@newenr85 @FranceNeedsMorePower
scrambling
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FMRommel vs Dawg 1914
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Serbia 1 field_gun moved from Serbia to Bosnia 1 field_gun moved from Serbia to Baranya 1 infantry moved from Albania to Montenegro 1 field_gun moved from Serbia to Montenegro 1 fighter moved from Macedonia to Montenegro Purchase Units - Serbia Serbia buy 1 heavy_gun and 4 infantry; Remaining resources: 3 PUs; Combat - Serbia Battle in Baranya Serbia attack with 1 field_gun Austria defend with 1 cavalry Serbia roll dice for 1 field_gun in Baranya, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 2 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 3 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 4 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 5 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 6 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 6 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 7 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 7 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 field_gun in Baranya, round 8 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Baranya, round 8 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Austria and 1 field_gun owned by the Serbia lost in Baranya Austria win with no units remaining. Battle score for attacker is 0 Casualties for Serbia: 1 field_gun Casualties for Austria: 1 cavalry Battle in Bosnia Serbia attack with 1 field_gun Austria defend with 1 infantry Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Bosnia Austria win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Serbia: 1 field_gun Battle in Montenegro Serbia attack with 1 field_gun, 1 fighter and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun, 1 fighter and 1 infantry in Montenegro, round 2 : 0/3 hits, 1.00 expected hits Austria roll dice for 1 infantry in Montenegro, round 2 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 field_gun, 1 fighter and 1 infantry in Montenegro, round 3 : 1/3 hits, 1.00 expected hits Austria roll dice for 1 infantry in Montenegro, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Montenegro Serbia win, taking Montenegro from Austria with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Montenegro to Albania 1 cavalry, 1 heavy_gun and 12 infantry moved from Serbia to Macedonia 4 infantry moved from Greece to Macedonia 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete Place Units - Serbia 1 heavy_gun and 4 infantry placed in Greece Turn Complete - Serbia Serbia collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
Serbia regular : -2.67 Austria regular : -0.17 -
Nuts, Serbia lost some profitable gambles for territories worth 4 PU each. Baran had good odds with FG vs just a cav. But at least it was a draw, so no loss. Bosnia was even odds, but didn’t even get the draw. Only got Monte, but because your inf in Bosnia survived, you can hit me with gas.
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TripleA Manual Gamesave Post: Austria round 3
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - AustriaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 1 field_gun, 4 heavy_guns and 14 infantry moved from Belgrade to Serbia 2 infantry moved from Venice to Milan 1 field_gun moved from Venice to Milan 3 infantry moved from Venice to Tyrol 1 field_gun moved from Venice to Tyrol 2 fighters moved from Trieste to Tyrol 1 fighter moved from Trieste to Milan 1 field_gun and 6 infantry moved from Trieste to Venice 2 infantry moved from Austria to Trieste 2 infantry moved from Carpathia to Galicia 1 heavy_gun moved from Transylvania to Galicia 2 infantry moved from Hungary to Croatia 2 cavalrys moved from Belgrade to Bosnia 1 cavalry moved from Belgrade to Croatia 3 cavalrys moved from Belgrade to Serbia Purchase Units - Austria Austria buy 3 field_guns, 1 heavy_gun, 17 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Serbia Austria attack with 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry Serbia defend with 1 infantry Austria roll dice for 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry in Serbia, round 2 : 8/22 hits, 5.33 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 3 cavalrys, 1 field_gun, 4 heavy_guns and 14 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Milan Austria attack with 1 field_gun, 1 fighter and 2 infantry France defend with 1 infantry Austria roll dice for 1 field_gun, 1 fighter and 2 infantry in Milan, round 2 : 2/4 hits, 1.33 expected hits Italy roll dice for 1 infantry in Milan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 infantry owned by the France lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for France: 1 infantry Battle in Tyrol Austria attack with 1 field_gun, 2 fighters and 3 infantry France defend with 2 colonials Austria roll dice for 1 field_gun, 2 fighters and 3 infantry in Tyrol, round 2 : 1/6 hits, 2.00 expected hits France roll dice for 2 colonials in Tyrol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Austria and 1 colonial owned by the France lost in Tyrol Austria roll