Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Purchase Units - Arabia
Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
2 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Been pre-occupied with all the posts and planning for our team game, been out of the house with activities for 3 days, and took my turn against Entek in 1914. With all this other 1914, I didn’t remember the details about our game. Was surprised to see that Austria had far more infantry than art on the Italian front, as well as Serb and Russian fronts. Considered HGs in Pied, but decided to go max inf in both ICs, With propaganda tech, built 12 inf. That’s more than Ven and Tri can produce. Won’t have to waste income on trenches.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,3,3,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover bunkers
Combat Move - Turkey
1 infantry moved from Al-Dammam to Qatar
Turkey take Qatar from Arabia
1 infantry moved from Oman to Trucial Coast
1 infantry moved from Mesopotamia to Kuwait
1 infantry moved from Mesopotamia to Kuwait
2 gass moved from Baghdad to Kuwait
2 gass moved from Baghdad to Basra
3 cavalrys moved from Damascus to Basra
2 field_guns and 1 infantry moved from Mesopotamia to Basra
1 fighter moved from Mesopotamia to Trucial Coast
1 infantry moved from Yemen to Hejaz
1 infantry moved from Hejaz to Sinai
3 infantry moved from Palestine to Sinai
2 infantry moved from Armenia to Georgia
2 infantry moved from Smyrna to Armenia
2 infantry moved from Constantinople to Dardanelles
4 infantry moved from Smyrna to Syria
Purchase Units - Turkey
Turkey buy 1 destroyer, 2 field_guns, 2 gass and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 3 cavalrys, 2 field_guns, 2 gass and 1 infantry
Britain defend with 4 infantry and 1 trench
Turkey roll dice for 2 gass in Basra, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Britain lost in Basra
2 gass owned by the Turkey lost in Basra
Turkey roll dice for 3 cavalrys, 2 field_guns and 1 infantry in Basra, round 2 : 2/6 hits, 1.67 expected hits
Britain roll dice for 3 infantry and 1 trench in Basra, round 2 : 0/3 hits, 1.00 expected hits
1 trench owned by the Britain lost in Basra
Turkey roll dice for 3 cavalrys, 2 field_guns and 1 infantry in Basra, round 3 : 1/6 hits, 1.67 expected hits
Britain roll dice for 3 infantry in Basra, round 3 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Turkey, 1 infantry owned by the Britain and 2 cavalrys owned by the Turkey lost in Basra
Turkey roll dice for 1 cavalry and 2 field_guns in Basra, round 4 : 1/3 hits, 1.00 expected hits
Britain roll dice for 2 infantry in Basra, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain and 1 cavalry owned by the Turkey lost in Basra
Turkey roll dice for 2 field_guns in Basra, round 5 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Basra, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 2 field_guns in Basra, round 6 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Basra, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 2 field_guns remaining. Battle score for attacker is -8
Casualties for Britain: 4 infantry and 1 trench
Casualties for Turkey: 3 cavalrys, 2 gass and 1 infantry
Battle in Kuwait
Turkey attack with 2 gass and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 2 gass in Kuwait, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Britain lost in Kuwait
2 gass owned by the Turkey lost in Kuwait
Turkey win, taking Kuwait from Britain with 2 infantry remaining. Battle score for attacker is -5
Casualties for Britain: 1 infantry
Casualties for Turkey: 2 gass
Battle in Trucial Coast
Turkey attack with 1 fighter and 1 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 fighter and 1 infantry in Trucial Coast, round 2 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Trucial Coast, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 fighter and 1 infantry in Trucial Coast, round 3 : 1/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Trucial Coast, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Trucial Coast
