@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry moved from Lombok to Java Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Murmansk to N.Karelia 1 Artillery moved from Lapland to N.Karelia 1 Fighter moved from Oulu to N.Karelia Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 2 Infantrys moved from Tampere to Kotka 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 0.67 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Odessa Romanians take Odessa from Russians 1 Tank moved from Odessa to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 1 Mech.Inf moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 1.17 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter and 4 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter and 4 Infantrys British defend with 1 AAGun and 1 Bunker; Anzac defend with 1 Infantry and 1 Tank British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter and 4 Infantrys in Malaya, round 2 : 2/5 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Anzac lost in Malaya Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Thai: 2 Infantrys Casualties for Anzac: 1 Infantry and 1 Tank Casualties for British: 1 Bunker Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : 1.67 British regular : -0.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 104 Sea Zone 1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter moved from 91 Sea Zone to 104 Sea Zone 1 Fighter moved from Midway to 104 Sea Zone 3 Bombers moved from Midway to Kwajalein 1 Infantry moved from Oahu to Pearl Harbor 1 Artillery moved from E.Mexico to 100 Sea Zone 1 Tank moved from Galapagos to 100 Sea Zone 1 Infantry moved from Galapagos to 100 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba 1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola 1 Artillery and 4 Infantrys moved from Central America to Colombia 3 Tanks moved from E.Mexico to Colombia 1 Elite moved from South Central USA to South Atlantic USA 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery moved from W.Mexico to 83 Sea Zone 1 Infantry and 2 Tanks moved from W.Mexico to E.Mexico 2 Tanks moved from E.Mexico to Central America 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska 1 Transport moved from 124 Sea Zone to 121 Sea Zone 1 Infantry moved from Kermandec to 121 Sea Zone 1 Infantry moved from New Caledonia to 121 Sea Zone 2 Infantrys and 1 Transport moved from 121 Sea Zone to 116 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Hispaniola Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from South Central USA to 98 Sea Zone Place Units - Americans 1 Battleship and 1 Carrier placed in 98 Sea Zone 1 Adv.Fighter placed in 98 Sea Zone 1 Factory placed in Alaska 1 Artillery placed in South Atlantic USA 2 B.Transports placed in 26 Sea Zone 1 Bomber placed in San Francisco 1 Submarine placed in 83 Sea Zone 1 Artillery placed in South Central USA Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Neutral regular : -0.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 2 Infantrys moved from Krakow to Warsaw 9 Infantrys and 11 Tanks moved from Burgundy to Paris 1 Tank moved from Belgium to Picardy 4 ArmoredCars moved from Belgium to Picardy 1 Artillery moved from Lorraine to Picardy 4 ArmoredCars and 1 Tank moved from Netherlands to Picardy 2 Tanks moved from Languedoc to Aquitaine 1 Artillery and 1 Infantry moved from Oslo to Middle Norrland 2 Fighters moved from 23 Sea Zone to Middle Norrland 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Lapland to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Middle Norrland 1 Artillery and 1 Infantry moved from Brest to Minsk 2 Infantrys moved from Latvia to Novgorod 2 Infantrys moved from Latvia to Minsk 2 Tanks moved from East Prussia to Minsk 1 Tank moved from Brest to Minsk 1 Infantry moved from Krakow to Brest 1 Tank moved from Krakow to Minsk 1 Bomber moved from Danzig to Minsk 1 Artillery moved from East Prussia to Lithuania 2 Infantrys moved from Danzig to Brest 2 Artillerys and 3 Infantrys moved from Silesia to Krakow 1 Infantry moved from Silesia to Krakow 4 ArmoredCars moved from Bohemia to Warsaw 1 Infantry moved from Bohemia to Krakow 2 Artillerys and 4 Infantrys moved from Hungary to Krakow 2 Mech.Infs moved from Berlin to Danzig 1 Mech.Inf moved from Bavaria to Krakow 1 Mech.Inf moved from Krakow to Warsaw 2 ArmoredCars moved from Bavaria to Krakow 2 Stukas moved from Hamburg to Warsaw 1 Submarine moved from 30 Sea Zone to 9 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 5 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 8 ArmoredCars, 1 Artillery and 2 Tanks French defend with 1 Bunker Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 2 : 0/11 hits, 4.