Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from IN13 to A10
Japanese take A10 from ANZAC
1 armour moved from A10 to A9
2 armour and 2 mech_infantrys moved from IN13 to A8
Japanese take A8 from ANZAC
1 infantry moved from A9 to A8
Combat - Japanese
Non Combat Move - Japanese
1 armour moved from J8 to 91 Sea Zone
1 armour moved from 91 Sea Zone to J14
1 infantry moved from J13 to J14
1 artillery moved from J13 to J14
8 transports moved from 92 Sea Zone to 107 Sea Zone
3 aaGuns moved from J15 to J14
1 bomber moved from IN13 to J14
1 aaGun, 6 artilleries and 14 infantry moved from UK17 to UK16
1 destroyer moved from 68 Sea Zone to 66 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 4 tactical_bombers moved from 68 Sea Zone to 67 Sea Zone
1 submarine moved from 82 Sea Zone to 67 Sea Zone
1 destroyer moved from 67 Sea Zone to 55 Sea Zone
1 infantry moved from PA15 to 117 Sea Zone
1 artillery moved from PA15 to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to I5
1 artillery moved from 87 Sea Zone to I5
1 artillery and 1 infantry moved from UK27 to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to I5
1 artillery moved from 74 Sea Zone to I5
1 bomber moved from I5 to UK20
Place Units - Japanese
3 artilleries, 1 fighter and 6 infantry placed in J14
Japanese undo move 1.
2 artilleries, 2 fighters and 6 infantry placed in J14
1 artillery placed in J13
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from R24 to R18
1 infantry moved from I5 to 75 Sea Zone
1 infantry moved from I5 to 75 Sea Zone
1 artillery moved from I5 to 75 Sea Zone
1 artillery moved from I1 to 75 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to G21
1 armour and 2 mech_infantrys moved from G19 to G18
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from G15 to G21
1 tactical_bomber moved from G15 to G21
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from G19 to G18
1 bomber moved from I1 to G21
1 bomber moved from I1 to G21
1 bomber moved from R24 to G18
Combat - Italians
Battle in G21
Italians attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor_plundered, 3 fighters, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in G21, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in G21, round 2 : 2/8 hits, 3.83 expected hits
Americans roll dice for 3 fighters and 3 infantry in G21, round 2 : 2/6 hits, 3.00 expected hits
1 fighter owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in G21
Italians roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in G21, round 3 : 4/6 hits, 3.17 expected hits
Americans roll dice for 2 fighters in G21, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Italians, 2 fighters owned by the Americans and 1 artillery owned by the Italians lost in G21
Italians win, taking G21 from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 3 fighters and 3 infantry
Battle in R18
Italians attack with 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys in R18, round 2 : 11/28 hits, 7.33 expected hits
Russians roll dice for 1 infantry in R18, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R18
Italians win, taking R18 from Russians with 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in G18
Italians attack with 1 armour, 2 bombers and 2 mech_infantrys
Americans defend with 2 armour
Italians roll dice for 1 armour, 2 bombers and 2 mech_infantrys in G18, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 armour in G18, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 1 armour owned by the Americans lost in G18
Italians roll dice for 1 armour and 2 bombers in G18, round 3 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 armour in G18, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in G18
Italians win, taking G18 from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 armour
Non Combat Move - Italians
1 bomber moved from G18 to G15
1 bomber moved from G18 to G19
1 aaGun moved from G19 to G18
1 aaGun moved from G19 to G15
1 fighter moved from G21 to 71 Sea Zone
1 tactical_bomber moved from G21 to 71 Sea Zone
1 bomber moved from G21 to G15
1 carrier moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 70 Sea Zone to 58 Sea Zone
1 submarine moved from 68 Sea Zone to 55 Sea Zone
1 cruiser moved from 68 Sea Zone to 58 Sea Zone
1 destroyer moved from 68 Sea Zone to 58 Sea Zone
1 submarine moved from 47 Sea Zone to 58 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 aaGun moved from R24 to R18
2 bombers, 2 fighters and 2 tactical_bombers moved from R24 to R16
Place Units - Italians
1 fighter and 1 tactical_bomber placed in I5
1 armour and 2 mech_infantrys placed in I1
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 2.50
Russians regular : -0.33
triplea_37590_9France Complete.tsvg
France 9 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from R11 to R10
1 infantry moved from R9 to R10
5 armour, 7 artilleries, 6 infantry and 9 mech_infantrys moved from R3 to R10
1 armour and 1 mech_infantry moved from R16 to R13
Germans take R13 from Russians
