• Been pre-occupied with all the posts and planning for our team game, been out of the house with activities for 3 days, and took my turn against Entek in 1914. With all this other 1914, I didn’t remember the details about our game. Was surprised to see that Austria had far more infantry than art on the Italian front, as well as Serb and Russian fronts. Considered HGs in Pied, but decided to go max inf in both ICs, With propaganda tech, built 12 inf. That’s more than Ven and Tri can produce. Won’t have to waste income on trenches.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 1,3,3,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover bunkers
    
        Combat Move - Turkey
            1 infantry moved from Al-Dammam to Qatar
                  Turkey take Qatar from Arabia
            1 infantry moved from Oman to Trucial Coast
            1 infantry moved from Mesopotamia to Kuwait
            1 infantry moved from Mesopotamia to Kuwait
            2 gass moved from Baghdad to Kuwait
            2 gass moved from Baghdad to Basra
            3 cavalrys moved from Damascus to Basra
            2 field_guns and 1 infantry moved from Mesopotamia to Basra
            1 fighter moved from Mesopotamia to Trucial Coast
            1 infantry moved from Yemen to Hejaz
            1 infantry moved from Hejaz to Sinai
            3 infantry moved from Palestine to Sinai
            2 infantry moved from Armenia to Georgia
            2 infantry moved from Smyrna to Armenia
            2 infantry moved from Constantinople to Dardanelles
            4 infantry moved from Smyrna to Syria
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 2 field_guns, 2 gass and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Basra
                Turkey attack with 3 cavalrys, 2 field_guns, 2 gass and 1 infantry
                Britain defend with 4 infantry and 1 trench
                    Turkey roll dice for 2 gass in Basra, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Britain lost in Basra
                    2 gass owned by the Turkey lost in Basra
                    Turkey roll dice for 3 cavalrys, 2 field_guns and 1 infantry in Basra, round 2 : 2/6 hits, 1.67 expected hits
                    Britain roll dice for 3 infantry and 1 trench in Basra, round 2 : 0/3 hits, 1.00 expected hits
                    1 trench owned by the Britain lost in Basra
                    Turkey roll dice for 3 cavalrys, 2 field_guns and 1 infantry in Basra, round 3 : 1/6 hits, 1.67 expected hits
                    Britain roll dice for 3 infantry in Basra, round 3 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 2 cavalrys owned by the Turkey lost in Basra
                    Turkey roll dice for 1 cavalry and 2 field_guns in Basra, round 4 : 1/3 hits, 1.00 expected hits
                    Britain roll dice for 2 infantry in Basra, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain and 1 cavalry owned by the Turkey lost in Basra
                    Turkey roll dice for 2 field_guns in Basra, round 5 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Basra, round 5 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 2 field_guns in Basra, round 6 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Basra, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Basra
                Turkey win, taking Basra from Britain with 2 field_guns remaining. Battle score for attacker is -8
                Casualties for Britain: 4 infantry and 1 trench
                Casualties for Turkey: 3 cavalrys, 2 gass and 1 infantry
            Battle in Kuwait
                Turkey attack with 2 gass and 2 infantry
                Britain defend with 1 infantry
                    Turkey roll dice for 2 gass in Kuwait, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Britain lost in Kuwait
                    2 gass owned by the Turkey lost in Kuwait
                Turkey win, taking Kuwait from Britain with 2 infantry remaining. Battle score for attacker is -5
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 2 gass
            Battle in Trucial Coast
                Turkey attack with 1 fighter and 1 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 fighter and 1 infantry in Trucial Coast, round 2 : 0/2 hits, 0.67 expected hits
                    Arabia roll dice for 1 Bedouin in Trucial Coast, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 fighter and 1 infantry in Trucial Coast, round 3 : 1/2 hits, 0.67 expected hits
                    Arabia roll dice for 1 Bedouin in Trucial Coast, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Trucial Coast
                Turkey win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Turkey: 1 infantry
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            1 fighter moved from Trucial Coast to Arabia
            1 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Mesopotamia to Arabia
    
