@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 Martin (X) - FlyingBadger (L+20) BM
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia 1 armour and 1 infantry moved from Western United States to British Columbia 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Columbia Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 94 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 marine and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser and 4 destroyers in 94 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier, 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 23 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway 1 artillery and 6 infantry moved from Algeria to Tunisia 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 3 transports moved from 92 Sea Zone to 94 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from 93 Sea Zone to Tunisia 1 bomber, 1 fighter and 1 tactical_bomber moved from British Columbia to Western United States 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 airfield placed in Tunisia 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 armour and 2 infantry moved from Morocco to Algeria 2 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 submarines moved from 76 Sea Zone to 80 Sea Zone 3 infantry moved from Eastern Persia to West India Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 26 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67 Japanese regular : -0.67 Italians AA : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 armour moved from Iraq to Persia Italians take Persia from British 1 armour moved from Persia to Iraq Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys British defend with 1 mech_infantry; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 2,00 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 battleship and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Syria to Iraq 2 armour moved from Bessarabia to Western Ukraine 1 aaGun moved from France to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,4,1,5,6,5,5 Italians collect 19 PUs (4 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0,17 British regular : 0,67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 marine moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 destroyers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 marine moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 destroyers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vyborg to Archangel 1 infantry moved from Novgorod to Archangel 3 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 1 mech_infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Novgorod to Smolensk 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Belarus to Smolensk 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 109 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 destroyer and 3 transports Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 3 transports in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 3 transports owned by the British lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 destroyer and 3 transports Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Smolensk Germans attack with 1 artillery and 1 fighter Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk 1 fighter owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 destroyer moved from 127 Sea Zone to 125 Sea Zone 1 carrier and 11 transports moved from 127 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 1 fighter moved from Smolensk to Western Ukraine 1 bomber moved from Ukraine to Western Ukraine 1 infantry moved from Northern Italy to 95 Sea Zone 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 3 destroyers placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany Germans undo move 4. 2 artilleries and 4 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 0,67 British regular : -0,33 -
@FlyingBadger another exciting game! :-)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Persia Russians take Persia from Italians 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters and 2 tactical_bombers moved from Russia to Archangel 1 artillery and 1 infantry moved from Bryansk to Belarus 1 submarine moved from 92 Sea Zone to 96 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Archangel Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour and 1 artillery Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Archangel to Russia 1 infantry moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Samara 2 armour and 4 mech_infantrys moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Russia to Samara 3 aaGuns, 1 artillery and 20 infantry moved from Bryansk to Russia 2 infantry moved from Kazakhstan to Samara Place Units - Russians 4 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.50 Russians regular : 0.67 -
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger another exciting game! :-)
Yes, great fun. Only round 8!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 8 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 armour moved from Kansu to Timguska Japanese take Timguska from Russians 2 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Yunnan to Shensi 1 bomber moved from Suiyuyan to Shensi 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone Combat - Japanese Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 8 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 tactical_bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 4/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 battleship, 4 carriers, 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Shensi to Kiangsu 2 carriers moved from 37 Sea Zone to 35 Sea Zone 2 cruisers moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,50 Japanese regular : 1,17 -
@flyingbadger I have to slow down the fun a bit - I will be in the office, today and on Thursday, and I will be travelling, this weekend. Have a good day!
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 4 fighters moved from 25 Sea Zone to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone 1 armour and 1 infantry moved from British Columbia to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 6 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 artillery, 6 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 6 infantry and 1 marine moved from 98 Sea Zone to Egypt 2 fighters moved from Tunisia to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern ItalyCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 4 fighters moved from 25 Sea Zone to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone 1 armour and 1 infantry moved from British Columbia to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern ItalyCombat Hit Differential Summary :
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger I have to slow down the fun a bit - I will be in the office, today and on Thursday, and I will be travelling, this weekend. Have a good day!
No problem, we can take as much time as needed.
Please ignore the first manual save for the US, it was far too risky and desperate. I assume you will scramble to this sea battle? I can take the combat round by round if you prefer as it is a close one, the battle calculator gives about 45%-60% chance of victory to the attackers for default orders of loss.

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@flyingbadger please do a full scramble. And it is a good idea to decide on the losses round by round. I will occasionally look at the screen, tonight. Good luck… not! ;-)
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 4 fighters moved from 25 Sea Zone to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone 1 armour and 1 infantry moved from British Columbia to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 24 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hitsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 -
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger please do a full scramble. And it is a good idea to decide on the losses round by round. I will occasionally look at the screen, tonight. Good luck… not! ;-)
USN subs missed, surface ships and planes delivered 4 hits to the Regia Marina. Casualties?

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@flyingbadger thank you for posting. Please chose these losses:
2x sub
1x carrier
1x battleship -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 4 fighters moved from 25 Sea Zone to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone 1 armour and 1 infantry moved from British Columbia to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 24 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 95 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/9 hits, 4.00 expected hitsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.67 Japanese regular : -0.67 -
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger thank you for posting. Please chose these losses:
2x sub
1x carrier
1x battleshipItalians delivered 3 hits to the US.
Round 2. No subs for US, 4 hits delivered. Casualties?






