L21 BM Giallo (Allies+20) vs AetV (Axis)


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Shan State
            1 infantry moved from Western Australia to Northern Territory
            1 fighter moved from Western Australia to Northern Territory
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Kansu
            1 armour moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            1 armour moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 artilleries, 2 bombers and 1 infantry moved from Chahar to Anhwe
            3 artilleries moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 61 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Northern Territory
                Japanese attack with 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 6 artilleries, 2 bombers and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 6 artilleries, 2 bombers and 4 infantry in Anhwe, round 2 : 7/12 hits, 4,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 6 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Chahar to Anhwe
            2 bombers moved from Anhwe to French Indo China
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 fighter moved from Northern Territory to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Siberia to Amur
            1 infantry moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Kiangsu to Anhwe
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 carriers and 3 destroyers placed in 6 Sea Zone
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 2,50
    UK_Pacific regular : 0,33
    ANZAC regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from Norway to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Philippines
            Battle in Holland Belgium
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Holland Belgium to Norway
            1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 artillery, 1 battleship, 9 carriers, 3 cruisers, 2 destroyers, 12 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            4 tactical_bombers moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 fighters placed in 110 Sea Zone
            3 infantry placed in Norway
            2 carriers and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 artilleries and 7 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 8 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 aaGun, 6 artilleries and 8 infantry
                    Japanese roll AA dice in Anhwe : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 7 infantry in Anhwe, round 2 : 6/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 aaGun, 6 artilleries and 8 infantry in Anhwe, round 2 : 5/14 hits, 4,67 expected hits
                    5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 2 infantry in Anhwe, round 3 : 3/10 hits, 3,33 expected hits
                    Japanese roll dice for 6 artilleries and 3 infantry in Anhwe, round 3 : 1/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 1 infantry in Anhwe, round 4 : 4/9 hits, 3,00 expected hits
                    Japanese roll dice for 6 artilleries in Anhwe, round 4 : 3/6 hits, 2,00 expected hits
                    4 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                    Chinese roll dice for 6 artilleries in Anhwe, round 5 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 artilleries remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 artilleries, 1 fighter and 7 infantry
                Casualties for Japanese: 1 aaGun, 6 artilleries and 8 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -1,33
    Japanese AA : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from Norway to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Philippines
            Battle in Holland Belgium
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Holland Belgium to Norway
            1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 artillery, 1 battleship, 9 carriers, 3 cruisers, 2 destroyers, 12 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            4 tactical_bombers moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 fighters placed in 110 Sea Zone
            3 infantry placed in Norway
            2 carriers and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 artilleries and 7 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 8 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 aaGun, 6 artilleries and 8 infantry
                    Japanese roll AA dice in Anhwe : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 7 infantry in Anhwe, round 2 : 6/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 aaGun, 6 artilleries and 8 infantry in Anhwe, round 2 : 5/14 hits, 4,67 expected hits
                    5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 2 infantry in Anhwe, round 3 : 3/10 hits, 3,33 expected hits
                    Japanese roll dice for 6 artilleries and 3 infantry in Anhwe, round 3 : 1/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 1 infantry in Anhwe, round 4 : 4/9 hits, 3,00 expected hits
                    Japanese roll dice for 6 artilleries in Anhwe, round 4 : 3/6 hits, 2,00 expected hits
                    4 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                    Chinese roll dice for 6 artilleries in Anhwe, round 5 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 artilleries remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 artilleries, 1 fighter and 7 infantry
                Casualties for Japanese: 1 aaGun, 6 artilleries and 8 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 3 mech_infantrys moved from Iraq to Caucasus
            3 fighters moved from Egypt to Caucasus
            1 bomber moved from India to Caucasus
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour, 1 bomber, 3 fighters and 3 mech_infantrys
                Germans defend with 2 armour and 2 mech_infantrys; Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3,67 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                1 bomber owned by the British and 3 fighters owned by the British retreated
                3 mech_infantrys owned by the British and 2 armour owned by the British retreated to Northwest Persia
                Japanese win with 1 armour remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to West India
            6 artilleries and 11 infantry moved from Iraq to Northwest Persia
            1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Gibraltar to Norway
            2 aaGuns and 1 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 marine moved from Gibraltar to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,6,5,6,2,1,3,1,1,4,1,2
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 armour
            EDIT: Adding units owned by British to India: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery and 2 infantry
            EDIT: Removing units owned by Chinese from Yunnan: 3 artilleries and 5 infantry
            EDIT: Adding units owned by British to Kweichow: 1 aaGun
            EDIT: Adding units owned by British to Szechwan: 2 aaGuns
            EDIT: Removing units owned by British from Szechwan: 1 aaGun
            EDIT: Removing units owned by British from Yunnan: 2 aaGuns
            EDIT: Adding units owned by British to India: 3 fighters
            EDIT: Removing units owned by British from Yunnan: 3 fighters
            EDIT: Adding units owned by British to Szechwan: 6 artilleries and 3 infantry
            EDIT: Removing units owned by British from Yunnan: 6 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 0,33
    Japanese regular : -3,33
    Japanese AA : 0,83
    Germans regular : 0,33
    British regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo sorry for the edits, also I’ve made a mistake and edit 2 marines on ships instead of 2 inf I will edit it in the french turn…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from Norway to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Philippines
            Battle in Holland Belgium
                Americans attack with 2 bombers, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Holland Belgium to Norway
            1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 artillery, 1 battleship, 9 carriers, 3 cruisers, 2 destroyers, 12 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 17 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            4 tactical_bombers moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 fighters placed in 110 Sea Zone
            3 infantry placed in Norway
            2 carriers and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 artilleries and 7 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 8 artilleries, 1 fighter and 7 infantry
                Japanese defend with 1 aaGun, 6 artilleries and 8 infantry
                    Japanese roll AA dice in Anhwe : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 7 infantry in Anhwe, round 2 : 6/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 aaGun, 6 artilleries and 8 infantry in Anhwe, round 2 : 5/14 hits, 4,67 expected hits
                    5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 2 infantry in Anhwe, round 3 : 3/10 hits, 3,33 expected hits
                    Japanese roll dice for 6 artilleries and 3 infantry in Anhwe, round 3 : 1/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 8 artilleries and 1 infantry in Anhwe, round 4 : 4/9 hits, 3,00 expected hits
                    Japanese roll dice for 6 artilleries in Anhwe, round 4 : 3/6 hits, 2,00 expected hits
                    4 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
                    Chinese roll dice for 6 artilleries in Anhwe, round 5 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 artilleries remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 artilleries, 1 fighter and 7 infantry
                Casualties for Japanese: 1 aaGun, 6 artilleries and 8 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 3 mech_infantrys moved from Iraq to Caucasus
            3 fighters moved from Egypt to Caucasus
            1 bomber moved from India to Caucasus
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour, 1 bomber, 3 fighters and 3 mech_infantrys
                Germans defend with 2 armour and 2 mech_infantrys; Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3,67 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                1 bomber owned by the British and 3 fighters owned by the British retreated
                3 mech_infantrys owned by the British and 2 armour owned by the British retreated to Northwest Persia
                Japanese win with 1 armour remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to West India
            6 artilleries and 11 infantry moved from Iraq to Northwest Persia
            1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Gibraltar to Norway
            2 aaGuns and 1 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 marine moved from Gibraltar to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,6,5,6,2,1,3,1,1,4,1,2
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 armour
            EDIT: Adding units owned by British to India: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery and 2 infantry
            EDIT: Removing units owned by Chinese from Yunnan: 3 artilleries and 5 infantry
            EDIT: Adding units owned by British to Kweichow: 1 aaGun
            EDIT: Adding units owned by British to Szechwan: 2 aaGuns
            EDIT: Removing units owned by British from Szechwan: 1 aaGun
            EDIT: Removing units owned by British from Yunnan: 2 aaGuns
            EDIT: Adding units owned by British to India: 3 fighters
            EDIT: Removing units owned by British from Yunnan: 3 fighters
            EDIT: Adding units owned by British to Szechwan: 6 artilleries and 3 infantry
            EDIT: Removing units owned by British from Yunnan: 6 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 bomber
            EDIT: Adding units owned by British to Szechwan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 0,33
    Japanese regular : -3,33
    Japanese AA : 0,83
    Germans regular : 0,33
    British regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Ukraine to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                  Italians take Samara from Russians
            1 armour and 1 mech_infantry moved from Samara to Volgograd
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz 98?



