TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
since the tech has not been activated yet (i missed editing in my first Go, I need to edit in some buys, to reflect the cheaper art
@elrood ene roll on Tech: no hit. Need to redo my Move
since I pay for 8 Art only 28 instead of 32, I will use my 2 left over IPCs + these saved 4 to get one more trench and one more inf (will be edited in)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0,00 expected hits
Combat Move - Turkey
1 cavalry moved from Palestine to Hejaz
1 field_gun moved from Arabia to Hejaz
1 infantry moved from Palestine to Hejaz
2 fighters moved from Mesopotamia to Hejaz
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
Turkey take Crete from Serbia
Purchase Units - Turkey
Turkey buy 8 field_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 1 cavalry, 1 field_gun, 2 fighters and 1 infantry in Hejaz, round 2 : 3/5 hits, 1,67 expected hits
Arabia roll dice for 1 field_gun and 1 infantry in Hejaz, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Britain: 1 field_gun and 1 infantry
Non Combat Move - Turkey
2 infantry moved from Armenia to Georgia
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Palestine to Sinai
1 fighter moved from Hejaz to Sinai
1 fighter moved from Hejaz to Arabia
5 infantry moved from Mesopotamia to Arabia
3 infantry moved from Baghdad to Mesopotamia
1 infantry moved from Syria to Mesopotamia
3 infantry moved from Damascus to Palestine
1 field_gun and 1 infantry moved from Anatolia to Smyrna
2 infantry moved from Anatolia to Smyrna
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
Place Units - Turkey
1 trench placed in Sinai
2 trenchs placed in Arabia
1 trench placed in Dardanelles
3 field_guns placed in Damascus
3 field_guns placed in Baghdad
2 field_guns and 3 infantry placed in Constantinople
Turning on Edit Mode
EDIT: Adding units owned by Turkey to Dardanelles: 1 trench
EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
EDIT: Changing PUs for Turkey from 2 to 0
EDIT: Turning off Edit Mode
Activate Technology - Turkey
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00
Arabia regular : -0,67
Turkey regular : 1,33
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
Combat Hit Differential Summary :
It might appear like I moved the Cruiser off Madagascar 3 SZs, because I did. But it was to represent one of the Cruisers off India which had already moved two to that SZ in the Suez .
The Cruiser off Madagascar has, therefore, moved one SZ to the Sea battle . The Indian Cruiser hasn’t moved to the battle , but has gone to the Suez.
I wasn’t redoing my whole go.
I hope that is understood .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
2 colonials and 1 field_gun moved from Quebec to New England
1 colonial moved from Missouri to Louisiana
1 colonial moved from Dakota to Great Plains
1 colonial moved from Montana to New Mexico
1 colonial moved from Oregon to New Mexico
1 infantry moved from Gold Coast to Upper Volta
1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 infantry moved from Gujarat to Sindh
1 infantry moved from Gujarat to Sindh
1 infantry moved from Basra to Kuwait
2 infantry moved from England to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 field_gun moved from England to London
1 infantry moved from Shanghai 3 to Shanghai 2
Britain take Shanghai 2 from Germany
1 infantry moved from Shanghai 3 to Shanghai 2
1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 101 South Atlantic
1 field_gun moved from Manila to Sea Zone 125 Sulu Sea
1 infantry moved from Manila to Sea Zone 125 Sulu Sea
1 battlecruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
Britain take Mariana Islands from Germany
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 colonial moved from Kamerun to Middle Congo
France take Middle Congo from Germany
1 infantry moved from Bahamas to Sea Zone 35 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
1 infantry moved from German Southwest Africa to Northern Rhodesia
1 infantry moved from Northern Rhodesia to German East Africa
Britain take German East Africa from Germany
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 infantry moved from Sea Zone 75 Red Sea to Hejaz
Purchase Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 92 Mozambique Channel: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 cruiser
EDIT: Turning off Edit Mode
Britain buy 2 destroyers, 2 gass, 2 heavy_guns, 2 infantry, 4 submarines, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 4 infantry
Turkey defend with 1 cavalry, 1 field_gun and 1 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Hejaz, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 4 infantry in Hejaz, round 2 : 0/4 hits, 0.67 expected hits
