Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@victoryfirst okay, im good for that.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 11 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
5 armour moved from India to Caucasus
11 armour, 1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 transports
Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Caucasus
Japanese attack with 16 armour, 1 artillery and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 16 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 6/18 hits, 8,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese winJapanese winJapanese win with 1 carrier, 1 cruiser and 2 transports remaining with 1 carrier, 1 cruiser and 2 transports remaining, taking Caucasus from Russians with 16 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
1 armour moved from Ningxia to Kazakh S.S.R.
1 armour moved from Ningxia to Novosibirsk
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Ningxia to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 bomber and 5 fighters moved from Chinghai to East Poland
2 fighters moved from India to East Poland
3 armour moved from Manchuria to Ningxia
1 bomber moved from Japan to India
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Adding units owned by Japanese to Anglo-Egypt Sudan: 1 armour
EDIT: Adding units owned by Japanese to Italian Africa: 1 armour
EDIT: Changing ownership of Anglo-Egypt Sudan from British to Japanese
EDIT: Changing ownership of Italian Africa from British to Japanese
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 armour
EDIT: Turning off Edit Mode
3 armour placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
3 armour and 1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 armour and 1 artillery
EDIT: Adding units owned by Japanese to Japan: 1 artillery, 1 bomber and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
2 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from 4 Sea Zone to Baltic States
1 fighter moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Urals
2 armour moved from Russia to Urals
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
Combat - British
Battle in Baltic States
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
British attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Belorussia
British roll dice for 1 artillery and 4 infantry in Belorussia, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 artillery
Battle in Urals
British attack with 2 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 2 armour and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Urals
British win, taking Urals from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Novosibirsk
British roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Baltic States to Russia
1 fighter moved from Novosibirsk to Russia
2 infantry moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to Baltic States
3 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Archangel
4 transports moved from 4 Sea Zone to 3 Sea Zone
3 armour and 5 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
3 armour and 5 infantry moved from 4 Sea Zone to Archangel
1 cruiser and 1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to 27 Sea Zone
1 artillery and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to Belgian Congo
Place Units - British
2 armour, 1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 submarine moved from 59 Sea Zone to 63 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
1 bomber moved from Egypt to 34 Sea Zone
1 artillery and 3 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Italy to Balkans
1 fighter moved from Italy to Balkans
1 fighter moved from Italy to 15 Sea Zone
Combat - Americans
Battle in 15 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Anglo-Egypt Sudan
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 3 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anglo-Egypt Sudan
Americans win, taking Anglo-Egypt Sudan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in 34 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
2 transports owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser and 2 transports
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 63 Sea Zone
Americans roll dice for 1 submarine in 63 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 63 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Battle in Balkans
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter and 1 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Balkans, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Balkans
1 fighter owned by the Americans retreated
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
2 fighters owned by the Japanese forced to land in Soviet Far East
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing ownership of France from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 infantry moved from Italy to France
2 armour and 1 artillery moved from Italy to France
4 transports moved from 14 Sea Zone to 13 Sea Zone
2 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone
2 armour and 6 infantry moved from 13 Sea Zone to France
1 carrier moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Balkans to 13 Sea Zone
1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 aaGun moved from Egypt to Anglo-Egypt Sudan
1 bomber moved from 34 Sea Zone to Morocco Algeria
1 fighter moved from 34 Sea Zone to Libya
4 transports moved from 12 Sea Zone to 9 Sea Zone
2 armour and 6 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 5 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
2 armour and 6 infantry moved from 12 Sea Zone to Morocco Algeria
6 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 aaGun moved from Western United States to Western Canada
1 fighter moved from 56 Sea Zone to Eastern Canada
1 carrier and 1 destroyer moved from 56 Sea Zone to 20 Sea Zone
Place Units - Americans
1 fighter and 5 infantry placed in Italy
7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 0.00
Japanese regular : -0.67
@the_good_captain forgot to move everyone into france in the combat move phase so I rolled a die for your defender after the combat move phase was over and he got a hit.
also, there was a choice for your fighters to land in Buryatia or Soviet Far East. I went with SFE but you can absolutely change that if you like.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
2 armour moved from East Poland to Eastern Ukraine
5 armour moved from East Poland to Belorussia
1 bomber moved from Germany to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 5 armour and 1 bomber
British defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour and 1 bomber in Belorussia, round 2 : 6/6 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 2/5 hits, 1,67 expected hits
2 armour owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 4 infantry
Battle in Baltic States
Germans attack with 2 armour and 1 fighter
British defend with 2 infantry
Germans roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Baltic States
Germans roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Baltic States, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Baltic States, round 5 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour
British defend with 1 infantry; Russians defend with 1 aaGun
Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
7 armour moved from East Poland to Caucasus
1 bomber moved from Belorussia to Germany
1 fighter moved from Baltic States to Germany
2 armour moved from Germany to East Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 1,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 2 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakh S.S.R.