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 8 ArmoredCars, 1 Artillery and 2 Tanks in Picardy, round 3 : 3/11 hits, 4.00 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 8 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Novgorod Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod 1 Infantry owned by the Germans retreated to Latvia Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 Infantry Battle in Warsaw Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Stukas Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Neutral roll AA dice in Warsaw : 1/2 hits, 0.33 expected hits 1 Stuka owned by the Germans lost in Warsaw Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Stuka in Warsaw, round 2 : 3/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 4 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is -4 Casualties for Germans: 1 Infantry and 1 Stuka Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Aquitaine Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Aquitaine, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Aquitaine Germans win, taking Aquitaine from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Minsk Germans attack with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks in Minsk, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 9 Sea Zone Germans attack with 1 Submarine British defend with 1 Transport; French defend with 1 Transport Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Transports in 9 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 9 Sea Zone French roll dice for 1 Transport in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 9 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 9 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 9 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 9 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 9 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 9 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 12 Casualties for British: 1 Transport Casualties for French: 1 Transport Battle in Middle Norrland Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Paris Germans attack with 9 Infantrys and 11 Tanks French defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 8 Infantrys Germans roll dice for 9 Infantrys and 11 Tanks in Paris, round 2 : 6/20 hits, 7.00 expected hits French roll dice for 1 Artillery, 2 Elites and 8 Infantrys in Paris, round 2 : 2/11 hits, 3.67 expected hits 2 Infantrys owned by the Germans and 6 Infantrys owned by the French lost in Paris Germans roll dice for 7 Infantrys and 11 Tanks in Paris, round 3 : 6/18 hits, 6.67 expected hits French roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Paris, round 3 : 2/5 hits, 1.67 expected hits 2 Elites owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris Germans captures 46PUs while taking French capital Germans win, taking Paris from French with 5 Infantrys and 11 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 4 Infantrys Casualties for French: 1 Artillery, 2 Elites and 8 Infantrys Non Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from S.Tunisia to Tripoli 1 Bomber moved from Minsk to Warsaw 1 Bomber moved from Warsaw to Krakow 1 Stuka moved from Warsaw to Krakow 2 Fighters moved from Middle Norrland to 23 Sea Zone Place Units - Germans 2 Adv.Fighters, 1 Carrier and 3 Submarines placed in 23 Sea Zone 2 Artillerys and 3 Infantrys placed in Bohemia 1 Artillery and 1 Infantry placed in Provence 1 Artillery, 1 Infantry and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 109 PUs; end with 155 PUsCombat Hit Differential Summary :
French regular : -3.50 Neutral AA : 0.67 Russians regular : 0.00 Germans regular : -5.00 Neutral regular : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Bomber moved from Arkhangelsk to Minsk 1 Destroyer and 1 Submarine moved from 5 Sea Zone to 6 Sea Zone 1 Fighter, 10 Infantrys and 2 Tanks moved from Leningrad to Latvia 1 Infantry moved from Vyborg to Leningrad 1 Artillery, 6 Infantrys and 3 Tanks moved from Kiev to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Minsk 1 Artillery moved from Tula to Kursk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Tashkent to Chimkent 2 Tanks moved from Ankara to Adana 1 Artillery, 1 Infantry and 1 Tank moved from Erzurum to Adana 1 Fighter moved from Erzurum to Adana 1 Artillery and 1 Infantry moved from Astrakhan to Erzurum 1 Artillery and 1 Infantry moved from Georgia to Erzurum 1 Artillery, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Penza to Tula 8 Infantrys, 1 Mot.Inf and 1 Tank moved from Moscow to Yaroslavl 1 Mot.Inf moved from Yaroslavl to Kursk 1 Tank moved from Yaroslavl to Kursk 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Kirov to Gorky 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Yakutsk to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia 2 ArmoredCars moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 4 Infantrys moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 6 Artillerys, 1 Elite, 32 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 4 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 5 Infantrys and 2 Mot.Infs Hisaichi defend with 1 Artillery and 4 Tanks Russians roll dice for 1 Artillery, 5 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 2 : 1/8 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 4 Tanks in N.Buryat Mongolia, round 2 : 3/5 hits, 2.33 expected hits 3 Infantrys owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 1 Artillery, 2 Infantrys and 2 Mot.Infs in N.Buryat Mongolia, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 3 : 3/4 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 1 Mot.Inf owned by the Russians lost in N.Buryat Mongolia 1 Artillery owned by the Russians and 1 Mot.Inf owned by the Russians retreated to Irkutsk Hisaichi win with 4 Tanks remaining. Battle score for attacker is -11 Casualties for Russians: 5 Infantrys and 1 Mot.Inf Casualties for Hisaichi: 1 Artillery Battle in Minsk Russians attack with 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks Germans defend with 1 Artillery, 3 Infantrys and 4 Tanks Russians roll dice for 2 