        Place Units - Turkey
            1 field_gun, 1 gas and 1 infantry placed in Damascus
            1 field_gun, 1 gas and 1 infantry placed in Baghdad
            7 infantry placed in Constantinople
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Sea Zone 69 Sea of Crete: 1 battlecruiser, 1 battleship and 2 cruisers
            EDIT: Adding units owned by Turkey to Sea Zone 68 Aegean Sea: 1 battlecruiser, 1 battleship and 2 cruisers
            EDIT: Turning off Edit Mode
            1 destroyer placed in Sea Zone 68 Aegean Sea
    
        Activate Technology - Turkey
            Turkey activating bunkers
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : 0.33
    Turkey regular : -1.67
    Britain regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 5,4,4,5 and gets 0 hits
    
        Combat Move - Britain
            1 colonial, 4 field_guns and 3 infantry moved from Baluchistan to Sistan
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 field_gun and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
            1 cavalry moved from Sea Zone 131 Pacific Ocean to Palau
                  Britain take Palau from Germany
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 113 Pacific Ocean to Guadalcanal
                  Britain take Guadalcanal from Germany
    
        Purchase Units - Britain
            Britain buy 1 Factory, 1 battlecruiser, 1 colonial, 1 destroyer, 4 field_guns, 1 heavy_gun, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Dar es Salaam
                Britain attack with 1 field_gun and 3 infantry
                Germany defend with 1 Factory and 6 trenchs
                    Britain roll dice for 1 battlecruiser in Dar es Salaam, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Germany
                    6 trenchs owned by the Germany lost in Dar es Salaam
                Britain win, taking Dar es Salaam from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 18
                Casualties for Germany: 6 trenchs
            Battle in Sistan
                Britain attack with 1 colonial, 4 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Sistan, round 2 : 1/8 hits, 2.83 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Sistan, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 infantry in Sistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 79 Arabian Sea
            1 infantry moved from Bombay to Gujarat
            1 cavalry moved from Calcutta to Madras
            1 infantry moved from Calcutta to Orissa
            2 cruisers and 1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 77 Indian Ocean
            1 infantry moved from German Southwest Africa to Northern Rhodesia
            2 cavalrys moved from Cape Town to German Southwest Africa
            1 colonial moved from Congo to Northern Rhodesia
            1 infantry moved from Western Sudan to Uganda
            1 infantry moved from Chad to Western Sudan
            1 battlecruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
            1 field_gun moved from Rome to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
            1 field_gun moved from Sea Zone 60 Central Mediterranean to Greece
            1 colonial moved from Ottawa-Montreal to Quebec
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
            3 field_guns and 3 infantry moved from London to Sea Zone 15 English Channel
            3 field_guns and 3 infantry moved from Sea Zone 15 English Channel to Picardy
            2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 cavalry, 3 colonials and 1 field_gun moved from New South Wales to Queensland
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea
    
        Place Units - Britain
            1 colonial placed in Nova Scotia
            1 battlecruiser and 1 destroyer placed in Sea Zone 15 English Channel
            3 infantry placed in London
            3 field_guns placed in England
            1 heavy_gun placed in Cairo-Suez
            1 submarine placed in Sea Zone 75 Red Sea
            1 Factory placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
    
        Turn Complete - Britain
            Britain collect 93 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Britain regular : -1.00
    

    Savegame


  • @fmerwinrommel not sure if you for got but Russia?


  • Was just too late to do R last night. Will do R now


  • Intended to move UK fleet Africa > sz77, but bombarded DarES unnecessarily, so couldn’t move BC NCM. So editing rest of that fleet back to sz76 and also editing UK Pacific fleet westward away from GNG.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Sea Zone 77 Indian Ocean: 2 cruisers and 1 destroyer
            EDIT: Adding units owned by Britain to Sea Zone 76 Indian Ocean: 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Britain from Sea Zone 122 Bismarck Sea: 1 battlecruiser and 1 destroyer
            EDIT: Adding units owned by Britain to Sea Zone 124 Celebes Sea: 1 battlecruiser and 1 destroyer
            EDIT: Removing units owned by Britain from Sea Zone 121 Coral Sea: 1 battlecruiser and 1 cruiser
            EDIT: Adding units owned by Britain to Sea Zone 123 Banda Sea: 1 battlecruiser and 1 cruiser
            EDIT: Turning off Edit Mode
            Russia spend 0 on tech rolls
                Russia roll 5,4,3 and gets 0 hits
    