1 armour and 1 mech_infantry moved from R13 to R10
1 artillery moved from R16 to R17
Germans take R17 from Russians
1 artillery moved from R16 to R19
1 fighter moved from R16 to R19
1 tactical_bomber moved from R16 to R19
1 infantry moved from G5 to G4
1 fighter moved from G5 to G4
1 tactical_bomber moved from G5 to G4
1 infantry moved from G14 to G18
1 infantry moved from G14 to G11
1 artillery moved from G14 to G11
1 mech_infantry moved from G15 to G13
1 fighter moved from G5 to G11
1 tactical_bomber moved from G5 to G11
1 bomber moved from G5 to G13
1 mech_infantry moved from G5 to R9
1 mech_infantry moved from G5 to R9
1 infantry moved from G6 to R3
Combat - Germans
Battle in R10
Germans attack with 6 armour, 7 artilleries, 8 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 7 artilleries, 8 infantry and 10 mech_infantrys in R10, round 2 : 8/31 hits, 9.50 expected hits
Russians roll dice for 1 infantry in R10, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
Germans win, taking R10 from Russians with 6 armour, 7 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in G11
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in G11, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 infantry in G11, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in G11
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in G11, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in G11, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in G11
Germans win, taking G11 from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in G13
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in G13, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in G13
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in R19
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in R19, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in R19, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in R19
Germans win, taking R19 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in G4
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in G4, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in G4
Germans win, taking G4 from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from G14 to G18
1 bomber moved from G13 to PA4
1 aaGun moved from R3 to R10
1 aaGun moved from R3 to R10
1 tactical_bomber moved from G4 to G5
1 fighter moved from G4 to G5
1 fighter and 1 tactical_bomber moved from R19 to R16
1 fighter moved from G11 to PA4
1 tactical_bomber moved from G11 to PA4
Place Units - Germans
3 infantry placed in G21
3 infantry placed in R16
1 infantry placed in G19
2 artilleries and 8 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 3,2,2,1
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -2.83
British regular : 0.00
R10 Complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from J14 to 93 Sea Zone
1 infantry moved from I5 to 74 Sea Zone
1 artillery moved from I5 to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from 67 Sea Zone to 80 Sea Zone
1 infantry moved from 58 Sea Zone to UK11
1 artillery moved from 58 Sea Zone to UK11
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 3 tactical_bombers moved from 67 Sea Zone to 66 Sea Zone
1 fighter moved from J14 to 66 Sea Zone
Combat - Japanese
British scrambles 2 units out of UK14 to defend against the attack in 58 Sea Zone
British scrambles to create a battle in territory 58 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 80 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 66 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 6 submarines in 66 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
1 submarine owned by the Americans lost in 66 Sea Zone
Japanese win, taking 66 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 58 Sea Zone
Italians loiter and taunt; Japanese attack with 1 transport
Americans defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 transport owned by the Japanese retreated to 69 Sea Zone
Moving scrambled unit from 58 Sea Zone back to originating territory: UK14
Moving scrambled unit from 58 Sea Zone back to originating territory: UK14
Non Combat Move - Japanese
1 infantry moved from I5 to 87 Sea Zone
1 artillery moved from I5 to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to G21
1 infantry moved from 71 Sea Zone to G21
1 fighter moved from I5 to G21
1 tactical_bomber moved from I5 to G21
1 bomber moved from UK20 to G21
8 transports moved from 107 Sea Zone to 102 Sea Zone
1 fighter moved from 93 Sea Zone to 66 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 66 Sea Zone
1 artillery moved from J13 to J14
Place Units - Japanese
3 submarines placed in 109 Sea Zone
3 fighters placed in J14
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 90 Sea Zone. Rolls: 5
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 1.00
triplea_37590_10UKComplete.tsvg
US/China/UK Complete
triplea_37590_1germany(1).tsvg
Germany 1 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from R22 to 48 Sea Zone
