@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
2 tactical_bombers moved from Ukraine to Russia
1 fighter moved from Tambov to Persia
1 armour moved from Caucasus to Persia
1 fighter moved from Russia to Persia
4 armour moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter, 4 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 infantry placed in Volgograd
1 fighter, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 fighters; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 12 fighters and 8 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
2 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Jehol to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Sikang
2 bombers moved from India to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 12 fighters and 8 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 12 fighters and 8 tactical_bombers in 22 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 12 fighters and 8 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to India
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
12 fighters and 8 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 artilleries, 4 infantry and 8 mech_infantrys moved from Burma to India
2 artilleries, 1 infantry and 8 mech_infantrys moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
Place Units - Japanese
3 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
3 fighters placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 2.50
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
9 artilleries and 9 infantry moved from Southern Italy to Northern Italy
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
2 bombers moved from Malta to Northern Italy
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Northern Italy
Americans attack with 14 artilleries, 2 bombers, 1 fighter, 14 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour, 12 artilleries, 1 factory_minor, 29 infantry and 3 mech_infantrys
Germans roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 14 artilleries, 2 bombers, 1 fighter, 14 infantry and 2 tactical_bombers in Northern Italy, round 2 : 16/33 hits, 12.33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 12 artilleries, 29 infantry and 3 mech_infantrys in Northern Italy, round 2 : 15/45 hits, 15.17 expected hits
1 aaGun owned by the Germans, 16 infantry owned by the Germans, 14 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 13 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Northern Italy, round 3 : 5/18 hits, 7.33 expected hits
Germans roll dice for 1 armour, 12 artilleries, 13 infantry and 3 mech_infantrys in Northern Italy, round 3 : 6/29 hits, 9.83 expected hits
5 infantry owned by the Germans and 6 artilleries owned by the Americans lost in Northern Italy
Americans roll dice for 7 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Northern Italy, round 4 : 5/12 hits, 5.33 expected hits
Germans roll dice for 1 armour, 12 artilleries, 8 infantry and 3 mech_infantrys in Northern Italy, round 4 : 11/24 hits, 8.17 expected hits
5 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 7 artilleries owned by the Americans lost in Northern Italy
1 bomber owned by the Americans retreated
Germans win, taking Philippines from Japanese with 1 armour, 12 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -61
Casualties for Americans: 14 artilleries, 1 bomber, 1 fighter, 14 infantry and 2 tactical_bombers
Casualties for Germans: 1 aaGun and 26 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
6 carriers, 2 cruisers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Southern Italy
10 transports moved from 95 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -1.17
Germans AA : -0.50
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
9 artilleries and 9 infantry moved from Southern Italy to Northern Italy
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
2 bombers moved from Malta to Northern Italy
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Northern Italy
Americans attack with 14 artilleries, 2 bombers, 1 fighter, 14 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour, 12 artilleries, 1 factory_minor, 29 infantry and 3 mech_infantrys
Germans roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 14 artilleries, 2 bombers, 1 fighter, 14 infantry and 2 tactical_bombers in Northern Italy, round 2 : 16/33 hits, 12.33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 12 artilleries, 29 infantry and 3 mech_infantrys in Northern Italy, round 2 : 15/45 hits, 15.17 expected hits
1 aaGun owned by the Germans, 16 infantry owned by the Germans, 14 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 13 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Northern Italy, round 3 : 5/18 hits, 7.33 expected hits
Germans roll dice for 1 armour, 12 artilleries, 13 infantry and 3 mech_infantrys in Northern Italy, round 3 : 6/29 hits, 9.83 expected hits
5 infantry owned by the Germans and 6 artilleries owned by the Americans lost in Northern Italy
Americans roll dice for 7 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Northern Italy, round 4 : 5/12 hits, 5.33 expected hits
Germans roll dice for 1 armour, 12 artilleries, 8 infantry and 3 mech_infantrys in Northern Italy, round 4 : 11/24 hits, 8.17 expected hits
5 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 7 artilleries owned by the Americans lost in Northern Italy
1 bomber owned by the Americans retreated
Germans win, taking Philippines from Japanese with 1 armour, 12 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -61
Casualties for Americans: 14 artilleries, 1 bomber, 1 fighter, 14 infantry and 2 tactical_bombers
Casualties for Germans: 1 aaGun and 26 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
6 carriers, 2 cruisers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Southern Italy
10 transports moved from 95 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 aaGun, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Greece to Bulgaria
7 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone
1 bomber, 5 fighters and 2 tactical_bombers moved from Greece to Northern Italy