        Purchase Units - Russia
            Russia buy 2 field_guns, 9 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Non Combat Move - Russia
            1 infantry moved from St. Petersburg to Finland
            2 infantry moved from Latvia to Lithuania
            1 field_gun moved from Latvia to Belarus
            3 heavy_guns moved from Minsk to Belarus
            1 conscript moved from Belarus to Lithuania
            3 heavy_guns moved from Kiev to Odessa
            1 heavy_gun and 1 infantry moved from Odessa to Belarus
            1 cavalry moved from Moscow to Caucasus
            1 conscript moved from Moscow to Don
            2 cavalrys moved from Caucasus to Novosibirsk
            1 conscript and 2 heavy_guns moved from Novosibirsk to Bratsk
            2 heavy_guns moved from Omsk to Novosibirsk
            2 heavy_guns and 1 infantry moved from Irkutsk to Bratsk
            1 conscript moved from Amur to Khabarovsk
            1 cavalry, 3 conscripts, 1 field_gun and 3 heavy_guns moved from Primorsky to Khabarovsk
            3 heavy_guns moved from Vladivostok to Primorsky
            1 conscript moved from Chita to Amur
            1 conscript moved from Magadan to Khabarovsk
            1 conscript moved from Koryak to Magadan
            1 infantry moved from St. Petersburg to Finland
            1 infantry moved from St. Petersburg to Finland
    
        Place Units - Russia
            3 heavy_guns placed in Minsk
            3 heavy_guns placed in Kiev
            2 field_guns and 1 infantry placed in St. Petersburg
            3 infantry placed in Moscow
            2 infantry placed in Omsk
            3 heavy_guns placed in Irkutsk
            3 infantry placed in Vladivostok
            3 trenchs placed in Khabarovsk
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 cavalry moved from Chukotka to Sakhe
            2 conscripts moved from Aldan to Amur
            2 conscripts moved from Aldan to Chita
            3 conscripts moved from Tiksi to Evenkia
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 2 heavy_guns, 1 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Amur
                Communists attack with 2 conscripts
                Russia defend with 1 conscript
                    Russia roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Amur
                    Russia roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
                1 conscript owned by the Communists retreated to Aldan
                Russia win with 1 conscript remaining. Battle score for attacker is -2
                Casualties for Communists: 1 conscript
            Battle in Evenkia
                Communists attack with 3 conscripts
                Russia defend with 2 conscripts
                    Russia roll dice for 2 conscripts in Evenkia, round 2 : 1/2 hits, 0.33 expected hits
                    1 conscript owned by the Communists lost in Evenkia
                2 conscripts owned by the Communists retreated to Tiksi
                Russia win with 2 conscripts remaining. Battle score for attacker is -2
                Casualties for Communists: 1 conscript
            Battle in Chita
                Communists attack with 2 conscripts
                Russia defend with 1 conscript
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                2 conscripts owned by the Communists retreated to Aldan
    
        Non Combat Move - Communists
            1 field_gun moved from Yakutsk to Tiksi
            1 field_gun moved from Yakutsk to Aldan
            1 conscript moved from Yakutsk to Sakhe
            1 conscript moved from Yakutsk to Sakhe
            2 conscripts moved from Yakutsk to Aldan
            1 conscript moved from Yakutsk to Tiksi
    
        Place Units - Communists
            1 trench placed in Sakhe
            4 conscripts, 2 heavy_guns and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 0.00
    Russia regular : 1.17
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 6,5,2,2 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover armour
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            2 infantry moved from Chihuahua to Puerto Vallarta
            1 cavalry and 2 infantry moved from Mexico City to Puerto Vallarta
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 35 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 field_guns and 4 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            1 battlecruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
    
        Purchase Units - USA
            USA buy 1 cruiser, 5 field_guns, 2 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Puerto Vallarta
                USA attack with 1 cavalry and 4 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                    USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 3 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                USA loses 0 PUs for violating Puerto Vallartas neutrality.
                USA win, taking Puerto Vallarta from Neutral with 1 cavalry and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Chukotka
                USA attack with 1 field_gun and 1 infantry
                Communists defend with 1 conscript
                    USA roll dice for 1 battlecruiser in Chukotka, round 2 : 1/1 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Chukotka
                USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Azores
                USA attack with 2 field_guns and 4 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Azores
                USA loses 0 PUs for violating Azoress neutrality.
                USA win, taking Azores from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
            1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
    
