@j_stroyer cwglee51-v-j_stroyer ger1.tsvg
sorry missed you’d said no scramble above! been waiting for no reason!
ooops, one adjustment
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs;
Germans buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 4 bombers and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 bombers and 2 tactical_bombers in Greece, round 2 : 1/6 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
Germans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 3.17 expected hits
Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Greece
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers and 1 fighter
French defend with 1 cruiser
Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 bomber moved from Belarus to Bessarabia
4 bombers moved from 92 Sea Zone to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 bombers and 1 infantry placed in Western Germany
Germans undo move 1.
1 artillery placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : 0.50
Russians regular : 0.33
Germans regular : -2.50
realized my German bombers were not adequately protected.
@crockett36 is game still alive?
@arthur-bomber-harris yes yes yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Russia to Vologda
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
3 armour moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Sikang
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
3 mech_infantrys moved from Kazakhstan to Sikang
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Vologda
1 artillery moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Tunisia to Tobruk
Combat - Russians
Battle in Ukraine
Russians attack with 32 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians roll dice for 32 infantry in Ukraine, round 2 : 5/32 hits, 5.33 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 32 infantry in Belarus, round 2 : 9/33 hits, 5.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Vologda to Sikang
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Sikang to Kazakhstan
Place Units - Russians
2 armour, 1 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,1,1,5,6,6,2,1,2,5,6,1,6,6,1,4
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.83
Russians regular : 1.83
@crockett36 can you show me what you would have done?
@crockett36 I did a quick Russian turn before looking at what you did. I tried to keep more of my stack together to push to Novogrod next turn. I don’t have enough forces to push all the way to Sweden, but I can make it annoying for the Germans for a few turns before turtling down in Moscow. Your split of forces gives too little power in either direction. You will have to retreat back to Bryansk soon.
I also started returning my forces from China to help with the rest of my army. The few troops going on an expedition will get slaughtered when Japan wants to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 armour moved from 25 Sea Zone to Midway
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from 5 Sea Zone to Siberia
3 transports moved from 37 Sea Zone to 20 Sea Zone
2 armour and 4 infantry moved from Kwangtung to 20 Sea Zone
2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to Korea
1 armour and 3 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 armour moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Anhwe to Chahar
2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 bomber moved from Kweichow to Chahar
1 bomber moved from French Indo China to Japan
Combat - Japanese
Battle in Aleutian Islands
Battle in Siberia
Battle in Midway
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking Midway from Americans, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 armour and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 4 infantry in Jehol, round 2 : 0/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 armour and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 5/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Korea to Japan
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Caroline Islands
2 mech_infantrys moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Kweichow to Yunnan
1 bomber moved from Chahar to Japan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
4 fighters moved from Kweichow to 6 Sea Zone
2 tactical_bombers moved from Hunan to Shantung
4 tactical_bombers moved from Kweichow to Shantung
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
2 fighters moved from Hunan to Shantung
1 battleship, 3 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to India
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 harbour placed in Manchuria
1 artillery and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.67
Russians regular : -0.33
The weak Pacific fleet is very vulnerable to the IJN. Too many ships were sacrifices in the Sea of Japan previously. Hawaii is in serious danger of falling in a couple rounds after the fleet moves to Midway. Be careful of your moves this round as the Pacific situation is dire.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 7 infantry moved from 79 Sea Zone to West India
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Libya
2 artilleries moved from Algeria to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Kazakhstan to India
1 bomber moved from Bryansk to Novgorod
3 fighters moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Novosibirsk to Eastern Persia
Combat - Americans
Air Battle in India
Americans attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
Americans attack with 1 artillery and 7 infantry
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India
Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from India to Eastern Persia
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.33
Japanese AA : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 7 infantry moved from 79 Sea Zone to West India
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Libya
2 artilleries moved from Algeria to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Kazakhstan to India
1 bomber moved from Bryansk to Novgorod
3 fighters moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Novosibirsk to Eastern Persia
Combat - Americans
Air Battle in India
Americans attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
Americans attack with 1 artillery and 7 infantry
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India
Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from India to Eastern Persia
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from 98 Sea Zone to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone
Non Combat Move - British
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.33
Japanese AA : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 7 infantry moved from 79 Sea Zone to West India
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Libya
2 artilleries moved from Algeria to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Kazakhstan to India
1 bomber moved from Bryansk to Novgorod
3 fighters moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Novosibirsk to Eastern Persia
Combat - Americans
Air Battle in India
Americans attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
Americans attack with 1 artillery and 7 infantry
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India
Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 bombers moved from India to Eastern Persia
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from 98 Sea Zone to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone
Non Combat Move - British
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.33
Japanese AA : -0.33
Germans AA : -0.17
@crockett36 EDITED US PURCHASE N 1 NONCOM. WHAT WOULD YOU HAVE DONE?
You are in a difficult situation as the Allies are forced to abandon any threat in the Atlantic to counter the Japanese growth. That allows Germany to reclaim lost ground in Russia in the coming turns. Not much you can do there.
I think the sacrifice of the American transports heading to W India is too great. You desperately need those in the theater and you did not achieve enough with that move. India will not fall and that 35 PUs are desperately needed elsewhere.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
1 infantry moved from Rostov to Caucasus
1 bomber moved from Bessarabia to Caucasus
3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Italians to Russians
EDIT: Removing units owned by Italians from Caucasus: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
1 infantry moved from Rostov to Caucasus
1 bomber moved from Bessarabia to Caucasus
3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Italians to Russians
EDIT: Removing units owned by Italians from Caucasus: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (4 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
4 fighters moved from 26 Sea Zone to Midway
2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Midway
ANZAC attack with 4 fighters
Japanese defend with 1 airfield, 1 armour and 1 infantry
ANZAC roll dice for 4 fighters in Midway, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.83 expected hits
2 fighters owned by the ANZAC lost in Midway
2 fighters owned by the ANZAC retreated
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
2 fighters moved from Midway to 26 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : -2.00