Turkey roll dice for 1 cavalry, 1 field_gun and 1 infantry in Hejaz, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Britain and 1 cavalry owned by the Turkey lost in Hejaz
Britain roll dice for 3 infantry in Hejaz, round 3 : 1/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Hejaz
Britain roll dice for 3 infantry in Hejaz, round 4 : 0/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 3 infantry in Hejaz, round 5 : 1/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun in Hejaz, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 2 infantry remaining. Battle score for attacker is 5
Casualties for Britain: 2 infantry
Casualties for Turkey: 1 cavalry, 1 field_gun and 1 infantry
Battle in Sea Zone 76 Indian Ocean
Britain attack with 2 cruisers and 1 destroyer
Germany defend with 1 submarine
Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 1/3 hits, 1.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean
Britain win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -3
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 submarine
Non Combat Move - Britain
1 infantry moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa
1 cruiser moved from Sea Zone 117 Indian Ocean to Sea Zone 115 Tasman Sea
1 colonial moved from Western Australia to Sea Zone 116 Great Australian Bight
1 colonial and 1 transport moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea
1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
1 infantry moved from Western Sudan to Port Sudan
1 cavalry moved from Western Sudan to Cairo-Suez
1 cavalry moved from Southern Rhodesia to Congo
1 cavalry moved from Northern Rhodesia to Western Sudan
1 infantry moved from Orissa to Nagpur
1 cavalry moved from England to London
Place Units - Britain
1 destroyer, 3 submarines and 1 transport placed in Sea Zone 15 English Channel
Turning on Edit Mode
EDIT: Removing units owned by Britain from Normandy: 1 fighter
EDIT: Removing units owned by Britain from Paris: 1 fighter
EDIT: Adding units owned by Britain to London: 2 fighters
EDIT: Turning off Edit Mode
2 heavy_guns and 2 trenchs placed in Cairo-Suez
2 gass placed in Bombay
2 infantry placed in Goa
1 destroyer and 1 submarine placed in Sea Zone 115 Tasman Sea
Activate Technology - Britain
Britain activating subwarfare
Turn Complete - Britain
Britain collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 0.83
Turkey regular : -0.17
Britain regular : -0.83
Territory Summary for Britain :
German East Africa : 1 flag, 1 infantry
German Southwest Africa : 1 flag
Mariana Islands : 1 flag, 1 field_gun and 1 infantry
Rwanda : 1 flag, 1 infantry
Shanghai 2 : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 colonial
Middle Congo : 1 colonial
Normandy : 2 infantry
Upper Volta : 1 infantry
Italian Somaliland : 1 infantry
Hejaz : 2 infantry
Basra : 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Bombay : 1 Factory and 2 gass
British East Africa : 1 field_gun and 1 infantry
Cairo-Suez : 1 Factory, 1 cavalry, 2 heavy_guns, 2 infantry and 2 trenchs
Calcutta : 1 Factory
Cape Town : 1 Factory
Congo : 1 cavalry and 1 infantry
England : 2 infantry
Gibraltar : 1 field_gun and 1 infantry
Goa : 1 Factory and 2 infantry
Hong Kong : 1 infantry
Kuwait : 1 infantry
London : 1 Factory, 1 cavalry, 2 field_guns, 2 fighters and 5 infantry
Nagpur : 1 infantry
New Zealand : 1 colonial
Northern Rhodesia : 1 infantry
Nova Scotia : 1 Factory, 1 colonial, 1 field_gun and 1 infantry
Ottawa-Montreal : 1 Factory
Papua : 1 infantry
Port Sudan : 1 infantry
Sindh : 1 colonial, 1 field_gun and 2 infantry
Singapore : 1 Factory and 1 cavalry
South Australia : 1 cavalry
St. John's Island : 1 colonial
Sydney-Canberra : 1 Factory, 1 cavalry, 3 colonials and 1 field_gun
Western Sudan : 1 cavalry
Great Plains : 1 colonial
Louisiana : 1 colonial
New England : 2 colonials and 1 field_gun
New Mexico : 2 colonials
Sea Zone 15 English Channel : 1 battleship, 3 cruisers, 2 destroyers, 3 submarines and 2 transports
Sea Zone 25 Mid Atlantic : 1 battlecruiser, 1 battleship and 2 cruisers
Sea Zone 29 Mid Atlantic : 1 transport
Sea Zone 75 Red Sea : 1 battlecruiser, 1 battleship, 2 cruisers and 2 transports
Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 1 transport
Sea Zone 101 South Atlantic : 1 battlecruiser and 1 cruiser
Sea Zone 115 Tasman Sea : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Sea Zone 132 Pacific Ocean : 1 battlecruiser and 3 cruisers
Sea Zone 135 Pacific Ocean : 1 transport
Production/PUs Summary :
Germany : 115 / 128
France : 72 / 72
Serbia : 18 / 21
Austria : 75 / 75
Italy : 28 / 27
Arabia : 9 / 11
Turkey : 57 / 59
Britain : 90 / 90
Russia : 88 / 99
Communists : 23 / 23
USA : 66 / 73
@witt Yep, that’s fine.
