I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Infantry moved from E.Romania to Odessa
1 Fighter moved from E.Romania to 52 Sea Zone
1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in 52 Sea Zone
Romanians attack with 1 Fighter
British defend with 1 Transport
Romanians roll dice for 1 Fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 52 Sea Zone
Romanians win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Kiev
Romanians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from 52 Sea Zone to E.Romania
2 Artillerys moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Factory placed in W.Romania
1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33
Russians regular : -0.67
British regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Fighter moved from Bangkok to 106 Sea Zone
Purchase Units - Thai
Thai buy 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Battle in 106 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Submarine
Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac submerged
Non Combat Move - Thai
1 Fighter moved from 106 Sea Zone to Bangkok
4 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
1 T.Boat and 1 Transport placed in 105 Sea Zone
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica
1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone
1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite, 4 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
2 Artillerys, 1 Elite and 6 Infantrys moved from 35 Sea Zone to Salvador
1 Artillery moved from South Central USA to E.Mexico
1 Tank moved from Central America to Venezuela
1 Tank moved from Central America to Peru
1 Tank moved from Colombia to Venezuela
1 Tank moved from Colombia to Peru
1 Artillery moved from Colombia to Peru
1 Tank moved from Colombia to Venezuela
1 Infantry moved from Colombia to Peru
2 Infantrys moved from Colombia to Venezuela
1 Infantry moved from Colombia to Peru
1 Infantry moved from E.Mexico to Central America
1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
1 Artillery and 1 Infantry moved from Ponape to Truk
2 Infantrys and 1 Transport moved from 116 Sea Zone to 109 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 104 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Truk
2 Fighters moved from 109 Sea Zone to Truk
3 Bombers moved from Kwajalein to West Papua
1 Fighter moved from Banjarmasin to 105 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone
1 Submarine moved from 83 Sea Zone to 98 Sea Zone
1 Bomber moved from San Francisco to Jaluit
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 2 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Peru
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Jamaica
Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Tank in Jamaica, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans lost in Jamaica
Neutral win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Salvador
Americans attack with 2 Artillerys, 1 Elite and 6 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Salvador, round 2 : 3/9 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Salvador, round 3 : 1/8 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 105 Sea Zone
Americans attack with 1 Fighter
Thai defend with 1 T.Boat and 1 Transport
Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 T.Boat owned by the Thai lost in 105 Sea Zone
Americans roll dice for 1 Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans lost in 105 Sea Zone
Thai win with 1 Transport remaining. Battle score for attacker is -2
Casualties for Thai: 1 T.Boat
Casualties for Americans: 1 Fighter
Battle in Truk
Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Truk, round 2 : 3/7 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
Americans win, taking Truk from Yamamoto with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Venezuela
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
2 Fighters moved from Truk to 109 Sea Zone
Place Units - Americans
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 B.Transport and 1 Battleship placed in 71 Sea Zone
1 Submarine placed in 71 Sea Zone
1 Bomber placed in San Francisco
1 B.Transport placed in 26 Sea Zone
2 Marines placed in South Atlantic USA
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 0.33
Thai regular : 0.17
Neutral regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Tanks moved from Aquitaine to Brittany
Germans take Brittany from French
2 Tanks moved from Brittany to Normandy
Germans take Normandy from French
4 ArmoredCars moved from Picardy to Belgium
2 Tanks moved from Picardy to Rhine
4 ArmoredCars moved from Picardy to Rhine
1 Artillery moved from Picardy to Belgium
3 Infantrys moved from Paris to Normandy
2 Infantrys moved from Paris to Picardy
11 Tanks moved from Paris to Belgium
1 Artillery and 1 Infantry moved from Denmark to Hamburg
3 Infantrys moved from Brest to Minsk
1 Mech.Inf moved from Warsaw to Minsk
4 ArmoredCars moved from Warsaw to Minsk
2 ArmoredCars, 1 Bomber and 1 Stuka moved from Krakow to Minsk
2 Mech.Infs moved from Danzig to Minsk
1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
2 Infantrys moved from Tripoli to El Agheila
Germans take El Agheila from British
