e1d8f079-e579-4b56-a511-8b82588f1dc3-dawg-64-v-mike-g40-start-round-5-russia-5.tsvg
sorry i didn’t realize you set it up.
my bad
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 fighter
British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 cruiser and 1 fighter
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
British collect 23 PUs (3 lost to blockades); end with 25 PUs
Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 1.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Albania to Greece
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Sicily to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 3.00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British win with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 bomber
French defend with 2 infantry
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Algeria
French win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Italians undo move 1.
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tunisia: 1 bomber
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : -0.50
British regular : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
EDIT: Turning off Edit Mode
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Belarus to Novgorod
1 armour, 1 artillery and 7 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 mech_infantry moved from Bryansk to Novgorod
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2
Combat Move - French
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
Combat - French
Battle in 105 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 cruiser and 2 transports
French roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 2 transports in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the French and 1 cruiser owned by the Germans lost in 105 Sea Zone
2 transports owned by the Germans lost in 105 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 18
Casualties for French: 1 destroyer
Casualties for Germans: 1 cruiser and 2 transports
Non Combat Move - French
1 fighter moved from 105 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17
Germans regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 cruisers, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Germans
3 tactical_bombers moved from Bulgaria to Turkey
1 bomber moved from Bulgaria to Turkey
2 armour moved from Greece to Turkey
4 infantry moved from Greece to Turkey
2 tactical_bombers moved from Tunisia to Tobruk
1 fighter moved from Northern Italy to Algeria
1 fighter moved from Tunisia to Algeria
1 fighter moved from France to Turkey
1 armour moved from Western Germany to Poland
5 infantry moved from Western Germany to Switzerland
1 armour moved from Southern France to Switzerland
2 armour moved from Southern France to Greater Southern Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Poland
3 infantry moved from Germany to Poland
2 fighters moved from France to 99 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
1 armour moved from Denmark to Germany
1 mech_infantry moved from Denmark to Germany
1 infantry moved from Norway to Finland
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Alberta Saskatchewan Manitoba
Battle in Tobruk
Germans attack with 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 2 tactical_bombers in Tobruk, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tobruk
Germans win, taking Alberta Saskatchewan Manitoba from British with 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Turkey
Germans attack with 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers in Turkey, round 2 : 8/11 hits, 4.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Germans attack with 2 fighters
French defend with 1 infantry
Germans roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in Algeria, round 3 : 0/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in Algeria, round 4 : 2/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the French lost in Algeria
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for French: 1 infantry
Battle in Switzerland
Germans attack with 1 armour and 5 infantry
Neutral_True defend with 2 infantry
Germans roll dice for 1 armour and 5 infantry in Switzerland, round 2 : 2/6 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Switzerland
Germans win, taking Switzerland from Neutral_True with 1 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from Turkey to Greece
1 bomber moved from Turkey to Greece
1 tactical_bomber moved from Turkey to Greece
1 tactical_bomber moved from Turkey to Greece
1 tactical_bomber moved from Turkey to Greece
1 tactical_bomber moved from Tobruk to Libya
1 tactical_bomber moved from Tobruk to Libya
1 fighter moved from Algeria to Tunisia
Place Units - Germans
1 cruiser, 1 submarine and 1 transport placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : 4.17
Neutral_True regular : -2.33
British regular : -1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
2 fighters moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from India to Malaya
3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - UK_Pacific
Non Combat Move - UK_Pacific
3 infantry moved from Persia to Eastern Persia
UK_Pacific take Eastern Persia from Neutral_Allies
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in India
1 infantry placed in New South Wales
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And UK Pacific
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
6 artilleries, 2 bombers, 11 fighters, 13 infantry, 1 mech_infantry and 8 tactical_bombers moved from Hunan to Yunnan
1 armour moved from Hopei to Yunnan
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries moved from 20 Sea Zone to Kwangtung
3 infantry moved from 20 Sea Zone to Kwangtung
2 battleships, 2 cruisers, 4 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in Kwangtung
Japanese attack with 3 artilleries, 5 infantry and 3 mech_infantrys
UK_Pacific defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/11 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the UK_Pacific and 2 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Kwangtung, round 3 : 2/9 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the UK_Pacific lost in Kwangtung
Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Kwangtung, round 4 : 1/9 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the UK_Pacific lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for UK_Pacific: 1 artillery and 4 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines
UK_Pacific defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the UK_Pacific
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 destroyers in 37 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese, 1 battleship owned by the UK_Pacific and 1 cruiser owned by the UK_Pacific lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine remaining. Battle score for attacker is 34
Casualties for Japanese: 1 submarine
Casualties for UK_Pacific: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 11 fighters, 13 infantry, 2 mech_infantrys and 8 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 18 infantry; UK_Pacific defend with 2 armour, 1 artillery, 4 fighters and 5 infantry
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 11 fighters, 13 infantry, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 : 18/43 hits, 18.17 expected hits