Artillerys, 1 Bomber, 9 Infantrys and 3 Tanks in Minsk, round 2 : 4/15 hits, 4.67 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Minsk, round 2 : 3/8 hits, 3.33 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Minsk, round 3 : 5/12 hits, 4.17 expected hits Germans roll dice for 4 Tanks in Minsk, round 3 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Russians: 5 Infantrys Casualties for Germans: 1 Artillery, 3 Infantrys and 4 Tanks Battle in Adana Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks in Adana, round 2 : 2/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Adana Russians roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Adana, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Adana Russians loses 0 PUs for violating Adanas neutrality. Russians win, taking Adana from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Russians attack with 1 Fighter, 11 Infantrys and 2 Tanks Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank Russians roll dice for 1 Fighter, 11 Infantrys and 2 Tanks in Latvia, round 2 : 7/14 hits, 3.17 expected hits Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Latvia, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Minsk to Kursk 1 Fighter moved from Adana to Erzurum Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 3 Infantrys and 1 Mot.Inf placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Infantrys and 1 Mech.Inf placed in Georgia 10 Infantrys placed in Moscow 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Sibirsky 1 Artillery and 1 Infantry placed in Tashkent 5 Infantrys placed in Sverdlovsk 1 Artillery and 4 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.50 Neutral regular : -0.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 3 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from Greece to 48 Sea Zone 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Kufra to Tobruk 2 Mech.Infs moved from Hun to Mersa Matruh 1 Infantry moved from New Valley to Kufra 1 Mech.Inf moved from Hun to Mersa Matruh 1 Tank moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 Tank moved from N.Algeria to S.Algeria 2 Artillerys and 1 Infantry moved from N.Tunisia to S.Algeria 2 Tanks moved from Greece to Bulgaria 2 Artillerys and 2 Infantrys moved from Languedoc to Orleanais Purchase Units - Italians Italians buy 4 Artillerys, 4 Infantrys, 3 Mech.Infs and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank British defend with 1 Artillery, 7 Infantrys and 2 Tanks Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Tobruk, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Tobruk, round 2 : 5/10 hits, 3.67 expected hits 5 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Tobruk Italians roll dice for 2 Artillerys, 2 Fighters and 1 Tank in Tobruk, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tobruk, round 3 : 2/6 hits, 2.33 expected hits 2 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tobruk Italians roll dice for 2 Fighters and 1 Tank in Tobruk, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Tobruk, round 4 : 3/4 hits, 1.67 expected hits 2 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Tobruk British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -25 Casualties for Italians: 2 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank Casualties for British: 7 Infantrys Battle in Mersa Matruh Italians attack with 3 Mech.Infs British defend with 2 Fighters Italians roll dice for 3 Mech.Infs in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 Fighters in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits 2 Mech.Infs owned by the Italians lost in Mersa Matruh 1 Mech.Inf owned by the Italians retreated to Kufra British win with 2 Fighters remaining. Battle score for attacker is -12 Casualties for Italians: 2 Mech.Infs Battle in Orleanais Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Italians win, taking Orleanais from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Bulgaria Italians attack with 2 Tanks Russians defend with 1 Infantry Italians roll dice for 2 Tanks in Bulgaria, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 2 Transports moved from 49 Sea Zone to 46 Sea Zone 2 ArmoredCars moved from Rome to Campania 2 Artillerys moved from Tunis to N.Tunisia 2 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to N.Tunisia Place Units - Italians 2 Artillerys and 2 Infantrys placed in Rome 2 Artillerys and 2 Infantrys placed in Tunis 3 Mech.Infs placed in Hun 3 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.00 Russians regular : -0.33 British regular : 3.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from E.Morocco to N.Algeria French take N.Algeria from Italians 1 Fighter moved from E.Morocco to 41 Sea Zone 1 Infantry moved from Darfur to New Valley British take New Valley from Italians 1 Infantry moved from Equatoria to Darfur 1 Destroyer and 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from N.Thailand to S.Thailand Combat - French Non Combat Move - French Turn Complete - French French collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to West Borneo Yamamoto take West Borneo from Dutch 1 Artillery moved from Davao to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Infantry moved from Panay to Mindanao Yamamoto take Mindanao from Americans 1 Infantry moved from Peleliu to 107 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 1 Infantry, 1 Marine, 2 Submarines and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Truk to Ponape 1 Infantry moved from Woleai to Truk 1 Fighter moved from Peleliu to 103 Sea Zone 1 Artillery and 3 Infantrys moved from Kwangsi to Hunan 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine moved from 110 Sea Zone to Sumatra 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 6 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Artillery and 3 Tanks Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 3 Tanks in Hunan, round 2 : 1/4 hits, 1.83 expected hits 2 Tanks owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 15 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery and 3 Tanks Battle in S.Thailand Yamamoto attack with 2 Artillerys and 2 Infantrys British defend with 3 Tanks; French defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 3 Tanks in S.Thailand, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in S.Thailand Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 3 Tanks in S.Thailand, round 3 : 0/3 hits, 1.50 expected hits 2 Tanks owned by the British lost in S.Thailand Yamamoto roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in S.Thailand Yamamoto win, taking S.Thailand from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Infantry Casualties for French: 1 Infantry Casualties for British: 3 Tanks Battle in Ponape Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ponape 1 Artillery owned by the Yamamoto retreated to Truk Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in 103 Sea Zone Yamamoto attack with 1 Fighter Anzac defend with 1 Transport Yamamoto roll dice for 1 Fighter in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in 103 Sea Zone Anzac win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Fighter Battle in 110 Sea Zone Yamamoto attack with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports British defend with 1 Submarine Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits 1 Submarine owned by the British lost in 110 Sea Zone Yamamoto win with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Sumatra Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine in Sumatra, round 2 : 1/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.33 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 3/5 hits, 1.83 expected hits 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra Dutch win with 2 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -29 Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Marine Non Combat Move - Yamamoto 1 Infantry moved from Chubu to Kyushu 1 Elite moved from Tokyo to Chubu 1 Marine moved from Tokyo to Chubu 1 Artillery moved from Tokyo to Chubu Place Units - Yamamoto 1 B.Transport, 1 Destroyer and 3 Submarines placed in 85 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 2 Artillerys, 1 Elite and 1 Infantry placed in Davao 1 Artillery and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.33 Americans regular : 0.33 Anzac regular : 0.83 Dutch regular : 2.33 British regular : -3.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 2 Tanks moved from N.Thailand to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Fighter moved from Shensi to N.French Indochina 1 Infantry moved from Szechwan to Hupeh 2 Tanks moved from Shensi to Hupeh 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 4 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 9 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Hupeh Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 2 Tanks in Hupeh, round 3 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Tanks in Hupeh, round 4 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in N.French Indochina Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Chinese roll dice for 1 Fighter and 2 Tanks in N.French Indochina, round 3 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Fighter, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Infantrys and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Lanchow to Shensi 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Mech.Inf moved from Urumqi to Ningsia 1 Adv.Fighter moved from Urumqi to Ningsia 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 4 Infantrys, 1 Marine and 1 Tank placed in Hsining 2 ArmoredCars and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 Tanks moved from Anhwei to Hupeh 3 Tanks moved from Shansi to Shensi 1 Tank moved from Shantung to Shensi 1 Bomber moved from Hong Kong to Shensi 1 Mech.Inf moved from Liaoning to Ayan 2 Infantrys moved from Chita to Ayan 2 Fighters moved from Chita to Ayan 1 Adv.Fighter moved from Liaoning to Ayan 1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from N.Buryat Mongolia to Zhigansk Hisaichi take Yakutsk from Russians Hisaichi take Zhigansk from Russians 1 Tank moved from N.Buryat Mongolia to Ayan 4 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 2 Fighters moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 1 Tank moved from Panay to Samar Hisaichi take Samar from Americans 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Factory, 3 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.French Indochina Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank in Ayan, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Ayan, round 3 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Hupeh Hisaichi attack with 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Shensi Hisaichi attack with 1 Bomber and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 4 Tanks in Shensi, round 2 : 1/5 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Shensi to Hunan 2 Fighters moved from Ayan to Chita 1 Adv.Fighter moved from Ayan to Chita 2 Fighters moved from N.French Indochina to 92 Sea Zone Place Units - Hisaichi 1 Factory placed in Hulunbuir 1 ArmoredCar and 3 Infantrys placed in Liaoning 5 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 French regular : -0.50 Russians regular : 0.33 Hisaichi regular : -2.