dice for 1 field_gun, 2 fighters and 2 infantry in Tyrol, round 3 : 1/5 hits, 1.67 expected hits France roll dice for 1 colonial in Tyrol, round 3 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Tyrol Austria win, taking Tyrol from France with 1 field_gun, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Casualties for France: 2 colonials Non Combat Move - Austria 1 fighter moved from Milan to Venice 2 fighters moved from Tyrol to Venice 3 infantry moved from Hungary to Carpathia 2 infantry moved from Hungary to Croatia Place Units - Austria 1 heavy_gun, 3 infantry and 1 trench placed in Venice 2 trenchs placed in Galicia 3 field_guns and 1 infantry placed in Belgrade 6 infantry placed in Trieste 7 infantry placed in Hungary Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italy regular : 0.67 Serbia regular : -0.33 France regular : 0.00 Austria regular : 1.67 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Italy Italy spend 15 on tech rolls Italy roll 4,4,4 and gets 0 hits Combat Move - Italy 2 infantry moved from Piedmont to Milan 1 field_gun moved from Tuscany to Milan Purchase Units - Italy Italy buy 2 heavy_guns and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun and 2 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Austria lost in Milan Italy roll dice for 1 field_gun and 2 infantry in Milan, round 3 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun in Milan, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 1 heavy_gun moved from Piedmont to Tuscany 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 heavy_gun and 7 infantry moved from Latium to Tuscany 6 infantry moved from Rome to Latium Place Units - Italy 2 heavy_guns and 1 infantry placed in Piedmont Activate Technology - Italy Trigger ItalyT5: buytank added to productionItaly Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italy from Eritrea: 1 cavalry EDIT: Adding units owned by Italy to British Somaliland: 1 cavalry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italy regular : 0.33 Austria regular : -1.00 -
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Arabia 1 Bedouin moved from Qatar to Trucial Coast Arabia take Trucial Coast from Turkey Purchase Units - Arabia Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 2 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 2,2,2 and gets 0 hits Combat Move - Turkey 1 infantry moved from Mesopotamia to Al-Dammam Turkey take Al-Dammam from Arabia 1 infantry moved from Arabia to Oman Turkey take Oman from Arabia 1 infantry moved from Arabia to Yemen Turkey take Yemen from Arabia 1 field_gun and 2 infantry moved from Palestine to Sinai 1 infantry moved from Jordan to Palestine 1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 3 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Smyrna to Armenia 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Damascus to Palestine 1 field_gun and 2 infantry moved from Syria to Mesopotamia 1 field_gun moved from Damascus to Mesopotamia 1 field_gun moved from Arabia to Mesopotamia 6 infantry moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 3 cavalrys, 1 cruiser, 1 destroyer, 3 gass and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Sea Zone 69 Sea of Crete Turkey attack with 1 battlecruiser, 1 battleship and 3 cruisers Britain defend with 1 battlecruiser, 1 battleship and 1 cruiser; Serbia defend with 1 cruiser Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 2 : 4/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser, 1 battleship and 2 cruisers in Sea Zone 69 Sea of Crete, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Serbia, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 69 Sea of Crete Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 69 Sea of Crete, round 3 : 3/5 hits, 2.83 expected hits Britain roll dice for 1 battleship in Sea Zone 69 Sea of Crete, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 cruiser owned by the Turkey lost in Sea Zone 69 Sea of Crete Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 48 Casualties for Britain: 1 battlecruiser, 1 battleship and 1 cruiser Casualties for Serbia: 1 cruiser Casualties for Turkey: 1 cruiser Non Combat Move - Turkey Place Units - Turkey 3 gass placed in Baghdad 3 cavalrys placed in Damascus 2 infantry placed in Constantinople 1 cruiser and 1 destroyer placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 57 PUs; end with 57 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey regular : 1.33 Britain regular : -1.00 -
@fmerwinrommel thank you to the A&A gods for that navel battle.:money_mouth_face:
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#$%^ I forgot to move the Italian fleet to join the Allied fleet. It would have been safe then and would have kept T blocked in. I saw the Italian fleet when I opened up the game, and planned on moving it. But forgot during NCM. Strange thing is, I checked around and edited the cavalry move in Africa, but overlooked the fleet. Italian fleet is an afterthought compared with the land moves. From now on, I will move NCM during combat. The Allies can hold, but the lose of 68 PUs in ships will hurt.
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Britain Britain spend 0 on tech rolls Britain roll 3,3,5,4 and gets 0 hits Combat Move - Britain 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns moved from Basra to Sea Zone 72 Persian Gulf 2 field_guns and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 field_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 colonial and 1 field_gun moved from Sindh to Baluchistan 1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 124 Celebes Sea to Sea Zone 122 Bismarck Sea 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea Purchase Units - Britain Britain buy 1 Factory, 3 cavalrys, 2 colonials, 2 field_guns, 1 heavy_gun, 9 infantry, 1 submarine and 1 trench; Remaining resources: 1 PUs; 4 techTokens; Combat - Britain Battle in Sea Zone 122 Bismarck Sea Britain attack with 1 battlecruiser, 4 cruisers, 1 destroyer and 1 submarine Germany defend with 2 battlecruisers, 3 cruisers, 1 submarine and 1 transport Britain roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 battlecruiser, 4 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 3/6 hits, 3.00 expected hits Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 battlecruisers, 3 cruisers and 1 transport in Sea Zone 122 Bismarck Sea, round 2 : 4/5 hits, 2.83 expected hits 1 submarine owned by the Britain, 1 submarine owned by the Germany, 2 cruisers owned by the Germany, 1 destroyer owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 2/3 hits, 1.67 expected hits Germany roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.83 expected hits 1 battlecruiser owned by the Germany, 1 cruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea Britain roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 122 Bismarck Sea, round 4 : 1/2 hits, 1.17 expected hits Germany roll dice for 1 battlecruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 4 : 1/1 hits, 0.67 expected hits 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea 1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea Britain win with 1 battlecruiser remaining. Battle score for attacker is 20 Casualties for Britain: 4 cruisers, 1 destroyer and 1 submarine Casualties for Germany: 2 battlecruisers, 3 cruisers, 1 submarine and 1 transport Battle in Sea Zone 76 Indian Ocean Britain attack with 1 battlecruiser, 3 cruisers and 1 destroyer Germany defend with 1 battlecruiser and 2 submarines Britain roll dice for 1 battlecruiser, 3 cruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 4/5 hits, 2.50 expected hits Germany roll dice for 2 submarines in Sea Zone 76 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.67 expected hits 2 submarines owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean Britain win with 1 battlecruiser, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Britain: 1 cruiser Casualties for Germany: 1 battlecruiser and 2 submarines Battle in Baluchistan Britain attack with 1 colonial, 4 field_guns and 3 infantry Neutral defend with 4 infantry Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Baluchistan, round 2 : 2/8 hits, 2.83 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral lost in Baluchistan Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Baluchistan, round 3 : 3/8 hits, 2.83 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral: 4 infantry Non Combat Move - Britain 1 infantry moved from Rwanda to German East Africa 1 colonial moved from Middle Congo to Congo 1 infantry moved from Niger to Chad 1 infantry moved from Port Sudan to Western Sudan 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Ceuta to Sea Zone 54 Alboran Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 2 colonials moved from Normandy to Picardy 1 fighter moved from Champagne to Picardy 2 cruisers moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 battlecruiser and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns and 6 infantry moved from London to Sea Zone 15 English Channel 1 colonial, 3 field_guns and 6 infantry moved from Sea Zone 15 English Channel to Picardy 1 colonial moved from Great Plains to New Mexico 1 field_gun and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Sea Zone 58 Tyrrhenian Sea to Rome 1 battlecruiser and 1 cruiser moved from Sea Zone 111 Pacific Ocean to Sea Zone 121 Coral Sea 1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 123 Banda Sea 1 field_gun and 1 infantry moved from Western Australia to Sea Zone 117 Indian Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 120 Arafura Sea 1 cavalry and 1 colonial moved from South Australia to Queensland 1 cavalry, 3 colonials and 1 field_gun moved from Sydney-Canberra to New South Wales 1 cavalry moved from Singapore to Sea Zone 126 Java Sea 1 cavalry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean 1 field_gun moved from Bombay to Gujarat Place Units - Britain 2 infantry placed in Bombay 2 infantry placed in Goa 1 cavalry and 1 infantry placed in Calcutta 2 cavalrys placed in Cape Town 1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez 2 field_guns and 3 infantry placed in London 2 colonials placed in Nova Scotia Britain undo move 7. 1 submarine placed in Sea Zone 22 Mid Atlantic 1 colonial placed in Nova Scotia 1 colonial placed in Ottawa-Montreal 1 Factory placed in England Turn Complete - Britain Britain collect 88 PUs; end with 89 PUsCombat Hit Differential Summary :