1 armour, 5 artilleries, 4 infantry, 1 mech_infantry and 7 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 1 armour, 5 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 12 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
British roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour, 5 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 5/20 hits, 8.50 expected hits
Germans roll dice for 1 armour, 12 artilleries, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 7/19 hits, 6.50 expected hits
2 mech_infantrys owned by the British, 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers in Northern Italy, round 3 : 6/13 hits, 6.33 expected hits
Germans roll dice for 1 armour, 12 artilleries and 1 mech_infantry in Northern Italy, round 3 : 6/14 hits, 4.83 expected hits
5 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 4 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Northern Italy
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northern Italy, round 4 : 5/7 hits, 4.00 expected hits
Germans roll dice for 1 armour and 7 artilleries in Northern Italy, round 4 : 6/8 hits, 2.83 expected hits
2 tactical_bombers owned by the British, 5 artilleries owned by the Germans, 1 bomber owned by the British and 3 fighters owned by the British lost in Northern Italy
1 fighter owned by the British retreated
Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -61
Casualties for British: 1 armour, 5 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Germans: 10 artilleries, 3 infantry and 3 mech_infantrys
Battle in Bulgaria
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Greece to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
Place Units - British
3 infantry placed in Greece
1 fighter and 1 tactical_bomber placed in United Kingdom
1 aaGun and 1 infantry placed in Persia
1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -1.17
Germans AA : -0.50
Germans regular : 3.33
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Northern Territory to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Belarus
2 artilleries and 1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Albania to Greece
4 fighters and 4 tactical_bombers moved from Romania to Greece
3 artilleries and 3 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Ukraine
Combat - Germans
Battle in Greece
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 5/9 hits, 4.83 expected hits
British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Bulgaria
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries and 3 infantry in Bulgaria, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans roll dice for 3 artilleries and 2 infantry in Bulgaria, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
3 fighters and 3 tactical_bombers moved from Greece to Bessarabia
3 artilleries and 7 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Germany to Northern Italy
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Bessarabia
2 artilleries moved from Novgorod to Belarus
Place Units - Germans
3 artilleries and 7 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 armour moved from Caucasus to Persia
1 tactical_bomber moved from Ukraine to Russia
3 aaGuns moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
2 tactical_bombers moved from Archangel to Russia
1 infantry moved from Buryatia to Amur
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 1.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 19 mech_infantrys moved from Eastern Persia to Kazakhstan
4 artilleries and 5 infantry moved from Eastern Persia to Turkmenistan
8 mech_infantrys moved from West India to Turkmenistan
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
3 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from India to Malaya
1 bomber moved from India to 37 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Shensi to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
8 fighters and 8 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
8 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from West India to India
Combat - Japanese
Strategic bombing raid in Malaya
ANZAC roll AA dice in Malaya : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Tanganyika Territory
Battle in Kazakhstan
Japanese attack with 3 armour and 19 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 19 mech_infantrys in Kazakhstan, round 2 : 5/22 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Siberia from Russians, taking Tanganyika Territory from British, taking Kazakhstan from Russians with 3 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 12/17 hits, 9.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to India
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,4
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.83
ANZAC AA : 0.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 artilleries, 1 bomber, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 artillery, 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 4 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 5 transports moved from 95 Sea Zone to 91 Sea Zone
10 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 7 infantry placed in Central United States
5 artilleries placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 97 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 artilleries, 1 bomber, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 artillery, 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 4 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 5 transports moved from 95 Sea Zone to 91 Sea Zone
10 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 7 infantry placed in Central United States
5 artilleries placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 97 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to 72 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 72 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Eastern Persia
British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Scotland
1 fighter moved from Southern Italy to United Kingdom
1 aaGun and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 72 Sea Zone to Kenya
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