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Fighter moved from 41 Sea Zone to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 2 Tanks moved from Tobruk to Hun British take El Agheila from Germans 1 Artillery moved from Tobruk to 51 Sea Zone 1 Artillery and 1 Transport moved from 51 Sea Zone to 52 Sea Zone 1 Artillery moved from 52 Sea Zone to Greece British take Greece from Italians 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery and 1 Elite moved from 56 Sea Zone to Crete 1 Infantry moved from Darfur to Kufra 1 Tank moved from Nubia to Kufra 2 Fighters moved from Mersa Matruh to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from South Africa to Angola 2 ArmoredCars moved from Cape Town to Angola 1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys moved from Nubia to 57 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 4 Infantrys moved from 58 Sea Zone to E.Iran 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran 2 Artillerys and 2 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from Yunnan to Kweichow 1 Infantry moved from Burma to Yunnan 2 Infantrys moved from Assam to Yunnan 3 Infantrys moved from Bihar to Assam 1 Artillery and 1 Infantry moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 1 Destroyer moved from 72 Sea Zone to 75 Sea Zone 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry and 1 Tank moved from 71 Sea Zone to Attu 1 Infantry and 1 Tank moved from Yukon to Alaska 2 ArmoredCars moved from Vancouver to Yukon 1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo 1 Infantry moved from Rhodesia to Belgian Congo 1 Fighter moved from Greenland to 9 Sea Zone 1 Submarine moved from 18 Sea Zone to 9 Sea Zone 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Cruiser moved from 18 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Netherlands British take Netherlands from Germans 1 Artillery moved from Munster to 18 Sea Zone 1 Artillery, 1 Battleship, 1 Submarine and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 2 Tanks moved from Munster to Northern Ireland 1 Fighter moved from Syria to E.Iran 2 Infantrys moved from Koryakia to Kamchatka 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Colombia to Central America Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 2 Carriers, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 2 Fighters, 1 Infantry and 1 Tank Italians defend with 1 Infantry and 1 Mech.Inf British roll dice for 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Mech.Inf in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry and 1 Mech.Inf Battle in 9 Sea Zone British attack with 1 Fighter and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 9 Sea Zone British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in E.Iran British attack with 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys and 1 Tank in E.Iran, round 2 : 4/11 hits, 3.17 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in West Borneo British attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Borneo British win, taking West Borneo from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Belgian Congo British attack with 1 Artillery and 3 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Artillery and 2 Infantrys in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Artillery and 1 Infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 3 Infantrys Casualties for Neutral: 2 Infantrys Battle in Angola British attack with 2 ArmoredCars and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Angola, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Crete British attack with 1 Artillery and 1 Elite Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Artillery and 1 Elite in Crete, round 2 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Crete British roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 1 Casualties for British: 1 Elite Casualties for Neutral: 1 Artillery Battle in 75 Sea Zone British attack with 1 Destroyer Hisaichi defend with 1 Transport British roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 75 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in Hun British attack with 2 Tanks Italians defend with 1 Factory and 3 Mech.Infs British roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 3 Mech.Infs in Hun, round 2 : 2/3 hits, 1.00 expected hits 2 Tanks owned by the British and 1 Mech.Inf owned by the Italians lost in Hun Italians win with 2 Mech.Infs remaining. Battle score for attacker is -4 Casualties for British: 2 Tanks Casualties for Italians: 1 Mech.Inf Non Combat Move - British 1 Fighter could not land in 9 Sea Zone and was removed 2 Fighters moved from Kufra to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 3 Fighters moved from Manchester to 21 Sea Zone 1 Artillery moved from 21 Sea Zone to Manchester 1 Fighter moved from E.Iran to W.Iran Place Units - British 2 Carriers and 1 Submarine placed in 21 Sea Zone 