Bretters VS Iron Stitch G40 alt universe


  • triplea_37590_UK6.tsvg

    US/China/UK 6 complete


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from UK24 to UK26
                  Italians take UK26 from British
            1 armour moved from UK26 to UK25
            1 mech_infantry moved from PA13 to UK25
            1 artillery moved from UK24 to UK25
            1 mech_infantry moved from UK24 to UK25
            1 mech_infantry moved from UK24 to UK25
            1 armour moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from PA12 to R28
                  Italians take R28 from Russians
            1 submarine moved from 75 Sea Zone to 70 Sea Zone
            1 bomber moved from I1 to 70 Sea Zone
            1 bomber moved from I1 to 70 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 61 Sea Zone
            1 armour and 3 infantry moved from 61 Sea Zone to R28
            1 artillery and 10 infantry moved from PA12 to R28
    
        Combat - Italians
            Battle in 70 Sea Zone
                Italians attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 bombers in 70 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 70 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in UK25
                Italians attack with 1 armour, 1 artillery and 3 mech_infantrys
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in UK25, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in UK25, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in UK25
                Italians win, taking UK25 from British with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun moved from UK24 to UK25
            1 aaGun moved from PA12 to R28
            2 bombers moved from 70 Sea Zone to I1
            1 infantry moved from I5 to I1
    
        Place Units - Italians
            1 armour, 1 fighter and 1 tactical_bomber placed in I1
            3 infantry placed in I5
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.83
    British regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from G5 to G7
                  Germans take G7 from Russians
            1 mech_infantry moved from G5 to IN2
                  Germans take IN2 from British
            1 mech_infantry moved from G5 to PA3
            1 bomber moved from G5 to PA3
            2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from G5 to G6
            1 bomber moved from G15 to G6
            2 mech_infantrys moved from I1 to G15
            1 infantry moved from G19 to I1
            1 infantry moved from G19 to I1
    
        Combat - Germans
            Battle in G6
                Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 3 armour and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in G6, round 2 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 3 armour and 2 infantry in G6, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in G6
                    Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in G6, round 3 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 armour in G6, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in G6
                Germans win, taking G6 from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 armour and 2 infantry
            Battle in PA3
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in PA3, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in PA3, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in PA3
                Germans win, taking PA3 from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from PA3 to G15
            1 bomber, 2 fighters and 2 tactical_bombers moved from G6 to G5
            1 armour moved from G16 to PA10
    
        Place Units - Germans
            1 artillery and 2 infantry placed in G21
            1 armour placed in G5
            2 mech_infantrys placed in G5
            2 armour and 4 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 6,3,1,2
            Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.67
    British regular : -0.67
    

    Savegame


  • triplea_37590_Russian7 Complete.tsvg

    G5 Fell to the Russians; so did the Italian stack in R28

    R7 Complete


  • @Contango i concede here with Germany failing miserably and Italy’s eastern flank against Russia now broken open and China not fully under wraps.

  • '22 '20

    @theveteran @Iron_Stitch

    Good game fellas. I think this is actually the first game I’ve seen with a turn 2 declaration of war against France. (usually it’s Turn 1) So I was interested to see how that played out.


  • @contango thanks, yea I do think if the plan is to attack France then it should
    Be round 2, Germany can just get soo many more units in position for round 2 and likely won’t be counter attacked immediately.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK5
            1 artillery moved from 22 Sea Zone to UK5
            1 fighter moved from G6 to 22 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 destroyer moved from 59 Sea Zone to 72 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 armour, 1 artillery and 3 infantry moved from G17 to PA9
            1 fighter moved from G17 to I5
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 3 infantry moved from G13 to PA5
            1 armour moved from G10 to PA5
            2 armour and 2 mech_infantrys moved from G11 to PA5
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 bomber moved from G15 to UK14
            1 tactical_bomber moved from 24 Sea Zone to UK5
            1 artillery and 3 infantry moved from G4 to PA3
            1 armour moved from G7 to PA3
            1 mech_infantry moved from G5 to PA3
            1 fighter moved from 24 Sea Zone to PA3
            1 bomber moved from G5 to UK5
            1 fighter moved from G5 to 40 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of UK4 to defend against the attack in 40 Sea Zone
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 40 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 40 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 40 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 fighter and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 40 Sea Zone
                    1 transport owned by the British lost in 40 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
            Battle in UK14
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in UK5
                Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in UK5, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in PA9
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 4/8 hits, 2.33 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 2 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA5
                Germans attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA5, round 2 : 3/9 hits, 2.83 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in PA5, round 3 : 2/8 hits, 2.67 expected hits
                    Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from G13 to PX4
                  Germans take PX4 from Pro_Axis
            1 infantry moved from G21 to PX5
                  Germans take PX5 from Pro_Axis
            1 infantry moved from G16 to PX6
                  Germans take PX6 from Pro_Axis
            3 infantry moved from G16 to PX6
            2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
            2 artilleries and 3 infantry moved from G11 to G9
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            5 infantry moved from G8 to G7
            1 fighter moved from PA3 to G5
            1 tactical_bomber moved from UK5 to 22 Sea Zone
            1 bomber moved from UK5 to G5
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            2 infantry moved from G2 to PX2
            1 artillery moved from G5 to G7
            1 armour moved from G6 to G5
            1 armour moved from G6 to G5
            1 armour moved from G6 to G5
            1 mech_infantry moved from G6 to G5
            1 mech_infantry moved from G6 to G5
            2 infantry moved from G10 to G13
            1 fighter and 2 tactical_bombers moved from 40 Sea Zone to G13
    
