyers owned by the Japanese, 5 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                7 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to 36 Sea Zone
                Americans win with 4 battleships, 2 carriers, 2 cruisers, 9 fighters, 7 tactical_bombers and 2 transports remaining. Battle score for attacker is -105
                Casualties for Japanese: 10 carriers, 1 cruiser, 10 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                Casualties for ANZAC: 1 carrier, 2 destroyers and 4 submarines
                Casualties for Americans: 5 carriers, 5 destroyers and 9 submarines
                2 fighters owned by the ANZAC, 7 tactical_bombers owned by the Americans and 7 fighters owned by the Americans forced to land in Malaya
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from British to Japanese
            EDIT: Turning off Edit Mode
            1 bomber, 5 fighters and 7 tactical_bombers moved from 37 Sea Zone to French Indo China
            3 fighters moved from 37 Sea Zone to Kiangsi
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 artilleries and 2 infantry moved from Kenya to Ethiopia
            2 aaGuns moved from Manchuria to Buyant-Uhaa
            1 mech_infantry moved from Timguska to Kazakhstan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in India
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,5,3,1
            Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : 3.67
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 carriers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 units repaired.
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 bombers moved from United Kingdom to Germany
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
            8 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Malaya to 36 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Malaya to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Celebes
            Battle in Normandy Bordeaux
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 36 Sea Zone
                Americans attack with 1 cruiser, 4 fighters and 4 tactical_bombers
                Japanese defend with 2 battleships and 1 carrier
                    Americans roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 36 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 cruiser and 1 tactical_bomber
                Casualties for Japanese: 2 battleships and 1 carrier
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to Malaya
            1 bomber moved from 35 Sea Zone to Malaya
            3 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
            4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.33
    Germans AA : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 carriers, 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 units repaired.
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 bombers moved from United Kingdom to Germany
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
            8 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Malaya to 36 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Malaya to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Celebes
            Battle in Normandy Bordeaux
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 36 Sea Zone
                Americans attack with 1 cruiser, 4 fighters and 4 tactical_bombers
                Japanese defend with 2 battleships and 1 carrier
                    Americans roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 36 Sea Zone
                Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 cruiser and 1 tactical_bomber
                Casualties for Japanese: 2 battleships and 1 carrier
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to Malaya
            1 bomber moved from 35 Sea Zone to Malaya
            3 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
            4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
            4 artilleries and 4 infantry moved from 125 Sea Zone to Norway
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
            2 artilleries moved from Rhodesia to Belgian Congo
    
        Combat - British
    
        Non Combat Move - British
            8 artilleries, 10 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            8 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Russia to Persia
    
        Place Units - British
            1 aaGun, 1 artillery and 1 infantry placed in Persia
            4 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.33
    Germans AA : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            6 infantry moved from Northern Territory to Western Australia
            2 fighters moved from Malaya to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 37 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour, 2 artilleries and 5 infantry moved from Bryansk to Russia
            2 armour and 3 mech_infantrys moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Germans
            Battle in Russia
                Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 airfield, 1 armour, 1 factory_major, 4 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
                    Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 9/18 hits, 6.50 expected hits
                    Russians roll dice for 1 armour, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 : 9/23 hits, 10.17 expected hits
                    9 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 3 : 7/9 hits, 4.50 expected hits
                    Russians roll dice for 1 armour, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 3 : 10/14 hits, 7.17 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                Russians win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24
                Casualties for Germans: 6 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 1 armour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            7 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Germany
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4
            Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 5.00
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 infantry moved from Yenisey to Evenkiyskiy
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

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