Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L22 BM3 Ghostglider vs Pejon_88 (A+16), game #1
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 123 Sea Zone Combat - Germans Battle in 123 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in 123 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 123 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 2 bombers moved from 123 Sea Zone to Norway 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 2 armour moved from Yugoslavia to Romania 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 4 armour moved from France to Yugoslavia 1 fighter moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Baltic States 1 artillery and 6 infantry moved from Novgorod to Belarus 1 submarine moved from 111 Sea Zone to 118 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 6 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 6 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 artillery moved from Jehol to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Manchuria 3 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Jehol to Chahar 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe 2 bombers moved from Kwangsi to Caroline Islands 3 fighters moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 fighter moved from Kwangsi to Anhwe Place Units - Japanese 1 artillery and 5 infantry placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 bomber moved from Quebec to 123 Sea Zone Combat - British Battle in French Madagascar Battle in 123 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 artillery, 1 infantry and 1 marine in British Somaliland, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 bomber moved from 123 Sea Zone to United Kingdom 2 infantry moved from Shan State to Burma 4 infantry moved from India to Burma 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 armour placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery and 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry EDIT: Adding units owned by British to Belgian Congo: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : -0,33 Japanese regular : -1,00 Germans regular : -0,17 British regular : 0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 artillery and 4 infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from Queensland to Sumatra 1 fighter moved from Queensland to New Zealand 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from Queensland to Sumatra 1 fighter moved from Queensland to New Zealand 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Norway to Baltic States 1 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from France to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Baltic States Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Norway to Finland 6 infantry moved from Finland to Karelia 2 bombers moved from Baltic States to Western Germany 1 armour moved from Poland to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns moved from France to Western Germany 1 tactical_bomber moved from France to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to Eastern Poland 1 aaGun and 20 infantry moved from Romania to Bessarabia 2 aaGuns, 2 armour, 5 artilleries and 6 infantry moved from Romania to Eastern Poland 4 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis 1 armour moved from Northern Italy to Romania Place Units - Germans 1 carrier and 2 submarines placed in 110 Sea Zone 1 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 6 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 aaGun, 5 artilleries and 8 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Amur to Sakha 1 submarine moved from 118 Sea Zone to 106 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Yunnan 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 bomber moved from Caroline Islands to French Indo China 2 fighters and 2 tactical_bombers moved from Anhwe to Kansu 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 1 artillery moved from Hunan to Yunnan 1 bomber moved from Caroline Islands to Kwangtung 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Western Australia Battle in Borneo Battle in Celebes Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Java Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber and 4 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Kwangtung, round 2 : 3/6 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Kansu Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Kweichow 1 aaGun moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Siam 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from French Indo China to Anhwe 1 bomber moved from French Indo China to Kiangsi 1 bomber moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 fighters, 3 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : -1.00 UK_Pacific regular : -1.00 ANZAC regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour, 1 infantry and 1 marine moved from 106 Sea Zone to Quebec 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 1/10 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 4/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour, 1 infantry and 1 marine moved from 106 Sea Zone to Quebec 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 1/10 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 4/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to France 1 infantry moved from Algeria to Tunisia British take Tunisia from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 marine moved from British Somaliland to 76 Sea Zone 1 battleship and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Syria Battle in Iraq British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Syria from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to 98 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 2 cruisers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Iraq to Eastern Persia 2 aaGuns and 10 infantry moved from Burma to Yunnan 1 bomber moved from France to Gibraltar Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun and 3 infantry EDIT: Adding units owned by British to India: 1 aaGun and 3 infantry EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Sikang: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,33 Germans AA : -0,17 Neutral_Axis regular : 0,00 British regular : 0,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Combat - Italians Battle in Crete Battle in Belarus Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Eastern Poland to Bessarabia 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Bulgaria to Romania 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67
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@ghostglider Doesn’t look like you are about to attack the fleet in SZ98, but can see that I placed the newly built fig in Kairo rather than on the fleet. If you feel it won’t affect your decisions before UK’s next turn the intended placement would have been on the AC (as can be deduced quite easily I think). Your call if it should be left in Kairo or changed.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to South Australia 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Sumatra to Yunnan 1 infantry moved from Burma to Yunnan 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to South Australia 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Sumatra to Yunnan 1 infantry moved from Burma to Yunnan 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 81 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :