Bretters VS Iron Stitch G40 alt universe


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from PA7 to 58 Sea Zone
            1 artillery moved from PA7 to 58 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from UK14 to 58 Sea Zone
            1 mech_infantry moved from G21 to 71 Sea Zone
            1 mech_infantry moved from G21 to 71 Sea Zone
            1 artillery moved from G21 to 71 Sea Zone
            1 submarine moved from 96 Sea Zone to 115 Sea Zone
            1 destroyer moved from 96 Sea Zone to 115 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 75 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 58 Sea Zone to 75 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 tactical_bomber moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 tactical_bomber moved from UK14 to I1
            1 fighter moved from UK14 to I1
            1 bomber moved from UK14 to I1
            1 bomber moved from UK14 to I1
    
        Combat - Americans
            Battle in 115 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 115 Sea Zone
                Americans win, taking 115 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in I1
                Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 city, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
                    Italians roll AA dice in I1 : 1/8 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in I1
                    Americans roll dice for 2 battleships and 2 cruisers in I1, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in I1, round 2 : 6/20 hits, 8.00 expected hits
                    Italians roll dice for 3 aaGuns, 2 armour, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in I1, round 2 : 7/17 hits, 7.17 expected hits
                    3 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in I1
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in I1, round 3 : 7/13 hits, 6.33 expected hits
                    Italians roll dice for 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in I1, round 3 : 7/12 hits, 5.50 expected hits
                    3 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 4 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in I1
                2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans retreated
                Italians win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys
                Casualties for Italians: 3 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from I1 to G21
            2 fighters and 2 tactical_bombers moved from I1 to 75 Sea Zone
            1 submarine moved from 80 Sea Zone to 55 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 66 Sea Zone to 55 Sea Zone
            1 infantry moved from US5 to 29 Sea Zone
            1 artillery moved from US5 to 29 Sea Zone
            3 fighters and 3 tactical_bombers moved from US5 to UK14
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 58 Sea Zone
            1 infantry moved from 58 Sea Zone to UK14
            1 artillery moved from 58 Sea Zone to UK14
            1 bomber moved from US22 to UK14
            1 armour and 2 mech_infantrys moved from US17 to US11
            1 aaGun and 2 infantry moved from US21 to US20
    
        Place Units - Americans
            3 infantry placed in G21
            1 carrier, 2 destroyers, 2 submarines and 3 transports placed in 16 Sea Zone
            1 fighter and 1 tactical_bomber placed in US11
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : 1.67
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C18 to J5
                  Chinese take J5 from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleryCs and 4 infantryCs moved from C1 to C7
            2 aaGunCs, 2 artilleryCs and 6 infantryCs moved from C2 to C8
    
        Place Units - Chinese
            1 infantryC placed in C18
            1 infantryC placed in C20
            1 infantryC placed in C3
            1 infantryC placed in C17
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from PA7 to 58 Sea Zone
            1 artillery moved from PA7 to 58 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from UK14 to 58 Sea Zone
            1 mech_infantry moved from G21 to 71 Sea Zone
            1 mech_infantry moved from G21 to 71 Sea Zone
            1 artillery moved from G21 to 71 Sea Zone
            1 submarine moved from 96 Sea Zone to 115 Sea Zone
            1 destroyer moved from 96 Sea Zone to 115 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 75 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 58 Sea Zone to 75 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 tactical_bomber moved from 75 Sea Zone to I1
            1 fighter moved from 75 Sea Zone to I1
            1 tactical_bomber moved from UK14 to I1
            1 fighter moved from UK14 to I1
            1 bomber moved from UK14 to I1
            1 bomber moved from UK14 to I1
    