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Ukraine to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                  Italians take Samara from Russians
            1 armour and 1 mech_infantry moved from Samara to Volgograd
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
    
        Combat - Italians
            Battle in Tunisia
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Tunisia from Americans with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                1 fighter owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 3 fighters
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from 98 Sea Zone to Greece
            1 aaGun moved from Bulgaria to Greece
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery moved from Bulgaria to Romania
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Western Ukraine to Ukraine
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    French regular : -0,33
    Italians regular : -0,50
    Russians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from New Zealand to 61 Sea Zone
            1 submarine moved from 63 Sea Zone to 61 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 61 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Territory
                ANZAC attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Northern Territory, round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 armour and 2 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in South Australia, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 fighters moved from South Australia to New South Wales
            2 fighters moved from 61 Sea Zone to 63 Sea Zone
            1 fighter moved from 61 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -2,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to Northern Territory
            2 fighters moved from New South Wales to South Australia
            2 fighters moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from New Zealand to 61 Sea Zone
            1 submarine moved from 63 Sea Zone to 61 Sea Zone
    
        Combat - ANZAC
            Battle in 61 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 61 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northern Territory
                ANZAC attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Northern Territory, round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 armour and 2 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in South Australia, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 fighters moved from South Australia to New South Wales
            2 fighters moved from 61 Sea Zone to 63 Sea Zone
            1 fighter moved from 61 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser and 1 marine
            EDIT: Adding units owned by French to 110 Sea Zone: 1 cruiser
            EDIT: Removing units owned by British from 112 Sea Zone: 1 battleship
            EDIT: Removing units owned by French from 112 Sea Zone: 2 marines
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 battleship
            EDIT: Adding units owned by French to Norway: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 112 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -2,17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Rostov
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Ukraine to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 bomber moved from Ukraine to Vologda
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 1,33
    

    Savegame


  • Russian Sub stays or is it submerging?


  • @aequitas-et-veritas sub will fight


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Rostov
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Ukraine to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 bomber moved from Ukraine to Vologda
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 2,00
    

    Savegame


  • Ger Sub scored a Hit.
    What are you going to take as casualty?


  • @aequitas-et-veritas the sub pls


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Rostov
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Ukraine to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 bomber moved from Ukraine to Vologda
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 115 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Volgograd to Tambov
            1 armour moved from Volgograd to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Smolensk to Ukraine
            1 bomber moved from Vologda to Ukraine
            1 bomber moved from 115 Sea Zone to Karelia
            1 fighter moved from 115 Sea Zone to Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 armour moved from Caucasus to Ukraine
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour, 5 infantry and 1 mech_infantry moved from Finland to Karelia
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            2 armour and 4 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : 2,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Russia to Samara
                  Russians take Samara from Italians
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 infantry moved from Bryansk to Rostov
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 fighter moved from Tambov to Russia
            6 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,33
    

    Savegame

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