It reeks! I say we get a nuclear strike on any territory of our choice - Removing all units and making it uninhabitable. Just for fun.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6,6 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Bratsk to Evenkia
1 conscript moved from Bratsk to Chita
1 conscript moved from Primorsky to Khabarovsk
1 conscript moved from Koryak to Chukotka
1 conscript moved from Koryak to Magadan
1 conscript moved from Koryak to Magadan
1 field_gun moved from Koryak to Chukotka
5 conscripts moved from Western Siberian Lowlands to Norilsk
1 conscript moved from Krasnoyarsk to Evenkia
1 conscript moved from Novosibirsk to Bratsk
2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea
2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
2 conscripts moved from Kazakhstan to Novosibirsk
1 conscript moved from Vologda to Western Siberian Lowlands
1 conscript and 1 field_gun moved from Minsk to Belarus
2 conscripts moved from Belarus to Lithuania
1 conscript and 1 heavy_gun moved from Kiev to Odessa
1 heavy_gun moved from Odessa to Belarus
2 conscripts moved from Smolensk to Belarus
1 conscript and 1 infantry moved from Pskov to St. Petersburg
1 conscript, 1 field_gun and 1 infantry moved from Murmansk to Norway
1 field_gun and 1 infantry moved from Murmansk to Karelia
1 conscript and 1 field_gun moved from Irkutsk to Bratsk
2 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 12 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Norway
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Norway, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Russia lost in Norway
Russia roll dice for 1 field_gun and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Norway
Russia roll dice for 1 field_gun in Norway, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Norway
Neutral win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Russia
2 cavalrys moved from Moscow to Kazan
1 field_gun, 1 heavy_gun and 2 infantry moved from Moscow to Don
3 infantry moved from Pskov to Latvia
Place Units - Russia
3 trenchs placed in Odessa
3 trenchs placed in Belarus
1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk
2 conscripts and 1 field_gun placed in Kiev
2 trenchs placed in Caucasus
1 trench placed in Bratsk
1 trench placed in Magadan
1 trench placed in Chukotka
1 trench placed in Evenkia
2 conscripts and 1 heavy_gun placed in Irkutsk
3 conscripts placed in Vladivostok
5 conscripts placed in St. Petersburg
Russia undo move 10.
1 conscript, 1 field_gun and 1 heavy_gun placed in Irkutsk
Russia undo move 10.
1 conscript and 1 field_gun placed in Vladivostok
1 conscript placed in St. Petersburg
2 conscripts placed in Moscow
Activate Technology - Russia
Russia activating bunkers
Turn Complete - Russia
Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russia regular : -0.67
Neutral regular : 1.33
Please pause for possible edit
@Elrood csn you remove two Trenches from Odessa and put them in Bratsk, please?
Also swap the Trench in Evenka for Norlisk, where Dawg has 5 Conscripts.