        Combat - Americans
            Battle in 115 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 115 Sea Zone
                Americans win, taking 115 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in I1
                Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 city, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
                    Italians roll AA dice in I1 : 1/8 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in I1
                    Americans roll dice for 2 battleships and 2 cruisers in I1, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in I1, round 2 : 6/20 hits, 8.00 expected hits
                    Italians roll dice for 3 aaGuns, 2 armour, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in I1, round 2 : 7/17 hits, 7.17 expected hits
                    3 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in I1
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in I1, round 3 : 7/13 hits, 6.33 expected hits
                    Italians roll dice for 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in I1, round 3 : 7/12 hits, 5.50 expected hits
                    3 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 4 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in I1
                2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans retreated
                Italians win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys
                Casualties for Italians: 3 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from I1 to G21
            2 fighters and 2 tactical_bombers moved from I1 to 75 Sea Zone
            1 submarine moved from 80 Sea Zone to 55 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 66 Sea Zone to 55 Sea Zone
            1 infantry moved from US5 to 29 Sea Zone
            1 artillery moved from US5 to 29 Sea Zone
            3 fighters and 3 tactical_bombers moved from US5 to UK14
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 58 Sea Zone
            1 infantry moved from 58 Sea Zone to UK14
            1 artillery moved from 58 Sea Zone to UK14
            1 bomber moved from US22 to UK14
            1 armour and 2 mech_infantrys moved from US17 to US11
            1 aaGun and 2 infantry moved from US21 to US20
    
        Place Units - Americans
            3 infantry placed in G21
            1 carrier, 2 destroyers, 2 submarines and 3 transports placed in 16 Sea Zone
            1 fighter and 1 tactical_bomber placed in US11
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C18 to J5
                  Chinese take J5 from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleryCs and 4 infantryCs moved from C1 to C7
            2 aaGunCs, 2 artilleryCs and 6 infantryCs moved from C2 to C8
    
        Place Units - Chinese
            1 infantryC placed in C18
            1 infantryC placed in C20
            1 infantryC placed in C3
            1 infantryC placed in C17
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from UK14 to G19
            1 infantry moved from UK12 to UK13
                  British take UK13 from Germans
            1 artillery moved from UK12 to PA8
                  British take PA8 from Germans
            1 artillery moved from UK12 to PX4
                  British take PX4 from Germans
            1 artillery moved from UK4 to 39 Sea Zone
            1 artillery moved from UK4 to 39 Sea Zone
            1 artillery moved from UK4 to 39 Sea Zone
            3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            4 artilleries and 4 infantry moved from 40 Sea Zone to PA5
            1 destroyer moved from 40 Sea Zone to 23 Sea Zone
            1 fighter moved from UK4 to 23 Sea Zone
            1 tactical_bomber moved from UK4 to 23 Sea Zone
            1 infantry moved from J4 to IN13
                  British take IN13 from Japanese
            1 artillery moved from J4 to UK16
            2 infantry moved from UK17 to UK16
            1 infantry moved from UK18 to UK17
            1 infantry moved from UK16 to J4
    
        Combat - British
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
                Bombing raid in G19 rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in G19 causes 6 damage total. 
            Battle in PA5
            Battle in 23 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 23 Sea Zone
                British win, taking PA5 from Germans, taking 23 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 23 Sea Zone to UK4
            1 tactical_bomber moved from 23 Sea Zone to UK4
            1 bomber moved from G19 to G21
            1 artillery moved from UK12 to UK13
            1 artillery moved from UK12 to PA8
    
        Place Units - British
            1 infantry placed in UK10
            2 artilleries and 1 infantry placed in UK5
            3 infantry placed in UK4
            1 infantry and 2 tactical_bombers placed in UK27
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : 1.67
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : -0.50
    Italians AA : -0.33
    

    Savegame


  • triplea_37590_5Italy.tsvg

    Italy 5 is complete


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in A4
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 1,5,4,1,4,1,3,4,4,5,3
            ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in A4
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 1,5,4,1,4,1,3,4,4,5,3
            ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUs
    
        Purchase Units - French
            French buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from F5 to F3
            1 infantry moved from F2 to F3
            1 artillery moved from F3 to F4
            1 tactical_bomber moved from F13 to 96 Sea Zone
            1 fighter moved from F13 to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from F13 to 96 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 69 Sea Zone
            1 artillery moved from F2 to F3
    
        Place Units - French
            1 artillery and 1 tactical_bomber placed in F3
    
        Turn Complete - French
            French collect 32 PUs; end with 33 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_6G.tsvg

    G6 is complete

    Stacked up by the R16 City
    Took out A4 (I was a bit lucky there)
    Other small advances
    Defensive positioning