        Place Units - USA
            1 cruiser and 1 transport placed in Sea Zone 29 Mid Atlantic
            1 transport placed in Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
            2 transports placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry placed in San Francisco
            3 field_guns placed in Mexico City
    
        Activate Technology - USA
            USA activating armour
            Trigger USAT5: buytank added to productionUSA
    
        Turn Complete - USA
            USA collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0.17
    USA regular : 1.00
    Neutral regular : -1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,6 and gets 2 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover mustardGas
    
        Combat Move - Germany
            1 infantry moved from Alsace to Rhine
            4 infantry and 28 stormtruppens moved from Westphalia to Rhine
            20 stormtruppens moved from Saxony to Westphalia
            6 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Bavaria to Wurttemburg
            1 field_gun and 2 stormtruppens moved from Hanover to Westphalia
            20 stormtruppens moved from Berlin to Saxony
            1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
            1 heavy_gun moved from Galicia to Eastern Poland
            1 cavalry moved from Galicia to Eastern Poland
            3 infantry moved from Galicia to Eastern Poland
            1 field_gun moved from East Prussia to Eastern Poland
            4 stormtruppens moved from East Prussia to Eastern Poland
            1 infantry moved from Denmark to Holstein
            2 submarines moved from Sea Zone 88 Southern Ocean to Sea Zone 116 Great Australian Bight
    
        Purchase Units - Germany
            Germany buy 1 field_gun, 1 heavy_gun, 3 infantry, 1 late_fighter, 22 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Germany
    
        Place Units - Germany
            22 stormtruppens placed in Berlin
            1 heavy_gun, 1 infantry, 1 late_fighter and 3 trenchs placed in Belgium
            1 field_gun and 1 infantry placed in Warsaw
            2 trenchs placed in Denmark
            1 trench placed in Eastern Poland
            1 infantry placed in Mecklenburg
    
        Activate Technology - Germany
            Germany activating mustardGas
    
        Turn Complete - Germany
            Germany collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 4,4,5,4 and gets 0 hits
    
        Combat Move - France
            1 fighter and 2 infantry moved from Champagne to Alsace
            2 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic
            1 colonial moved from Mauretania to Sea Zone 51 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
            2 colonials moved from Sea Zone 33 Mid Atlantic to Madeira
            1 battlecruiser moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic
            1 colonial moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 colonial and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea
            2 colonials and 1 gas moved from Shanghai 3 to Sea Zone 136 East China Sea
            3 colonials, 1 gas and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea
            3 colonials and 1 gas moved from Sea Zone 137 Yellow Sea to Tsingtao
    