Germany regular : 0.50 Neutral regular : -2.00 Britain regular : 0.67 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 1,1,1 and gets 0 hits Purchase Units - Russia Russia buy 1 cavalry, 1 conscript, 13 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 3 techTokens; Non Combat Move - Russia 4 infantry moved from Latvia to Lithuania 1 field_gun and 2 infantry moved from Pskov to Latvia 3 heavy_guns moved from Minsk to Belarus 3 heavy_guns moved from Kiev to Odessa 1 field_gun, 1 heavy_gun and 1 infantry moved from Don to Caucasus 3 infantry moved from St. Petersburg to Pskov 2 conscripts and 1 field_gun moved from Khabarovsk to Primorsky 1 cavalry moved from Amur to Primorsky 3 heavy_guns moved from Vladivostok to Primorsky 1 conscript moved from Chita to Amur 1 conscript moved from Bratsk to Chita 3 heavy_guns moved from Irkutsk to Bratsk 1 conscript moved from Western Siberian Lowlands to Norilsk 3 conscripts moved from Krasnoyarsk to Bratsk 1 cavalry, 7 conscripts and 1 field_gun moved from Novosibirsk to Bratsk 2 heavy_guns moved from Omsk to Novosibirsk 2 cavalrys moved from Kazakhstan to Bratsk 1 conscript moved from Kazan to Novosibirsk Place Units - Russia 1 cavalry and 1 conscript placed in Moscow 3 heavy_guns placed in Minsk 3 heavy_guns placed in Kiev 2 heavy_guns placed in Omsk 2 heavy_guns and 1 infantry placed in Irkutsk 3 heavy_guns placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
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Didn’t risk taking G isles in Pacific or building tt in Sydney, since UK navy odds of sinking G fleet by GNG were good but not overwhelming. Now Pacific is free of G navy, and fleet that sank G fleet GEAfr can withstand U-boats. Partial evacuation of Basra, since you could put overwhelming power there. So took Baluch in force instead. Pleased with my turn, except no tech. But can’t complain, as G only has 1 tech for all its spending.
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Sakhe to Chukotka 1 conscript moved from Aldan to Sakhe 6 conscripts moved from Yakutsk to Tiksi 2 conscripts moved from Aldan to Tiksi Purchase Units - Communists Communists buy 5 conscripts, 2 field_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Tiksi 5 conscripts and 2 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Communists rolls : 0.00 -
TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - USA USA spend 15 on tech rolls USA roll 5,5,2 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 cavalry moved from Chihuahua to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 2 battlecruisers, 1 field_gun, 3 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Non Combat Move - USA 1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea 2 infantry moved from New England to Sea Zone 29 Mid Atlantic 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 35 Mid Atlantic 1 infantry moved from Texas to Chihuahua 2 infantry moved from Chihuahua to Mexico City 1 infantry moved from New Mexico to Chihuahua 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Place Units - USA 2 battlecruisers and 1 transport placed in Sea Zone 153 Pacific Ocean USA undo move 1. 1 battlecruiser and 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco 1 battlecruiser placed in Sea Zone 29 Mid Atlantic 2 infantry placed in New York Turn Complete - USA USA collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,1,4,5,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 4 infantry moved from Rhine to Alsace 3 fighters moved from Westphalia to Alsace 4 infantry moved from Hanover to Westphalia 18 stormtruppens moved from Saxony to Westphalia 6 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Holstein to Hanover 2 stormtruppens moved from Mecklenburg to Hanover 20 stormtruppens moved from Berlin to Saxony 4 stormtruppens moved from West Prussia to East Prussia 1 heavy_gun moved from Northern Rhodesia to German East Africa 3 infantry moved from Dar es Salaam to German East Africa 2 submarines moved from Sea Zone 93 Indian Ocean to Sea Zone 88 Southern Ocean 1 heavy_gun moved from German New Guinea to Papua 1 infantry moved from German New Guinea to Papua Purchase Units - Germany Germany buy 1 field_gun, 1 