1 infantry moved from R22 to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 aaGun moved from R4 to 26 Sea Zone
1 aaGun and 1 transport moved from 26 Sea Zone to 11 Sea Zone
1 infantry moved from R2 to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to R1
1 aaGun moved from 26 Sea Zone to R1
1 infantry moved from R6 to R5
1 infantry moved from R6 to R5
1 infantry moved from R7 to R6
1 infantry moved from R7 to R6
2 infantry moved from 33 Sea Zone to R7
1 mech_infantry moved from R26 to R31
1 mech_infantry moved from R29 to R32
1 armour moved from R29 to R32
1 aaGun, 1 artillery and 3 infantry moved from R29 to R28
1 infantry moved from R23 to R28
1 infantry moved from R23 to R28
1 infantry moved from R24 to R23
1 infantry moved from R24 to R23
1 infantry moved from R26 to R29
1 infantry moved from R26 to R29
1 artillery moved from R26 to R29
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from R21 to R24
1 infantry moved from R18 to R24
1 infantry moved from R18 to R24
1 aaGun, 1 artillery and 2 infantry moved from R21 to R25
1 infantry moved from R20 to R21
1 infantry moved from R20 to R21
1 infantry moved from R11 to R10
1 mech_infantry moved from R12 to R3
1 mech_infantry moved from R12 to R3
1 artillery moved from R10 to R3
1 armour moved from R10 to R3
1 mech_infantry moved from R10 to R3
1 infantry moved from R10 to R3
1 infantry moved from R10 to R3
4 infantry moved from R10 to R3
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from R4 to R3
1 infantry moved from R13 to R10
1 aaGun, 1 artillery and 2 infantry moved from R16 to R13
Place Units - Russians
3 artilleries placed in R4
1 armour placed in R21
3 artilleries placed in R26
3 artilleries placed in R16
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japan 1 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 2 infantry moved from US16 to US19
1 mech_infantry moved from US11 to US20
1 mech_infantry moved from US13 to US17
1 infantry moved from US6 to US5
1 mech_infantry moved from US5 to US6
1 mech_infantry moved from US1 to US6
1 infantry moved from US14 to US6
1 mech_infantry moved from US7 to US16
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from US7 to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to US13
1 infantry moved from US12 to US18
1 artillery moved from US13 to US18
1 infantry moved from US13 to US18
1 artillery moved from US11 to US12
1 infantry moved from US11 to US12
1 armour moved from US11 to US18
1 aaGun moved from US11 to US17
1 aaGun moved from US13 to US18
1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 cruiser moved from 1 Sea Zone to 18 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 35 Sea Zone
1 cruiser moved from 29 Sea Zone to 35 Sea Zone
1 transport moved from 29 Sea Zone to 2 Sea Zone
1 infantry moved from US3 to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to US5
1 submarine moved from 16 Sea Zone to 2 Sea Zone
1 destroyer moved from 16 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from US11 to US5
1 tactical_bomber moved from US13 to US5
1 fighter moved from US13 to US5
1 bomber moved from US11 to US5
Place Units - Americans
1 carrier and 2 transports placed in 18 Sea Zone
3 transports placed in 16 Sea Zone
1 transport placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 aaGunC, 1 artilleryC and 1 infantryC; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
1 fighter and 6 infantryCs moved from C4 to C12
4 infantryCs moved from C5 to C12
1 infantryC moved from C20 to C17
1 infantryC moved from C20 to C17
1 artilleryC and 6 infantryCs moved from C14 to C7
4 infantryCs moved from C8 to C2
1 infantryC moved from C1 to C2
1 infantryC moved from C1 to C2
1 infantryC moved from C17 to C13
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 10 infantryCs
Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 10 infantryCs in C12, round 2 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in C12, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 8 infantryCs in C12, round 3 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 2 armour and 1 artillery in C12, round 3 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour in C12, round 4 : 1/2 hits, 1.00 expected hits
1 infantryC owned by the Chinese and 2 armour owned by the Japanese lost in C12
Chinese win, taking C12 from Japanese with 1 fighter and 5 infantryCs remaining. Battle score for attacker is 5
Casualties for Chinese: 5 infantryCs
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C5
Place Units - Chinese
1 aaGunC, 1 artilleryC and 1 infantryC placed in C5
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 15 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 2 infantry moved from US16 to US19
1 mech_infantry moved from US11 to US20
1 mech_infantry moved from US13 to US17
1 infantry moved from US6 to US5
1 mech_infantry moved from US5 to US6
1 mech_infantry moved from US1 to US6
1 infantry moved from US14 to US6
1 mech_infantry moved from US7 to US16
