@newenr85 @FranceNeedsMorePower
scrambling
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FMRommel vs Dawg 1914
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Nuts, Serbia lost some profitable gambles for territories worth 4 PU each. Baran had good odds with FG vs just a cav. But at least it was a draw, so no loss. Bosnia was even odds, but didn’t even get the draw. Only got Monte, but because your inf in Bosnia survived, you can hit me with gas.
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TripleA Manual Gamesave Post: Austria round 3
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - AustriaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 1 field_gun, 4 heavy_guns and 14 infantry moved from Belgrade to Serbia 2 infantry moved from Venice to Milan 1 field_gun moved from Venice to Milan 3 infantry moved from Venice to Tyrol 1 field_gun moved from Venice to Tyrol 2 fighters moved from Trieste to Tyrol 1 fighter moved from Trieste to Milan 1 field_gun and 6 infantry moved from Trieste to Venice 2 infantry moved from Austria to Trieste 2 infantry moved from Carpathia to Galicia 1 heavy_gun moved from Transylvania to Galicia 2 infantry moved from Hungary to Croatia 2 cavalrys moved from Belgrade to Bosnia 1 cavalry moved from Belgrade to Croatia 3 cavalrys moved from Belgrade to Serbia Purchase Units - Austria Austria buy 3 field_guns, 1 heavy_gun, 17 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Serbia Austria attack with 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry Serbia defend with 1 infantry Austria roll dice for 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry in Serbia, round 2 : 8/22 hits, 5.33 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Milan Austria attack with 1 field_gun, 1 fighter and 2 infantry France defend with 1 infantry Austria roll dice for 1 field_gun, 1 fighter and 2 infantry in Milan, round 2 : 2/4 hits, 1.33 expected hits Italy roll dice for 1 infantry in Milan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 infantry owned by the France lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for France: 1 infantry Battle in Tyrol Austria attack with 1 field_gun, 2 fighters and 3 infantry France defend with 2 colonials Austria roll dice for 1 field_gun, 2 fighters and 3 infantry in Tyrol, round 2 : 1/6 hits, 2.00 expected hits France roll dice for 2 colonials in Tyrol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Austria and 1 colonial owned by the France lost in Tyrol Austria roll dice for 1 field_gun, 2 fighters and 2 infantry in Tyrol, round 3 : 1/5 hits, 1.67 expected hits France roll dice for 1 colonial in Tyrol, round 3 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Tyrol Austria win, taking Tyrol from France with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Casualties for France: 2 colonials Non Combat Move - Austria 1 fighter moved from Milan to Venice 2 fighters moved from Tyrol to Venice 3 infantry moved from Hungary to Carpathia 2 infantry moved from Hungary to Croatia Place Units - Austria 1 heavy_gun, 3 infantry and 1 trench placed in Venice 2 trenchs placed in Galicia 3 field_guns and 1 infantry placed in Belgrade 6 infantry placed in Trieste 7 infantry placed in Hungary Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italy regular : 0.67 Serbia regular : -0.33 France regular : 0.00 Austria regular : 1.67 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Italy Italy spend 15 on tech rolls Italy roll 4,4,4 and gets 0 hits Combat Move - Italy 2 infantry moved from Piedmont to Milan 1 field_gun moved from Tuscany to Milan Purchase Units - Italy Italy buy 2 heavy_guns and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun and 2 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Austria lost in Milan Italy roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun in Milan, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 1 heavy_gun moved from Piedmont to Tuscany 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 heavy_gun and 7 infantry moved from Latium to Tuscany 6 infantry moved from Rome to Latium Place Units - Italy 2 heavy_guns and 1 infantry placed in Piedmont Activate Technology - Italy Trigger ItalyT5: buytank added to productionItaly Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italy from Eritrea: 1 cavalry EDIT: Adding units owned by Italy to British Somaliland: 1 cavalry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italy regular : 0.33 Austria regular : -1.00 -