heavy_gun, 5 infantry, 1 late_fighter, 20 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in German East Africa Germany attack with 1 heavy_gun and 3 infantry Britain defend with 1 infantry; France defend with 3 cavalrys Germany roll dice for 1 heavy_gun and 3 infantry in German East Africa, round 2 : 1/4 hits, 1.00 expected hits France roll dice for 3 cavalrys and 1 infantry in German East Africa, round 2 : 0/4 hits, 0.83 expected hits 1 cavalry owned by the France lost in German East Africa Germany roll dice for 1 heavy_gun and 3 infantry in German East Africa, round 3 : 3/4 hits, 1.00 expected hits France roll dice for 2 cavalrys and 1 infantry in German East Africa, round 3 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Germany, 1 infantry owned by the Britain and 2 cavalrys owned by the France lost in German East Africa Germany win, taking German East Africa from France with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 12 Casualties for France: 3 cavalrys Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Alsace Germany attack with 3 fighters and 4 infantry France defend with 2 infantry Germany roll dice for 3 fighters and 4 infantry in Alsace, round 2 : 0/7 hits, 2.17 expected hits France roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Alsace Germany roll dice for 3 fighters and 3 infantry in Alsace, round 3 : 2/6 hits, 2.00 expected hits France roll dice for 2 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Casualties for France: 2 infantry Non Combat Move - Germany 3 fighters moved from Alsace to Wurttemburg Place Units - Germany 2 infantry, 1 late_fighter and 3 trenchs placed in Belgium 3 trenchs placed in Papua 1 heavy_gun and 1 infantry placed in German New Guinea 20 stormtruppens placed in Berlin 1 field_gun and 1 infantry placed in Warsaw 1 infantry placed in Bavaria Activate Technology - Germany Germany activating industry Turn Complete - Germany Germany collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Germany regular : -0.17 France regular : -0.83 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - France France spend 0 on tech rolls France roll 4,3,4 and gets 0 hits Combat Move - France France loses 0 PUs for violating Cape Verdes neutrality. 1 field_gun, 1 fighter and 2 infantry moved from Champagne to Alsace 1 colonial moved from Mauretania to Sea Zone 53 Mid Atlantic 1 colonial and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic 1 colonial moved from Sea Zone 51 Mid Atlantic to Cape Verde France take Cape Verde from Neutral 1 cavalry moved from Congo to Northern Rhodesia Britain take Northern Rhodesia from Germany 1 colonial moved from Shanghai 3 to Sea Zone 136 East China Sea 1 colonial and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 135 Pacific Ocean 1 colonial moved from Sea Zone 135 Pacific Ocean to Mariana Islands France take Mariana Islands from Germany Purchase Units - France France buy 2 colonials, 6 heavy_guns, 8 infantry, 2 submarines and 5 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Alsace France attack with 1 field_gun, 1 fighter and 2 infantry Germany defend with 3 infantry France roll dice for 1 field_gun, 1 fighter and 2 infantry in Alsace, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 3 infantry in Alsace, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germany lost in Alsace 1 fighter owned by the France retreated 1 field_gun owned by the France and 2 infantry owned by the France retreated to Champagne Germany win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Alsace to Champagne 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 1 infantry moved from Burgundy to Franche-Comte 2 infantry moved from Burgundy to Champagne 1 cavalry moved from Brittany to Champagne 2 infantry moved from Brittany to Burgundy 8 heavy_guns moved from Paris to Champagne 1 heavy_gun and 2 infantry moved from Piedmont to Tuscany 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 battlecruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean 1 colonial moved from Mali to Mauretania 1 colonial moved from Western Sudan to Uganda 2 infantry moved from Chad to Western Sudan 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Sea Zone 60 Central Mediterranean to Greece 1 battleship moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean 1 cavalry moved from Congo to Uganda 1 gas moved from Annam to Sea Zone 128 Gulf of Tonkin 1 gas and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 136 East China Sea 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 136 East China Sea 1 gas moved from Sea Zone 136 East China Sea to Shanghai 3 2 colonials and 1 field_gun moved from Shanghai 4 to Shanghai 3 2 heavy_guns moved from Marseilles to Piedmont 1 heavy_gun moved from Marseilles to Piedmont Place Units - France 1 trench placed in Picardy 3 trenchs placed in Champagne 1 trench placed in Franche-Comte 4 heavy_guns and 4 infantry placed in Paris 3 infantry placed in Brittany 2 heavy_guns and 1 infantry placed in Marseilles 2 colonials placed in Algiers 2 submarines placed in Sea Zone 60 Central Mediterranean Turn Complete - France France collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Germany regular : -1.00 France regular : -0.33 -
