@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 AAgamerz13 vs Sovietishcat (L+18) BM3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Burma 1 fighter moved from Philippines to Java 1 armour moved from Kwangtung to Kiangsu 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Alexandria to Egypt 1 fighter moved from 92 Sea Zone to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 2 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from Western Germany to Southern Italy 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Vologda to Kansu 1 mech_infantry moved from Caucasus to Sikang 7 infantry moved from Belarus to Novgorod 1 infantry moved from Baltic States to Novgorod 1 armour moved from Vologda to Novgorod 20 armour and 5 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Germany to Baltic States 5 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Germany to Baltic States 5 infantry moved from Finland to Norway Combat - Germans Battle in Novgorod Germans attack with 21 armour, 8 infantry and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 21 armour, 8 infantry and 5 mech_infantrys in Novgorod, round 2 : 17/34 hits, 12.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 21 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 109 Sea Zone to 111 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Caucasus to Volgograd 3 armour moved from Ukraine to Volgograd 3 armour moved from Western Ukraine to Tambov 3 armour moved from Russia to Volgograd 1 armour and 7 mech_infantrys moved from Yugoslavia to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd Germans undo move 1. 2 infantry and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 4 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 1 infantry EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,2,5 Germans collect 65 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery and 2 infantry moved from Karelia to Vyborg Combat - Russians Russians creates battle in territory 42 Sea Zone Battle in Vyborg Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 9 artilleries and 14 infantry moved from Karelia to Finland 1 fighter moved from Kiangsi to Burma Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kweichow to Hunan Japanese take Hunan from Chinese 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 20 Sea Zone to 43 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 2 battleships and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Hopei to Anhwe 1 armour moved from Tsinghai to Kweichow 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Japan to Anhwe 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in Kwangtung Battle in Philippines Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Kwangtung from UK_Pacific, taking Philippines from Americans, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 3 fighters and 3 submarines French defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Anhwe Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Manchuria to Amur 6 carriers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Tsinghai to Shensi 1 artillery moved from Sikang to Szechwan 1 fighter moved from Kwangsi to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,3 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 French regular : -0.33 Japanese regular : 0.17 -
@aagamerz13 assumed u wanted to submerge in 3. can redo it in chat if you want
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@aagamerz13
sub round 1
[dice 1d6<3] -
1d6<3: 6; Hits: 0
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@aagamerz13 said in L21 AAgamerz13 vs Sovietishcat (L+18) BM3:
@aagamerz13
sub round 1 def
[dice 1d6<2] -
1d6<2: 6; Hits: 0
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sub round 2 attack
[dice 1d6<3] -
1d6<3: 1; Hits: 1
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@dicebot same result my sub sank yours by first strike
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kweichow to Hunan Japanese take Hunan from Chinese 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 20 Sea Zone to 43 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 2 battleships and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Hopei to Anhwe 1 armour moved from Tsinghai to Kweichow 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Japan to Anhwe 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in Kwangtung Battle in Philippines Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking Kwangtung from UK_Pacific, taking Philippines from Americans, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 3 fighters and 3 submarines French defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Anhwe Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Manchuria to Amur 6 carriers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Tsinghai to Shensi 1 artillery moved from Sikang to Szechwan 1 fighter moved from Kwangsi to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,3 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 3 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 French regular : -0.33 Japanese regular : 0.17 -
@aagamerz13 use last map. edited with us sub lost in combat
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 2 bombers moved from United Kingdom to 97 Sea Zone 1 mech_infantry moved from Kenya to Ethiopia Americans take Ethiopia from Italians 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea ZoneCombat Hit Differential Summary :
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@aagamerz13 Scramble sz 97?
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@sovietishcat yes max scramble
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kenya to Ethiopia Americans take Ethiopia from Italians 2 bombers moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aagamerz13 I had to redo the USA, wanted to change some combat moves, please let me know if you still want to scramble sz 97 1 sub, 1 dd , 2 Bombers VS 1dd and ( 2 fighters if scrambled) hope it’s okay with you. No dice were rolled.
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@sovietishcat no scramle now.