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 2 Artillerys and 4 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in W.Iran Turn Complete - British British collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : 1.33 Germans regular : -0.33 Neutral regular : 2.83 British regular : 4.00 Hisaichi regular : -0.17 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Tank moved from Kwajalein to 103 Sea Zone 1 Tank and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from Bougainville to 109 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Peleliu 1 Submarine moved from 67 Sea Zone to 106 Sea Zone 1 Transport moved from 65 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to Banjarmasin 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 4 Infantrys moved from South Australia to Western Australia 3 Infantrys moved from Port Moresby to West Papua 2 Fighters moved from 67 Sea Zone to 105 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 1 Transport Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 106 Sea Zone Anzac win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in 105 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 2 Transports Anzac roll dice for 2 Fighters in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 105 Sea Zone Anzac roll dice for 2 Fighters in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac lost in 105 Sea Zone Anzac roll dice for 1 Fighter in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 105 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 105 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 105 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Transports Casualties for Anzac: 2 Fighters Battle in Peleliu Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Bomber Anzac roll dice for 1 Infantry and 1 Tank in Peleliu, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber in Peleliu, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Yamamoto lost in Peleliu Anzac win, taking Peleliu from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber Non Combat Move - Anzac Place Units - Anzac 1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone 1 Elite and 2 Infantrys placed in Port Moresby 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00 Hisaichi regular : -0.50 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 unit repaired. 1 Infantry moved from Java to Sumatra Purchase Units - Dutch Dutch buy 1 Elite and 3 Fighters; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Elite and 3 Fighters placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 2 Infantrys moved from Kotka to Vyborg 1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/6 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 3 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from E.Romania to 52 Sea Zone 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in 52 Sea Zone Romanians attack with 1 Fighter British defend with 1 Transport Romanians roll dice for 1 Fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 52 Sea Zone Romanians win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Kiev Romanians attack with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from 52 Sea Zone to E.Romania 2 Artillerys moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 1 Factory placed in W.Romania 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -0.67 British regular : -0.17 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Fighter moved from Bangkok to 106 Sea Zone Purchase Units - Thai Thai buy 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in 106 Sea Zone Thai attack with 1 Fighter Anzac defend with 1 Submarine Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac submerged Non Combat Move - Thai 1 Fighter moved from 106 Sea Zone to Bangkok 4 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 1 T.Boat and 1 Transport placed in 105 Sea Zone Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Thai regular : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone 1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica 1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone 1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite, 4 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 2 Artillerys, 1 Elite and 6 Infantrys moved from 35 Sea Zone to Salvador 1 Artillery moved from South Central USA to E.Mexico 1 Tank moved from Central America to Venezuela 1 Tank moved from Central America to Peru 1 Tank moved from Colombia to Venezuela 1 Tank moved from Colombia to Peru 1 Artillery moved from Colombia to Peru 1 Tank moved from Colombia to Venezuela 1 Infantry moved from Colombia to Peru 2 Infantrys moved from Colombia to Venezuela 1 Infantry moved from Colombia to Peru 1 Infantry moved from E.Mexico to Central America 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu 1 Artillery and 1 Infantry moved from Ponape to Truk 2 Infantrys and 1 Transport moved from 116 Sea Zone to 109 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Truk 2 Fighters moved from 109 Sea Zone to Truk 3 Bombers moved from Kwajalein to West Papua 1 Fighter moved from Banjarmasin to 105 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 98 Sea Zone to 104 Sea Zone 1 Submarine moved from 83 Sea Zone to 98 Sea Zone 1 Bomber moved from San Francisco to Jaluit Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Carrier, 2 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Peru, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Jamaica Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Jamaica Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Tank in Jamaica, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Americans lost in Jamaica Neutral win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 Infantry and 1 Tank Battle in Salvador Americans attack with 2 Artillerys, 1 Elite and 6 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Salvador, round 2 : 3/9 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Salvador, round 3 : 1/8 hits, 2.