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Arabia 1 Bedouin moved from Qatar to Trucial Coast Arabia take Trucial Coast from Turkey Purchase Units - Arabia Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 2,2,2 and gets 0 hits Combat Move - Turkey 1 infantry moved from Mesopotamia to Al-Dammam Turkey take Al-Dammam from Arabia 1 infantry moved from Arabia to Oman Turkey take Oman from Arabia 1 infantry moved from Arabia to Yemen Turkey take Yemen from Arabia 1 field_gun and 2 infantry moved from Palestine to Sinai 1 infantry moved from Jordan to Palestine 1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 3 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Smyrna to Armenia 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Damascus to Palestine 1 field_gun and 2 infantry moved from Syria to Mesopotamia 1 field_gun moved from Damascus to Mesopotamia 1 field_gun moved from Arabia to Mesopotamia 6 infantry moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 3 cavalrys, 1 cruiser, 1 destroyer, 3 gass and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Sea Zone 69 Sea of Crete Turkey attack with 1 battlecruiser, 1 battleship and 3 cruisers Britain defend with 1 battlecruiser, 1 battleship and 1 cruiser; Serbia defend with 1 cruiser Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 2 : 4/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser, 1 battleship and 2 cruisers in Sea Zone 69 Sea of Crete, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Serbia, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 69 Sea of Crete Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 3 : 3/5 hits, 2.83 expected hits Britain roll dice for 1 battleship in Sea Zone 69 Sea of Crete, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 cruiser owned by the Turkey lost in Sea Zone 69 Sea of Crete Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 48 Casualties for Britain: 1 battlecruiser, 1 battleship and 1 cruiser Casualties for Serbia: 1 cruiser Casualties for Turkey: 1 cruiser Non Combat Move - Turkey Place Units - Turkey 3 gass placed in Baghdad 3 cavalrys placed in Damascus 2 infantry placed in Constantinople 1 cruiser and 1 destroyer placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 57 PUs; end with 57 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey regular : 1.33 Britain regular : -1.00 -
@fmerwinrommel thank you to the A&A gods for that navel battle.:money_mouth_face:
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#$%^ I forgot to move the Italian fleet to join the Allied fleet. It would have been safe then and would have kept T blocked in. I saw the Italian fleet when I opened up the game, and planned on moving it. But forgot during NCM. Strange thing is, I checked around and edited the cavalry move in Africa, but overlooked the fleet. Italian fleet is an afterthought compared with the land moves. From now on, I will move NCM during combat. The Allies can hold, but the lose of 68 PUs in ships will hurt.
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Britain Britain spend 0 on tech rolls Britain roll 3,3,5,4 and gets 0 hits Combat Move - Britain 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns moved from Basra to Sea Zone 72 Persian Gulf 2 field_guns and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 field_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 colonial and 1 field_gun moved from Sindh to Baluchistan 1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 124 Celebes Sea to Sea Zone 122 Bismarck Sea 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea Purchase Units - Britain Britain buy 1 Factory, 3 cavalrys, 2 colonials, 2 field_guns, 1 heavy_gun, 9 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 4 techTokens; Combat - Britain Battle in Sea Zone 122 Bismarck Sea Britain attack with 1 battlecruiser, 4 cruisers, 1 destroyer and 1 submarine Germany defend with 2 battlecruisers, 3 cruisers, 1 submarine and 1 transport Britain roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 4 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 3/6 hits, 3.00 expected hits Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 battlecruisers, 3 cruisers and 1 transport in Sea Zone 122 Bismarck Sea, round 2 : 4/5 hits, 2.83 expected hits 1 submarine owned by the Britain, 1 submarine owned by the Germany, 2 cruisers owned by the Germany, 1 destroyer owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 2/3 hits, 1.67 expected hits Germany roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.83 expected hits 1 battlecruiser owned by the Germany, 1 cruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 122 Bismarck Sea, round 4 : 1/2 hits, 1.17 expected hits Germany roll dice for 1 battlecruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 4 : 1/1 hits, 0.67 expected hits 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea 1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain win with 1 battlecruiser remaining. Battle score for attacker is 20 Casualties for Britain: 4 cruisers, 1 destroyer and 1 submarine Casualties for Germany: 2 battlecruisers, 3 cruisers, 1 submarine and 1 transport Battle in Sea Zone 76 Indian Ocean Britain attack with 1 battlecruiser, 3 cruisers and 1 destroyer Germany defend with 1 