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Elites, 1 Fighter, 1 HeavyTank, 21 Infantrys, 1 JetFighter, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Greece
Germans attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun and 1 Artillery
Germans roll dice for 1 Artillery and 1 Infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Greece
Germans win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Belgium
Germans attack with 4 ArmoredCars, 1 Artillery and 11 Tanks
British defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 1 Artillery and 11 Tanks in Belgium, round 2 : 6/16 hits, 7.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 4 ArmoredCars, 1 Artillery and 11 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka
Russians defend with 2 Artillerys, 4 Infantrys and 3 Tanks
Germans roll dice for 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka in Minsk, round 2 : 4/14 hits, 5.17 expected hits
Russians roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Minsk, round 2 : 2/9 hits, 3.50 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 6 ArmoredCars, 1 Bomber, 1 Infantry, 3 Mech.Infs and 1 Stuka in Minsk, round 3 : 4/12 hits, 4.50 expected hits
Russians roll dice for 2 Artillerys and 3 Tanks in Minsk, round 3 : 2/5 hits, 2.17 expected hits
1 ArmoredCar owned by the Germans, 2 Artillerys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk
Germans roll dice for 5 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka in Minsk, round 4 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 4 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 17
Casualties for Germans: 2 ArmoredCars and 3 Infantrys
Casualties for Russians: 2 Artillerys, 4 Infantrys and 3 Tanks
Non Combat Move - Germans
1 Bomber moved from Minsk to Brest
1 Stuka moved from Minsk to Brest
1 Artillery moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Krakow to Vinnytsia
1 AAGun, 4 Artillerys and 8 Infantrys moved from Krakow to Brest
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Berlin to Pomerania
1 Artillery moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Brandenburg
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Hamburg
2 Submarines placed in 23 Sea Zone
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
2 Artillerys and 2 Infantrys placed in Warsaw
1 Artillery and 1 Infantry placed in Provence
1 Artillery, 2 Elites and 2 Infantrys placed in Bohemia
1 ArmoredCar and 2 Infantrys placed in Bavaria
2 Adv.Fighters, 3 ArmoredCars, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Mech.Inf and 1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -3.33
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Novgorod to Minsk
1 Infantry moved from Donetsk to Vinnytsia
2 Artillerys, 2 Infantrys and 1 Tank moved from Kursk to Kiev
1 Fighter moved from Leningrad to Kiev
1 Mech.Inf moved from Georgia to Vinnytsia
1 Mot.Inf moved from Kursk to Kiev
1 Fighter moved from Erzurum to Vinnytsia
1 Bomber moved from Kursk to Minsk
2 Tanks moved from Latvia to Minsk
4 Infantrys moved from Latvia to Minsk
1 Infantry moved from Latvia to Minsk
2 Infantrys moved from Latvia to Lithuania
1 Infantry moved from Latvia to Lithuania
1 Infantry moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Elite moved from Rostov to 54 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Elite moved from 53 Sea Zone to Ankara
1 Artillery and 3 Tanks moved from Adana to Ankara
2 Artillerys and 2 Infantrys moved from Erzurum to Ankara
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Tula to Kursk
3 Infantrys moved from Yaroslavl to Smolensk
6 Infantrys moved from Yaroslavl to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Tula
1 Infantry moved from Gorky to Yaroslavl
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan
1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
2 Infantrys moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Olyokminsk to Zhigansk
1 ArmoredCar moved from Olyokminsk to Yakutsk
Russians take Yakutsk from Hisaichi
1 ArmoredCar moved from Yakutsk to Zhigansk
1 Artillery and 1 Mot.Inf moved from Irkutsk to S.Buryat Mongolia
1 ArmoredCar and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
2 Artillerys, 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Destroyer and 1 Submarine moved from 6 Sea Zone to 4 Sea Zone
Purchase Units - Russians
Russians buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Buryat Mongolia
Russians attack with 1 Artillery and 1 Mot.Inf
Hisaichi defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Mot.Inf in S.Buryat Mongolia, round 2 : 2/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Mot.Inf
Casualties for Hisaichi: 1 Tank
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite and 6 Infantrys
Finns defend with 4 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 2 : 2/8 hits, 1.83 expected hits
Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 3 : 2/6 hits, 1.50 expected hits
Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Vyborg, round 4 : 3/6 hits, 1.50 expected hits
Finns roll dice for 1 Tank in Vyborg, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys
Casualties for Finns: 4 Infantrys and 1 Tank
Battle in Lithuania