        Purchase Units - France
            France buy 3 colonials, 1 field_gun, 3 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - France
            Battle in Sea Zone 62 Adriatic Sea
                France attack with 2 submarines
                Austria defend with 1 battlecruiser
                    France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 2 : 0/2 hits, 0.67 expected hits
                    Austria roll dice for 1 battlecruiser in Sea Zone 62 Adriatic Sea, round 2 : 0/1 hits, 0.67 expected hits
                    France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 3 : 1/2 hits, 0.67 expected hits
                    1 battlecruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
                France win with 2 submarines remaining. Battle score for attacker is 16
                Casualties for Austria: 1 battlecruiser
            Battle in Alsace
                France attack with 1 fighter and 2 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 fighter and 2 infantry in Alsace, round 2 : 0/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Alsace
                    France roll dice for 1 fighter and 1 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 fighter and 1 infantry in Alsace, round 4 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Alsace, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Tsingtao
                France attack with 3 colonials and 1 gas
                Germany defend with 1 infantry
                    France roll dice for 1 gas in Tsingtao, round 2 : 0/1 hits, 0.67 expected hits
                    1 gas owned by the France lost in Tsingtao
                    France roll dice for 3 colonials in Tsingtao, round 2 : 2/3 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 colonial owned by the France lost in Tsingtao
                France win, taking Tsingtao from Germany with 2 colonials remaining. Battle score for attacker is -4
                Casualties for France: 1 colonial and 1 gas
                Casualties for Germany: 1 infantry
            Battle in Madeira
                France attack with 2 colonials
                Neutral defend with 1 infantry
                    France roll dice for 1 battlecruiser in Madeira, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 colonial owned by the France lost in Madeira
                France loses 0 PUs for violating Madeiras neutrality.
                France win, taking Madeira from Neutral with 1 colonial remaining. Battle score for attacker is 0
                Casualties for France: 1 colonial
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - France
            1 heavy_gun moved from Paris to Picardy
            3 heavy_guns and 4 infantry moved from Paris to Champagne
            1 fighter moved from Alsace to Champagne
            2 infantry moved from Burgundy to Champagne
            3 infantry moved from Brittany to Burgundy
            1 infantry moved from Franche-Comte to Champagne
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 heavy_guns and 1 infantry moved from Marseilles to Piedmont
            2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            2 infantry moved from Western Sudan to Lower Egypt
            1 cavalry moved from Uganda to Cyrenaica
            1 colonial moved from Uganda to Western Sudan
            1 cavalry moved from Northern Rhodesia to Western Sudan
            1 field_gun and 1 infantry moved from Shanghai 3 to Shanghai 2
    
        Place Units - France
            1 trench placed in Picardy
            3 trenchs placed in Champagne
            3 infantry placed in Brittany
            1 colonial and 1 field_gun placed in Algiers
            2 colonials placed in Tobruk
            3 infantry placed in Marseilles
            3 heavy_guns and 5 infantry placed in Paris
    
        Turn Complete - France
            France collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.67
    France regular : -0.83
    Austria regular : -0.67
    Neutral regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - Serbia
            Serbia buy 5 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
            5 infantry moved from Greece to Macedonia
    
        Place Units - Serbia
            5 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 1,2 and gets 0 hits
    
        Combat Move - Austria
            3 infantry moved from Carpathia to Galicia
            4 infantry moved from Montenegro to Serbia
            1 cavalry moved from Albania to Bulgaria
            1 field_gun moved from Albania to Serbia
            1 field_gun moved from Belgrade to Serbia
            1 heavy_gun and 2 infantry moved from Belgrade to Bulgaria
            4 infantry moved from Baranya to Serbia
            3 infantry moved from Serbia to Bulgaria
            1 field_gun and 1 infantry moved from Hungary to Baranya
            1 infantry moved from Tyrol to Milan
            1 field_gun moved from Venice to Milan
            3 fighters moved from Venice to Milan
            2 infantry moved from Venice to Milan
            4 gass moved from Trieste to Milan
    
        Purchase Units - Austria
            Austria buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 field_gun, 3 fighters, 4 gass and 3 infantry
                Italy defend with 1 field_gun, 1 heavy_gun and 2 infantry
                    Austria roll dice for 4 gass in Milan, round 2 : 3/4 hits, 2.67 expected hits
                    2 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Milan
                    4 gass owned by the Austria lost in Milan
                    Austria roll dice for 1 field_gun, 3 fighters and 3 infantry in Milan, round 2 : 1/7 hits, 2.33 expected hits
                    Italy roll dice for 1 heavy_gun in Milan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italy: 1 field_gun, 1 heavy_gun and 2 infantry
                Casualties for Austria: 4 gass and 1 infantry
    
        Non Combat Move - Austria
            3 fighters moved from Milan to Venice
            6 infantry moved from Trieste to Venice
    
        Place Units - Austria
            3 trenchs placed in Galicia
            3 trenchs placed in Bulgaria
            3 trenchs placed in Serbia
            1 field_gun, 3 infantry and 3 trenchs placed in Venice
            6 infantry placed in Trieste
            5 infantry placed in Hungary
            Austria undo move 6.
            4 infantry placed in Belgrade
            1 infantry placed in Hungary
    
        Turn Complete - Austria
            Austria collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italy regular : 0.33
    Austria regular : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 3,4,6 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover railwayGuns
    
        Combat Move - Italy
            2 infantry moved from Piedmont to Milan
            2 heavy_guns moved from Tuscany to Milan
    
        Purchase Units - Italy
            Italy buy 3 heavy_guns and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 2 heavy_guns and 2 infantry
                Austria defend with 1 field_gun and 2 infantry
                    Italy roll dice for 2 heavy_guns and 2 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits
                    Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
                    Italy roll dice for 2 heavy_guns and 1 infantry in Milan, round 3 : 2/3 hits, 1.00 expected hits
                    Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
                Italy win, taking Milan from Austria with 1 heavy_gun remaining. Battle score for attacker is -1
                Casualties for Italy: 1 heavy_gun and 2 infantry
                Casualties for Austria: 1 field_gun and 2 infantry
    
        Non Combat Move - Italy
            2 infantry moved from Latium to Tuscany
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            7 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 heavy_guns placed in Piedmont
            4 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating railwayGuns
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italy regular : 0.67
    Austria regular : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 0 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 infantry moved from Qatar to Al-Dammam
            2 field_guns moved from Basra to Mesopotamia
            1 field_gun and 3 infantry moved from Mesopotamia to Arabia
            2 infantry moved from Dardanelles to Bulgaria
            2 infantry moved from Constantinople to Dardanelles
            5 infantry moved from Constantinople to Smyrna
            2 infantry moved from Armenia to Georgia
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
            2 infantry moved from Kuwait to Mesopotamia
            1 field_gun and 1 infantry moved from Baghdad to Mesopotamia
            1 gas moved from Damascus to Mesopotamia
            1 infantry moved from Damascus to Palestine
            1 field_gun moved from Damascus to Mesopotamia
            1 gas moved from Baghdad to Mesopotamia
            1 infantry moved from Syria to Lebanon
            1 infantry moved from Syria to Mesopotamia
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 1 field_gun, 9 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 infantry and 3 trenchs placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            4 infantry placed in Constantinople
            Turkey undo move 1.
            3 infantry placed in Damascus
            1 trench placed in Smyrna
            2 trenchs placed in Sinai
            1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Turkey rolls : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 3,6,4,5 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover convoys
    
        Combat Move - Britain
            1 infantry moved from London to Sea Zone 15 English Channel
            1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
            1 field_gun moved from England to Sea Zone 15 English Channel
            1 infantry moved from London to Sea Zone 15 English Channel
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
            2 field_guns moved from England to Sea Zone 15 English Channel
            1 infantry moved from London to Sea Zone 15 English Channel
            2 field_guns, 1 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            2 field_guns and 1 infantry moved from Sea Zone 13 Skagerrak to Denmark
            1 battlecruiser and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 battleship moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
            1 infantry moved from Uganda to German East Africa
            1 field_gun and 3 infantry moved from Dar es Salaam to German East Africa
            1 colonial and 1 infantry moved from Northern Rhodesia to German East Africa
            2 cavalrys moved from German Southwest Africa to German East Africa
            1 cavalry moved from Palau to Sea Zone 131 Pacific Ocean
            1 cavalry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 cavalry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
                  Britain take Marshall Islands from Germany
            1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 120 Arafura Sea
            1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
            1 colonial moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            1 battlecruiser and 1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            1 battlecruiser and 1 destroyer moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
            1 field_gun and 1 infantry moved from Guadalcanal to Solomon Islands
                  Britain take Solomon Islands from Germany
            3 colonials moved from New Mexico to Baja-Sonora
            1 colonial, 4 field_guns and 2 infantry moved from Sistan to Khurasan
    