battlecruiser and 2 submarines Britain roll dice for 1 battlecruiser, 3 cruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 4/5 hits, 2.50 expected hits Germany roll dice for 2 submarines in Sea Zone 76 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.67 expected hits 2 submarines owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Britain win with 1 battlecruiser, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Britain: 1 cruiser Casualties for Germany: 1 battlecruiser and 2 submarines Battle in Baluchistan Britain attack with 1 colonial, 4 field_guns and 3 infantry Neutral defend with 4 infantry Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Baluchistan, round 2 : 2/8 hits, 2.83 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral lost in Baluchistan Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Baluchistan, round 3 : 3/8 hits, 2.83 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral: 4 infantry Non Combat Move - Britain 1 infantry moved from Rwanda to German East Africa 1 colonial moved from Middle Congo to Congo 1 infantry moved from Niger to Chad 1 infantry moved from Port Sudan to Western Sudan 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Ceuta to Sea Zone 54 Alboran Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 colonials moved from Normandy to Picardy 1 fighter moved from Champagne to Picardy 2 cruisers moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 battlecruiser and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns and 6 infantry moved from London to Sea Zone 15 English Channel 1 colonial, 3 field_guns and 6 infantry moved from Sea Zone 15 English Channel to Picardy 1 colonial moved from Great Plains to New Mexico 1 field_gun and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Sea Zone 58 Tyrrhenian Sea to Rome 1 battlecruiser and 1 cruiser moved from Sea Zone 111 Pacific Ocean to Sea Zone 121 Coral Sea 1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 123 Banda Sea 1 field_gun and 1 infantry moved from Western Australia to Sea Zone 117 Indian Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea 1 cavalry and 1 colonial moved from South Australia to Queensland 1 cavalry, 3 colonials and 1 field_gun moved from Sydney-Canberra to New South Wales 1 cavalry moved from Singapore to Sea Zone 126 Java Sea 1 cavalry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean 1 field_gun moved from Bombay to Gujarat Place Units - Britain 2 infantry placed in Bombay 2 infantry placed in Goa 1 cavalry and 1 infantry placed in Calcutta 2 cavalrys placed in Cape Town 1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez 2 field_guns and 3 infantry placed in London 2 colonials placed in Nova Scotia Britain undo move 7. 1 submarine placed in Sea Zone 22 Mid Atlantic 1 colonial placed in Nova Scotia 1 colonial placed in Ottawa-Montreal 1 Factory placed in England Turn Complete - Britain Britain collect 88 PUs; end with 89 PUsCombat Hit Differential Summary :
Germany regular : 0.50 Neutral regular : -2.00 Britain regular : 0.67 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 1,1,1 and gets 0 hits Purchase Units - Russia Russia buy 1 cavalry, 1 conscript, 13 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 3 techTokens; Non Combat Move - Russia 4 infantry moved from Latvia to Lithuania 1 field_gun and 2 infantry moved from Pskov to Latvia 3 heavy_guns moved from Minsk to Belarus 3 heavy_guns moved from Kiev to Odessa 1 field_gun, 1 heavy_gun and 1 infantry moved from Don to Caucasus 3 infantry moved from St. Petersburg to Pskov 2 conscripts and 1 field_gun moved from Khabarovsk to Primorsky 1 cavalry moved from Amur to Primorsky 3 heavy_guns moved from Vladivostok to Primorsky 1 conscript moved from Chita to Amur 1 conscript moved from Bratsk to Chita 3 heavy_guns moved from Irkutsk to Bratsk 1 conscript moved from Western Siberian Lowlands to Norilsk 3 conscripts moved from Krasnoyarsk to Bratsk 1 cavalry, 7 conscripts and 1 field_gun moved from Novosibirsk to Bratsk 2 heavy_guns moved from Omsk to Novosibirsk 2 cavalrys moved from Kazakhstan to Bratsk 1 conscript moved from Kazan to Novosibirsk Place Units - Russia 1 cavalry and 1 conscript placed in Moscow 3 heavy_guns placed in Minsk 3 heavy_guns placed in Kiev 2 heavy_guns placed in Omsk 2 heavy_guns and 1 infantry placed in Irkutsk 3 heavy_guns placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
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Didn’t risk taking G isles in Pacific or building tt in Sydney, since UK navy odds of sinking G fleet by GNG were good but not overwhelming. Now Pacific is free of G navy, and fleet that sank G fleet GEAfr can withstand U-boats. Partial evacuation of Basra, since you could put overwhelming power there. So took Baluch in force instead. Pleased with my turn, except no tech. But can’t complain, as G only has 1 tech for all its spending.