Turkey win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Non Combat Move - Turkey
1 fighter moved from Trucial Coast to Arabia
1 infantry moved from Mesopotamia to Arabia
1 field_gun moved from Mesopotamia to Arabia
Place Units - Turkey
1 field_gun, 1 gas and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
7 infantry placed in Constantinople
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Sea Zone 69 Sea of Crete: 1 battlecruiser, 1 battleship and 2 cruisers
EDIT: Adding units owned by Turkey to Sea Zone 68 Aegean Sea: 1 battlecruiser, 1 battleship and 2 cruisers
EDIT: Turning off Edit Mode
1 destroyer placed in Sea Zone 68 Aegean Sea
Activate Technology - Turkey
Turkey activating bunkers
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Arabia regular : 0.33
Turkey regular : -1.67
Britain regular : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 5,4,4,5 and gets 0 hits
Combat Move - Britain
1 colonial, 4 field_guns and 3 infantry moved from Baluchistan to Sistan
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 field_gun and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
1 cavalry moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 113 Pacific Ocean to Guadalcanal
Britain take Guadalcanal from Germany
Purchase Units - Britain
Britain buy 1 Factory, 1 battlecruiser, 1 colonial, 1 destroyer, 4 field_guns, 1 heavy_gun, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 4 techTokens;
Combat - Britain
Battle in Dar es Salaam
Britain attack with 1 field_gun and 3 infantry
Germany defend with 1 Factory and 6 trenchs
Britain roll dice for 1 battlecruiser in Dar es Salaam, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Germany
6 trenchs owned by the Germany lost in Dar es Salaam
Britain win, taking Dar es Salaam from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germany: 6 trenchs
Battle in Sistan
Britain attack with 1 colonial, 4 field_guns and 3 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Sistan, round 2 : 1/8 hits, 2.83 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan
Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Sistan, round 3 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 1 infantry in Sistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 79 Arabian Sea
1 infantry moved from Bombay to Gujarat
1 cavalry moved from Calcutta to Madras
1 infantry moved from Calcutta to Orissa
2 cruisers and 1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 77 Indian Ocean
1 infantry moved from German Southwest Africa to Northern Rhodesia
2 cavalrys moved from Cape Town to German Southwest Africa
1 colonial moved from Congo to Northern Rhodesia
1 infantry moved from Western Sudan to Uganda
1 infantry moved from Chad to Western Sudan
1 battlecruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 field_gun moved from Rome to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 field_gun moved from Sea Zone 60 Central Mediterranean to Greece
1 colonial moved from Ottawa-Montreal to Quebec
1 transport moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
3 field_guns and 3 infantry moved from London to Sea Zone 15 English Channel
3 field_guns and 3 infantry moved from Sea Zone 15 English Channel to Picardy
2 battlecruisers, 2 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 cavalry, 3 colonials and 1 field_gun moved from New South Wales to Queensland
1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea
Place Units - Britain
1 colonial placed in Nova Scotia
1 battlecruiser and 1 destroyer placed in Sea Zone 15 English Channel
3 infantry placed in London
3 field_guns placed in England
1 heavy_gun placed in Cairo-Suez
1 submarine placed in Sea Zone 75 Red Sea
1 Factory placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
Turn Complete - Britain
Britain collect 93 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral regular : 0.00
Britain regular : -1.00
@fmerwinrommel not sure if you for got but Russia?