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from PA13 to UK25
                  British take UK25 from Italians
            1 armour moved from PA12 to PX7
                  Russians take I4 from Italians
                  Russians take PX7 from Italians
            1 artillery moved from PA12 to R28
            1 infantry moved from R16 to R15
            1 infantry moved from R16 to R17
            1 mech_infantry moved from R21 to R14
            1 fighter moved from R21 to R14
            1 tactical_bomber moved from R21 to R14
            1 mech_infantry moved from R21 to R14
            1 fighter moved from R24 to R15
            1 tactical_bomber moved from R24 to R15
            1 infantry moved from R19 to R15
    
        Combat - Russians
            Battle in R14
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in R14, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in R14, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in R14
                Russians win, taking R14 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in R15
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R15, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in R15, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R15
                Russians win, taking R15 from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from C20: 1 infantry
            EDIT: Adding units owned by Russians to C21: 1 infantry
            EDIT: Changing ownership of C21 from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from R14 to R21
            1 tactical_bomber moved from R14 to R21
            1 fighter moved from R15 to R21
            1 tactical_bomber moved from R15 to R21
            1 artillery moved from PA12 to R28
            1 infantry moved from R26 to R24
            1 infantry moved from R26 to R29
            1 mech_infantry moved from R21 to R24
            1 aaGun, 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from R16 to R19
            1 mech_infantry moved from R19 to R21
            1 mech_infantry moved from R19 to R21
            1 mech_infantry moved from R19 to R18
            1 armour moved from R19 to R18
            1 aaGun, 1 artillery and 5 infantry moved from C1 to R26
            1 fighter moved from R24 to R26
    
        Place Units - Russians
            3 infantry placed in R21
            1 mech_infantry and 2 tactical_bombers placed in R26
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 0.00
    

    Savegame


  • triplea_37590_6Japan.tsvg

    Took out UK16 and landed in C2

    No other significant battles


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 destroyers, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from G21 to PX5
                  Americans take PX5 from Germans
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            1 infantry moved from 75 Sea Zone to I5
            1 bomber moved from G21 to G19
            1 transport moved from 75 Sea Zone to 85 Sea Zone
            1 submarine moved from 58 Sea Zone to 40 Sea Zone
            1 destroyer moved from 58 Sea Zone to 40 Sea Zone
            1 battleship moved from 75 Sea Zone to 85 Sea Zone
            1 cruiser moved from 75 Sea Zone to 85 Sea Zone
            1 carrier moved from 75 Sea Zone to 85 Sea Zone
            6 transports moved from 75 Sea Zone to 70 Sea Zone
            1 fighter moved from 75 Sea Zone to 85 Sea Zone
            1 tactical_bomber moved from 75 Sea Zone to 85 Sea Zone
            1 destroyer moved from 115 Sea Zone to 85 Sea Zone
            1 carrier moved from 75 Sea Zone to 70 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 55 Sea Zone
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
                Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in G19 causes 3 damage total. 
            Battle in I5
                Americans converts factory_minor into different units
    
        Non Combat Move - Americans
            1 bomber moved from G19 to G21
            1 infantry moved from UK14 to 58 Sea Zone
            1 artillery moved from UK14 to 58 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 85 Sea Zone
            1 artillery moved from 85 Sea Zone to PA14
                  Americans take PA14 from Pro_Allies
            1 infantry moved from 85 Sea Zone to PA14
            1 fighter moved from UK14 to 70 Sea Zone
            1 tactical_bomber moved from UK14 to 70 Sea Zone
            1 transport moved from 55 Sea Zone to 80 Sea Zone
            1 infantry moved from US22 to 80 Sea Zone
            1 armour moved from US22 to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 armour moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 destroyer moved from 55 Sea Zone to 78 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 79 Sea Zone
            1 fighter moved from US22 to UK18
            1 tactical_bomber moved from US22 to UK18
            1 fighter moved from US22 to UK18
            1 aaGun and 2 infantry moved from US20 to US17
            1 tactical_bomber moved from UK14 to UK10
    