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from US7 to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to US13
1 infantry moved from US12 to US18
1 artillery moved from US13 to US18
1 infantry moved from US13 to US18
1 artillery moved from US11 to US12
1 infantry moved from US11 to US12
1 armour moved from US11 to US18
1 aaGun moved from US11 to US17
1 aaGun moved from US13 to US18
1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 cruiser moved from 1 Sea Zone to 18 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 35 Sea Zone
1 cruiser moved from 29 Sea Zone to 35 Sea Zone
1 transport moved from 29 Sea Zone to 2 Sea Zone
1 infantry moved from US3 to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to US5
1 submarine moved from 16 Sea Zone to 2 Sea Zone
1 destroyer moved from 16 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from US11 to US5
1 tactical_bomber moved from US13 to US5
1 fighter moved from US13 to US5
1 bomber moved from US11 to US5
Place Units - Americans
1 carrier and 2 transports placed in 18 Sea Zone
3 transports placed in 16 Sea Zone
1 transport placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 aaGunC, 1 artilleryC and 1 infantryC; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Chinese takes Political Action: Political Action Chinese To War With Italians
Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Combat Move - Chinese
1 fighter and 6 infantryCs moved from C4 to C12
4 infantryCs moved from C5 to C12
1 infantryC moved from C20 to C17
1 infantryC moved from C20 to C17
1 artilleryC and 6 infantryCs moved from C14 to C7
4 infantryCs moved from C8 to C2
1 infantryC moved from C1 to C2
1 infantryC moved from C1 to C2
1 infantryC moved from C17 to C13
Combat - Chinese
Battle in C12
Chinese attack with 1 fighter and 10 infantryCs
Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 10 infantryCs in C12, round 2 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in C12, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 8 infantryCs in C12, round 3 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 2 armour and 1 artillery in C12, round 3 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12
Chinese roll dice for 1 fighter and 6 infantryCs in C12, round 4 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 2 armour in C12, round 4 : 1/2 hits, 1.00 expected hits
1 infantryC owned by the Chinese and 2 armour owned by the Japanese lost in C12
Chinese win, taking C12 from Japanese with 1 fighter and 5 infantryCs remaining. Battle score for attacker is 5
Casualties for Chinese: 5 infantryCs
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from C12 to C5
Place Units - Chinese
1 aaGunC, 1 artilleryC and 1 infantryC placed in C5
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 15 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 17 PUs
Purchase Units - British
British buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 32 Sea Zone to 39 Sea Zone
1 battleship moved from 115 Sea Zone to 86 Sea Zone
1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 cruiser moved from 88 Sea Zone to 86 Sea Zone
1 carrier moved from 102 Sea Zone to 86 Sea Zone
1 fighter moved from UK20 to 86 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 86 Sea Zone
1 fighter moved from UK4 to 39 Sea Zone
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
1 cruiser moved from 40 Sea Zone to 39 Sea Zone
1 carrier moved from 32 Sea Zone to 39 Sea Zone
3 infantry moved from UK12 to PX4
1 mech_infantry moved from UK13 to PX4
1 armour moved from UK13 to PX4
1 tactical_bomber moved from 32 Sea Zone to PX4
1 fighter moved from 39 Sea Zone to PX4
1 fighter moved from UK4 to PX4
1 fighter moved from UK2 to 39 Sea Zone
1 bomber moved from UK4 to PX4
Combat - British
Italians scrambles 1 units out of I5 to defend against the attack in 86 Sea Zone
Battle in PX4
British attack with 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PX4, round 2 : 1/9 hits, 3.50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in PX4, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in PX4
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX4, round 3 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in PX4, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in PX4
British win, taking PX4 from Germans with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in 86 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 86 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 86 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber in 86 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 86 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Germans defend with 3 submarines
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the British
2 submarines owned by the Germans lost in 39 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 39 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 39 Sea Zone
British win, taking 39 Sea Zone from Germans with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - British
