ABH and crockett36, (A+69) tutor game

  • 2025 2024 '23 '22 '19 '18

    italy’s up


  • @crockett36 Thanks, I will do my turn the middle of next week.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bessarabia
            2 aaGuns, 3 armour, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,6,4,2,6,3,1,3,3,2,6,6
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bessarabia
            2 aaGuns, 3 armour, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,6,4,2,6,3,1,3,3,2,6,6
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • Germany will need to turtle down for a while to regroup, but your transports are out of position to be able to assist with ferrying men from USA to Europe. Having the fleet in SZ97 does deprive Italy of money, but it also prevents any more transports from coming in to assist with the battles for a couple of critical turns.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            4 fighters moved from Queensland to 26 Sea Zone
    
        Combat - ANZAC
            Battle in 80 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 80 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 artilleries moved from New South Wales to South Australia
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 aaGun, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 10 to 12
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: Turning off Edit Mode
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 104 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    Let’s change this up. Can you post the turn you would have done? That way I can see what should have been and perhaps discern your strategic goals.


  • triplea_37451_6itab.tsvg

    I posted what I would have done if I were playing the Allies. I am starting to purchase fleet with ANZAC to aid the United States. I also opted not to do the combat against the Japanese destroyer as there is a 1/6 chance of losing the battle, resulting in a sunk American transport fleet in SZ 81.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Normandy Bordeaux to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Germans attack with 4 bombers and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 2 tactical_bombers in Greece, round 2 : 1/6 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
                    Germans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Greece
                Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 4 bombers and 1 fighter
                French defend with 1 cruiser
                    Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 cruiser
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers and 1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern France to Yugoslavia
            3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            3 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from Belarus to Bessarabia
            4 bombers moved from 92 Sea Zone to Southern Italy
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            8 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Archangel
            1 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 bombers and 1 infantry placed in Western Germany
            Germans undo move 1.
            1 artillery placed in Western Germany
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            2 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 0.50
    Russians regular : 0.33
    Germans regular : -2.50
    

    Savegame


  • Russia’s up.


  • ooops, one adjustment


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Normandy Bordeaux to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 bomber moved from Western Germany to Greece
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Germans attack with 4 bombers and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 2 tactical_bombers in Greece, round 2 : 1/6 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
                    Germans roll dice for 4 bombers and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Greece
                Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 4 bombers and 1 fighter
                French defend with 1 cruiser
                    Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 cruiser
            Battle in Volgograd
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers and 1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Southern France to Yugoslavia
            3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            3 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from Belarus to Bessarabia
            4 bombers moved from 92 Sea Zone to Southern Italy
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            8 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Archangel
            2 armour moved from Novgorod to Archangel
            1 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 bombers and 1 infantry placed in Western Germany
            Germans undo move 1.
            1 artillery placed in Western Germany
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            2 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Germany: 1 armour
            EDIT: Adding units owned by Germans to Western Germany: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 0.50
    Russians regular : 0.33
    Germans regular : -2.50
    

    Savegame


  • realized my German bombers were not adequately protected.



  • @crockett36 is game still alive?


  • @arthur-bomber-harris yes yes yes

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Bryansk to Ukraine
            6 infantry moved from Bryansk to Ukraine
            4 infantry moved from Bryansk to Ukraine
            5 infantry moved from Bryansk to Ukraine
            6 infantry moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 artillery moved from Russia to Vologda
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Germans
            3 armour moved from Kazakhstan to Sikang
            1 armour moved from Kazakhstan to Sikang
            2 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            2 armour moved from Russia to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            3 mech_infantrys moved from Kazakhstan to Sikang
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Vologda
            1 artillery moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            4 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            4 infantry moved from Bryansk to Belarus
            4 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Tunisia to Tobruk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 32 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Russians roll dice for 32 infantry in Ukraine, round 2 : 5/32 hits, 5.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 32 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 32 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 32 infantry in Belarus, round 2 : 9/33 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 32 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Sikang
            2 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Belarus
            1 fighter moved from Sikang to Kazakhstan
    
        Place Units - Russians
            2 armour, 1 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,1,1,5,6,6,2,1,2,5,6,1,6,6,1,4
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.83
    Russians regular : 1.83
    

    Savegame


  • @crockett36 can you show me what you would have done?


  • @crockett36 I did a quick Russian turn before looking at what you did. I tried to keep more of my stack together to push to Novogrod next turn. I don’t have enough forces to push all the way to Sweden, but I can make it annoying for the Germans for a few turns before turtling down in Moscow. Your split of forces gives too little power in either direction. You will have to retreat back to Bryansk soon.

    I also started returning my forces from China to help with the rest of my army. The few troops going on an expedition will get slaughtered when Japan wants to.

    triplea_37451_7 Russian turn.tsvg


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 armour moved from 25 Sea Zone to Midway
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 armour moved from 5 Sea Zone to Siberia
            3 transports moved from 37 Sea Zone to 20 Sea Zone
            2 armour and 4 infantry moved from Kwangtung to 20 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to Korea
            1 armour and 3 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            1 armour moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from Anhwe to Chahar
            2 mech_infantrys moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 bomber moved from Kweichow to Chahar
            1 bomber moved from French Indo China to Japan
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Siberia
            Battle in Midway
            Battle in Chahar
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking Midway from Americans, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 2 armour and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 4 infantry in Jehol, round 2 : 0/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 armour and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 5/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Korea to Japan
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Caroline Islands
            2 mech_infantrys moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 bomber moved from Chahar to Japan
            2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
            4 fighters moved from Kweichow to 6 Sea Zone
            2 tactical_bombers moved from Hunan to Shantung
            4 tactical_bombers moved from Kweichow to Shantung
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            2 fighters moved from Hunan to Shantung
            1 battleship, 3 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Yunnan to India
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 harbour placed in Manchuria
            1 artillery and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.67
    Russians regular : -0.33
    

    Savegame

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