Was just too late to do R last night. Will do R now
Intended to move UK fleet Africa > sz77, but bombarded DarES unnecessarily, so couldn’t move BC NCM. So editing rest of that fleet back to sz76 and also editing UK Pacific fleet westward away from GNG.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Russia
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 77 Indian Ocean: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 76 Indian Ocean: 2 cruisers and 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 122 Bismarck Sea: 1 battlecruiser and 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 124 Celebes Sea: 1 battlecruiser and 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 121 Coral Sea: 1 battlecruiser and 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 123 Banda Sea: 1 battlecruiser and 1 cruiser
EDIT: Turning off Edit Mode
Russia spend 0 on tech rolls
Russia roll 5,4,3 and gets 0 hits
Purchase Units - Russia
Russia buy 2 field_guns, 9 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Non Combat Move - Russia
1 infantry moved from St. Petersburg to Finland
2 infantry moved from Latvia to Lithuania
1 field_gun moved from Latvia to Belarus
3 heavy_guns moved from Minsk to Belarus
1 conscript moved from Belarus to Lithuania
3 heavy_guns moved from Kiev to Odessa
1 heavy_gun and 1 infantry moved from Odessa to Belarus
1 cavalry moved from Moscow to Caucasus
1 conscript moved from Moscow to Don
2 cavalrys moved from Caucasus to Novosibirsk
1 conscript and 2 heavy_guns moved from Novosibirsk to Bratsk
2 heavy_guns moved from Omsk to Novosibirsk
2 heavy_guns and 1 infantry moved from Irkutsk to Bratsk
1 conscript moved from Amur to Khabarovsk
1 cavalry, 3 conscripts, 1 field_gun and 3 heavy_guns moved from Primorsky to Khabarovsk
3 heavy_guns moved from Vladivostok to Primorsky
1 conscript moved from Chita to Amur
1 conscript moved from Magadan to Khabarovsk
1 conscript moved from Koryak to Magadan
1 infantry moved from St. Petersburg to Finland
1 infantry moved from St. Petersburg to Finland
Place Units - Russia
3 heavy_guns placed in Minsk
3 heavy_guns placed in Kiev
2 field_guns and 1 infantry placed in St. Petersburg
3 infantry placed in Moscow
2 infantry placed in Omsk
3 heavy_guns placed in Irkutsk
3 infantry placed in Vladivostok
3 trenchs placed in Khabarovsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 89 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Chukotka to Sakhe
2 conscripts moved from Aldan to Amur
2 conscripts moved from Aldan to Chita
3 conscripts moved from Tiksi to Evenkia
Purchase Units - Communists
Communists buy 4 conscripts, 2 heavy_guns, 1 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Amur
Communists attack with 2 conscripts
Russia defend with 1 conscript
Russia roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Amur
Russia roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists retreated to Aldan
Russia win with 1 conscript remaining. Battle score for attacker is -2
Casualties for Communists: 1 conscript
Battle in Evenkia
Communists attack with 3 conscripts
Russia defend with 2 conscripts
Russia roll dice for 2 conscripts in Evenkia, round 2 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Communists lost in Evenkia
2 conscripts owned by the Communists retreated to Tiksi
Russia win with 2 conscripts remaining. Battle score for attacker is -2
Casualties for Communists: 1 conscript
Battle in Chita
Communists attack with 2 conscripts
Russia defend with 1 conscript
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
2 conscripts owned by the Communists retreated to Aldan
Non Combat Move - Communists
1 field_gun moved from Yakutsk to Tiksi
1 field_gun moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Sakhe
1 conscript moved from Yakutsk to Sakhe
2 conscripts moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Tiksi
Place Units - Communists
1 trench placed in Sakhe
4 conscripts, 2 heavy_guns and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Russia regular : 1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,5,2,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
2 infantry moved from Chihuahua to Puerto Vallarta
1 cavalry and 2 infantry moved from Mexico City to Puerto Vallarta
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 35 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 field_guns and 4 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 battlecruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
Purchase Units - USA
USA buy 1 cruiser, 5 field_guns, 2 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 2 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 3 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 cavalry and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Chukotka
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 battlecruiser in Chukotka, round 2 : 1/1 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Azores
