Farmboy (X) vs AD (L+19)


  • @farmboy said in Farmboy (X) vs AD (L+19):

    @axis-dominion yeah. So it didn’t make much difference anyway. Still, good to try.

    definitely


  • @axis-dominion I think I have to gamble now.


  • @farmboy said in Farmboy (X) vs AD (L+19):

    @axis-dominion I think I have to gamble now.

    yah I know what you’re gonna do lol


  • ohh, I thought maybe you were gonna try to disable my Iraqi AB

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Russia
            1 armour and 3 mech_infantrys moved from Rostov to Russia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Russia
    
        Combat - Italians
            Battle in Russia
                Italians attack with 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 7 fighters and 2 tactical_bombers; Americans defend with 1 bomber and 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 factory_major, 87 infantry and 1 mech_infantry
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 6/8 hits, 3.33 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 16 artilleries, 1 bomber, 9 fighters, 87 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 37/117 hits, 42.33 expected hits
                    5 infantry owned by the Russians, 3 mech_infantrys owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Russia
                Russians win with 4 aaGuns, 1 armour, 16 artilleries, 9 fighters, 82 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -30
                Casualties for Italians: 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 bomber
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Italians
            1 aaGun and 4 infantry moved from Bulgaria to Greece
            3 fighters moved from Southern Italy to Greece
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,4,4,1,5,5,4,3,4,2,2,5,2,6,1,3,6,2,6,3,6,5,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,5,5,6,3,6,4,4,4,1,5,5,2,2,4,2,1,4,2
            Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : -5.33
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from 55 Sea Zone to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 5/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 3 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            2 fighters moved from Iraq to Russia
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 airfield placed in Northern Territory
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Iraq to Russia
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 2.83
    

    Savegame


  • sorry, that anz fig will go to Northern Territory. I’ll just edit during Russia


  • @axis-dominion I forgot to ask but I assume you were fine with my casualty selection in Moscow


  • @farmboy said in Farmboy (X) vs AD (L+19):

    @axis-dominion I forgot to ask but I assume you were fine with my casualty selection in Moscow

    yea it’s good

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 1 artillery, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 24 mech_infantrys moved from Rostov to Russia
            3 armour, 14 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Russia
            3 armour, 1 fighter and 12 mech_infantrys moved from Ukraine to Russia
            5 mech_infantrys moved from Belarus to Russia
            1 infantry moved from Vologda to Russia
            3 tactical_bombers moved from Novgorod to Russia
            8 fighters and 7 tactical_bombers moved from Greece to Russia
            3 bombers moved from Southern Italy to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion I assume max d all the way.


  • @farmboy said in Farmboy (X) vs AD (L+19):

    @axis-dominion I assume max d all the way.

