@barnee
Thank you - looks like that did the trick!
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 2 infantry moved from Yunnan to Burma 4 artilleries and 5 infantry moved from Shan State to Burma 1 armour moved from Malaya to Burma 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 tactical_bomber moved from 42 Sea Zone to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from 38 Sea Zone to Burma 1 tactical_bomber moved from 38 Sea Zone to Burma 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from 39 Sea Zone to Ceylon 1 fighter moved from French Indo China to India 2 tactical_bombers moved from French Indo China to India 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in Ceylon Battle in New Guinea Battle in Burma Japanese attack with 1 armour, 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Burma, round 2 : 6/1 hits, 6.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers British defend with 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in India, round 2 : 8/0 hits, 8.00 expected hits UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 2 : 2/1 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 artilleries and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 3 fighters and 3 tactical_bombers moved from India to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 battleship moved from 26 Sea Zone to 46 Sea Zone 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 46 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 46 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23 Casualties for Japanese: 2 destroyers and 1 transport Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 106 Sea Zone to 109 Sea Zone 3 infantry moved from Eastern United States to Quebec 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to Quebec 3 destroyers and 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 mech_infantrys moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Americans undo move 2. 3 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 19 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 battleship moved from 26 Sea Zone to 46 Sea Zone 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 46 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 2 destroyers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 46 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23 Casualties for Japanese: 2 destroyers and 1 transport Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 106 Sea Zone to 109 Sea Zone 3 infantry moved from Eastern United States to Quebec 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to Quebec 3 destroyers and 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 mech_infantrys moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Americans undo move 2. 3 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 19 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 artillery and 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India Combat - British Battle in Egypt British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 harbour British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in India British attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns and 11 infantry moved from West India to Eastern Persia 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from British Guiana to Anglo Egyptian Sudan Place Units - British 2 destroyers and 2 submarines placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 31 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,2,6,1,1,1,1,2,3,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern France to Northern Italy Combat - Italians Battle in Cyprus Battle in Crete Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 3/1 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to Alexandria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to Morocco Place Units - Italians 2 tactical_bombers placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from French West Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 armour and 1 mech_infantry moved from South Australia to Queensland 3 mech_infantrys moved from New South Wales to Queensland 4 fighters moved from South Australia to Queensland Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 9 armour, 4 artilleries, 21 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 1 armour, 1 infantry and 4 mech_infantrys moved from Baltic States to Belarus 2 artilleries moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 infantry moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Karelia to Novgorod 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 5 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany Combat - Germans Battle in Belarus Germans attack with 10 armour, 6 artilleries, 32 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 6 artilleries, 32 infantry and 16 mech_infantrys in Belarus, round 2 : 16/0 hits, 16.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 6 artilleries, 31 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter moved from Western Ukraine to Novgorod 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Western Germany to France Place Units - Germans 3 armour placed in Novgorod 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 aaGuns, 19 artilleries and 30 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Caucasus to Volgograd Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Hunan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to India 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 armour, 6 artilleries and 7 infantry moved from Burma to India 1 artillery moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 battleship moved from 6 Sea Zone to 2 Sea Zone Combat - Japanese Battle in Alaska Battle in Hunan Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in India Japanese attack with 1 armour, 6 artilleries and 8 infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 6 artilleries and 8 infantry in India, round 2 : 5/1 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 79 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from French Indo China to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 aaGun moved from Jehol to Anhwe 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Yunnan 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to Japan Place Units - Japanese 1 fighter and 2 tactical_bombers placed in French Indo China 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 French regular : 0.67 Japanese regular : 0.00 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Morocco 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 46 Sea Zone to 26 Sea Zone 1 submarine moved from 46 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 cruiser moved from 46 Sea Zone to 26 Sea Zone Combat - Americans Battle in Borneo Battle in Philippines Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Morocco, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 26 Sea Zone ANZAC loiter and taunt; Americans attack with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine Japanese defend with 2 submarines Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to French West Africa 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 4 fighters moved from 26 Sea Zone to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship, 1 carrier and 3 destroyers placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 20 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 20 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Morocco 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 46 Sea Zone to 26 Sea Zone 1 submarine moved from 46 Sea Zone to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 cruiser moved from 46 Sea Zone to 26 Sea Zone Combat - Americans Battle in Borneo Battle in Philippines Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Morocco, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 26 Sea Zone ANZAC loiter and taunt; Americans attack with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine Japanese defend with 2 submarines Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/1 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to French West Africa 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 4 fighters moved from 26 Sea Zone to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship, 1 carrier and 3 destroyers placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 20 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Egypt British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/1 hits, 3.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone 3 aaGuns and 10 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to West India 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to Ontario Place Units - British 2 artilleries and 1 harbour placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,3,6,1,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.17 Japanese regular : -0.67 Italians regular : 1.00 British regular : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 bomber moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery and 1 bomber in Egypt, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Romania to Yugoslavia 1 aaGun moved from Romania to Yugoslavia 1 infantry moved from Crete to 99 Sea Zone 1 armour moved from Crete to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 armour, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 2 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 46 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from South Australia to New South Wales 1 armour moved from Queensland to New South Wales 2 aaGuns and 1 infantry moved from South Australia to Queensland 2 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns, 1 artillery and 2 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 aaGuns moved from Western Germany to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 1.00 Germans regular : -0.17 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Smolensk to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries Battle in Ukraine Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 tactical_bomber moved from Bryansk to Russia 4 infantry moved from Volgograd to Rostov 2 aaGuns and 18 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to Philippines 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from French Indo China to Sikang 1 tactical_bomber moved from French Indo China to Sikang 1 infantry moved from India to West India 1 fighter moved from French Indo China to West India 1 infantry moved from India to West India 1 tactical_bomber moved from French Indo China to West India 1 bomber moved from French Indo China to Japan 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 cruiser, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 destroyer Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Philippines Japanese attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in West India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 4/1 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 fighter moved from West India to India 1 tactical_bomber moved from West India to India 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Sikang to Szechwan 1 aaGun moved from Anhwe to Hopei 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 armour, 1 infantry and 1 tactical_bomber placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 0.33 UK_Pacific regular : 0.67 ANZAC regular : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 artilleries, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 bomber moved from French West Africa to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 6 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 4 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 cruiser, 7 destroyers, 4 fighters and 6 transports Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 cruiser, 7 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 110 Sea Zone Americans win with 1 cruiser, 5 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -2 Casualties for Americans: 2 destroyers Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 94 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 94 Sea Zone to Gibraltar Place Units - Americans 2 submarines and 3 transports placed in 101 Sea Zone Americans undo move 1. 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 4 artilleries and 4 infantry placed in Eastern United States Americans undo move 4. 4 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Italians regular : 0.67 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67