        Place Units - Americans
            3 infantry placed in US11
            2 destroyers and 1 submarine placed in 16 Sea Zone
            1 armour and 9 mech_infantrys placed in US5
            Americans undo move 3.
            2 armour and 8 mech_infantrys placed in US5
            1 armour, 1 artillery and 1 mech_infantry placed in G21
            1 infantry placed in US11
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Units generate 3 PUs; Americans end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 3 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C3 to C10
                  Chinese take C10 from Japanese
            1 infantryC moved from C8 to C15
                  Chinese take C15 from Japanese
            1 infantryC moved from C8 to C9
                  Chinese take C9 from Japanese
            1 infantryC moved from C8 to C14
                  Chinese take C14 from Japanese
            1 infantryC moved from C20 to C22
                  Chinese take C22 from Japanese
            2 artilleryCs and 3 infantryCs moved from C8 to C15
            4 artilleryCs and 4 infantryCs moved from C7 to C2
    
        Combat - Chinese
            Battle in C2
                Chinese attack with 4 artilleryCs and 4 infantryCs
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 artilleryCs and 4 infantryCs in C2, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in C2, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C2
                Chinese win, taking C2 from Japanese with 4 artilleryCs and 3 infantryCs remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantryC
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 aaGunC moved from C8 to C2
            1 aaGunC moved from C8 to C15
    
        Place Units - Chinese
            1 infantryC placed in C20
            1 infantryC placed in C2
            1 infantryC placed in C15
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 destroyers, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from G21 to PX5
                  Americans take PX5 from Germans
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            1 infantry moved from 75 Sea Zone to I5
            1 bomber moved from G21 to G19
            1 transport moved from 75 Sea Zone to 85 Sea Zone
            1 submarine moved from 58 Sea Zone to 40 Sea Zone
            1 destroyer moved from 58 Sea Zone to 40 Sea Zone
            1 battleship moved from 75 Sea Zone to 85 Sea Zone
            1 cruiser moved from 75 Sea Zone to 85 Sea Zone
            1 carrier moved from 75 Sea Zone to 85 Sea Zone
            6 transports moved from 75 Sea Zone to 70 Sea Zone
            1 fighter moved from 75 Sea Zone to 85 Sea Zone
            1 tactical_bomber moved from 75 Sea Zone to 85 Sea Zone
            1 destroyer moved from 115 Sea Zone to 85 Sea Zone
            1 carrier moved from 75 Sea Zone to 70 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 55 Sea Zone
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
                Bombing raid in G19 rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in G19 causes 3 damage total. 
            Battle in I5
                Americans converts factory_minor into different units
    
        Non Combat Move - Americans
            1 bomber moved from G19 to G21
            1 infantry moved from UK14 to 58 Sea Zone
            1 artillery moved from UK14 to 58 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 85 Sea Zone
            1 artillery moved from 85 Sea Zone to PA14
                  Americans take PA14 from Pro_Allies
            1 infantry moved from 85 Sea Zone to PA14
            1 fighter moved from UK14 to 70 Sea Zone
            1 tactical_bomber moved from UK14 to 70 Sea Zone
            1 transport moved from 55 Sea Zone to 80 Sea Zone
            1 infantry moved from US22 to 80 Sea Zone
            1 armour moved from US22 to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 armour moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 destroyer moved from 55 Sea Zone to 78 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 79 Sea Zone
            1 fighter moved from US22 to UK18
            1 tactical_bomber moved from US22 to UK18
            1 fighter moved from US22 to UK18
            1 aaGun and 2 infantry moved from US20 to US17
            1 tactical_bomber moved from UK14 to UK10
    
        Place Units - Americans
            3 infantry placed in US11
            2 destroyers and 1 submarine placed in 16 Sea Zone
            1 armour and 9 mech_infantrys placed in US5
            Americans undo move 3.
            2 armour and 8 mech_infantrys placed in US5
            1 armour, 1 artillery and 1 mech_infantry placed in G21
            1 infantry placed in US11
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Units generate 3 PUs; Americans end with 101 PUs
            Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body>
            Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Americans in I5
            Trigger Italians Lose I5: Italians met a national objective for an additional -3 PUs; end with 19 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 3 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C3 to C10
                  Chinese take C10 from Japanese
            1 infantryC moved from C8 to C15
                  Chinese take C15 from Japanese
            1 infantryC moved from C8 to C9
                  Chinese take C9 from Japanese
            1 infantryC moved from C8 to C14
                  Chinese take C14 from Japanese
            1 infantryC moved from C20 to C22
                  Chinese take C22 from Japanese
            2 artilleryCs and 3 infantryCs moved from C8 to C15
            4 artilleryCs and 4 infantryCs moved from C7 to C2
    
