Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
3 armour and 4 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
3 armour and 4 infantry moved from 4 Sea Zone to Archangel
1 cruiser moved from 3 Sea Zone to 4 Sea Zone
1 bomber moved from Russia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber
Italians defend with 1 infantry
British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
British attack with 3 armour and 4 infantry
Japanese defend with 1 aaGun and 1 armour
British roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Archangel
British win, taking Archangel from Japanese with 3 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - British
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 carrier moved from 3 Sea Zone to 4 Sea Zone
2 destroyers moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from Belorussia to Russia
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
1 submarine moved from 32 Sea Zone to 35 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
3 armour moved from Norway to Karelia S.S.R.
1 fighter moved from Belorussia to Russia
1 bomber moved from Trans-Jordan to Libya
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 aaGun moved from Morocco Algeria to Libya
1 aaGun moved from Caucasus to Eastern Ukraine
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Italians regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Ukraine
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Russians regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 fighters moved from Libya to Italy
1 fighter moved from Caucasus to Italy
1 fighter moved from 12 Sea Zone to Italy
1 bomber moved from Morocco Algeria to Italy
1 bomber moved from Russia to Italy
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
Americans take Balkans from Italians
1 armour and 5 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 5 infantry and 3 transports moved from 12 Sea Zone to 14 Sea Zone
1 armour and 5 infantry moved from 14 Sea Zone to Italy
1 carrier and 1 destroyer moved from 57 Sea Zone to 64 Sea Zone
1 armour moved from Western United States to Alaska
1 armour moved from Eastern Canada to Alaska
1 fighter moved from 57 Sea Zone to Alaska
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 carrier and 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italy
Americans attack with 1 armour, 2 bombers, 4 fighters and 5 infantry
Italians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
Italians roll AA dice in Italy : 2/6 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Italy
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 5 infantry in Italy, round 2 : 3/10 hits, 3.50 expected hits
Italians roll dice for 1 armour and 7 infantry in Italy, round 2 : 4/8 hits, 2.83 expected hits
4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Italy, round 3 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 4 infantry in Italy, round 3 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy
Americans roll dice for 1 armour, 1 bomber and 3 fighters in Italy, round 4 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 armour and 1 infantry in Italy, round 4 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Italy from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -21
Casualties for Americans: 1 bomber, 2 fighters and 5 infantry
Casualties for Italians: 1 armour and 7 infantry
Battle in Alaska
Americans attack with 2 armour and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour and 1 fighter in Alaska, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 2 armour and 1 fighter in Alaska, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from Alaska to 64 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Egypt to Anglo-Egypt Sudan
4 infantry moved from Libya to Egypt
1 aaGun moved from Libya to Egypt
1 infantry moved from Morocco Algeria to Libya
2 fighters moved from Italy to 14 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 bomber moved from Italy to Libya
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
4 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
3 transports placed in 10 Sea Zone
2 armour and 1 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Western United States
2 armour placed in Eastern United States
1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.00
Italians regular : 0.50
Italians AA : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour moved from East Poland to Ukraine
1 fighter moved from East Poland to Ukraine
1 armour moved from East Poland to Belorussia
Germans take Belorussia from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
5 armour moved from Germany to East Poland
1 artillery moved from Poland to East Poland
1 artillery and 1 infantry moved from Germany to France
1 bomber moved from East Poland to France
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Ukraine, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour and 1 fighter in Ukraine, round 3 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour and 1 fighter in Ukraine, round 4 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from France to Germany
1 fighter moved from Ukraine to Germany
Place Units - Germans
5 armour placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -2,83
British regular : 0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 22 PUs; 0 techTokens;
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
1 submarine moved from 30 Sea Zone to 48 Sea Zone
1 armour moved from Karelia S.S.R. to Russia
1 aaGun moved from Karelia S.S.R. to Finland
1 aaGun moved from Archangel to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Russia
1 fighter placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 8 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Persia to Caucasus
Japanese take Caucasus from Russians
5 armour moved from India to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 armour moved from Chinghai to Kazakh S.S.R.
