I find a KGF strategy really puts the damper on things against the Germans. A shuck across from East CAN to France works really nice as well, you only need about 10 trans to reach max shipping, since its a 2way push, with land units legging it to Canada to load the trans and head across, no 3way transport system.(I go with a “load” buying system buying loaded transports per turn till max prod is reached: 1 inf,1 tank, 1trans = 15 IPC) Britain has to focus ALL on aiding Russia. Build a fleet capable of defending the American transports. (41 IPC = 2CV + 1 Fig) and get American fig land on remaining space. Throw rest of fleet there, and ignore the Italians. Bomb the *&#@ out of Italy, and make the Germans pay for their factory in France as soon as possible. If they are turtling like most ppl say, then Russia needs to take their territories back ASAP top priority. A 6 tank build works beautifully 1st turn, followed by inf/art build = 28 IPC 4 inf/4art. With Italy not building anything, and a shuck that’s full blast by US turn 3, Germany will scarse have the income to match. (30 IPC max, w/o NO)
that’s only 10 inf a turn!!!
I’d like to handle this force :P