Chinese roll dice for 2 armour, 4 artilleries, 5 fighters and 23 infantry in Yunnan, round 2 : 13/34 hits, 13.33 expected hits
5 infantry owned by the UK_Pacific, 13 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 11 fighters, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 3 : 14/30 hits, 15.33 expected hits
Chinese roll dice for 2 armour, 4 artilleries, 5 fighters and 5 infantry in Yunnan, round 3 : 6/16 hits, 7.33 expected hits
2 fighters owned by the UK_Pacific, 6 artilleries owned by the Japanese, 2 armour owned by the UK_Pacific, 1 artillery owned by the UK_Pacific, 1 fighter owned by the Chinese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
11 fighters owned by the Japanese, 8 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese retreated to Hunan
Chinese win with 2 fighters remaining. Battle score for attacker is 64
Casualties for Japanese: 6 artilleries and 13 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 18 infantry
Casualties for UK_Pacific: 2 armour, 1 artillery, 2 fighters and 5 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Hunan
8 tactical_bombers moved from Yunnan to Hunan
11 fighters moved from Yunnan to Hunan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry placed in Shantung
1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -4.67
UK_Pacific regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
Non Combat Move - British
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
Place Units - British
1 armour and 2 infantry placed in Egypt
2 infantry placed in United Kingdom
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 23 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tunisia to Anglo Egyptian Sudan
2 infantry moved from Greece to Turkey
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
UK_Pacific defend with 2 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 infantry
Casualties for UK_Pacific: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
6 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour, 2 artilleries and 10 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 tactical_bombers moved from Novgorod to Eastern Poland
1 fighter moved from Karelia to Eastern Poland
1 aaGun moved from Novgorod to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Novgorod to Volgograd
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Place Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Switzerland to Germany
1 armour moved from Holland Belgium to Germany
4 mech_infantrys moved from Southern France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Turkey to Syria
Germans take Syria from French
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 armour moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
2 artilleries and 5 infantry moved from Bulgaria to Romania
1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Eastern Poland
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
Germans take Central United States from Americans
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Alexandria
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking Alexandria from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 11/32 hits, 11.33 expected hits
Russians roll dice for 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 13.33 expected hits
10 infantry owned by the Russians, 11 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 4/20 hits, 9.33 expected hits
Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 8/25 hits, 10.00 expected hits
4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
3 fighters owned by the Germans, 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
5 armour owned by the Germans retreated to Romania
Russians win with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Germans: 1 armour, 3 artilleries, 11 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun and 14 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
Place Units - Germans
5 armour, 3 mech_infantrys and 1 tactical_bomber placed in Germany
1 cruiser and 1 transport placed in 93 Sea Zone
1 factory_minor placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,6,1,5,6,4,6,5
Germans collect 55 PUs (9 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Germans
EDIT: Adding units owned by Germans to Iraq: 1 infantry
EDIT: Removing units owned by Germans from Turkey: 1 infantry
EDIT: Changing ownership of Iraq from Germans to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Iraq: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -3.33
Germans regular : -5.00
Russians AA : -0.50
British regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Politics - UK_Pacific
Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
Combat Move - UK_Pacific
3 infantry moved from Burma to India
2 fighters moved from Malaya to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Malaya to India
2 infantry moved from Eastern Persia to West India
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
UK_Pacific take Ethiopia from Italians
Combat - UK_Pacific
Non Combat Move - UK_Pacific
1 infantry moved from Eastern Persia to Afghanistan
UK_Pacific take Afghanistan from Neutral_True
Place Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,2,6,5,2,6,4,5
UK_Pacific collect 23 PUs (4 lost to blockades); end with 25 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 5 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 artilleries, 5 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
6 infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Hunan to Manchuria
1 tactical_bomber moved from Hunan to Manchuria
1 fighter moved from Hunan to Manchuria
1 fighter moved from Hunan to Manchuria
1 tactical_bomber moved from Hunan to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
8 fighters and 5 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 7/18 hits, 7.33 expected hits
Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 10/14 hits, 6.50 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Yunnan
Japanese attack with 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 10/22 hits, 9.17 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 8 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
5 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 bombers, 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
2 bombers moved from Jehol to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.00
Russians AA : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Mozambique to Tanganyika Territory
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Rhodesia to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 fighter moved from New Brunswick Nova Scotia to Central United States
2 fighters moved from Quebec to Central United States
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
British take Alberta Saskatchewan Manitoba from Germans
Combat - British
Battle in Central United States
British attack with 3 fighters
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 3 fighters in Central United States, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Central United States
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Central United States to Quebec
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.50