Russians attack with 3 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 3 Infantrys in Lithuania, round 2 : 3/3 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Battle in Kiev
Russians attack with 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank
Romanians defend with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 1/7 hits, 2.33 expected hits
Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Romanians and 1 Mot.Inf owned by the Russians lost in Kiev
Russians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 3 : 2/6 hits, 2.17 expected hits
Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Kiev
Russians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Kiev, round 4 : 4/5 hits, 1.83 expected hits
Romanians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys and 1 Mot.Inf
Casualties for Romanians: 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank
Battle in Vinnytsia
Russians attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Zhigansk
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Zhigansk, round 3 : 3/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Minsk
Russians attack with 1 Bomber, 6 Infantrys and 2 Tanks
Germans defend with 4 ArmoredCars and 3 Mech.Infs
Russians roll dice for 1 Bomber, 6 Infantrys and 2 Tanks in Minsk, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 4 ArmoredCars and 3 Mech.Infs in Minsk, round 2 : 1/7 hits, 1.67 expected hits
3 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber, 5 Infantrys and 2 Tanks in Minsk, round 3 : 3/8 hits, 2.50 expected hits
Germans roll dice for 1 ArmoredCar and 3 Mech.Infs in Minsk, round 3 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Minsk, round 4 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 Mech.Inf in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 30
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 ArmoredCars and 3 Mech.Infs
Non Combat Move - Russians
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Kiev to Kursk
Place Units - Russians
1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Infantry and 1 Mech.Inf placed in Georgia
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery and 8 Infantrys placed in Moscow
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Russians undo move 7.
Russians undo move 5.
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Romanians regular : -0.50
Finns regular : -1.50
Germans regular : -0.50
Russians regular : 12.33
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 Mech.Infs moved from Hun to Kufra
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Artillerys moved from Tunis to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 ArmoredCars moved from Campania to 48 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
Italians take Tobruk from British
1 Battleship, 1 Carrier, 4 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
3 Submarines moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 3 Infantrys moved from N.Tunisia to N.Algeria
2 Artillerys, 3 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 4 Destroyers, 4 Submarines and 2 Transports
French defend with 1 Destroyer and 1 Submarine
Italians roll dice for 4 Submarines in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Submarine owned by the French and 1 Destroyer owned by the French lost in 51 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 4 Destroyers, 4 Submarines and 2 Transports remaining. Battle score for attacker is 15
Casualties for French: 1 Destroyer and 1 Submarine
Battle in Mersa Matruh
Italians attack with 2 Artillerys and 2 Infantrys
British defend with 2 Fighters, 1 Infantry and 1 Tank
Italians roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 2/4 hits, 1.83 expected hits
1 Fighter owned by the British, 1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians roll dice for 2 Artillerys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Fighter in Mersa Matruh, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
Italians roll dice for 1 Artillery in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win with 1 Fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 Artillerys and 2 Infantrys
Casualties for British: 1 Fighter, 1 Infantry and 1 Tank
Battle in N.Algeria
Italians attack with 2 Artillerys and 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 3 Infantrys in N.Algeria, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in E.Morocco
Italians attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 Fighter; French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys
Italians roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Morocco, round 2 : 2/7 hits, 2.50 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in E.Morocco, round 2 : 2/6 hits, 2.50 expected hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Morocco, round 3 : 4/5 hits, 2.00 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in E.Morocco, round 3 : 2/4 hits, 1.83 expected hits
1 Fighter owned by the British, 1 Artillery owned by the French, 1 Infantry owned by the French, 1 Adv.Fighter owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Italians: 1 Artillery and 3 Infantrys
Casualties for French: 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Casualties for British: 1 Fighter
Battle in Kufra
Italians attack with 2 Mech.Infs