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Serbia Serbia buy 5 infantry; Remaining resources: 3 PUs; Non Combat Move - Serbia 1 heavy_gun and 4 infantry moved from Greece to Macedonia 1 fighter and 1 infantry moved from Albania to Macedonia 1 field_gun and 1 infantry moved from Montenegro to Albania Place Units - Serbia 5 infantry placed in Greece Turn Complete - Serbia Serbia collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 1 field_gun and 2 infantry moved from Tyrol to Milan 3 fighters moved from Venice to Milan 1 infantry moved from Venice to Milan 3 field_guns moved from Belgrade to Serbia 1 infantry moved from Belgrade to Serbia 1 cavalry moved from Bosnia to Montenegro Austria take Montenegro from Serbia 1 infantry moved from Serbia to Albania 1 field_gun moved from Serbia to Albania 1 cavalry moved from Bosnia to Albania 1 cavalry moved from Montenegro to Albania 1 infantry moved from Bosnia to Serbia 3 infantry moved from Carpathia to Galicia 3 infantry moved from Hungary to Carpathia 4 infantry moved from Hungary to Baranya 1 cavalry moved from Croatia to Serbia 6 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 2 field_guns, 1 heavy_gun, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Albania Austria attack with 2 cavalrys, 1 field_gun and 1 infantry Serbia defend with 1 field_gun and 1 infantry Austria roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Albania, round 2 : 2/4 hits, 1.00 expected hits Serbia roll dice for 1 field_gun and 1 infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Serbia, 1 cavalry owned by the Austria and 1 field_gun owned by the Serbia lost in Albania Austria win, taking Albania from Serbia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 cavalry Casualties for Serbia: 1 field_gun and 1 infantry Battle in Milan Austria attack with 1 field_gun, 3 fighters and 3 infantry Italy defend with 1 field_gun and 2 infantry Austria roll dice for 1 field_gun, 3 fighters and 3 infantry in Milan, round 2 : 3/7 hits, 2.33 expected hits Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italy, 2 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Milan Austria win, taking Milan from Italy with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 2 infantry Casualties for Italy: 1 field_gun and 2 infantry Non Combat Move - Austria 3 fighters moved from Milan to Venice 4 infantry moved from Croatia to Montenegro 2 infantry moved from Trieste to Venice 1 infantry moved from Venice to Tyrol Place Units - Austria 3 trenchs placed in Serbia 3 trenchs placed in Bulgaria 3 trenchs placed in Galicia 4 infantry placed in Venice 1 field_gun, 1 heavy_gun and 2 infantry placed in Belgrade 6 infantry placed in Trieste 1 field_gun and 1 infantry placed in Hungary Turn Complete - Austria Austria collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Italy regular : 1.00 Serbia regular : 0.33 Austria rolls : 0.00 Austria regular : 1.67 -
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 1,2,2 and gets 0 hits Combat Move - Italy 1 infantry moved from Piedmont to Milan 1 field_gun and 1 infantry moved from Tuscany to Milan 1 heavy_gun moved from Piedmont to Milan Purchase Units - Italy Italy buy 9 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun, 1 heavy_gun and 2 infantry Austria defend with 1 field_gun and 1 infantry Italy roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Milan, round 2 : 2/4 hits, 1.33 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Austria and 1 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - Italy 1 heavy_gun moved from Piedmont to Tuscany 6 infantry moved from Latium to Tuscany 1 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 infantry moved from Rome to Latium Place Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from British Somaliland: 1 cavalry EDIT: Changing ownership of Italian Somaliland from Germany to Italy EDIT: Changing ownership of British East Africa from Germany to Britain EDIT: Adding units owned by Italy to British East Africa: 1 cavalry EDIT: Turning off Edit Mode 3 infantry placed in Piedmont 6 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italy regular : 0.67 Austria regular : -0.67 -
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Arabia Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 2 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :





