@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tunisia to Anglo Egyptian Sudan
2 infantry moved from Greece to Turkey
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
UK_Pacific defend with 2 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 infantry
Casualties for UK_Pacific: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
6 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour, 2 artilleries and 10 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Novgorod to Eastern Poland
1 fighter moved from Karelia to Eastern Poland
1 aaGun moved from Novgorod to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Novgorod to Volgograd
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Switzerland to Germany
1 armour moved from Holland Belgium to Germany
4 mech_infantrys moved from Southern France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Turkey to Syria
Germans take Syria from French
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 armour moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
2 artilleries and 5 infantry moved from Bulgaria to Romania
1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Eastern Poland
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
Germans take Central United States from Americans
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Alexandria
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking Alexandria from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 11/32 hits, 11.33 expected hits
Russians roll dice for 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 13.33 expected hits
10 infantry owned by the Russians, 11 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 4/20 hits, 9.33 expected hits
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 8/25 hits, 10.00 expected hits
4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
3 fighters owned by the Germans, 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
5 armour owned by the Germans retreated to Romania
Russians win with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Germans: 1 armour, 3 artilleries, 11 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun and 14 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
Place Units - Germans
5 armour, 3 mech_infantrys and 1 tactical_bomber placed in Germany
1 cruiser and 1 transport placed in 93 Sea Zone
1 factory_minor placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,6,1,5,6,4,6,5
Germans collect 55 PUs (9 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Germans
EDIT: Adding units owned by Germans to Iraq: 1 infantry
EDIT: Removing units owned by Germans from Turkey: 1 infantry
EDIT: Changing ownership of Iraq from Germans to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -3.33
Germans regular : -5.00
Russians AA : -0.50
British regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Politics - UK_Pacific
Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
Combat Move - UK_Pacific
3 infantry moved from Burma to India
2 fighters moved from Malaya to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Malaya to India
2 infantry moved from Eastern Persia to West India
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
UK_Pacific take Ethiopia from Italians
Combat - UK_Pacific
Non Combat Move - UK_Pacific
1 infantry moved from Eastern Persia to Afghanistan
UK_Pacific take Afghanistan from Neutral_True
Place Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,2,6,5,2,6,4,5
UK_Pacific collect 23 PUs (4 lost to blockades); end with 25 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 5 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 artilleries, 5 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
6 infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Hunan to Manchuria
1 tactical_bomber moved from Hunan to Manchuria
1 fighter moved from Hunan to Manchuria
1 fighter moved from Hunan to Manchuria
1 tactical_bomber moved from Hunan to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
8 fighters and 5 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 7/18 hits, 7.33 expected hits
Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 10/14 hits, 6.50 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Yunnan
Japanese attack with 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 10/22 hits, 9.17 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 8 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
5 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 bombers, 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
2 bombers moved from Jehol to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.00
Russians AA : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Mozambique to Tanganyika Territory
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Rhodesia to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from New Brunswick Nova Scotia to Central United States
2 fighters moved from Quebec to Central United States
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
British take Alberta Saskatchewan Manitoba from Germans
Combat - British
Battle in Central United States
British attack with 3 fighters
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 3 fighters in Central United States, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Central United States
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Central United States to Quebec
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
Italians take 99 Sea Zone from British
1 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from 100 Sea Zone to Bessarabia
1 artillery moved from 100 Sea Zone to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Romania
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea Zone
Italians undo move 2.
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Russians regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 armour, 2 artilleries and 8 infantry moved from Karelia to Finland
1 fighter and 2 tactical_bombers moved from Eastern Poland to Finland
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Volgograd to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Eastern Poland to Caucasus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Korea to Amur
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
Germans defend with 8 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Finland, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 8 infantry in Finland, round 2 : 5/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 5/9 hits, 3.83 expected hits
Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 7 infantry
Casualties for Germans: 8 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 infantry; Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Caucasus
Russians roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Germans: 2 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Caucasus to Volgograd
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Caucasus
1 fighter and 2 tactical_bombers moved from Finland to Karelia
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Russia
Russians undo move 3.
2 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6
Russians collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Germans regular : 4.83
Russians regular : -2.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Western United States to Central United States
Americans take Central United States from Germans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 106 Sea Zone to United Kingdom
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 battleship and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 battleship and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
7 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Rostov
1 artillery moved from 100 Sea Zone to Rostov
1 infantry moved from Iraq to Persia
Germans take Persia from UK_Pacific
1 infantry moved from Syria to Turkey
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Turkey
4 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Switzerland to Northern Italy
1 cruiser and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Libya to Turkey
1 fighter moved from Tunisia to Turkey
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers moved from Romania to Bessarabia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 transport moved from 121 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in Rostov
Battle in Bessarabia
Germans attack with 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Bessarabia, round 2 : 7/15 hits, 7.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Rostov from Russians, taking Bessarabia from Russians with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Poland
Germans attack with 7 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 3 mech_infantrys in Poland, round 2 : 6/10 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Western Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from Bessarabia to Turkey
Place Units - Germans
3 armour placed in Romania
1 armour and 5 infantry placed in Western Germany
1 battleship placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : 1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
5 infantry moved from Afghanistan to West India
1 fighter moved from India to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from West India to India
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 tactical_bomber moved from India to Persia
Combat - UK_Pacific
Battle in Persia
UK_Pacific attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
UK_Pacific win, taking Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - UK_Pacific
1 fighter and 1 tactical_bomber moved from Persia to West India
Place Units - UK_Pacific
2 infantry placed in New South Wales
2 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 0.17
Germans regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Manchuria to Korea
Japanese take Korea from Russians
2 mech_infantrys moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
2 artilleries moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 mech_infantrys moved from Shantung to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
2 artilleries, 1 infantry, 4 mech_infantrys and 6 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 mech_infantrys moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
4 fighters moved from Hunan to Tsinghai
2 tactical_bombers moved from Hunan to Tsinghai
1 fighter moved from Hunan to Tsinghai
2 bombers moved from Kiangsu to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Amur, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Amur, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 3/12 hits, 5.67 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 5/10 hits, 5.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantry
Trigger Axis China Objective: Setting switch to true for conditionAttachment_Axis_China_Objective_Switch attached to Germans
Non Combat Move - Japanese
2 bombers moved from Tsinghai to Kweichow
5 fighters moved from Tsinghai to Shensi
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter moved from Amur to Jehol
3 tactical_bombers moved from Jehol to Shensi
1 fighter moved from Jehol to Shensi
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control all 18 originally controlled Chinese territories.
Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -2.83
Russians regular : 0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Germans
2 fighters moved from Gibraltar to Malta
3 infantry moved from Angola to Belgian Congo
British take Belgian Congo from Italians
3 infantry moved from Tanganyika Territory to Kenya
3 fighters moved from Quebec to Eastern United States
2 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Saudi Arabia to Iraq
2 infantry moved from Saudi Arabia to Iraq
2 armour moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Syria
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British roll dice for 2 armour and 1 fighter in Syria, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Syria
British win, taking Syria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Syria to Egypt
Place Units - British
1 fighter placed in Egypt
1 armour and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 32 PUs (3 lost to blockades); end with 33 PUs
Objective British Colonies: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to 100 Sea Zone
1 armour moved from 100 Sea Zone to Caucasus
1 armour moved from Romania to Baltic States
Italians take Baltic States from Russians
1 fighter moved from Romania to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Northern Italy to Southern France
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bessarabia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : -1.00