        Purchase Units - Britain
            Britain buy 3 colonials, 2 cruisers, 8 field_guns, 8 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Hanover
                Britain attack with 1 infantry
                Germany defend with 3 trenchs
                    3 trenchs owned by the Germany lost in Hanover
                Britain win, taking Hanover from Germany with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 3 trenchs
            Battle in Holstein
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry and 2 trenchs
                    Britain roll dice for 1 battlecruiser and 1 battleship in Holstein, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 2 trenchs owned by the Germany
                    Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 4 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Holstein
                    Britain roll dice for 1 field_gun in Holstein, round 5 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 5 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the Germany lost in Holstein
                    Britain roll dice for 1 field_gun in Holstein, round 6 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry and 1 trench in Holstein, round 6 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Holstein, round 7 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry and 1 trench in Holstein, round 7 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Holstein, round 8 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry and 1 trench in Holstein, round 8 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Holstein, round 9 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry and 1 trench in Holstein, round 9 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Holstein
                Germany win with 1 infantry and 1 trench remaining. Battle score for attacker is -4
                Casualties for Britain: 1 field_gun and 1 infantry
                Casualties for Germany: 1 trench
            Battle in Denmark
                Britain attack with 2 field_guns and 1 infantry
                Germany defend with 1 infantry and 2 trenchs
                    Britain roll dice for 2 battlecruisers and 1 battleship in Denmark, round 2 : 3/3 hits, 2.00 expected hits
                Units damaged: 1 trench owned by the Germany
                    Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry and 2 trenchs in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    2 trenchs owned by the Germany lost in Denmark
                    Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 3 : 3/3 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Denmark
                Britain win, taking Denmark from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 1 infantry and 2 trenchs
            Battle in Baja-Sonora
                Britain attack with 3 colonials
                Neutral defend with 2 infantry
                    Britain roll dice for 3 colonials in Baja-Sonora, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 3 colonials in Baja-Sonora, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 1/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain lost in Baja-Sonora
                    Britain roll dice for 2 colonials in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Baja-Sonora
                    Britain roll dice for 1 colonial in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in Baja-Sonora
                Neutral win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Britain: 3 colonials
                Casualties for Neutral: 1 infantry
            Battle in German East Africa
                Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry
                Germany defend with 1 heavy_gun and 2 infantry
                    Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry in German East Africa, round 2 : 4/9 hits, 2.00 expected hits
                    Germany roll dice for 1 heavy_gun and 2 infantry in German East Africa, round 2 : 1/3 hits, 1.33 expected hits
                    2 infantry owned by the Germany, 1 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in German East Africa
                Britain win, taking German East Africa from Germany with 2 cavalrys, 1 colonial, 1 field_gun and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 heavy_gun and 2 infantry
            Battle in Khurasan
                Britain attack with 1 colonial, 4 field_guns and 2 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Khurasan, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Khurasan
                Britain loses 0 PUs for violating Khurasans neutrality.
                Britain win, taking Khurasan from Neutral with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 cruisers and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
            1 cavalry moved from Madras to Sea Zone 73 Arabian Sea
            1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
            1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 field_gun moved from Greece to Sea Zone 60 Central Mediterranean
            1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea
            1 field_gun moved from Sea Zone 75 Red Sea to Port Sudan
            1 infantry moved from Western Sudan to Port Sudan
            1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic
            2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 colonial moved from Quebec to Nova Scotia
            1 infantry moved from Orissa to Madras
    
        Place Units - Britain
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Sea Zone 73 Arabian Sea: 1 battlecruiser
            EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 battlecruiser
            EDIT: Removing units owned by Britain from Sea Zone 75 Red Sea: 1 destroyer
            EDIT: Adding units owned by Britain to Sea Zone 73 Arabian Sea: 1 destroyer
            EDIT: Turning off Edit Mode
            2 field_guns and 2 infantry placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            3 infantry placed in England
            4 field_guns and 1 infantry placed in London
            2 cruisers placed in Sea Zone 75 Red Sea
            1 transport placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            2 colonials placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Britain activating convoys
    
        Turn Complete - Britain
            Britain collect 106 PUs; end with 108 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germany regular : -1.67
    Neutral regular : 0.00
    Britain regular : 0.50
    

    Savegame


  • Will take R turn tomorrow. Gambled and lost on Holstein, bombard hit, but the amphib troops didn’t. Canadians lost south of the border. But generally pleased with large army in India; Africa cleared of Germans; and big increase in income.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 1,1,4 and gets 0 hits
    
        Combat Move - Russia
            1 cavalry, 6 conscripts, 1 field_gun and 3 heavy_guns moved from Khabarovsk to Aldan
            1 conscript moved from Amur to Aldan
            1 conscript moved from Chita to Aldan
            6 cavalrys, 14 conscripts, 2 field_guns, 7 heavy_guns and 1 infantry moved from Bratsk to Aldan
            2 cavalrys moved from Novosibirsk to Aldan
            1 conscript, 1 field_gun and 3 infantry moved from Finland to Norway
    