    yep

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 1 artillery, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 24 mech_infantrys moved from Rostov to Russia
            3 armour, 14 artilleries, 35 infantry and 2 mech_infantrys moved from Bryansk to Russia
            3 armour, 1 fighter and 12 mech_infantrys moved from Ukraine to Russia
            5 mech_infantrys moved from Belarus to Russia
            1 infantry moved from Vologda to Russia
            3 tactical_bombers moved from Novgorod to Russia
            8 fighters and 7 tactical_bombers moved from Greece to Russia
            3 bombers moved from Southern Italy to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 15 armour, 14 artilleries, 3 bombers, 9 fighters, 36 infantry, 43 mech_infantrys and 10 tactical_bombers
                British defend with 7 fighters and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 2 fighters; ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 factory_major, 82 infantry and 1 mech_infantry
                    Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 14 artilleries, 3 bombers, 7 fighters, 36 infantry, 43 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 32/128 hits, 39.83 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 16 artilleries, 12 fighters, 82 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 44/114 hits, 42.50 expected hits
                    28 infantry owned by the Russians, 36 infantry owned by the Germans, 4 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 14 artilleries, 3 bombers, 7 fighters, 35 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 33/84 hits, 32.50 expected hits
                    Russians roll dice for 1 armour, 16 artilleries, 12 fighters, 54 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 35/86 hits, 33.17 expected hits
                    33 infantry owned by the Russians and 35 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 14 artilleries, 3 bombers, 7 fighters and 10 tactical_bombers in Russia, round 4 : 24/49 hits, 24.33 expected hits
                    Russians roll dice for 1 armour, 16 artilleries, 12 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 25/53 hits, 22.17 expected hits
                    1 mech_infantry owned by the Russians, 21 infantry owned by the Russians, 2 artilleries owned by the Russians, 14 artilleries owned by the Germans and 11 armour owned by the Germans lost in Russia
                    Germans roll dice for 4 armour, 3 bombers, 7 fighters and 10 tactical_bombers in Russia, round 5 : 13/24 hits, 14.17 expected hits
                    Russians roll dice for 1 armour, 14 artilleries, 12 fighters and 2 tactical_bombers in Russia, round 5 : 13/29 hits, 14.17 expected hits
                    13 artilleries owned by the Russians, 7 fighters owned by the Germans, 4 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 3 bombers and 8 tactical_bombers in Russia, round 6 : 5/11 hits, 6.00 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 12 fighters and 2 tactical_bombers in Russia, round 6 : 7/16 hits, 9.83 expected hits
                    1 armour owned by the Russians, 2 tactical_bombers owned by the British, 1 artillery owned by the Russians, 1 fighter owned by the Americans and 7 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 3 bombers and 1 tactical_bomber in Russia, round 7 : 2/4 hits, 2.50 expected hits
                    Russians roll dice for 11 fighters in Russia, round 7 : 6/11 hits, 7.33 expected hits
                    3 bombers owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Russians win with 9 fighters remaining. Battle score for attacker is -276
                Casualties for Germans: 15 armour, 14 artilleries, 3 bombers, 9 fighters, 36 infantry, 43 mech_infantrys and 10 tactical_bombers
                Casualties for Russians: 4 aaGuns, 1 armour, 16 artilleries, 82 infantry and 1 mech_infantry
                Casualties for Americans: 2 fighters
                Casualties for British: 1 fighter and 2 tactical_bombers
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : -10.33
    Russians AA : 0.00
    

    Savegame




  • The Italian dice gave me some hope there, but that was pretty ugly.


  • classic A&A, germany going Moscow straight up… but honestly, this is why that rarely happens, even by round 10… cuz even 80+ odds is too risky. well at least in competitive play. but your situation was getting desperate, so it made sense.


  • and I really think bm4 with 14 cost of bombers screwed Germany’s SBR gameplan, which is very important for a successful conquest of Moscow, at least if it’s going to happen earlier in the game. allies depend on SBR campaign later in the game, if they gain Norway or normandy, etc.


  • @axis-dominion it does make it more of a challenge but with those dice one or two more bombers wasn’t going to cut it. And yeah, I wouldn’t have gone for it if Japan was doing better. But it looked like now or never for Germany and I had close to 90% odds after that Italy attack. Could easily have come out of that with most of my air and a few tanks.


  • @farmboy said in Farmboy (X) vs AD (L+19):

    @axis-dominion it does make it more of a challenge but with those dice one or two more bombers wasn’t going to cut it. And yeah, I wouldn’t have gone for it if Japan was doing better. But it looked like now or never for Germany and I had close to 90% odds after that Italy attack. Could easily have come out of that with most of my air and a few tanks.

    I had called around 80% and breaking even, but maybe I missed something. anyway, yea I was bracing for the worst, I figured even if you won and had much of your airforce in place, I felt pretty confident with this allied position. ME would only grow unbareably stronger, and pac is looking bad for Japan. I was probably also gonna send all my air to india to make better use of them, and then backfill in the pac as needed. from india, they could pivot east or west as needed and cause a lot of axis pain.

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