USA attack with 2 field_guns and 4 infantry
Neutral defend with 1 infantry
USA roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
Place Units - USA
1 cruiser and 1 transport placed in Sea Zone 29 Mid Atlantic
1 transport placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry placed in San Francisco
3 field_guns placed in Mexico City
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Communists regular : -0.17
USA regular : 1.00
Neutral regular : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,6 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
1 infantry moved from Alsace to Rhine
4 infantry and 28 stormtruppens moved from Westphalia to Rhine
20 stormtruppens moved from Saxony to Westphalia
6 infantry moved from Wurttemburg to Rhine
1 infantry moved from Bavaria to Wurttemburg
1 field_gun and 2 stormtruppens moved from Hanover to Westphalia
20 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
1 heavy_gun moved from Galicia to Eastern Poland
1 cavalry moved from Galicia to Eastern Poland
3 infantry moved from Galicia to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
4 stormtruppens moved from East Prussia to Eastern Poland
1 infantry moved from Denmark to Holstein
2 submarines moved from Sea Zone 88 Southern Ocean to Sea Zone 116 Great Australian Bight
Purchase Units - Germany
Germany buy 1 field_gun, 1 heavy_gun, 3 infantry, 1 late_fighter, 22 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germany
Place Units - Germany
22 stormtruppens placed in Berlin
1 heavy_gun, 1 infantry, 1 late_fighter and 3 trenchs placed in Belgium
1 field_gun and 1 infantry placed in Warsaw
2 trenchs placed in Denmark
1 trench placed in Eastern Poland
1 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 4,4,5,4 and gets 0 hits
Combat Move - France
1 fighter and 2 infantry moved from Champagne to Alsace
2 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic
1 colonial moved from Mauretania to Sea Zone 51 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 colonials moved from Sea Zone 33 Mid Atlantic to Madeira
1 battlecruiser moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic
1 colonial moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea
2 colonials and 1 gas moved from Shanghai 3 to Sea Zone 136 East China Sea
3 colonials, 1 gas and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea
3 colonials and 1 gas moved from Sea Zone 137 Yellow Sea to Tsingtao
Purchase Units - France
France buy 3 colonials, 1 field_gun, 3 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - France
Battle in Sea Zone 62 Adriatic Sea
France attack with 2 submarines
Austria defend with 1 battlecruiser
France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 battlecruiser in Sea Zone 62 Adriatic Sea, round 2 : 0/1 hits, 0.67 expected hits
France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 3 : 1/2 hits, 0.67 expected hits
1 battlecruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
France win with 2 submarines remaining. Battle score for attacker is 16
Casualties for Austria: 1 battlecruiser
Battle in Alsace
France attack with 1 fighter and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 fighter and 2 infantry in Alsace, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Alsace
France roll dice for 1 fighter and 1 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 fighter and 1 infantry in Alsace, round 4 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Alsace, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Alsace
France win, taking Alsace from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Tsingtao
France attack with 3 colonials and 1 gas
Germany defend with 1 infantry
France roll dice for 1 gas in Tsingtao, round 2 : 0/1 hits, 0.67 expected hits
1 gas owned by the France lost in Tsingtao
France roll dice for 3 colonials in Tsingtao, round 2 : 2/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the France lost in Tsingtao
France win, taking Tsingtao from Germany with 2 colonials remaining. Battle score for attacker is -4
Casualties for France: 1 colonial and 1 gas
Casualties for Germany: 1 infantry
Battle in Madeira
France attack with 2 colonials
Neutral defend with 1 infantry
France roll dice for 1 battlecruiser in Madeira, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 colonial owned by the France lost in Madeira
France loses 0 PUs for violating Madeiras neutrality.
France win, taking Madeira from Neutral with 1 colonial remaining. Battle score for attacker is 0
Casualties for France: 1 colonial
Casualties for Neutral: 1 infantry
Non Combat Move - France
1 heavy_gun moved from Paris to Picardy
3 heavy_guns and 4 infantry moved from Paris to Champagne
1 fighter moved from Alsace to Champagne
2 infantry moved from Burgundy to Champagne
3 infantry moved from Brittany to Burgundy
1 infantry moved from Franche-Comte to Champagne
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