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Sakhe to Chukotka 1 conscript moved from Aldan to Sakhe 6 conscripts moved from Yakutsk to Tiksi 2 conscripts moved from Aldan to Tiksi Purchase Units - Communists Communists buy 5 conscripts, 2 field_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Tiksi 5 conscripts and 2 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Communists rolls : 0.00 -
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - USA USA spend 15 on tech rolls USA roll 5,5,2 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 cavalry moved from Chihuahua to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 2 battlecruisers, 1 field_gun, 3 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Non Combat Move - USA 1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea 2 infantry moved from New England to Sea Zone 29 Mid Atlantic 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 35 Mid Atlantic 1 infantry moved from Texas to Chihuahua 2 infantry moved from Chihuahua to Mexico City 1 infantry moved from New Mexico to Chihuahua 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Place Units - USA 2 battlecruisers and 1 transport placed in Sea Zone 153 Pacific Ocean USA undo move 1. 1 battlecruiser and 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco 1 battlecruiser placed in Sea Zone 29 Mid Atlantic 2 infantry placed in New York Turn Complete - USA USA collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,1,4,5,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 4 infantry moved from Rhine to Alsace 3 fighters moved from Westphalia to Alsace 4 infantry moved from Hanover to Westphalia 18 stormtruppens moved from Saxony to Westphalia 6 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Holstein to Hanover 2 stormtruppens moved from Mecklenburg to Hanover 20 stormtruppens moved from Berlin to Saxony 4 stormtruppens moved from West Prussia to East Prussia 1 heavy_gun moved from Northern Rhodesia to German East Africa 3 infantry moved from Dar es Salaam to German East Africa 2 submarines moved from Sea Zone 93 Indian Ocean to Sea Zone 88 Southern Ocean 1 heavy_gun moved from German New Guinea to Papua 1 infantry moved from German New Guinea to Papua Purchase Units - Germany Germany buy 1 field_gun, 1 heavy_gun, 5 infantry, 1 late_fighter, 20 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in German East Africa Germany attack with 1 heavy_gun and 3 infantry Britain defend with 1 infantry; France defend with 3 cavalrys Germany roll dice for 1 heavy_gun and 3 infantry in German East Africa, round 2 : 1/4 hits, 1.00 expected hits France roll dice for 3 cavalrys and 1 infantry in German East Africa, round 2 : 0/4 hits, 0.83 expected hits 1 cavalry owned by the France lost in German East Africa Germany roll dice for 1 heavy_gun and 3 infantry in German East Africa, round 3 : 3/4 hits, 1.00 expected hits France roll dice for 2 cavalrys and 1 infantry in German East Africa, round 3 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Germany, 1 infantry owned by the Britain and 2 cavalrys owned by the France lost in German East Africa Germany win, taking German East Africa from France with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 12 Casualties for France: 3 cavalrys Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Alsace Germany attack with 3 fighters and 4 infantry France defend with 2 infantry Germany roll dice for 3 fighters and 4 infantry in Alsace, round 2 : 0/7 hits, 2.17 expected hits France roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Alsace Germany roll dice for 3 fighters and 3 infantry in Alsace, round 3 : 2/6 hits, 2.00 expected hits France roll dice for 2 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Casualties for France: 2 infantry Non Combat Move - Germany 3 fighters moved from Alsace to Wurttemburg Place Units - Germany 2 infantry, 1 late_fighter and 3 trenchs placed in Belgium 3 trenchs placed in Papua 1 heavy_gun and 1 infantry placed in German New Guinea 20 stormtruppens placed in Berlin 1 field_gun and 1 infantry placed in Warsaw 1 infantry placed in Bavaria Activate Technology - Germany Germany activating industry Turn Complete - Germany Germany collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Germany regular : -0.17 France regular : -0.83 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - France France spend 0 on tech rolls France roll 4,3,4 and gets 0 hits Combat Move - France France loses 0 PUs for violating Cape Verdes neutrality. 