I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?x-y-axis dominion vs trollpen (+20)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Caucasus to Rostov 1 fighter moved from Volgograd to Rostov 1 bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 marine moved from Cyprus to 99 Sea Zone 1 armour and 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 aaGun moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Rostov to Romania Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,4,2 Italians collect 16 PUs (2 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 armour EDIT: Adding units owned by Italians to Germany: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.67 -
updated, use latest plz
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one more update coming, hold on
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no it’s good, go for it
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to Shan State 1 destroyer and 3 submarines moved from 62 Sea Zone to 61 Sea Zone 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 aaGuns moved from South Australia to New South Wales 1 fighter moved from South Australia to New South Wales Place Units - ANZAC 1 infantry, 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 2 bombers, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Western Ukraine, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 9 armour, 7 artilleries, 24 infantry and 22 mech_infantrys moved from Ukraine to Rostov 7 armour and 6 mech_infantrys moved from Volgograd to Rostov 2 fighters moved from Western Ukraine to Rostov 2 bombers moved from Western Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 125 Sea Zone to Western Germany 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Germany to Southern Italy 1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 2 armour and 2 mech_infantrys moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from Finland to Novgorod 6 mech_infantrys moved from Finland to Vyborg 10 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Western Germany 5 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Vyborg to Novgorod 3 mech_infantrys moved from Novgorod to Baltic States 2 armour moved from Novgorod to Baltic States 2 mech_infantrys moved from Baltic States to Bessarabia Place Units - Germans 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 2 tactical_bombers placed in 112 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 aaGuns, 1 armour, 25 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Novosibirsk to Vologda 1 aaGun moved from Russia to Smolensk 1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Vologda: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : -0,33 Russians regular : -1,67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 5 carriers moved from 33 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode 1 airfield, 1 artillery, 1 harbour and 2 marines placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00 -
plz hold on, considering something
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 6 carriers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 1 airfield and 1 harbour placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone 1 artillery and 2 marines placed in French Indo China 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00 -
ok plz take this one as the latest. thanks
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sorry, one more change coming
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 6 carriers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 1 airfield and 1 harbour placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone 1 artillery and 2 marines placed in French Indo China 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00 -
ok that’s good now. thanks.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 2 carriers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to 93 Sea Zone 2 mech_infantrys moved from Tunisia to Morocco 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 10 infantry placed in Central United States 10 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Combat Move - British 1 marine moved from Tobruk to 96 Sea Zone 3 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from 95 Sea Zone to Sicily 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 4 fighters moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 4 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 2 infantry moved from Shan State to Malaya 2 fighters and 1 tactical_bomber moved from India to Malaya 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British Battle in Crete Battle in Cyprus Battle in Malaya British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Crete from Italians, taking Cyprus from Italians, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 95 Sea Zone British attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 submarines, 2 tactical_bombers and 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1,33 expected hitsCombat Hit Differential Summary :
Japanese regular : 0,33 British regular : 1,67 -
Restarted because of changed purchase and this second time I missed to bring in the des and 3 sub from z81 to the battle. Will roll them here and then restart and adjust by edit after the first battle-round is concluded. I trust you don’t want to scramble.
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[dice 1d6<=2]
[dice 3d6<=2] -
1d6<=2: 5; Hits: 0
3d6<=2: 4, 2, 3; Hits: 1