2 heavy_guns and 1 infantry moved from Marseilles to Piedmont
2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
2 infantry moved from Western Sudan to Lower Egypt
1 cavalry moved from Uganda to Cyrenaica
1 colonial moved from Uganda to Western Sudan
1 cavalry moved from Northern Rhodesia to Western Sudan
1 field_gun and 1 infantry moved from Shanghai 3 to Shanghai 2
Place Units - France
1 trench placed in Picardy
3 trenchs placed in Champagne
3 infantry placed in Brittany
1 colonial and 1 field_gun placed in Algiers
2 colonials placed in Tobruk
3 infantry placed in Marseilles
3 heavy_guns and 5 infantry placed in Paris
Turn Complete - France
France collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
France regular : -0.83
Austria regular : -0.67
Neutral regular : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 1 PUs;
Non Combat Move - Serbia
5 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,2 and gets 0 hits
Combat Move - Austria
3 infantry moved from Carpathia to Galicia
4 infantry moved from Montenegro to Serbia
1 cavalry moved from Albania to Bulgaria
1 field_gun moved from Albania to Serbia
1 field_gun moved from Belgrade to Serbia
1 heavy_gun and 2 infantry moved from Belgrade to Bulgaria
4 infantry moved from Baranya to Serbia
3 infantry moved from Serbia to Bulgaria
1 field_gun and 1 infantry moved from Hungary to Baranya
1 infantry moved from Tyrol to Milan
1 field_gun moved from Venice to Milan
3 fighters moved from Venice to Milan
2 infantry moved from Venice to Milan
4 gass moved from Trieste to Milan
Purchase Units - Austria
Austria buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 field_gun, 3 fighters, 4 gass and 3 infantry
Italy defend with 1 field_gun, 1 heavy_gun and 2 infantry
Austria roll dice for 4 gass in Milan, round 2 : 3/4 hits, 2.67 expected hits
2 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Milan
4 gass owned by the Austria lost in Milan
Austria roll dice for 1 field_gun, 3 fighters and 3 infantry in Milan, round 2 : 1/7 hits, 2.33 expected hits
Italy roll dice for 1 heavy_gun in Milan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -4
Casualties for Italy: 1 field_gun, 1 heavy_gun and 2 infantry
Casualties for Austria: 4 gass and 1 infantry
Non Combat Move - Austria
3 fighters moved from Milan to Venice
6 infantry moved from Trieste to Venice
Place Units - Austria
3 trenchs placed in Galicia
3 trenchs placed in Bulgaria
3 trenchs placed in Serbia
1 field_gun, 3 infantry and 3 trenchs placed in Venice
6 infantry placed in Trieste
5 infantry placed in Hungary
Austria undo move 6.
4 infantry placed in Belgrade
1 infantry placed in Hungary
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italy regular : 0.33
Austria regular : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 3,4,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover railwayGuns
Combat Move - Italy
2 infantry moved from Piedmont to Milan
2 heavy_guns moved from Tuscany to Milan
Purchase Units - Italy
Italy buy 3 heavy_guns and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 heavy_guns and 2 infantry
Austria defend with 1 field_gun and 2 infantry
Italy roll dice for 2 heavy_guns and 2 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits
Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
Italy roll dice for 2 heavy_guns and 1 infantry in Milan, round 3 : 2/3 hits, 1.00 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Italy win, taking Milan from Austria with 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Italy: 1 heavy_gun and 2 infantry
Casualties for Austria: 1 field_gun and 2 infantry
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
7 infantry moved from Rome to Latium
Place Units - Italy
3 heavy_guns placed in Piedmont
4 infantry placed in Rome
Activate Technology - Italy
Italy activating railwayGuns
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italy regular : 0.67
Austria regular : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 infantry moved from Qatar to Al-Dammam
2 field_guns moved from Basra to Mesopotamia
1 field_gun and 3 infantry moved from Mesopotamia to Arabia
2 infantry moved from Dardanelles to Bulgaria
2 infantry moved from Constantinople to Dardanelles
5 infantry moved from Constantinople to Smyrna
2 infantry moved from Armenia to Georgia
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
2 infantry moved from Kuwait to Mesopotamia
1 field_gun and 1 infantry moved from Baghdad to Mesopotamia
1 gas moved from Damascus to Mesopotamia
1 infantry moved from Damascus to Palestine
1 field_gun moved from Damascus to Mesopotamia
1 gas moved from Baghdad to Mesopotamia
1 infantry moved from Syria to Lebanon
1 infantry moved from Syria to Mesopotamia
Purchase Units - Turkey
Turkey buy 1 destroyer, 1 field_gun, 9 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
3 infantry and 3 trenchs placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
4 infantry placed in Constantinople
Turkey undo move 1.