British defend with 1 Tank
Italians roll dice for 2 Mech.Infs in Kufra, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Italians lost in Kufra
1 Mech.Inf owned by the Italians retreated to Hun
British win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Italians: 1 Mech.Inf
Non Combat Move - Italians
2 Tanks moved from Bulgaria to Greece
2 Artillerys and 2 Infantrys moved from Orleanais to Languedoc
Place Units - Italians
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 46 Sea Zone
4 Infantrys placed in Tunis
2 Adv.Fighters and 1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.67
British regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from New Valley to Mersa Matruh
1 Infantry moved from Darfur to Kufra
Purchase Units - French
French buy 1 Factory and 2 Mech.Infs; Remaining resources: 3 PUs;
Non Combat Move - French
Place Units - French
1 Factory placed in French Equatorial Africa
2 Mech.Infs placed in Syria
Turn Complete - French
French collect 18 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Submarine moved from 110 Sea Zone to 106 Sea Zone
1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery moved from Chubu to 85 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys and 1 Infantry moved from 107 Sea Zone to Celebes
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 2 Fighters, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Celebes
Yamamoto attack with 2 Artillerys and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Celebes, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 106 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine
Anzac defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 106 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Non Combat Move - Yamamoto
1 B.Transport and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Adv.Fighters moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Mindanao to Davao
1 Elite and 1 Marine moved from Chubu to Kyushu
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys and 3 Infantrys moved from 92 Sea Zone to S.French Indochina
Place Units - Yamamoto
1 Destroyer and 1 Submarine placed in 107 Sea Zone
2 Infantrys placed in Davao
3 Artillerys and 3 Infantrys placed in Hong Kong
2 Adv.Fighters placed in 85 Sea Zone
1 Artillery and 2 Fighters placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 0.00
Anzac regular : -0.33
Dutch regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
1 Adv.Fighter moved from Ningsia to Hupeh
1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Gobi Altai to Suiyuan
3 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
1 Mech.Inf moved from Ningsia to Szechwan
1 Mech.Inf moved from Szechwan to Hupeh
1 Tank moved from Gobi Altai to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
4 Infantrys, 1 Marine and 1 Tank moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai
2 Mech.Infs moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 6 Infantrys and 1 Tank
Hisaichi defend with 4 Tanks
Chinese roll dice for 6 Infantrys and 1 Tank in Shensi, round 2 : 2/7 hits, 1.50 expected hits
Hisaichi roll dice for 4 Tanks in Shensi, round 2 : 2/4 hits, 2.00 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese roll dice for 4 Infantrys and 1 Tank in Shensi, round 3 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 2 Tanks in Shensi, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 Infantrys and 1 Tank in Shensi, round 4 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Shensi, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 Infantrys and 1 Tank in Shensi, round 5 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Shensi, round 6 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 Infantry and 1 Tank in Shensi, round 7 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 7 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 Tank in Shensi, round 8 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 8 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shensi, round 9 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 9 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shensi
Hisaichi win with no units remaining. Battle score for attacker is 3
Casualties for Chinese: 6 Infantrys and 1 Tank
Casualties for Hisaichi: 4 Tanks
Battle in Suiyuan
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Tank in Suiyuan, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Mech.Inf in Hupeh, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Adv.Fighter and 1 Mech.Inf in Hupeh, round 4 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Lanchow
Place Units - Chinese
6 Infantrys placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -5.17
Hisaichi regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Submarines moved from 84 Sea Zone to 75 Sea Zone
5 ArmoredCars moved from Changchun to Heilungchiang
1 ArmoredCar moved from Liaoning to Chita
1 Mech.Inf moved from Ayan to Okhotsk
Hisaichi take Okhotsk from Russians
1 Mech.Inf moved from Okhotsk to Yakutsk
Hisaichi take Yakutsk from Russians
1 Mech.Inf moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 1 Tank moved from Ayan to N.Buryat Mongolia
2 Fighters moved from Chita to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Liaoning to Hulunbuir
