Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@crockett36 I have lost a few league games simply because of my own lack of rule knowledge :face_with_head_bandage: :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
10 mech_infantrys moved from Vologda to Volgograd
1 armour moved from Vologda to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 armour moved from Vologda to Russia
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 5 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 destroyers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Mozambique to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 mech_infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Siberia to Buryatia
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 artillery and 2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter moved from 39 Sea Zone to Mozambique
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 transports moved from 34 Sea Zone to 20 Sea Zone
2 artilleries moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Sakha
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Trans-Jordan
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Alaska
Japanese win, taking Trans-Jordan from British, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2,33 expected hits
Chinese roll dice for 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 4/6 hits, 2,17 expected hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 infantry and 2 mech_infantrys
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 fighter in Shan State, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
1 bomber owned by the Japanese retreated
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 destroyers and 2 fighters in 30 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Mozambique to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery moved from 70 Sea Zone to Angola
Japanese take Angola from Neutral_True
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Siam to Shan State
1 fighter moved from French Indo China to Siam
2 tactical_bombers moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
Place Units - Japanese
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,83
Japanese regular : 3,67
UK_Pacific regular : -1,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 destroyers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Mozambique to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 mech_infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Siberia to Buryatia
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 artillery and 2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter moved from 39 Sea Zone to Mozambique
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 transports moved from 34 Sea Zone to 20 Sea Zone
2 artilleries moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Sakha
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Trans-Jordan
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Alaska
Japanese win, taking Trans-Jordan from British, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2,33 expected hits
Chinese roll dice for 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 4/6 hits, 2,17 expected hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 infantry and 2 mech_infantrys
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 fighter in Shan State, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
1 bomber owned by the Japanese retreated
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 destroyers and 2 fighters in 30 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Mozambique to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery moved from 70 Sea Zone to Angola
Japanese take Angola from Neutral_True
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Siam to Shan State
1 fighter moved from French Indo China to Siam
2 tactical_bombers moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
Place Units - Japanese
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,83
Japanese regular : 3,67
UK_Pacific regular : -1,67
Russians regular : 0,17
@crockett36 :man_dancing:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Eastern United States to Alaska
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Alaska to British Columbia
2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Spain
4 armour and 2 mech_infantrys placed in Eastern United States
1 mech_infantry placed in Western United States
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Burma
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Eastern United States to Alaska
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Alaska to British Columbia
2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Spain
4 armour and 2 mech_infantrys placed in Eastern United States
1 mech_infantry placed in Western United States
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Burma
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Sikang to Shensi
1 fighter moved from Yunnan to Shensi
2 fighters moved from Szechwan to Shensi
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from Egypt to 70 Sea Zone
3 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 91 Sea Zone to French Equatorial Africa
1 fighter moved from Iraq to 81 Sea Zone
3 armour moved from Eastern Persia to India
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from Germans
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Trans-Jordan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 81 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 70 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 70 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shensi
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Shensi to Sikang
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from 70 Sea Zone to Anglo Egyptian Sudan
2 armour moved from Sikang to Szechwan
2 fighters moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
Place Units - British
1 factory_minor placed in Turkey
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 0.50
British regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
7 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Rostov to Ukraine
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 infantry moved from Turkey to Greece
Combat - ANZAC
Battle in Greece
ANZAC attack with 2 infantry
Germans defend with 1 infantry
ANZAC roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Greece
ANZAC win, taking Greece from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Western Australia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,5,1,4,2,6
ANZAC collect 10 PUs (2 lost to blockades); end with 20 PUs
Combat Move - French
3 infantry moved from Iraq to Turkey
1 fighter moved from Gibraltar to Turkey
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 infantry moved from Albania to Greece
1 artillery moved from Bulgaria to Greece
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 mech_infantry moved from Archangel to Smolensk
2 artilleries moved from Belarus to Smolensk
2 artilleries moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Bryansk
1 armour moved from Rostov to Tambov
Combat - Germans
Battle in Greece
Germans attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 4 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 2 artilleries and 4 mech_infantrys in Smolensk, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 5 infantry in Smolensk, round 2 : 4/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries in Smolensk, round 4 : 2/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 4 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Bryansk, round 3 : 3/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
3 infantry moved from Novgorod to Belarus
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 bomber moved from Caucasus to Ukraine
2 armour moved from Rostov to Ukraine
3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from France to Southern France
2 armour moved from France to Southern France
1 mech_infantry moved from Romania to Belarus