4 armour moved from Ningxia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 32 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
3 armour moved from Manchuria to Ningxia
2 armour moved from French Indo-China Thailand to India
1 fighter moved from Ningxia to Chinghai
3 fighters moved from India to Chinghai
1 bomber moved from India to Chinghai
1 fighter moved from 35 Sea Zone to Chinghai
2 fighters moved from 39 Sea Zone to India
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from Russia to Belorussia
2 destroyers moved from 28 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 bomber moved from Libya to 32 Sea Zone
Combat - British
Battle in Belorussia
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in 32 Sea Zone
British attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 destroyers in 32 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 32 Sea Zone
British roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 submarine owned by the British lost in 32 Sea Zone
British roll dice for 1 bomber in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 bomber owned by the British lost in 32 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 bomber, 2 destroyers and 1 submarine
Casualties for Japanese: 1 battleship and 1 carrier
Non Combat Move - British
1 fighter moved from Belorussia to Russia
3 armour and 4 infantry moved from Archangel to Russia
3 armour moved from Karelia S.S.R. to Russia
5 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
4 transports moved from 4 Sea Zone to 3 Sea Zone
3 armour and 5 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
2 destroyers moved from 7 Sea Zone to 12 Sea Zone
1 transport moved from 7 Sea Zone to 3 Sea Zone
1 cruiser and 1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from Belorussia to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
3 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
Place Units - British
2 armour, 1 artillery and 5 infantry placed in United Kingdom
British undo move 1.
1 artillery placed in Union of South Africa
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.50
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Combat Move - Italians
1 armour moved from Bulgaria Romania to Balkans
1 fighter moved from Bulgaria Romania to Balkans
2 infantry moved from Trans-Jordan to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
2 cruisers moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
Combat - Italians
Battle in 14 Sea Zone
Italians attack with 1 battleship and 2 cruisers
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 14 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 14 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 14 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 14 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -30
Casualties for Italians: 1 battleship and 2 cruisers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Balkans
Italians attack with 1 armour and 1 fighter
Americans defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Balkans, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Balkans
Italians win, taking Balkans from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Balkans to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : -0,83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from Libya to 32 Sea Zone
2 fighters moved from 14 Sea Zone to Balkans
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Balkans
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Americans roll dice for 2 fighters and 1 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Balkans, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Balkans
2 fighters owned by the Americans retreated
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Balkans to 14 Sea Zone
1 bomber moved from 32 Sea Zone to Egypt
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Italy
2 transports moved from 14 Sea Zone to 15 Sea Zone
4 infantry moved from Egypt to 15 Sea Zone
4 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
4 infantry moved from 14 Sea Zone to Italy
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
2 armour and 4 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
2 infantry moved from Eastern Canada to 9 Sea Zone
2 armour, 4 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
2 armour and 6 infantry moved from 12 Sea Zone to Morocco Algeria
2 infantry moved from Eastern United States to Eastern Canada
4 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Western United States to Western Canada
1 aaGun moved from Western Canada to Western United States
2 armour moved from Alaska to Eastern Canada
1 carrier, 1 destroyer and 1 fighter moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
Place Units - Americans
2 armour, 2 fighters and 2 infantry placed in Italy
Americans undo move 1.
1 armour placed in Western United States
7 infantry placed in Eastern United States
1 armour, 2 fighters and 3 infantry placed in Italy
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 1 artillery moved from East Poland to Belorussia
2 armour moved from Ukraine to East Poland
1 armour moved from Eastern Ukraine to East Poland
5 armour moved from Germany to East Poland
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour and 1 artillery
British defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 artillery moved from France to Germany
1 infantry moved from Germany to France
Place Units - Germans
4 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens;
Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 aaGun moved from Finland to Norway
1 aaGun moved from Karelia S.S.R. to Archangel
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens;
Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 aaGun moved from Finland to Norway
1 aaGun moved from Karelia S.S.R. to Archangel
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 48 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : 1.17
@the_good_captain I am writing this just after I did the purchase new units phase. I wasn’t thinking clearly and I thought I controlled Caucasus, so I adapted my buy to that. However, Caucasus is Russian controlled, so I will only be able to place there once I control that IC since the start of my turn.
I have 59 IPC, I will change my buy to this (and edit it):
@victoryfirst And after combat, I even made another error. I wanted to load two tanks from French Indo China to Anglo Egyp Sudan and Italian Africa, but for some reason, I thought I could do that in the Non-Combat move… am I allowed to edit this?