2 Mech.Infs moved from Changchun to Chita
1 Tank moved from Changchun to Heilungchiang
1 Bomber moved from Hunan to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from Chinese
2 Artillerys and 2 Infantrys moved from N.French Indochina to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to West Borneo
2 Fighters moved from 92 Sea Zone to West Borneo
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 10 Artillerys, 1 Elite, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 75 Sea Zone
Hisaichi attack with 2 Submarines
British defend with 1 Destroyer
Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 75 Sea Zone
Hisaichi win with 2 Submarines remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in West Borneo
Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
British defend with 2 Artillerys and 1 Infantry
Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in West Borneo, round 2 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 2 Artillerys and 1 Infantry in West Borneo, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in West Borneo, round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in West Borneo
Hisaichi win, taking West Borneo from Dutch with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 Artillerys and 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf and 1 Tank
Russians defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 5/7 hits, 3.00 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits
2 Infantrys owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Chita
2 Fighters moved from N.Buryat Mongolia to Chita
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
2 Fighters moved from West Borneo to 110 Sea Zone
Place Units - Hisaichi
2 Artillerys and 1 Elite placed in Hulunbuir
4 Artillerys placed in Liaoning
1 Adv.Fighter, 4 Artillerys and 2 Tanks placed in Changchun
1 Submarine placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Dutch regular : -1.33
British regular : -1.00
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Assam to Burma
1 Infantry moved from Assam to Yunnan
3 Artillerys and 4 Infantrys moved from Bihar to Assam
2 Artillerys and 3 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Artillery moved from Belgian Congo to French Equatorial Africa
2 ArmoredCars moved from Angola to French Equatorial Africa
1 Infantry moved from Angola to Belgian Congo
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Tank moved from Kufra to Hun
1 Fighter moved from Mersa Matruh to Hun
1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
1 Artillery moved from Crete to 56 Sea Zone
1 Infantry moved from Rhodes to 55 Sea Zone
1 Cruiser, 1 Infantry and 1 Submarine moved from 55 Sea Zone to 57 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to N.Saudi Arabia
1 Fighter moved from W.Iran to Syria
2 ArmoredCars moved from W.Iran to N.Saudi Arabia
1 Tank moved from W.Iran to Syria
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Iran to 58 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from 57 Sea Zone to N.Saudi Arabia
1 Tank moved from E.Iran to Iraq
2 Infantrys moved from E.Iran to Baluchistan
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Dover
1 Infantry moved from Central America to E.Mexico
1 Infantry moved from Attu to 71 Sea Zone
1 Tank moved from Attu to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
1 Infantry and 1 Tank moved from 76 Sea Zone to Paramushir
2 ArmoredCars moved from Yukon to Alaska
1 Submarine moved from 9 Sea Zone to 11 Sea Zone
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Darfur to Kufra
2 Tanks moved from Northern Ireland to Manchester
1 Infantry moved from Quebec to Ontario
Purchase Units - British
British buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 12 Infantrys, 2 Mech.Infs, 1 S.Submarine, 5 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Paramushir
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Paramushir, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Paramushir
British win, taking Paramushir from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.Saudi Arabia
British attack with 2 ArmoredCars, 3 Artillerys, 1 Elite and 4 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite and 4 Infantrys in N.Saudi Arabia, round 2 : 5/10 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
British loses 0 PUs for violating N.Saudi Arabias neutrality.
British win, taking N.Saudi Arabia from Neutral with 2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Hun
British attack with 1 Fighter and 1 Tank
Italians defend with 1 Factory and 1 Mech.Inf
British roll dice for 1 Fighter and 1 Tank in Hun, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 Mech.Inf in Hun, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Tank in Hun, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 Mech.Inf in Hun, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British and 1 Mech.Inf owned by the Italians lost in Hun
British win, taking Hun from Italians with 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter
Casualties for Italians: 1 Mech.Inf
Non Combat Move - British
Place Units - British
1 Bunker placed in Cairo
4 Submarines placed in 21 Sea Zone
1 S.Submarine and 1 Submarine placed in 20 Sea Zone
British undo move 3.