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0,00 expected hits
Combat Move - Communists
Turning on Edit Mode
EDIT: Removing units owned by Russia from Odessa: 2 trenchs
EDIT: Adding units owned by Russia to Bratsk: 2 trenchs
EDIT: Removing units owned by Russia from Evenkia: 1 trench
EDIT: Adding units owned by Russia to Norilsk: 1 trench
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists rolls : 0,00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0,00 expected hits
Combat Move - Communists
Turning on Edit Mode
EDIT: Removing units owned by Russia from Odessa: 2 trenchs
EDIT: Adding units owned by Russia to Bratsk: 2 trenchs
EDIT: Removing units owned by Russia from Evenkia: 1 trench
EDIT: Adding units owned by Russia to Norilsk: 1 trench
EDIT: Turning off Edit Mode
1 conscript and 1 field_gun moved from Sakhe to Khabarovsk
1 cavalry and 1 conscript moved from Aldan to Khabarovsk
1 cavalry, 2 conscripts and 1 field_gun moved from Aldan to Chita
1 cavalry moved from Aldan to Chita
Purchase Units - Communists
Communists buy 4 conscripts, 3 field_guns and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 2 cavalrys, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys, 2 conscripts and 1 field_gun in Chita, round 2 : 1/4 hits, 0,83 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 2 cavalrys, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Khabarovsk
Communists attack with 1 cavalry, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 2 : 0/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 3 : 0/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 4 : 1/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 4 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 1 cavalry, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
Turning on Edit Mode
EDIT: Changing ownership of Amur from Russia to Communists
EDIT: Turning off Edit Mode
4 conscripts moved from Yakutsk to Sakhe
1 cavalry moved from Tiksi to Chita
3 conscripts moved from Aldan to Chita
1 cavalry moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Chita
1 conscript moved from Aldan to Khabarovsk
1 cavalry moved from Aldan to Chita
6 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan
Place Units - Communists
4 conscripts, 3 field_guns and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00
Communists regular : -0,83
Russia regular : -0,67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover War Bonds
Combat Move - USA
Purchase Units - USA
USA buy 1 Factory, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Non Combat Move - USA
1 infantry moved from Louisiana to Texas
3 gass moved from Charleston to Louisiana
Place Units - USA
1 Factory placed in San Francisco
1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic
3 fighters placed in Charleston
Activate Technology - USA
USA activating War Bonds
Turn Complete - USA
USA collect 66 PUs; end with 68 PUs
USA collect 4 PUs from War Bonds; end with 72 PUs
Combat Hit Differential Summary :
USA rolls : 1.00
Territory Summary for USA :
Charleston : 1 Factory, 1 field_gun, 3 fighters and 1 infantry
Honolulu : 1 field_gun, 2 infantry and 2 trenchs
Louisiana : 3 gass
Manila : 1 field_gun and 3 infantry
New Mexico : 1 cavalry and 2 infantry
New York : 1 Factory and 2 infantry
Panama : 1 cavalry and 1 infantry
San Francisco : 1 Factory, 2 infantry and 2 trenchs
Texas : 1 infantry
Sea Zone 29 Mid Atlantic : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 5,4 and gets 0 hits
Combat Move - Germany
Germany loses 0 PUs for violating Mexico Citys neutrality.