1 field_gun, 1 fighter and 2 infantry moved from Champagne to Alsace 1 colonial moved from Mauretania to Sea Zone 53 Mid Atlantic 1 colonial and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic 1 colonial moved from Sea Zone 51 Mid Atlantic to Cape Verde France take Cape Verde from Neutral 1 cavalry moved from Congo to Northern Rhodesia Britain take Northern Rhodesia from Germany 1 colonial moved from Shanghai 3 to Sea Zone 136 East China Sea 1 colonial and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 135 Pacific Ocean 1 colonial moved from Sea Zone 135 Pacific Ocean to Mariana Islands France take Mariana Islands from Germany Purchase Units - France France buy 2 colonials, 6 heavy_guns, 8 infantry, 2 submarines and 5 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Alsace France attack with 1 field_gun, 1 fighter and 2 infantry Germany defend with 3 infantry France roll dice for 1 field_gun, 1 fighter and 2 infantry in Alsace, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 3 infantry in Alsace, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germany lost in Alsace 1 fighter owned by the France retreated 1 field_gun owned by the France and 2 infantry owned by the France retreated to Champagne Germany win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Alsace to Champagne 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 infantry moved from Burgundy to Franche-Comte 2 infantry moved from Burgundy to Champagne 1 cavalry moved from Brittany to Champagne 2 infantry moved from Brittany to Burgundy 8 heavy_guns moved from Paris to Champagne 1 heavy_gun and 2 infantry moved from Piedmont to Tuscany 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 battlecruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 1 colonial moved from Mali to Mauretania 1 colonial moved from Western Sudan to Uganda 2 infantry moved from Chad to Western Sudan 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Sea Zone 60 Central Mediterranean to Greece 1 battleship moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean 1 cavalry moved from Congo to Uganda 1 gas moved from Annam to Sea Zone 128 Gulf of Tonkin 1 gas and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 136 East China Sea 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 136 East China Sea 1 gas moved from Sea Zone 136 East China Sea to Shanghai 3 2 colonials and 1 field_gun moved from Shanghai 4 to Shanghai 3 2 heavy_guns moved from Marseilles to Piedmont 1 heavy_gun moved from Marseilles to Piedmont Place Units - France 1 trench placed in Picardy 3 trenchs placed in Champagne 1 trench placed in Franche-Comte 4 heavy_guns and 4 infantry placed in Paris 3 infantry placed in Brittany 2 heavy_guns and 1 infantry placed in Marseilles 2 colonials placed in Algiers 2 submarines placed in Sea Zone 60 Central Mediterranean Turn Complete - France France collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Germany regular : -1.00 France regular : -0.33 -