1 S.Submarine and 1 Submarine placed in 18 Sea Zone
2 Artillerys and 3 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
2 Artillerys and 4 Infantrys placed in Cairo
Turn Complete - British
British collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Italians regular : 0.33
Neutral regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Infantry moved from Peleliu to 108 Sea Zone
1 Infantry and 1 Transport moved from 108 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Formosa
Anzac take Formosa from Hisaichi
2 Infantrys moved from Port Moresby to West Papua
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 106 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 106 Sea Zone
1 Cruiser and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Java to Sumatra
1 Artillery, 3 Infantrys and 1 Tank moved from 67 Sea Zone to Java
2 Infantrys moved from Townsville to Northern Territory
5 Infantrys moved from Western Australia to Broome
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
Anzac win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Non Combat Move - Anzac
1 Adv.Fighter moved from 106 Sea Zone to Banjarmasin
1 Carrier moved from 67 Sea Zone to 106 Sea Zone
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
1 Adv.Fighter placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
2 Adv.Fighters moved from Banjarmasin to 92 Sea Zone
3 Fighters moved from Banjarmasin to 92 Sea Zone
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 92 Sea Zone
Dutch attack with 2 Adv.Fighters and 3 Fighters
Yamamoto defend with 1 B.Transport and 2 Transports
Dutch roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 B.Transport and 2 Transports in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Dutch and 2 Transports owned by the Yamamoto lost in 92 Sea Zone
Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 92 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 92 Sea Zone
Dutch win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
Casualties for Dutch: 1 Fighter
Casualties for Yamamoto: 1 B.Transport and 2 Transports
Non Combat Move - Dutch
2 Adv.Fighters moved from 92 Sea Zone to 106 Sea Zone
2 Fighters moved from 92 Sea Zone to N.French Indochina
Place Units - Dutch
2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Infantry moved from Tampere to Kotka
4 Infantrys moved from Tampere to Oulu
2 Artillerys moved from Helsinki to Tampere
1 Elite moved from Helsinki to Tampere
2 Infantrys moved from Helsinki to Tampere
1 Artillery moved from N.Karelia to Oulu
1 Infantry moved from Oulu to N.Karelia
Place Units - Finns
5 Infantrys and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 2 Infantrys moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Fighter and 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Fighter owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Fighter and 1 Infantry
Battle in Vinnytsia
Romanians attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Infantry and 1 Mech.Inf
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Vinnytsia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Vinnytsia, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Mech.Inf in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Bucharest
2 ArmoredCars and 1 Infantry placed in W.Romania
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83
Russians regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
4 Infantrys moved from S.Thailand to Burma
1 Fighter moved from Bangkok to Burma
Purchase Units - Thai
Thai buy 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Fighter and 4 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 4 Infantrys in Burma, round 2 : 1/5 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Bangkok
Place Units - Thai
1 Destroyer placed in 105 Sea Zone
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 Artillerys and 4 Infantrys moved from Salvador to 35 Sea Zone
1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
2 Artillerys, 1 Elite and 5 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Transport moved from 26 Sea Zone to 25 Sea Zone
1 Artillery moved from E.Mexico to 25 Sea Zone
1 Infantry moved from Central America to 25 Sea Zone
1 Artillery and 1 Infantry moved from 25 Sea Zone to Jamaica
2 Marines moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 2 Marines moved from 26 Sea Zone to 32 Sea Zone
2 Marines moved from 32 Sea Zone to Bahia
3 Tanks moved from Venezuela to Bahia
1 Artillery, 1 Infantry and 2 Tanks moved from Peru to Bolivia
1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 104 Sea Zone to 108 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from Truk to 109 Sea Zone
1 Infantry moved from Woleai to 109 Sea Zone
1 Infantry moved from Woleai to Ulithi
Americans take Ulithi from Yamamoto
2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
2 Artillerys and 3 Infantrys moved from 107 Sea Zone to Celebes
1 Fighter moved from 107 Sea Zone to Celebes
1 Fighter moved from 107 Sea Zone to Celebes
1 Bomber moved from Jaluit to 107 Sea Zone
2 Bombers moved from West Papua to Celebes
1 Bomber moved from West Papua to 107 Sea Zone
1 Bomber moved from San Francisco to Jaluit
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
2 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 2 Infantrys, 2 Submarines and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys and 2 Infantrys moved from 72 Sea Zone to Koryakia
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 2 Marines and 3 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Marines and 3 Tanks in Bahia, round 2 : 1/5 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Marine and 3 Tanks in Bahia, round 3 : 1/4 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 2/3 hits, 1.17 expected hits
1 Marine owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Bahia