        Combat - Chinese
            Battle in C2
                Chinese attack with 4 artilleryCs and 4 infantryCs
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 artilleryCs and 4 infantryCs in C2, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in C2, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C2
                Chinese win, taking C2 from Japanese with 4 artilleryCs and 3 infantryCs remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantryC
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 aaGunC moved from C8 to C2
            1 aaGunC moved from C8 to C15
    
        Place Units - Chinese
            1 infantryC placed in C20
            1 infantryC placed in C2
            1 infantryC placed in C15
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_upgrade, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from UK27 to UK28
            1 bomber moved from G21 to G19
            1 artillery and 1 infantry moved from UK13 to PA9
                  British take PA9 from Germans
            1 artillery moved from PA8 to PA9
            1 artillery moved from PA8 to PA9
            1 artillery moved from PX4 to PA5
            1 infantry moved from PA5 to G13
                  British take G13 from Germans
            1 infantry moved from UK17 to UK18
            1 infantry moved from UK10 to UK18
    
        Combat - British
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
                Bombing raid in G19 rolls: 5 and causes: 3 damage to unit: factory_minor
                Bombing raid in G19 causes 3 damage total. 
            Battle in UK28
                British attack with 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                Italians defend with 1 aaGun, 2 artilleries and 6 infantry; Japanese defend with 3 fighters and 1 tactical_bomber
                    Italians roll AA dice in UK28 : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in UK28
                    British roll dice for 4 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in UK28, round 2 : 4/14 hits, 4.83 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in UK28, round 2 : 5/12 hits, 5.17 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Italians and 5 infantry owned by the British lost in UK28
                2 tactical_bombers owned by the British and 1 fighter owned by the British retreated
                4 artilleries owned by the British and 2 infantry owned by the British retreated to UK27
                Italians win with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for British: 1 fighter and 5 infantry
                Casualties for Italians: 1 aaGun and 3 infantry
    
        Non Combat Move - British
            1 fighter and 2 tactical_bombers moved from UK28 to UK27
            1 bomber moved from G19 to G21
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            4 artilleries and 4 infantry moved from 40 Sea Zone to PA5
    
        Place Units - British
            Units in UK4 being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in UK4
            3 artilleries placed in UK5
            3 infantry placed in UK10
            1 fighter and 2 infantry placed in UK27
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 23 Sea Zone. Rolls: 3
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 40 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -0.17
    Japanese regular : 0.67
    Germans AA : -0.33
    British regular : -0.83
    Italians AA : 0.50
    

    Savegame


  • triplea_37590_6Italy.tsvg

    Italy 5 is complete


  • triplea_37590_7Ger.tsvg

    Germany 7 is complete

    I hope I did not forget something. lol

    No major battles. A number of small skirmishes in Russia.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from C21 to UK26
                  British take UK26 from Italians
            1 infantry moved from UK25 to UK24
                  British take UK24 from Italians
            1 armour moved from PX7 to PA12
            1 infantry moved from R29 to R28
            1 infantry moved from R24 to R23
                  Russians take R23 from Germans
            1 mech_infantry moved from R24 to R28
            1 mech_infantry moved from R26 to R28
            2 fighters and 2 tactical_bombers moved from R26 to R28
            1 infantry moved from R19 to R15
            2 fighters and 2 tactical_bombers moved from R21 to R15
    
        Combat - Russians
            Battle in R15
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R15, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in R15, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in R15
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in R28
                Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 artilleries
                    Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in R28, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries in R28, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in R28
                Russians win, taking R28 from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from R28 to R26
            1 aaGun moved from R24 to R25
            1 artillery and 5 infantry moved from R26 to R25
            2 fighters and 2 tactical_bombers moved from R15 to R21
            1 armour and 1 mech_infantry moved from R18 to R21
            1 aaGun, 4 artilleries and 9 infantry moved from R19 to R21
    
        Place Units - Russians
            1 aaGun and 2 infantry placed in R21
            2 armour and 1 infantry placed in R26
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.67
    

    Savegame


  • triplea_37590_7Japan.tsvg

    J7 complete

    Captured C22
    Wiped out the Navy in SZ79
    Eliminated blocker in SZ78
    Other battles against China
    UK 10 is in danger


