sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Eastern India to 55 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 73 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
3 infantry moved from Karelia to Vyborg
2 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 bombers moved from Western Germany to Vyborg
Combat - Germans
Battle in Vyborg
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Vyborg, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans roll dice for 2 bombers and 3 infantry in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 fighter and 3 tactical_bombers moved from Northern Belarus to Ukraine
2 bombers moved from Vyborg to Eastern Poland
1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Poland to Eastern Poland
5 artilleries and 9 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from 101 Sea Zone to Syria
Germans take Syria from Neutral_Axis
1 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Romania
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Southern France
2 armour, 2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 2.
2 armour, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.00
Territory Summary for Germans :
Western Germany : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 aaGun and 1 infantry
Poland : 5 artilleries, 9 infantry and 1 mech_infantry
Romania : 3 infantry
Germany : 1 artillery, 1 factory_major and 2 infantry
Eastern Poland : 2 aaGuns, 1 armour, 6 artilleries, 2 bombers, 1 fighter, 17 infantry, 1 mech_infantry and 2 tactical_bombers
Karelia : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 4 armour, 2 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers
Vyborg : 1 flag, 2 infantry
Baltic States : 1 flag, 1 artillery
Northern Belarus : 1 flag, 2 infantry
Gibraltar : 1 aaGun and 7 infantry
Southern Italy : 1 fighter
Syria : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Finland : 1 flag
97 Sea Zone : 1 fighter
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
112 Sea Zone : 1 submarine
122 Sea Zone : 1 submarine
Greece : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 38 / 50
Japanese : 58 / 68
Americans : 50 / 75
Chinese : 8 / 8
British : 32 / 28
UK_Pacific : 7 / 12
Italians : 15 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 13 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Southern Belarus to Northern Belarus
2 fighters and 1 tactical_bomber moved from Southern Belarus to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
2 armour and 2 mech_infantrys moved from Southern Belarus to Russia
4 aaGuns, 2 artilleries and 20 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Southern Belarus
4 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery and 13 infantry moved from Rostov to Stalingrad
2 infantry moved from Stalingrad to Rostov
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
3 infantry moved from Siberia to Amur
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
1 armour and 1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from 56 Sea Zone to Dutch New Guinea
2 fighters moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 43 Sea Zone to Dutch New Guinea
1 fighter moved from 36 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Kweichow to Yunnan
2 tactical_bombers moved from Siam to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
2 bombers moved from Siam to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 tactical_bombers moved from Kwangsi to Yunnan
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Northern Australia
Battle in Wake Island
Battle in Dutch New Guinea
Japanese attack with 3 artilleries, 6 fighters, 5 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Northern Australia from ANZAC, taking Wake Island from Americans, taking Dutch New Guinea from ANZAC with 3 artilleries, 6 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
2 carriers and 1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 56 Sea Zone
2 marines moved from Manilla to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 56 Sea Zone
2 marines moved from 56 Sea Zone to Dutch New Guinea
6 fighters moved from Dutch New Guinea to 56 Sea Zone
1 fighter moved from French Indo China to 56 Sea Zone
1 fighter moved from Siam to 56 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 fighter moved from Fukien to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Fukien to Davao
2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to Malaya
2 bombers moved from Szechwan to Malaya
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
2 artilleries moved from Kiangsi to Hunan
1 armour moved from Kiangsi to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to French Indo China
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.50
ANZAC regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 2 infantry
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Northern Manchuria : 1 flag
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 marine
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 2 artilleries
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Inner Mongolia : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 2 bombers, 1 harbour and 3 tactical_bombers
Borneo : 1 flag
Burma : 1 flag, 1 infantry
Northern Australia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
56 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 submarines and 5 transports
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 1 carrier, 1 submarine and 1 transport
47 Sea Zone : 1 destroyer
24 Sea Zone : 1 battleship and 1 destroyer
Dutch New Guinea : 1 flag, 3 artilleries, 5 infantry and 4 marines
45 Sea Zone : 1 flag
Celebes : 1 flag
6 Sea Zone : 1 submarine
36 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 63
Russians : 39 / 47
Japanese : 63 / 72
Americans : 50 / 75
Chinese : 5 / 8
British : 32 / 28
UK_Pacific : 6 / 12
Italians : 15 / 33
ANZAC : 9 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win, taking Morocco from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 68 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
3 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 55 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 65 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier and 2 submarines placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
10 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win, taking Morocco from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 68 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
3 fighters moved from Eastern United States to 93 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 55 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 65 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier and 2 submarines placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
10 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 tactical_bombers moved from 82 Sea Zone to Syria
1 infantry moved from Northwest Persia to Iraq
British take Iraq from Neutral_Axis
1 artillery and 5 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in French Madagascar
Battle in Alexandria
British attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 5 infantry in Burma, round 2 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Syria, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Syria
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - British
1 carrier, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from Alexandria to 83 Sea Zone
1 fighter and 2 tactical_bombers moved from Syria to Egypt
3 aaGuns and 21 infantry moved from Eastern India to Burma
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from 112 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 battleship moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from Burma to Honan
Place Units - British
1 submarine placed in 112 Sea Zone
1 destroyer placed in 109 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery, 2 infantry and 2 marines
EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 2 infantry and 2 marines
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,5
British collect 36 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.67
Italians regular : -0.67
Japanese regular : 0.00
Germans AA : 0.83
Germans regular : 1.50
British regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Tobruk to Libya
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Malta to Southern Italy
1 carrier and 1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 85 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
Place Units - Italians
4 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 mech_infantry