15 armour and 11 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 4 destroyers, 1 mech_infantry and 10 transports moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
2 artilleries and 1 bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.17
British regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
5 artilleries, 2 infantry and 2 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
3 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Bessarabia to Ukraine
4 fighters and 4 tactical_bombers moved from Bessarabia to Ukraine
3 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from Americans
Italians take Northern Italy from Germans
4 artilleries moved from Northern Italy to France
1 artillery and 2 infantry moved from Northern Italy to France
1 armour, 2 infantry and 3 mech_infantrys moved from Northern Italy to Western Germany
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers in Ukraine, round 2 : 9/13 hits, 6.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
4 fighters and 4 tactical_bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 2.17
@TinCanoftheSea Well, this is exciting, a 3 way race for Moscow between the Japanese, British and Germans!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Germans
1 armour and 1 mech_infantry moved from Timguska to Yenisey
2 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Russia to Yenisey
1 fighter and 2 tactical_bombers moved from Russia to Ukraine
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Yenisey
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Russia
3 fighters moved from Persia to Russia
1 mech_infantry moved from Volgograd to Russia
1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 infantry moved from Amur to Buryatia
5 armour and 1 mech_infantry moved from Persia to Caucasus
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
@flyingbadger Yeah lol, this is definitely unlike any game I’ve been in before. It’ll be interesting to see how it turns out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Sikang to Kazakhstan
3 armour and 18 mech_infantrys moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 bomber moved from India to Persia
3 artilleries and 3 infantry moved from Tanganyika Territory to Kenya
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kenya
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 fighter
Japanese roll dice for 3 artilleries and 3 infantry in Kenya, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kenya
Japanese win, taking Kenya from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Persia to India
3 artilleries and 8 infantry moved from India to West India
8 mech_infantrys moved from Turkmenistan to Volgograd
4 artilleries and 5 infantry moved from Turkmenistan to Kazakhstan
3 fighters moved from India to Novosibirsk
3 carriers, 4 destroyers and 6 fighters moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Suiyuyan
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
Place Units - Japanese
3 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in India
2 submarines and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
British AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 110 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Malaya
2 bombers moved from Queensland to Malaya
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
2 artilleries placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Americans collect 69 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 110 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
8 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery, 4 battleships, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 2 marines, 1 mech_infantry, 9 submarines, 7 tactical_bombers and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Malaya
2 bombers moved from Queensland to Malaya
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
2 artilleries placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Americans collect 69 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 2 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
Combat - British
Battle in Volgograd
British attack with 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour, 1 factory_minor and 26 mech_infantrys
British roll dice for 15 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/30 hits, 11.17 expected hits
Japanese roll dice for 3 armour and 26 mech_infantrys in Volgograd, round 2 : 14/29 hits, 10.17 expected hits
11 mech_infantrys owned by the Japanese, 12 mech_infantrys owned by the British and 2 armour owned by the British lost in Volgograd
British roll dice for 13 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 9/16 hits, 8.17 expected hits
Japanese roll dice for 3 armour and 15 mech_infantrys in Volgograd, round 3 : 5/18 hits, 6.50 expected hits
9 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd
British roll dice for 8 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 3 armour and 6 mech_infantrys in Volgograd, round 4 : 5/9 hits, 3.50 expected hits
5 mech_infantrys owned by the Japanese and 5 armour owned by the British lost in Volgograd
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 3 armour and 1 mech_infantry in Volgograd, round 5 : 0/4 hits, 1.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 6 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 2 armour in Volgograd, round 6 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 armour owned by the British lost in Volgograd
British win, taking Volgograd from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 13 armour and 12 mech_infantrys
Casualties for Japanese: 3 armour and 26 mech_infantrys
Non Combat Move - British
2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 1 battleship, 2 carriers, 4 destroyers, 1 mech_infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
1 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 armour and 1 infantry placed in Persia
5 artilleries placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : 2.00
British regular : -0.33
@TinCanoftheSea You can play through the Italians as there is nothing they can do this turn anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 37 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :