sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Central United States
Place Units - Americans
1 cruiser placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 unit repaired.
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from French West Africa to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 transport moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
1 bomber owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from French West Africa to Egypt
1 fighter moved from India to 76 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 artillery moved from Quebec to Ontario
1 infantry moved from Quebec to Ontario
Place Units - British
3 fighters placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6,5,6,1,1,1,5,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4,5,6,3,1,4
UK_Pacific collect 13 PUs (7 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : 1,00
Japanese regular : 1,00
British regular : 0,00
@sovietishcat ok see if i can hold egypt after italy and germany tag team
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Slovakia Hungary to Belarus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Italians regular : -0.67
British AA : 0.50
@aagamerz13 ool?
@aagamerz13 Best OOl, please keep UK fighters last.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Slovakia Hungary to Belarus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 7/17 hits, 5.67 expected hits
British roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/16 hits, 7.33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 aaGun owned by the British, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 7/14 hits, 5.17 expected hits
British roll dice for 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Egypt, round 3 : 7/9 hits, 5.00 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 3 fighters owned by the British, 5 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/7 hits, 3.00 expected hits
British roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 60
Casualties for Italians: 2 artilleries, 1 fighter and 8 infantry
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Albania to Greece
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : 0.50
British regular : -3.67
@aagamerz13 super lucky lucky in all games today. should have bought a lotto ticket
@aagamerz13 Well that’s game, you had 14% of taking Cairo with Italy since one fighter went down… If I had normal dice . I would have about 6-7-8 units left for UK I would have able to take back Cairo since only 2 german ground units would have been left and cost you some planes as well, but with that there is nothing I can do, it’s upsetting when it happens. but you cannot defeat bad dice. Well done, I know you risk with 1-2 puch and it paid off for you.
@aagamerz13 I will always take these odds, sometimes you win, sometime you loose.
@sovietishcat yes, it was 42% with 3 ship bombardment for italy before losing plane which is why I risked it. trying to keep uk focused on med and not stacking atlantic for a few rounds. well gg. wanted longer game, but that’s A&A sometimes