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 4 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from PA14 to 85 Sea Zone
            1 infantry moved from PA14 to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to UK30
            1 infantry moved from PX5 to G17
                  Americans take G17 from Germans
            1 bomber moved from G21 to G19
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 artillery moved from G21 to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            1 bomber moved from G21 to I1
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 75 Sea Zone to I5
            1 infantry moved from PA14 to 85 Sea Zone
            1 artillery moved from PA14 to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to I7
            1 artillery moved from 86 Sea Zone to I7
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 86 Sea Zone
                  Americans take 86 Sea Zone from Italians
            1 mech_infantry moved from G21 to G17
            1 armour moved from G21 to G17
            1 submarine moved from 40 Sea Zone to 23 Sea Zone
            1 destroyer moved from 40 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in I1
                    Italians roll AA dice in I1 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in I1 causes 0 damage total. 
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in G19 causes 0 damage total. 
            Battle in UK30
            Battle in I7
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 23 Sea Zone
                Americans win, taking UK30 from Germans, taking I7 from Italians, taking 23 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in I5
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 airfield, 1 armour, 1 factory_minor_plundered, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in I5, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 infantry in I5, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in I5
                Americans win, taking I5 from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from I5 to 75 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 6 transports moved from 70 Sea Zone to 36 Sea Zone
            2 armour and 8 mech_infantrys moved from US5 to UK6
            1 fighter moved from US11 to 13 Sea Zone
            1 tactical_bomber moved from US11 to 13 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to A1
            1 armour, 3 infantry and 2 mech_infantrys moved from US11 to 16 Sea Zone
            1 armour, 1 carrier, 4 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 16 Sea Zone to 13 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 13 Sea Zone to A1
            1 aaGun and 2 infantry moved from US17 to US11
            1 infantry moved from US11 to US8
            1 infantry moved from UK18 to UK10
            1 armour moved from UK18 to UK10
            2 fighters and 1 tactical_bomber moved from UK18 to UK10
            1 submarine moved from 79 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from UK14 to UK10
            1 armour moved from UK10 to UK6
            1 bomber moved from UK14 to G21
            1 fighter moved from 75 Sea Zone to G21
            1 tactical_bomber moved from 75 Sea Zone to G21
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in US5
            1 destroyer and 1 submarine placed in 29 Sea Zone
            3 infantry placed in G21
            1 artillery and 1 infantry placed in US11
            3 destroyers, 1 submarine and 1 transport placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 70 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 0.17
    Germans AA : 0.83
    Germans regular : -0.67
    Italians AA : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 5 infantryCs; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C20 to C18
                  Chinese take C18 from Japanese
            1 infantryC moved from C14 to C19
                  Chinese take C19 from Japanese
            1 infantryC moved from C15 to C16
                  Chinese take C16 from Japanese
            1 infantryC moved from C15 to J7
                  Chinese take J7 from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 aaGunC, 2 artilleryCs and 3 infantryCs moved from C15 to C8
            3 artilleryCs and 4 infantryCs moved from C2 to C8
            1 infantryC moved from C17 to C14
    