1 infantry moved from UK13 to PA8
British take PA8 from Pro_Allies
1 artillery moved from UK13 to UK12
1 aaGun moved from UK13 to UK12
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery moved from UK5 to UK4
1 aaGun and 2 infantry moved from UK2 to UK5
1 mech_infantry moved from UK3 to UK5
1 aaGun and 1 infantry moved from UK3 to UK4
1 infantry moved from UK19 to 95 Sea Zone
1 artillery moved from UK19 to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to UK10
1 artillery moved from 55 Sea Zone to UK10
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from UK16 to UK17
1 infantry moved from UK10 to UK18
1 artillery moved from UK10 to UK18
1 infantry moved from UK9 to UK6
1 infantry moved from UK8 to UK9
1 infantry moved from UK22 to 88 Sea Zone
1 artillery moved from UK22 to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 117 Sea Zone
1 infantry moved from 117 Sea Zone to PA15
British take PA15 from Pro_Allies
1 artillery moved from 117 Sea Zone to PA15
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 fighter moved from UK24 to UK27
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from UK24 to PA13
British take PA13 from Pro_Allies
1 mech_infantry moved from UK27 to UK26
1 aaGun, 1 artillery and 2 infantry moved from UK28 to UK26
1 fighter moved from 39 Sea Zone to UK4
1 fighter moved from PX4 to UK12
1 fighter moved from PX4 to UK12
1 tactical_bomber moved from PX4 to UK12
1 bomber moved from PX4 to UK4
Place Units - British
3 infantry placed in UK27
3 infantry placed in UK10
3 infantry placed in UK5
1 bomber and 2 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 4,6,1,6,6,3
Rolling for Convoy Blockade Damage in 23 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
British collect 42 PUs (7 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Italians regular : 1.50
Japanese regular : 1.00
Germans regular : 0.67
British regular : -1.83
Italy 1 complete
I was setting up my first battle and accidentally hit the button to start combat.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 43 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from A6 to A8
1 infantry moved from A4 to A6
1 armour moved from A4 to A8
1 infantry moved from A9 to A10
1 artillery moved from A9 to A10
1 tactical_bomber moved from A4 to A2
1 destroyer moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from A2 to A4
1 fighter moved from A10 to A2
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 43 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from A6 to A8
1 infantry moved from A4 to A6
1 armour moved from A4 to A8
1 infantry moved from A9 to A10
1 artillery moved from A9 to A10
1 tactical_bomber moved from A4 to A2
1 destroyer moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from A2 to A4
1 fighter moved from A10 to A2
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Purchase Units - French
French buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 cruiser moved from 23 Sea Zone to 40 Sea Zone
1 submarine moved from 82 Sea Zone to 95 Sea Zone
1 cruiser moved from 70 Sea Zone to 84 Sea Zone
Place Units - French
1 submarine and 1 transport placed in 96 Sea Zone
1 infantry placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
German 2 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from R29 to R28
1 infantry moved from R23 to R28
1 infantry moved from R23 to R28
1 infantry moved from R24 to R23
1 infantry moved from R24 to R23
1 artillery moved from R26 to R29
1 artillery moved from R26 to R29
1 artillery moved from R26 to R29
1 armour, 4 infantry and 1 mech_infantry moved from R32 to R31
1 mech_infantry moved from R31 to R29
1 armour moved from R31 to R29
1 mech_infantry moved from R31 to R29
1 mech_infantry moved from R29 to R28
1 mech_infantry moved from R24 to R28
1 aaGun, 1 artillery and 2 infantry moved from R25 to R26
1 infantry moved from R21 to R25
1 infantry moved from R21 to R25
1 armour moved from R21 to R26
1 transport moved from 26 Sea Zone to 27 Sea Zone
1 infantry moved from R7 to 33 Sea Zone
1 infantry moved from R7 to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from R6 to 27 Sea Zone
1 infantry moved from R6 to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
3 artilleries moved from R16 to R13
1 infantry moved from R5 to R13
1 infantry moved from R5 to R13
2 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from R3 to R10
1 infantry moved from R4 to R3
1 infantry moved from R4 to R10
1 infantry moved from R4 to R10
1 artillery moved from R4 to R10
1 artillery moved from R4 to R10
1 artillery moved from R4 to R10
4 infantry moved from 26 Sea Zone to R4
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Russians
3 infantry placed in R26
3 mech_infantrys placed in R4
3 mech_infantrys placed in R16
2 mech_infantrys placed in R21
Turn Complete - Russians
Russians collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Slowly advancing into the quagmire of the Chinese front