3 infantry placed in Damascus
1 trench placed in Smyrna
2 trenchs placed in Sinai
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Turkey rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 3,6,4,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
1 field_gun moved from England to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
2 field_guns moved from England to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 field_guns and 1 infantry moved from Sea Zone 13 Skagerrak to Denmark
1 battlecruiser and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 battleship moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
1 infantry moved from Uganda to German East Africa
1 field_gun and 3 infantry moved from Dar es Salaam to German East Africa
1 colonial and 1 infantry moved from Northern Rhodesia to German East Africa
2 cavalrys moved from German Southwest Africa to German East Africa
1 cavalry moved from Palau to Sea Zone 131 Pacific Ocean
1 cavalry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 cavalry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
Britain take Marshall Islands from Germany
1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 120 Arafura Sea
1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 battlecruiser and 1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 battlecruiser and 1 destroyer moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Guadalcanal to Solomon Islands
Britain take Solomon Islands from Germany
3 colonials moved from New Mexico to Baja-Sonora
1 colonial, 4 field_guns and 2 infantry moved from Sistan to Khurasan
Purchase Units - Britain
Britain buy 3 colonials, 2 cruisers, 8 field_guns, 8 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Hanover
Britain attack with 1 infantry
Germany defend with 3 trenchs
3 trenchs owned by the Germany lost in Hanover
Britain win, taking Hanover from Germany with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 trenchs
Battle in Holstein
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry and 2 trenchs
Britain roll dice for 1 battlecruiser and 1 battleship in Holstein, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 2 trenchs owned by the Germany
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Holstein
Britain roll dice for 1 field_gun in Holstein, round 5 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 5 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Holstein
Britain roll dice for 1 field_gun in Holstein, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 7 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 8 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 9 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 9 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Holstein
Germany win with 1 infantry and 1 trench remaining. Battle score for attacker is -4
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Germany: 1 trench
Battle in Denmark
Britain attack with 2 field_guns and 1 infantry
Germany defend with 1 infantry and 2 trenchs
Britain roll dice for 2 battlecruisers and 1 battleship in Denmark, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Germany
Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Denmark, round 2 : 0/1 hits, 0.33 expected hits
2 trenchs owned by the Germany lost in Denmark
Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 3 : 3/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Denmark
Britain win, taking Denmark from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 1 infantry and 2 trenchs
Battle in Baja-Sonora
Britain attack with 3 colonials
Neutral defend with 2 infantry
Britain roll dice for 3 colonials in Baja-Sonora, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 3 colonials in Baja-Sonora, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 1/2 hits, 0.67 expected hits
1 colonial owned by the Britain lost in Baja-Sonora
Britain roll dice for 2 colonials in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Baja-Sonora
Britain roll dice for 1 colonial in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Baja-Sonora
Neutral win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Britain: 3 colonials
Casualties for Neutral: 1 infantry
Battle in German East Africa
Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry
Germany defend with 1 heavy_gun and 2 infantry
Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry in German East Africa, round 2 : 4/9 hits, 2.00 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in German East Africa, round 2 : 1/3 hits, 1.33 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in German East Africa
Britain win, taking German East Africa from Germany with 2 cavalrys, 1 colonial, 1 field_gun and 4 infantry remaining. Battle score for attacker is 8
Casualties for Britain: 1 infantry
Casualties for Germany: 1 heavy_gun and 2 infantry
Battle in Khurasan
Britain attack with 1 colonial, 4 field_guns and 2 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Khurasan, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Britain loses 0 PUs for violating Khurasans neutrality.