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Serbia Serbia buy 5 infantry; Remaining resources: 3 PUs; Non Combat Move - Serbia 1 heavy_gun and 4 infantry moved from Greece to Macedonia 1 fighter and 1 infantry moved from Albania to Macedonia 1 field_gun and 1 infantry moved from Montenegro to Albania Place Units - Serbia 5 infantry placed in Greece Turn Complete - Serbia Serbia collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 1 field_gun and 2 infantry moved from Tyrol to Milan 3 fighters moved from Venice to Milan 1 infantry moved from Venice to Milan 3 field_guns moved from Belgrade to Serbia 1 infantry moved from Belgrade to Serbia 1 cavalry moved from Bosnia to Montenegro Austria take Montenegro from Serbia 1 infantry moved from Serbia to Albania 1 field_gun moved from Serbia to Albania 1 cavalry moved from Bosnia to Albania 1 cavalry moved from Montenegro to Albania 1 infantry moved from Bosnia to Serbia 3 infantry moved from Carpathia to Galicia 3 infantry moved from Hungary to Carpathia 4 infantry moved from Hungary to Baranya 1 cavalry moved from Croatia to Serbia 6 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 2 field_guns, 1 heavy_gun, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Albania Austria attack with 2 cavalrys, 1 field_gun and 1 infantry Serbia defend with 1 field_gun and 1 infantry Austria roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Albania, round 2 : 2/4 hits, 1.00 expected hits Serbia roll dice for 1 field_gun and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 field_gun owned by the Serbia lost in Albania Austria win, taking Albania from Serbia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 cavalry Casualties for Serbia: 1 field_gun and 1 infantry Battle in Milan Austria attack with 1 field_gun, 3 fighters and 3 infantry Italy defend with 1 field_gun and 2 infantry Austria roll dice for 1 field_gun, 3 fighters and 3 infantry in Milan, round 2 : 3/7 hits, 2.33 expected hits Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italy, 2 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 2 infantry Casualties for Italy: 1 field_gun and 2 infantry Non Combat Move - Austria 3 fighters moved from Milan to Venice 4 infantry moved from Croatia to Montenegro 2 infantry moved from Trieste to Venice 1 infantry moved from Venice to Tyrol Place Units - Austria 3 trenchs placed in Serbia 3 trenchs placed in Bulgaria 3 trenchs placed in Galicia 4 infantry placed in Venice 1 field_gun, 1 heavy_gun and 2 infantry placed in Belgrade 6 infantry placed in Trieste 1 field_gun and 1 infantry placed in Hungary Turn Complete - Austria Austria collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Italy regular : 1.00 Serbia regular : 0.33 Austria rolls : 0.00 Austria regular : 1.67 -
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 1,2,2 and gets 0 hits Combat Move - Italy 1 infantry moved from Piedmont to Milan 1 field_gun and 1 infantry moved from Tuscany to Milan 1 heavy_gun moved from Piedmont to Milan Purchase Units - Italy Italy buy 9 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun, 1 heavy_gun and 2 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Milan, round 2 : 2/4 hits, 1.33 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 1 heavy_gun moved from Piedmont to Tuscany 6 infantry moved from Latium to Tuscany 1 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 infantry moved from Rome to Latium Place Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from British Somaliland: 1 cavalry EDIT: Changing ownership of Italian Somaliland from Germany to Italy EDIT: Changing ownership of British East Africa from Germany to Britain EDIT: Adding units owned by Italy to British East Africa: 1 cavalry EDIT: Turning off Edit Mode 3 infantry placed in Piedmont 6 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italy regular : 0.67 Austria regular : -0.67 -
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Arabia Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 2 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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Been pre-occupied with all the posts and planning for our team game, been out of the house with activities for 3 days, and took my turn against Entek in 1914. With all this other 1914, I didn’t remember the details about our game. Was surprised to see that Austria had far more infantry than art on the Italian front, as well as Serb and Russian fronts. Considered HGs in Pied, but decided to go max inf in both ICs, With propaganda tech, built 12 inf. That’s more than Ven and Tri can produce. Won’t have to waste income on trenches.