Americans roll dice for 2 Tanks in Bahia, round 4 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 2 Tanks in Bahia, round 5 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in Bahia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Americans: 2 Marines and 1 Tank
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Bolivia
Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Bolivia, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 2 Tanks in Bolivia, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Jamaica
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 107 Sea Zone
Americans attack with 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport
Yamamoto defend with 1 B.Transport, 2 Destroyers and 2 Submarines
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport in 107 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Yamamoto roll dice for 1 B.Transport and 2 Destroyers in 107 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Fighter owned by the Americans, 2 Submarines owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Yamamoto roll dice for 2 Destroyers in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 Bomber owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 107 Sea Zone
Americans win with 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Adv.Fighter, 1 Bomber and 1 Fighter
Casualties for Yamamoto: 1 B.Transport, 2 Destroyers and 2 Submarines
Battle in Celebes
Americans attack with 2 Artillerys, 2 Bombers, 2 Fighters and 3 Infantrys
Yamamoto defend with 2 Artillerys and 1 Infantry
Americans roll dice for 2 Artillerys, 2 Bombers, 2 Fighters and 3 Infantrys in Celebes, round 2 : 2/9 hits, 3.50 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Celebes
Americans roll dice for 2 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys in Celebes, round 3 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Celebes
Americans win, taking Celebes from Yamamoto with 2 Artillerys, 2 Bombers, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Battle in Rio de Oro
Americans attack with 2 Artillerys, 1 Elite and 5 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Rio de Oro, round 2 : 4/8 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
2 Adv.Fighters moved from 98 Sea Zone to 108 Sea Zone
1 Bomber moved from 107 Sea Zone to West Papua
2 Bombers moved from Celebes to West Papua
2 Fighters moved from Celebes to 107 Sea Zone
1 Submarine moved from 98 Sea Zone to 104 Sea Zone
Place Units - Americans
2 Adv.Fighters and 1 Transport placed in 98 Sea Zone
1 Carrier placed in 71 Sea Zone
2 Fighters placed in 71 Sea Zone
2 ArmoredCars placed in Salvador
2 ArmoredCars and 1 Marine placed in South Atlantic USA
1 B.Transport and 1 Destroyer placed in 25 Sea Zone
1 Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50
Americans regular : -1.17
Neutral regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
4 Infantrys moved from Rhine to Netherlands
Germans take Netherlands from British
5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka moved from Brest to Minsk
1 Artillery and 1 Infantry moved from East Prussia to Lithuania
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
2 Infantrys moved from El Agheila to Hun
1 Destroyer and 1 Transport moved from 48 Sea Zone to 44 Sea Zone
2 Fighters moved from 23 Sea Zone to Latvia
2 Adv.Fighters moved from 23 Sea Zone to Latvia
1 Battleship, 1 Submarine and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 15 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Hun
Germans attack with 2 Infantrys
British defend with 1 Factory and 1 Tank
Germans roll dice for 2 Infantrys in Hun, round 2 : 1/2 hits, 0.33 expected hits
British roll dice for 1 Tank in Hun, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Hun
Germans win, taking Hun from British with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry
Casualties for British: 1 Tank
Battle in Latvia
Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys in Latvia, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka
Russians defend with 4 Infantrys and 2 Tanks
Germans roll dice for 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka in Minsk, round 2 : 7/16 hits, 5.33 expected hits
Russians roll dice for 4 Infantrys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits
4 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 5 Artillerys, 1 Bomber, 8 Infantrys and 1 Stuka remaining. Battle score for attacker is 16
Casualties for Germans: 1 Infantry
Casualties for Russians: 4 Infantrys and 2 Tanks
Battle in Lithuania
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Minsk to Brest
1 Stuka moved from Minsk to Brest
1 AAGun, 2 Artillerys and 2 Infantrys moved from Warsaw to Brest
2 Artillerys and 3 Infantrys moved from Krakow to Brest
2 Fighters moved from Latvia to 23 Sea Zone
2 Adv.Fighters moved from Latvia to 23 Sea Zone
1 Artillery, 2 Elites and 2 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Pomerania to Brest
1 Artillery and 1 Infantry moved from Brandenburg to Silesia
1 HeavyTank moved from Berlin to Silesia
1 Mech.Inf moved from Berlin to Krakow
1 Tank moved from Berlin to Silesia
1 JetFighter moved from Berlin to Brest
2 Adv.Fighters moved from Berlin to Brest
1 Fighter moved from Berlin to Brest
2 ArmoredCars moved from Berlin to Silesia
1 ArmoredCar moved from Berlin to Silesia
2 ArmoredCars moved from Rhine to Bohemia
2 ArmoredCars and 2 Tanks moved from Rhine to Bohemia
2 Infantrys moved from Normandy to Brittany
1 Infantry moved from Normandy to Brittany
2 Tanks moved from Normandy to Lorraine
2 ArmoredCars moved from Belgium to Saxony
2 ArmoredCars and 11 Tanks moved from Belgium to Hamburg
1 Artillery moved from Belgium to Rhine
8 Infantrys moved from Paris to Normandy
Place Units - Germans
2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hamburg
Germans undo move 2.
1 Submarine placed in 23 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
2 Artillerys and 2 Infantrys placed in Warsaw
3 ArmoredCars, 1 Artillery and 1 Infantry placed in Bohemia
1 ArmoredCar placed in Bavaria
2 Submarines placed in 44 Sea Zone
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 3.67
British regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Kursk to Kiev
2 Artillerys and 1 Tank moved from Kiev to Minsk
1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 9 Infantrys moved from Kursk to Minsk
3 Infantrys moved from Smolensk to Minsk
1 Artillery and 2 Infantrys moved from Leningrad to Latvia
3 Infantrys moved from Leningrad to Latvia
1 Artillery and 2 Infantrys moved from Vyborg to Kotka
1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Bursa
4 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Ankara to Bursa
2 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
1 Artillery moved from Rostov to Donetsk
2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from Zhigansk to Ayan
Russians take Yakutsk from Hisaichi
Russians take Ayan from Hisaichi
1 Infantry moved from Zhigansk to Okhotsk
Russians take Okhotsk from Hisaichi
4 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
4 Infantrys moved from Sverdlovsk to Novosibirsk
1 Mech.Inf moved from Georgia to Kursk
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Stalingrad to Rostov
1 ArmoredCar and 4 Infantrys moved from Rostov to Kursk
1 Infantry moved from Tula to Kursk
4 Infantrys moved from Yaroslavl to Smolensk
5 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Moscow to Yaroslavl
10 Infantrys moved from Moscow to Yaroslavl
1 Elite and 2 Infantrys moved from Vyborg to Leningrad
1 Infantry moved from S.Karelia to Vyborg
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Destroyer and 1 Submarine moved from 4 Sea Zone to 21 Sea Zone
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Buryat Mongolia
Russians attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Mech.Inf and 1 Tank
Russians roll dice for 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Russians roll dice for 1 Infantry and 1 Tank in N.Buryat Mongolia, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Tank remaining. Battle score for attacker is 7
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Battle in Donetsk
Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Bursa
Russians attack with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
Russians roll dice for 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Bursa, round 2 : 5/12 hits, 4.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bursa
Russians roll dice for 5 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks in Bursa, round 3 : 3/11 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker in Bursa, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Bursa
Russians loses 0 PUs for violating Bursas neutrality.
Russians win, taking Bursa from Neutral with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Russians: 2 Infantrys
Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
Battle in N.Karelia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank
Germans defend with 5 Artillerys and 8 Infantrys
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank in Minsk, round 2 : 5/19 hits, 5.33 expected hits
Germans roll dice for 5 Artillerys and 8 Infantrys in Minsk, round 2 : 6/13 hits, 4.33 expected hits
6 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 5/13 hits, 4.33 expected hits
Germans roll dice for 5 Artillerys and 3 Infantrys in Minsk, round 3 : 1/8 hits, 2.67 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank in Minsk, round 4 : 1/12 hits, 4.17 expected hits
Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Minsk, round 5 : 5/11 hits, 4.00 expected hits
Germans roll dice for 2 Artillerys in Minsk, round 5 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Russians: 8 Infantrys
Casualties for Germans: 5 Artillerys and 8 Infantrys
Battle in Kotka
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Latvia
Russians attack with 1 Artillery and 5 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 3 : 4/6 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 Artillerys and 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
2 Artillerys, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky
1 Artillery and 1 Infantry placed in Tashkent
1 HeavyTank and 3 Infantrys placed in Leningrad
1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
2 Infantrys and 1 Tank placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Finns regular : -0.67
Romanians regular : -0.33
Germans regular : -1.67
Russians regular : 1.17
Neutral regular : -0.50
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 unit repaired.
1 Infantry moved from Tobruk to El Agheila
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Tobruk to Mersa Matruh
1 Artillery and 2 Tanks moved from E.Morocco to W.Morocco
2 Artillerys and 3 Infantrys moved from N.Algeria to E.Morocco
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
2 Tanks moved from Greece to E.Romania
2 Artillerys and 2 Infantrys moved from Languedoc to Provence
2 Adv.Fighters moved from Rome to 51 Sea Zone
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Destroyer, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 1 Artillery and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Morocco
Italians win, taking W.Morocco from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry
British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians, 1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians roll dice for 1 ArmoredCar and 2 Artillerys in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
Place Units - Italians
1 Artillery and 2 Infantrys placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Artillery and 2 Infantrys placed in Tunis
1 Destroyer, 2 Submarines and 1 Transport placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.00
British regular : 0.67