Britain win, taking Khurasan from Neutral with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
1 cavalry moved from Madras to Sea Zone 73 Arabian Sea
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 field_gun moved from Greece to Sea Zone 60 Central Mediterranean
1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea
1 field_gun moved from Sea Zone 75 Red Sea to Port Sudan
1 infantry moved from Western Sudan to Port Sudan
1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 colonial moved from Quebec to Nova Scotia
1 infantry moved from Orissa to Madras
Place Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 73 Arabian Sea: 1 battlecruiser
EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 battlecruiser
EDIT: Removing units owned by Britain from Sea Zone 75 Red Sea: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 73 Arabian Sea: 1 destroyer
EDIT: Turning off Edit Mode
2 field_guns and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
3 infantry placed in England
4 field_guns and 1 infantry placed in London
2 cruisers placed in Sea Zone 75 Red Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 colonials placed in Ottawa-Montreal
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 106 PUs; end with 108 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : -1.67
Neutral regular : 0.00
Britain regular : 0.50
Will take R turn tomorrow. Gambled and lost on Holstein, bombard hit, but the amphib troops didn’t. Canadians lost south of the border. But generally pleased with large army in India; Africa cleared of Germans; and big increase in income.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 1,1,4 and gets 0 hits
Combat Move - Russia
1 cavalry, 6 conscripts, 1 field_gun and 3 heavy_guns moved from Khabarovsk to Aldan
1 conscript moved from Amur to Aldan
1 conscript moved from Chita to Aldan
6 cavalrys, 14 conscripts, 2 field_guns, 7 heavy_guns and 1 infantry moved from Bratsk to Aldan
2 cavalrys moved from Novosibirsk to Aldan
1 conscript, 1 field_gun and 3 infantry moved from Finland to Norway
Purchase Units - Russia
Russia buy 9 cavalrys, 6 heavy_guns and 8 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Norway
Russia attack with 1 conscript, 1 field_gun and 3 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 3 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Russia lost in Norway
Russia roll dice for 1 field_gun and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Norway
Russia roll dice for 1 field_gun and 3 infantry in Norway, round 5 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Norway
Russia loses 0 PUs for violating Norways neutrality.
Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 conscript
Casualties for Neutral: 2 infantry
Battle in Aldan
Russia attack with 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry
Communists defend with 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
Russia roll dice for 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 2 : 4/36 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench in Aldan, round 2 : 7/28 hits, 5.00 expected hits
1 trench owned by the Communists, 7 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 15 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 3 : 5/36 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 21 conscripts and 2 field_guns in Aldan, round 3 : 8/26 hits, 4.67 expected hits
8 conscripts owned by the Russia and 5 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 7 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 4 : 7/30 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 16 conscripts and 2 field_guns in Aldan, round 4 : 2/21 hits, 3.83 expected hits
2 conscripts owned by the Russia and 7 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 5 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 5 : 11/28 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 9 conscripts and 2 field_guns in Aldan, round 5 : 3/14 hits, 2.67 expected hits
3 conscripts owned by the Russia, 9 conscripts owned by the Communists and 2 cavalrys owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 6 : 9/25 hits, 8.00 expected hits
Communists roll dice for 1 cavalry and 2 field_guns in Aldan, round 6 : 0/3 hits, 0.83 expected hits
2 field_guns owned by the Communists and 1 cavalry owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry remaining. Battle score for attacker is 29
Casualties for Russia: 20 conscripts
Casualties for Communists: 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
Non Combat Move - Russia
1 field_gun moved from Koryak to Chukotka
3 heavy_guns moved from Primorsky to Khabarovsk
3 infantry moved from Vladivostok to Primorsky
3 heavy_guns moved from Irkutsk to Bratsk
2 heavy_guns moved from Novosibirsk to Bratsk
1 conscript moved from Don to Caucasus
3 heavy_guns moved from Kiev to Odessa
3 heavy_guns moved from Minsk to Belarus
3 infantry moved from Moscow to Don
3 infantry moved from Pskov to Latvia
2 field_guns and 2 infantry moved from St. Petersburg to Finland
2 infantry moved from St. Petersburg to Pskov
4 conscripts and 5 heavy_guns moved from Odessa to Belarus
2 infantry moved from Omsk to Novosibirsk
Place Units - Russia
3 cavalrys placed in Vladivostok
3 cavalrys placed in Irkutsk
2 cavalrys placed in Omsk
3 heavy_guns placed in Kiev
3 heavy_guns placed in Minsk
3 infantry placed in Moscow
1 cavalry and 5 infantry placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Communists regular : 3.00
Russia regular : -6.67
Neutral regular : -1.33