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery moved from Novgorod to Belarus
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 armour moved from Rostov to Ukraine
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 2 artilleries placed in France
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 3 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67
Russians regular : 2,33
Germans regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
5 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Szechwan
1 armour moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Buryatia
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Bryansk
Russians attack with 1 armour and 4 artilleries
Germans defend with 3 artilleries
Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 4 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 4 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Battle in Tambov
Russians attack with 7 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 7 mech_infantrys in Tambov, round 2 : 3/7 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Szechwan: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Place Units - Russians
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -1.17
Russians regular : -2.83
@crockett36 sorry, I can only make my move, tomorrow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 fighter and 3 tactical_bombers moved from Anhwe to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 infantry moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
1 fighter moved from Siam to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Szechwan
1 fighter moved from 37 Sea Zone to Szechwan
1 artillery moved from Shan State to Burma
1 artillery moved from French Indo China to Kwangsi
1 bomber moved from Manchuria to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Manchuria to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 3 carriers, 3 destroyers, 2 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese roll dice for 3 carriers, 3 destroyers, 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/8 hits, 3,83 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 5/6 hits, 3,00 expected hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 carriers, 2 destroyers and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 armour and 3 fighters; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 4/10 hits, 5,00 expected hits
Chinese roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Szechwan, round 2 : 2/7 hits, 3,67 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 2 armour owned by the British lost in Szechwan
Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/8 hits, 4,67 expected hits
Chinese roll dice for 3 fighters in Szechwan, round 3 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 3 fighters owned by the British lost in Szechwan
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for British: 2 armour and 3 fighters
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Hunan, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
1 bomber moved from Yakut S.S.R. to Korea
1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 mech_infantry moved from South West Africa to Rhodesia
1 artillery moved from Angola to Rhodesia
1 infantry moved from Angola to Rhodesia
1 fighter moved from Mozambique to Rhodesia
1 tactical_bomber moved from Union of South Africa to Rhodesia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from Shan State to Burma
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
1 artillery placed in Japan
Japanese undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 5.
1 armour and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : 1,33
Japanese regular : 1,00
UK_Pacific regular : -0,33
Russians regular : -0,33
@martin taking a bit to respond very busy at ups
@crockett36 no worries, my job is keeping me hyper busy, these days. I hope we can continue, this weekend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 artilleries, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Western United States to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 submarine moved from 2 Sea Zone to 15 Sea Zone
1 fighter moved from British Columbia to Western United States
2 tactical_bombers moved from British Columbia to Western United States
3 cruisers moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 armour, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 fighter moved from Spain to French Central Africa
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Central United States
1 fighter and 2 tactical_bombers moved from Central United States to Eastern United States
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone
Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 25 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 25 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 4
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 destroyer in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
2 fighters owned by the Japanese could not land and were killed
Non Combat Move - Americans
4 armour and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
3 artilleries placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 artilleries, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Western United States to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 submarine moved from 2 Sea Zone to 15 Sea Zone
1 fighter moved from British Columbia to Western United States
2 tactical_bombers moved from British Columbia to Western United States
3 cruisers moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 armour, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 fighter moved from Spain to French Central Africa
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Central United States
1 fighter and 2 tactical_bombers moved from Central United States to Eastern United States
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone
Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 25 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 25 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 4
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 destroyer in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
2 fighters owned by the Japanese could not land and were killed
Non Combat Move - Americans
4 armour and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
3 artilleries placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;
Combat Move - British
4 armour and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
1 fighter moved from French Equatorial Africa to Belgian Congo
1 fighter moved from French Equatorial Africa to Kenya
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 armour and 6 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Belgian Congo
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 4 armour, 1 fighter and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 1 fighter and 7 mech_infantrys in Kenya, round 2 : 2/12 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kenya
British win, taking Kenya from Japanese with 4 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to Italian Somaliland
1 fighter moved from Belgian Congo to Italian Somaliland
1 bomber moved from Belgian Congo to Eastern Persia
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 aaGun moved from Egypt to Anglo Egyptian Sudan
Place Units - British
3 armour placed in Egypt
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : -0.33
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour and 4 artilleries
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 2 : 3/5 hits, 1,83 expected hits
1 artillery owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 armour and 3 artilleries in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
2 artilleries owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Bryansk, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 4 artilleries
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,83
Russians regular : -0,17