        Place Units - Chinese
            5 infantryCs placed in C2
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 4 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from PA14 to 85 Sea Zone
            1 infantry moved from PA14 to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to UK30
            1 infantry moved from PX5 to G17
                  Americans take G17 from Germans
            1 bomber moved from G21 to G19
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 artillery moved from G21 to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            1 bomber moved from G21 to I1
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 75 Sea Zone to I5
            1 infantry moved from PA14 to 85 Sea Zone
            1 artillery moved from PA14 to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to I7
            1 artillery moved from 86 Sea Zone to I7
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 86 Sea Zone
                  Americans take 86 Sea Zone from Italians
            1 mech_infantry moved from G21 to G17
            1 armour moved from G21 to G17
            1 submarine moved from 40 Sea Zone to 23 Sea Zone
            1 destroyer moved from 40 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in I1
                    Italians roll AA dice in I1 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in I1 causes 0 damage total. 
            Strategic bombing raid in G19
                    Germans roll AA dice in G19 : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in G19 causes 0 damage total. 
            Battle in UK30
            Battle in I7
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 23 Sea Zone
                Americans win, taking UK30 from Germans, taking I7 from Italians, taking 23 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in I5
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 airfield, 1 armour, 1 factory_minor_plundered, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in I5, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 infantry in I5, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in I5
                Americans win, taking I5 from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from I5 to 75 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 6 transports moved from 70 Sea Zone to 36 Sea Zone
            2 armour and 8 mech_infantrys moved from US5 to UK6
            1 fighter moved from US11 to 13 Sea Zone
            1 tactical_bomber moved from US11 to 13 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to A1
            1 armour, 3 infantry and 2 mech_infantrys moved from US11 to 16 Sea Zone
            1 armour, 1 carrier, 4 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 16 Sea Zone to 13 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 13 Sea Zone to A1
            1 aaGun and 2 infantry moved from US17 to US11
            1 infantry moved from US11 to US8
            1 infantry moved from UK18 to UK10
            1 armour moved from UK18 to UK10
            2 fighters and 1 tactical_bomber moved from UK18 to UK10
            1 submarine moved from 79 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from UK14 to UK10
            1 armour moved from UK10 to UK6
            1 bomber moved from UK14 to G21
            1 fighter moved from 75 Sea Zone to G21
            1 tactical_bomber moved from 75 Sea Zone to G21
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in US5
            1 destroyer and 1 submarine placed in 29 Sea Zone
            3 infantry placed in G21
            1 artillery and 1 infantry placed in US11
            3 destroyers, 1 submarine and 1 transport placed in 16 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 70 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 5 infantryCs; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C20 to C18
                  Chinese take C18 from Japanese
            1 infantryC moved from C14 to C19
                  Chinese take C19 from Japanese
            1 infantryC moved from C15 to C16
                  Chinese take C16 from Japanese
            1 infantryC moved from C15 to J7
                  Chinese take J7 from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 aaGunC, 2 artilleryCs and 3 infantryCs moved from C15 to C8
            3 artilleryCs and 4 infantryCs moved from C2 to C8
            1 infantryC moved from C17 to C14
    
        Place Units - Chinese
            5 infantryCs placed in C2
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from PA5 to G13
            1 infantry moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to G1
            1 artillery moved from 8 Sea Zone to G1
            1 infantry moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G3
            1 artillery moved from 25 Sea Zone to G3
            1 infantry moved from UK5 to 40 Sea Zone
            1 artillery moved from UK5 to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 artillery moved from 25 Sea Zone to G2
            1 bomber moved from UK4 to G5
            1 carrier moved from 40 Sea Zone to 25 Sea Zone
                  British take 25 Sea Zone from Germans
            1 destroyer moved from 40 Sea Zone to 25 Sea Zone
            1 cruiser moved from 40 Sea Zone to 25 Sea Zone
            1 fighter moved from UK4 to 25 Sea Zone
            1 tactical_bomber moved from UK4 to 25 Sea Zone
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            3 artilleries and 1 infantry moved from PA9 to G17
            1 infantry moved from UK18 to UK10
            1 infantry moved from UK18 to UK10
    
        Combat - British
            Strategic bombing raid in G5
                    Germans roll AA dice in G5 : 0/1 hits, 0.17 expected hits
                Bombing raid in G5 rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in G5 causes 3 damage total. 
            Battle in G1
            Battle in G2
            Battle in G3
            Battle in G13
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in G13, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in G13, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in G13
                British win, taking G1 from Germans, taking G2 from Germans, taking G3 from Germans, taking G13 from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 25 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to 23 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 bomber moved from G5 to UK5
            1 mech_infantry moved from UK5 to 40 Sea Zone
            1 mech_infantry and 1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 mech_infantry moved from 23 Sea Zone to PA2
                  British take PA2 from Pro_Allies
            1 fighter moved from G13 to PA5
            1 tactical_bomber moved from G13 to PA5
    
        Place Units - British
            3 infantry placed in UK27
            3 artilleries placed in UK5
            3 infantry placed in UK10
            5 infantry placed in UK4
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
            British collect 44 PUs (3 lost to blockades); end with 44 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 49 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 0.17
    Germans AA : 0.67
    Germans regular : -1.00
    British regular : -0.33
    Italians AA : 0.83
    

    Savegame


  • triplea_37590_7Italy.tsvg

    Italy 7 is complete.

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