@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Denmark
3 fighters moved from Western Germany to 112 Sea Zone
3 tactical_bombers moved from Western Germany to 112 Sea Zone
3 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
2 armour and 2 mech_infantrys moved from Samara to Turkmenistan
1 mech_infantry moved from Vologda to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
3 bombers moved from France to 112 Sea Zone
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
2 tactical_bombers moved from Novgorod to 112 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Holland Belgium to Denmark
1 mech_infantry moved from Romania to Poland
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Finland
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 3 infantry and 4 mech_infantrys
Americans defend with 1 marine
Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 2 : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 3 : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 marine in Denmark, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 4 : 1/7 hits, 1.17 expected hits
Americans roll dice for 1 marine in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Poland
Germans attack with 4 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 2 : 0/7 hits, 1.17 expected hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 3 : 1/7 hits, 1.17 expected hits
British roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 11/16 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 7 transports in 112 Sea Zone, round 2 : 3/11 hits, 6.00 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 6/13 hits, 7.83 expected hits
Americans roll dice for 1 battleship, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 transports owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 135
Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 5 transports
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for French: 1 fighter
Non Combat Move - Germans
2 fighters moved from Western Germany to Egypt
2 tactical_bombers moved from Western Germany to Egypt
5 tactical_bombers moved from 112 Sea Zone to Western Germany
4 bombers moved from 112 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from France to Western Germany
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
4 mech_infantrys moved from Baltic States to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to Germany
2 fighters moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
3 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
2 aaGuns moved from Rostov to Caucasus
Place Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 fighter and 1 mech_infantry placed in Novgorod
1 destroyer placed in 127 Sea Zone
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -4.33
Germans regular : -4.17
British regular : 1.33
bump 3…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Kansu to Timguska
1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Timguska
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Timguska, round 2 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Anhwe to Japan
2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Anhwe to Kiangsi
2 artilleries moved from Guam to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
3 fighters moved from 21 Sea Zone to 22 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
3 fighters moved from Japan to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 infantry, 10 submarines and 3 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Kiangsi, round 2 : 2/11 hits, 2.50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to Japan
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 2.17
ANZAC regular : 0.67
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 harbour, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
3 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in Finland
Americans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Korea from Japanese, taking Finland from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Finland to Norway
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to Norway
1 tactical_bomber moved from Gibraltar to 64 Sea Zone
5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
4 carriers and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from 33 Sea Zone to Midway
4 fighters and 2 tactical_bombers moved from Eastern United States to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 submarines and 2 transports moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Finland to Norway
2 transports moved from 102 Sea Zone to 64 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
1 harbour placed in Southeast Mexico
3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 3 infantry
EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : -0,33
Did the turn a bit hasty.
Miscalculated the purchase. Exchanged 2 inf, 1 art for 1 fig.
Also sent in air (5 fig, 2 tac) to z6, but withdrew them to calculate fleet stability more easily. Then forgot to re-allocate them again. I assumed no scramble, but if you wanted to I can execute the air-battle retrospectively.
Anyway, nothing of this matters unless I manage to conquer Cairo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Shensi from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Combat Move - British
4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 marine moved from 81 Sea Zone to Egypt
1 marine moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 bomber moved from India to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in Trans-Jordan
Battle in Egypt
British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/16 hits, 6,33 expected hits
Italians roll dice for 1 aaGun, 4 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/18 hits, 7,83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 marine owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 9 infantry owned by the Italians, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 5/6 hits, 3,50 expected hits
Italians roll dice for 4 fighters and 3 tactical_bombers in Egypt, round 3 : 4/7 hits, 4,17 expected hits
1 tactical_bomber owned by the Italians, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in Egypt
British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 0/2 hits, 1,17 expected hits
Italians roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the British lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in Egypt, round 5 : 0/2 hits, 1,33 expected hits
British roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in Egypt, round 6 : 2/2 hits, 1,33 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Trans-Jordan from Italians with 2 fighters remaining. Battle score for attacker is -18
Casualties for British: 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 1 aaGun, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 infantry and 2 tactical_bombers
Non Combat Move - British
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : 3,33
Italians AA : 0,50
Game over. Was atleast close in the final battle.
You played well, I played bad. Also you were lucky in all the big battles that mattered. C’est la vie.
Good game learned alot. My Japan play needs some work obviously Italy 🇮🇹 bailed Japan out. Forza Italia!