1 fighter owned by the Russians retreated
3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
Japanese win with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from Archangel to Russia
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 12 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Italian Africa to Rhodesia
Combat - Japanese
Battle in Rhodesia
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rhodesia
Japanese win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 armour moved from India to Caucasus
1 armour moved from Kazakh S.S.R. to Caucasus
1 armour moved from Ningxia to Kazakh S.S.R.
1 armour moved from Ningxia to Chinghai
1 armour moved from Ningxia to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to Ningxia
2 armour moved from French Indo-China Thailand to India
1 bomber moved from India to East Poland
1 bomber moved from Japan to India
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from Soviet Far East to Ningxia
Place Units - Japanese
4 armour placed in Caucasus
3 armour placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour moved from Archangel to Baltic States
1 fighter moved from Russia to Baltic States
4 infantry moved from Archangel to Belorussia
1 armour moved from Archangel to Belorussia
1 fighter moved from Russia to Belorussia
1 artillery moved from Belgian Congo to Italian Africa
British take Italian Africa from Japanese
Combat - British
Battle in Baltic States
British attack with 2 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 2 armour and 1 fighter in Baltic States, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Germans: 1 armour
Battle in Belorussia
British attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 3 armour
British roll dice for 1 armour, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 armour in Belorussia, round 2 : 0/3 hits, 1.50 expected hits
1 armour owned by the Germans lost in Belorussia
British roll dice for 1 armour, 1 fighter and 4 infantry in Belorussia, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Non Combat Move - British
1 fighter moved from Belorussia to Russia
1 fighter moved from Baltic States to 4 Sea Zone
2 infantry moved from Archangel to Russia
2 armour moved from Urals to Russia
1 armour and 1 infantry moved from Novosibirsk to Russia
4 transports moved from 4 Sea Zone to 3 Sea Zone
2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Archangel
1 transport moved from 23 Sea Zone to 27 Sea Zone
Place Units - British
1 infantry placed in Union of South Africa
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 factory and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Egypt
1 armour moved from Belgian Congo to Rhodesia
1 bomber moved from Morocco Algeria to Rhodesia
1 fighter moved from Libya to Egypt
1 armour moved from France to Northwestern Europe
Americans take Northwestern Europe from Germans
1 armour moved from Northwestern Europe to France
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rhodesia
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 bomber in Rhodesia, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Rhodesia
Americans win, taking Rhodesia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Anglo-Egypt Sudan to Egypt
1 bomber moved from Rhodesia to Belgian Congo
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
2 fighters moved from 13 Sea Zone to Russia
1 fighter moved from Italy to Russia
5 infantry moved from Italy to France
2 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone
2 armour and 6 infantry moved from 13 Sea Zone to France
4 transports moved from 12 Sea Zone to 9 Sea Zone
1 armour and 7 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 7 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour and 7 infantry moved from 12 Sea Zone to Morocco Algeria
7 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern Canada to 13 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
1 submarine moved from 63 Sea Zone to 60 Sea Zone
Place Units - Americans
1 factory placed in France
5 armour and 1 fighter placed in Italy
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.50
Italians regular : -0.33
@VictoryFirst forgot to non-com the AA gun into France. Could you make the edit? Many thanks.
I made the edit

which casualties do you want to take?
@victoryfirst just how it is looks fine; leave two british inf - the rest can be taken by the russian inf
Something went wrong with my battery so TripleA shut down. Including the dice rolls of this battle. I loaded a savegame after the German combat move and now my bomber didn’t get shot down, and I rolled 9 hits. I am going to edit that to the previous roll.
I edited 5 russian infantry back.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to France: 1 aaGun
EDIT: Removing units owned by Americans from Italy: 1 aaGun
EDIT: Turning off Edit Mode
Germans buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Battle in Russia
Germans attack with 10 armour and 1 bomber
British defend with 9 armour, 1 fighter and 5 infantry; Americans defend with 3 fighters; Russians defend with 2 aaGuns, 5 armour, 1 factory, 1 fighter and 16 infantry
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Germans roll dice for 10 armour and 1 bomber in Russia, round 2 : 9/11 hits, 5,67 expected hits
Russians roll dice for 14 armour, 5 fighters and 21 infantry in Russia, round 2 : 19/40 hits, 17,33 expected hits
6 infantry owned by the Russians, 1 bomber owned by the Germans, 10 armour owned by the Germans and 3 infantry owned by the British lost in Russia
Russians win with 14 armour, 5 fighters and 12 infantry remaining. Battle score for attacker is -35
Casualties for Germans: 10 armour and 1 bomber
Casualties for British: 3 infantry
Casualties for Russians: 6 infantry
7 armour moved from Caucasus to Russia
1 armour moved from Eastern Ukraine to Russia
2 armour moved from East Poland to Russia
1 bomber moved from Germany to Russia
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 5 infantry
EDIT: Turning off Edit Mode
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : 3,33
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Russia to Archangel
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
I am now doing the Japanese turn. The battle for Moscow is nail-biting as always. You have a slight upper hand with just two fighters left. Although the casualties are going to be very specific now so which casualties do you want to take?