2 fighters moved from Rhine to Franche-Comte
1 fighter moved from Rhine to Picardy
2 infantry moved from Belgium to Picardy
3 infantry moved from Alsace to Franche-Comte
2 field_guns, 2 heavy_guns and 12 infantry moved from Belgium to Champagne
1 field_gun moved from Alsace to Champagne
3 field_guns and 1 heavy_gun moved from Rhine to Champagne
2 field_guns and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns and 2 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
1 battlecruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 field_gun moved from Guadalahara to Mexico City
Germany take Mexico City from Neutral
1 infantry moved from Guadalahara to Mexico City
1 submarine moved from Sea Zone 80 Indian Ocean to Sea Zone 84 Andaman Sea
1 cavalry moved from French Somaliland to Eritrea
Germany take Eritrea from Italy
1 cavalry moved from Eritrea to French Somaliland
1 cavalry and 1 infantry moved from Fezzan to Cyrenaica
4 infantry moved from Alsace to Champagne
Purchase Units - Germany
Germany buy 1 Factory, 12 cavalrys, 8 field_guns, 6 infantry, 2 stormtruppens and 1 trench; Remaining resources: 1 PUs; 2 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 1 fighter and 2 infantry
France defend with 1 infantry
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 3 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 4 : 1/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Battle in Franche-Comte
Germany attack with 2 fighters and 3 infantry
France defend with 1 field_gun and 1 infantry
Germany roll dice for 2 fighters and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits
France roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the France and 1 infantry owned by the France lost in Franche-Comte
Germany win, taking Franche-Comte from France with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for France: 1 field_gun and 1 infantry
Battle in Cyrenaica
Germany attack with 1 cavalry and 1 infantry
France defend with 2 cavalrys
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 6 : 1/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 6 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the France lost in Cyrenaica
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 7 : 0/2 hits, 0.33 expected hits
France roll dice for 1 cavalry in Cyrenaica, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 8 : 1/2 hits, 0.33 expected hits
France roll dice for 1 cavalry in Cyrenaica, round 8 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Cyrenaica
Germany win, taking Cyrenaica from France with 1 cavalry and 1 infantry remaining. Battle score for attacker is 8
Casualties for France: 2 cavalrys
Battle in Champagne
Germany attack with 6 field_guns, 3 heavy_guns and 16 infantry
France defend with 1 field_gun and 2 infantry
Germany roll dice for 6 field_guns, 3 heavy_guns and 16 infantry in Champagne, round 2 : 9/25 hits, 7.17 expected hits
France roll dice for 1 field_gun and 2 infantry in Champagne, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Champagne
Germany win, taking Champagne from France with 6 field_guns, 3 heavy_guns and 14 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 2 infantry
Casualties for France: 1 field_gun and 2 infantry
Battle in Stockholm
Germany attack with 2 field_guns and 2 stormtruppens
Neutral defend with 3 infantry
Germany roll dice for 1 battlecruiser in Stockholm, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Stockholm, round 2 : 0/4 hits, 1.67 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 3/3 hits, 1.00 expected hits
1 stormtruppen owned by the Germany, 2 field_guns owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Germany roll dice for 1 stormtruppen in Stockholm, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 2 infantry in Stockholm, round 3 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Neutral win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germany: 2 field_guns and 2 stormtruppens
Casualties for Neutral: 2 infantry
Non Combat Move - Germany
1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
1 fighter moved from Picardy to Belgium
2 fighters moved from Franche-Comte to Alsace
1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 19 North Atlantic
2 submarines moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 33 Mid Atlantic
3 cavalrys moved from Nassau to Belgium
7 infantry moved from Westphalia to Rhine
1 field_gun and 8 infantry moved from Nassau to Rhine
12 field_guns moved from Wurttemburg to Alsace
6 cavalrys moved from Bavaria to Alsace
1 infantry moved from Rhine to Belgium
8 infantry moved from Rhine to Champagne
5 cavalrys moved from Berlin to Hanover
2 cavalrys moved from Mecklenburg to Hanover
2 stormtruppens moved from Berlin to Mecklenburg
1 infantry moved from Warsaw to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
1 infantry moved from Galicia to Eastern Poland
1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 125 Sulu Sea
1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 131 Pacific Ocean
1 cruiser moved from Sea Zone 113 Pacific Ocean to Sea Zone 111 Pacific Ocean
2 battlecruisers and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 111 Pacific Ocean
Place Units - Germany
1 Factory placed in Alsace
3 field_guns and 1 trench placed in Belgium
3 field_guns placed in Rhine
2 field_guns and 4 infantry placed in Mecklenburg
6 cavalrys placed in Wurttemburg
6 cavalrys placed in Bavaria
2 infantry placed in Warsaw
2 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : -0.17
France regular : -1.67
Neutral regular : 2.33
Production/PUs Summary :
Germany : 128 / 129
France : 64 / 72
Serbia : 18 / 21
Austria : 75 / 75
Italy : 27 / 27
Arabia : 9 / 11
Turkey : 56 / 59
Britain : 90 / 90
Russia : 85 / 89
Communists : 27 / 27
USA : 66 / 72
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - France
France spend 10 on tech rolls
France roll 3,3 and gets 0 hits
Combat Move - France
2 colonials, 1 field_gun and 1 infantry moved from Rhone to Franche-Comte
1 fighter and 2 infantry moved from Paris to Picardy
1 colonial moved from Tobruk to Cyrenaica
1 infantry moved from Chad to Cyrenaica
2 colonials moved from Caroline Islands to Sea Zone 132 Pacific Ocean
2 colonials and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
2 colonials moved from Sea Zone 120 Arafura Sea to Bismarck Islands
France take Bismarck Islands from Germany
1 cruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 123 Banda Sea
Purchase Units - France
France buy 3 colonials, 1 heavy_gun, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Picardy
France attack with 1 fighter and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
France roll dice for 1 fighter and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 fighter and 1 infantry in Picardy, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
1 fighter owned by the France retreated
Germany win with 1 infantry remaining. Battle score for attacker is -6
Casualties for France: 2 infantry
Battle in Franche-Comte
France attack with 2 colonials, 1 field_gun and 1 infantry
Germany defend with 3 infantry
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 2 : 2/4 hits, 1.33 expected hits
Germany roll dice for 3 infantry in Franche-Comte, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germany lost in Franche-Comte
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 3 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Franche-Comte
France win, taking Franche-Comte from Germany with 2 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Battle in Cyrenaica
France attack with 1 colonial and 1 infantry
Germany defend with 1 cavalry and 1 infantry
France roll dice for 1 colonial and 1 infantry in Cyrenaica, round 2 : 1/2 hits, 0.50 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.50 expected hits
1 cavalry owned by the Germany lost in Cyrenaica
1 colonial owned by the France and 1 infantry owned by the France retreated to Tobruk
Germany win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Non Combat Move - France
1 fighter moved from Picardy to Paris
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
1 infantry moved from Milan to Tuscany
1 infantry moved from Piedmont to Tuscany
1 cavalry moved from Milan to Piedmont
2 field_guns and 1 infantry moved from Marseilles to Rhone
1 colonial moved from Piedmont to Rhone
2 infantry moved from Burgundy to Paris
1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
1 colonial moved from Lower Algeria to Algeria
1 colonial moved from Upper Volta to Niger
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
1 infantry moved from Madagascar to Sea Zone 76 Indian Ocean
1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 123 Banda Sea
1 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
Place Units - France
Turning on Edit Mode
EDIT: Removing units owned by France from Niger: 2 infantry
EDIT: Adding units owned by France to Fezzan: 2 infantry
EDIT: Changing ownership of Fezzan from Germany to France
EDIT: Turning off Edit Mode
2 colonials placed in Tobruk
1 colonial placed in Algiers
8 infantry placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
3 infantry placed in Brittany
3 trenchs placed in Paris
Turn Complete - France
France collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germany regular : -0.83
France regular : -1.33
Lopsided battles. Tried to retake Pic with 3 units against 1. Rolled 0-7, G rolled 2-3 in 3 rounds. If I had thought to convoy my infantry, I could have bombarded and maybe saved all that heartache. At least I took no losses in FrancC. Attacked the pesky inf/cav G duo in Cyren that killed 2 of my cav with even odds in round 2 and another 2 cav with even odds on G’s turn. The Chasseurs d’Afrique are no more. Would have liked to kill both G units, but didn’t want to leave Tobruk lightly defended.
Never seen G build IC in Rhine on round 2 and Alsace on round 3. Do you think he’s out to get me?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Serbia
1 infantry moved from Serbia to Bosnia
1 fighter moved from Belgrade to Bosnia
1 infantry moved from Albania to Montenegro
Serbia take Montenegro from Austria
Purchase Units - Serbia
Serbia buy 6 infantry; Remaining resources: 3 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
Serbia win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Bosnia to Serbia
1 field_gun, 1 heavy_gun and 9 infantry moved from Belgrade to Serbia
3 infantry moved from Macedonia to Serbia
1 field_gun moved from Albania to Macedonia
1 infantry moved from Greece to Albania
2 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
1 infantry placed in Belgrade
Turn Complete - Serbia
Serbia collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Serbia regular : 0.33
Austria regular : 0.67