        Purchase Units - Russia
            Russia buy 9 cavalrys, 6 heavy_guns and 8 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Norway
                Russia attack with 1 conscript, 1 field_gun and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 0/5 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 3 : 0/5 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 conscript owned by the Russia lost in Norway
                    Russia roll dice for 1 field_gun and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Norway
                    Russia roll dice for 1 field_gun and 3 infantry in Norway, round 5 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norway
                Russia loses 0 PUs for violating Norways neutrality.
                Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 conscript
                Casualties for Neutral: 2 infantry
            Battle in Aldan
                Russia attack with 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry
                Communists defend with 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
                    Russia roll dice for 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 2 : 4/36 hits, 8.17 expected hits
                    Communists roll dice for 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench in Aldan, round 2 : 7/28 hits, 5.00 expected hits
                    1 trench owned by the Communists, 7 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 9 cavalrys, 15 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 3 : 5/36 hits, 8.17 expected hits
                    Communists roll dice for 3 cavalrys, 21 conscripts and 2 field_guns in Aldan, round 3 : 8/26 hits, 4.67 expected hits
                    8 conscripts owned by the Russia and 5 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 9 cavalrys, 7 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 4 : 7/30 hits, 8.17 expected hits
                    Communists roll dice for 3 cavalrys, 16 conscripts and 2 field_guns in Aldan, round 4 : 2/21 hits, 3.83 expected hits
                    2 conscripts owned by the Russia and 7 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 9 cavalrys, 5 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 5 : 11/28 hits, 8.17 expected hits
                    Communists roll dice for 3 cavalrys, 9 conscripts and 2 field_guns in Aldan, round 5 : 3/14 hits, 2.67 expected hits
                    3 conscripts owned by the Russia, 9 conscripts owned by the Communists and 2 cavalrys owned by the Communists lost in Aldan
                    Russia roll dice for 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 6 : 9/25 hits, 8.00 expected hits
                    Communists roll dice for 1 cavalry and 2 field_guns in Aldan, round 6 : 0/3 hits, 0.83 expected hits
                    2 field_guns owned by the Communists and 1 cavalry owned by the Communists lost in Aldan
                Russia win, taking Aldan from Communists with 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry remaining. Battle score for attacker is 29
                Casualties for Russia: 20 conscripts
                Casualties for Communists: 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
    
        Non Combat Move - Russia
            1 field_gun moved from Koryak to Chukotka
            3 heavy_guns moved from Primorsky to Khabarovsk
            3 infantry moved from Vladivostok to Primorsky
            3 heavy_guns moved from Irkutsk to Bratsk
            2 heavy_guns moved from Novosibirsk to Bratsk
            1 conscript moved from Don to Caucasus
            3 heavy_guns moved from Kiev to Odessa
            3 heavy_guns moved from Minsk to Belarus
            3 infantry moved from Moscow to Don
            3 infantry moved from Pskov to Latvia
            2 field_guns and 2 infantry moved from St. Petersburg to Finland
            2 infantry moved from St. Petersburg to Pskov
            4 conscripts and 5 heavy_guns moved from Odessa to Belarus
            2 infantry moved from Omsk to Novosibirsk
    
        Place Units - Russia
            3 cavalrys placed in Vladivostok
            3 cavalrys placed in Irkutsk
            2 cavalrys placed in Omsk
            3 heavy_guns placed in Kiev
            3 heavy_guns placed in Minsk
            3 infantry placed in Moscow
            1 cavalry and 5 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 3.00
    Russia regular : -6.67
    Neutral regular : -1.33
    

    Savegame


  • Spreading out the Com troops cost you Alden. R rolled terrible the first several rounds. But my many conscripts took the hits, so my offense stayed high. Scan has been untouched too long, so R acted first.

Suggested Topics

  • 16
  • 55
  • 67
  • 38
  • 38
  • 173
  • 80
  • 80
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.9k

Users

40.7k

Topics

1.8m

Posts