Western Ukraine : 1 flag
Eastern Poland : 1 flag, 1 infantry
Kursk : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 3 infantry
Cyprus : 1 flag
Malta : 1 flag, 1 airfield
Northern Italy : 1 artillery, 1 factory_major and 6 infantry
Libya : 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Southern France : 1 aaGun and 3 infantry
Tunisia : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
94 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Crete : 1 flag
87 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 63
Russians : 38 / 47
Japanese : 58 / 72
Americans : 51 / 72
Chinese : 9 / 11
British : 36 / 38
UK_Pacific : 7 / 10
Italians : 16 / 30
ANZAC : 9 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 bomber moved from Eastern Poland to Rostov
2 tactical_bombers moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Belarus
1 tactical_bomber moved from Eastern Poland to Southern Belarus
1 bomber moved from Eastern Poland to Rostov
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Southern Belarus to Eastern Poland
1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 fighter moved from Northern Belarus to Ukraine
1 tactical_bomber moved from Northern Belarus to Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Archangel to Leningrad
1 artillery moved from Baltic States to Leningrad
6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
5 artilleries and 6 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
2 bombers moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 carrier and 2 destroyers placed in 95 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 1.50
Territory Summary for Germans :
Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Holland Belgium : 1 infantry
Poland : 2 infantry
Romania : 3 infantry
Germany : 1 factory_major
Western Ukraine : 1 aaGun, 6 artilleries and 13 infantry
Southern Belarus : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 5 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 5 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Vyborg : 1 flag
Baltic States : 1 flag, 3 infantry
Northern Belarus : 1 flag, 2 infantry
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Rostov : 1 flag, 1 infantry
Gibraltar : 2 aaGuns and 10 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Syria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Finland : 1 flag, 1 infantry
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
116 Sea Zone : 2 submarines
Greece : 1 flag, 1 infantry
95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 55 / 71
Russians : 33 / 47
Japanese : 58 / 72
Americans : 51 / 72
Chinese : 9 / 11
British : 36 / 38
UK_Pacific : 7 / 10
Italians : 16 / 30
ANZAC : 9 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Stalingrad to Rostov
2 infantry moved from Smolensk to Southern Belarus
4 artilleries moved from Smolensk to Northern Belarus
12 infantry moved from Smolensk to Northern Belarus
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Southern Belarus
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 artilleries and 12 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 12 infantry in Northern Belarus, round 2 : 2/16 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Southern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Stalingrad
3 infantry moved from Samara to Stalingrad
2 aaGuns moved from Smolensk to Northern Belarus
2 fighters moved from Southern Belarus to Russia
13 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Russia to Samara
6 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Siberia to Korea
6 infantry moved from Amur to Korea
5 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Malaya to Eastern India
1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
3 destroyers moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
8 fighters moved from 56 Sea Zone to 55 Sea Zone
4 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India causes 4 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Szechwan to Kweichow
2 artilleries moved from Hunan to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Kweichow to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
3 marines moved from Dutch New Guinea to 56 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
2 carriers moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 aaGuns and 2 infantry moved from Japan to Kyushu
1 marine moved from Wake Island to 24 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Malaya to Davao
1 tactical_bomber moved from Davao to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 transports placed in 7 Sea Zone
2 fighters and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
UK_Pacific AA : 0.67
ANZAC regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 2 aaGuns, 2 infantry and 1 marine
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour, 2 infantry and 3 tactical_bombers
Midway : 1 flag, 1 airfield and 1 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 1 tactical_bomber
Chahar : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Solomon Islands : 1 flag, 1 marine
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 6 infantry and 3 marines
French Indo China : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
38 Sea Zone : 1 submarine
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 1 battleship, 1 destroyer and 3 transports
5 Sea Zone : 1 submarine
25 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
45 Sea Zone : 1 flag
Celebes : 1 flag
6 Sea Zone : 1 submarine
36 Sea Zone : 1 carrier and 2 transports
55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 52 / 71
Russians : 39 / 45
Japanese : 56 / 69
Americans : 51 / 72
Chinese : 10 / 11
British : 36 / 38
UK_Pacific : 7 / 10
Italians : 16 / 30
ANZAC : 7 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Malaya to Eastern India
1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
3 destroyers moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
8 fighters moved from 56 Sea Zone to 55 Sea Zone
4 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India causes 4 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Szechwan to Kweichow
2 artilleries moved from Hunan to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Kweichow to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
3 marines moved from Dutch New Guinea to 56 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
2 carriers moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 aaGuns and 2 infantry moved from Japan to Kyushu
1 marine moved from Wake Island to 24 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Kyushu
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Malaya to Davao
1 tactical_bomber moved from Davao to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 transports placed in 7 Sea Zone
2 fighters and 5 infantry placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
UK_Pacific AA : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
3 infantry moved from Inner Mongolia to Chahar
3 infantry moved from Honan to Shansi
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
2 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Hopei
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
3 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
3 infantry moved from Inner Mongolia to Chahar
3 infantry moved from Honan to Shansi
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
2 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Hopei
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 bomber moved from United Kingdom to Finland
1 fighter moved from Honan to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship moved from 65 Sea Zone to 27 Sea Zone
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Norway
Battle in Finland
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Finland
Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 armour moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Persia to Iraq
1 submarine moved from 112 Sea Zone to 93 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 83 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 78 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Ethiopia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
British collect 41 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
Germans regular : 0.33
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Algeria
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 96 Sea Zone
2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
Combat Hit Differential Summary :
@aagamerz13 lots of scramble opportunities. let me know what you want to do. Hopefully the dice gods still aren’t angry with me!