@victoryfirst okay, im good for that.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 11 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
5 armour moved from India to Caucasus
11 armour, 1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 transports
Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Caucasus
Japanese attack with 16 armour, 1 artillery and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 16 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 6/18 hits, 8,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese winJapanese winJapanese win with 1 carrier, 1 cruiser and 2 transports remaining with 1 carrier, 1 cruiser and 2 transports remaining, taking Caucasus from Russians with 16 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
1 armour moved from Ningxia to Kazakh S.S.R.
1 armour moved from Ningxia to Novosibirsk
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Ningxia to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 bomber and 5 fighters moved from Chinghai to East Poland
2 fighters moved from India to East Poland
3 armour moved from Manchuria to Ningxia
1 bomber moved from Japan to India
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Adding units owned by Japanese to Anglo-Egypt Sudan: 1 armour
EDIT: Adding units owned by Japanese to Italian Africa: 1 armour
EDIT: Changing ownership of Anglo-Egypt Sudan from British to Japanese
EDIT: Changing ownership of Italian Africa from British to Japanese
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier, 1 cruiser and 2 transports
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 armour
EDIT: Turning off Edit Mode
3 armour placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
3 armour and 1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 armour and 1 artillery
EDIT: Adding units owned by Japanese to Japan: 1 artillery, 1 bomber and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -2,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
2 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from 4 Sea Zone to Baltic States
1 fighter moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Urals
2 armour moved from Russia to Urals
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
Combat - British
Battle in Baltic States
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
British win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
British attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Belorussia
British roll dice for 1 artillery and 4 infantry in Belorussia, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 artillery
Battle in Urals
British attack with 2 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 2 armour and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Urals
British win, taking Urals from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Novosibirsk
British roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Baltic States to Russia
1 fighter moved from Novosibirsk to Russia
2 infantry moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to Baltic States
3 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Archangel
4 transports moved from 4 Sea Zone to 3 Sea Zone
3 armour and 5 infantry moved from United Kingdom to 3 Sea Zone
3 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
3 armour and 5 infantry moved from 4 Sea Zone to Archangel
1 cruiser and 1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to 27 Sea Zone
1 artillery and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to Belgian Congo
Place Units - British
2 armour, 1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 submarine moved from 59 Sea Zone to 63 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
1 bomber moved from Egypt to 34 Sea Zone
1 artillery and 3 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Italy to Balkans
1 fighter moved from Italy to Balkans
1 fighter moved from Italy to 15 Sea Zone
Combat - Americans
Battle in 15 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Anglo-Egypt Sudan
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 3 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anglo-Egypt Sudan
Americans win, taking Anglo-Egypt Sudan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in 34 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
2 transports owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 cruiser and 2 transports
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 63 Sea Zone
Americans roll dice for 1 submarine in 63 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 63 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Battle in Balkans
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter and 1 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Balkans, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Balkans
1 fighter owned by the Americans retreated
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
2 fighters owned by the Japanese forced to land in Soviet Far East
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing ownership of France from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 infantry moved from Italy to France
2 armour and 1 artillery moved from Italy to France
4 transports moved from 14 Sea Zone to 13 Sea Zone
2 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone
2 armour and 6 infantry moved from 13 Sea Zone to France
1 carrier moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Balkans to 13 Sea Zone
1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 aaGun moved from Egypt to Anglo-Egypt Sudan
1 bomber moved from 34 Sea Zone to Morocco Algeria
1 fighter moved from 34 Sea Zone to Libya
4 transports moved from 12 Sea Zone to 9 Sea Zone
2 armour and 6 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 5 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
2 armour and 6 infantry moved from 12 Sea Zone to Morocco Algeria
6 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 aaGun moved from Western United States to Western Canada
1 fighter moved from 56 Sea Zone to Eastern Canada
1 carrier and 1 destroyer moved from 56 Sea Zone to 20 Sea Zone
Place Units - Americans
1 fighter and 5 infantry placed in Italy
7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 0.00
Japanese regular : -0.67
@the_good_captain forgot to move everyone into france in the combat move phase so I rolled a die for your defender after the combat move phase was over and he got a hit.
also, there was a choice for your fighters to land in Buryatia or Soviet Far East. I went with SFE but you can absolutely change that if you like.