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 105 Sea Zone Americans attack with 1 Fighter Thai defend with 1 T.Boat and 1 Transport Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in 105 Sea Zone Americans roll dice for 1 Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Americans lost in 105 Sea Zone Thai win with 1 Transport remaining. Battle score for attacker is -2 Casualties for Thai: 1 T.Boat Casualties for Americans: 1 Fighter Battle in Truk Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Truk, round 2 : 3/7 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk Americans win, taking Truk from Yamamoto with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Venezuela Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 2 Fighters moved from Truk to 109 Sea Zone Place Units - Americans 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 1 B.Transport and 1 Battleship placed in 71 Sea Zone 1 Submarine placed in 71 Sea Zone 1 Bomber placed in San Francisco 1 B.Transport placed in 26 Sea Zone 2 Marines placed in South Atlantic USA Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 0.33 Thai regular : 0.17 Neutral regular : 1.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 Tanks moved from Aquitaine to Brittany Germans take Brittany from French 2 Tanks moved from Brittany to Normandy Germans take Normandy from French 4 ArmoredCars moved from Picardy to Belgium 2 Tanks moved from Picardy to Rhine 4 ArmoredCars moved from Picardy to Rhine 1 Artillery moved from Picardy to Belgium 3 Infantrys moved from Paris to Normandy 2 Infantrys moved from Paris to Picardy 11 Tanks moved from Paris to Belgium 1 Artillery and 1 Infantry moved from Denmark to Hamburg 3 Infantrys moved from Brest to Minsk 1 Mech.Inf moved from Warsaw to Minsk 4 ArmoredCars moved from Warsaw to Minsk 2 ArmoredCars, 1 Bomber and 1 Stuka moved from Krakow to Minsk 2 Mech.Infs moved from Danzig to Minsk 1 Artillery and 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece 2 Infantrys moved from Tripoli to El Agheila Germans take El Agheila from British Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Elites, 1 Fighter, 1 HeavyTank, 21 Infantrys, 1 JetFighter, 1 Mech.Inf, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Greece Germans attack with 1 Artillery and 1 Infantry British defend with 1 AAGun and 1 Artillery Germans roll dice for 1 Artillery and 1 Infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Greece Germans win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Belgium Germans attack with 4 ArmoredCars, 1 Artillery and 11 Tanks British defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 1 Artillery and 11 Tanks in Belgium, round 2 : 6/16 hits, 7.17 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 4 ArmoredCars, 1 Artillery and 11 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka Russians defend with 2 Artillerys, 4 Infantrys and 3 Tanks Germans roll dice for 6 ArmoredCars, 1 Bomber, 3 Infantrys, 3 Mech.Infs and 1 Stuka in Minsk, round 2 : 4/14 hits, 5.17 expected hits Russians roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Minsk, round 2 : 2/9 hits, 3.50 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans roll dice for 6 ArmoredCars, 1 Bomber, 1 Infantry, 3 Mech.Infs and 1 Stuka in Minsk, round 3 : 4/12 hits, 4.50 expected hits Russians roll dice for 2 Artillerys and 3 Tanks in Minsk, round 3 : 2/5 hits, 2.17 expected hits 1 ArmoredCar owned by the Germans, 2 Artillerys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk Germans roll dice for 5 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka in Minsk, round 4 : 3/10 hits, 3.83 expected hits Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 4 ArmoredCars, 1 Bomber, 3 Mech.Infs and 1 Stuka remaining. Battle score for attacker is 17 Casualties for Germans: 2 ArmoredCars and 3 Infantrys Casualties for Russians: 2 Artillerys, 4 Infantrys and 3 Tanks Non Combat Move - Germans 1 Bomber moved from Minsk to Brest 1 Stuka moved from Minsk to Brest 1 Artillery moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest 1 Infantry moved from Krakow to Vinnytsia 1 AAGun, 4 Artillerys and 8 Infantrys moved from Krakow to Brest 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Berlin to Pomerania 1 Artillery moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Brandenburg Place Units - Germans 2 Artillerys and 2 Infantrys placed in Hamburg 2 Submarines placed in 23 Sea Zone 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 2 Artillerys and 2 Infantrys placed in Warsaw 1 Artillery and 1 Infantry placed in Provence 1 Artillery, 2 Elites and 2 Infantrys placed in Bohemia 1 ArmoredCar and 2 Infantrys placed in Bavaria 2 Adv.Fighters, 3 ArmoredCars, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Mech.Inf and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -3.33 British regular : -0.67