        Place Units - Germans
            10 artilleries placed in G5
            1 mech_infantry placed in G15
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Units generate 3 PUs; Germans end with 66 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -0.33
    Germans regular : 4.33
    British regular : -0.33
    

    Savegame


  • triplea_37590_R1.tsvg

    R1 complete


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from J9 to J3
            1 armour moved from J9 to J3
            1 artillery and 2 infantry moved from J2 to J3
            1 infantry moved from J9 to J2
            1 infantry moved from J9 to J2
            1 infantry moved from J9 to J2
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from J7 to J6
            1 artillery moved from J5 to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 infantry moved from 107 Sea Zone to J11
            1 artillery moved from 107 Sea Zone to J11
            1 infantry moved from J8 to J9
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 artillery moved from J6 to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 infantry moved from 107 Sea Zone to J11
            1 artillery moved from 107 Sea Zone to J11
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from J6 to 106 Sea Zone
            1 infantry moved from J5 to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 infantry moved from 107 Sea Zone to J11
            1 armour moved from 107 Sea Zone to J11
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from J9 to J11
            1 bomber moved from J6 to J11
            1 fighter moved from J5 to J11
            2 fighters and 2 tactical_bombers moved from J6 to J11
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from J9 to J14
            1 bomber and 2 fighters moved from J9 to J14
            1 artillery and 3 infantry moved from J1 to J2
            1 destroyer moved from 65 Sea Zone to 76 Sea Zone
            1 submarine moved from 65 Sea Zone to 76 Sea Zone
            1 infantry moved from J15 to J14
            1 mech_infantry moved from J15 to J14
            1 infantry moved from J13 to J14
            1 infantry moved from J13 to J14
            1 artillery moved from J13 to J14
            1 infantry moved from J5 to J6
    
        Place Units - Japanese
            4 transports placed in 91 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_UK1.tsvg

    UK1 is complete


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 85 Sea Zone to 95 Sea Zone
            1 destroyer moved from 74 Sea Zone to 95 Sea Zone
            1 submarine moved from 74 Sea Zone to 95 Sea Zone
            1 infantry moved from I7 to 86 Sea Zone
            1 artillery moved from I5 to 86 Sea Zone
            1 armour moved from I5 to 75 Sea Zone
            1 infantry moved from I5 to 75 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 artillery moved from I1 to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone
            1 infantry moved from 84 Sea Zone to UK20
            1 artillery moved from 84 Sea Zone to UK20
            1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to UK30
            1 carrier moved from 75 Sea Zone to 84 Sea Zone
            1 tactical_bomber moved from I5 to 95 Sea Zone
            1 fighter moved from I5 to 95 Sea Zone
            1 cruiser moved from 74 Sea Zone to 95 Sea Zone
            1 destroyer moved from 75 Sea Zone to 84 Sea Zone
            1 cruiser moved from 86 Sea Zone to 98 Sea Zone
            1 artillery and 4 infantry moved from UK21 to UK22
            1 fighter moved from I1 to UK22
            1 tactical_bomber moved from 75 Sea Zone to UK22
            1 battleship moved from 86 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in UK20
            Battle in 95 Sea Zone
                Germans loiter and taunt; Italians attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship and 1 cruiser
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win, taking UK20 from British with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Italians: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
            Battle in UK22
                Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in UK22, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in UK22
                    Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in UK22, round 3 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 infantry in UK22, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in UK22
                Italians win, taking UK22 from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 3 infantry
            Battle in UK30
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 airfield, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in UK30, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in UK30, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in UK30, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in UK30
                Italians win, taking UK30 from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7
                  Italians take PX7 from Pro_Axis
            1 artillery and 3 infantry moved from I3 to I4
            1 mech_infantry moved from I2 to PX7
            1 armour moved from I2 to PX7
            3 infantry moved from I2 to I4
            1 mech_infantry moved from UK21 to I4
            1 armour moved from UK21 to I4
            1 tactical_bomber moved from UK22 to I4
            1 fighter moved from UK22 to I4
            1 aaGun moved from UK21 to I1
            1 infantry moved from I6 to I5
            1 infantry moved from I6 to I5
            1 mech_infantry moved from I1 to I4
            1 fighter moved from 95 Sea Zone to 84 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 84 Sea Zone
            1 bomber moved from I1 to I5
    
        Place Units - Italians
            1 transport placed in 72 Sea Zone
            Italians undo move 1.
            1 transport placed in 75 Sea Zone
            1 transport placed in 74 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.50
    

    Savegame


  • triplea_37590_F1.tsvg

    F1 complete


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Russians
                Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from G16 to IN8
            7 infantry moved from PX6 to IN8
            1 mech_infantry moved from G15 to IN8
            2 artilleries and 3 infantry moved from G9 to PA4
            1 artillery and 8 infantry moved from G7 to PA4
            1 infantry moved from G6 to R9
            1 infantry moved from G6 to R3
                  Germans take R3 from Russians
            2 artilleries and 4 infantry moved from G6 to R8
                  Germans take R8 from Russians
            3 armour and 2 mech_infantrys moved from G5 to PA4
            10 artilleries and 11 infantry moved from G5 to R8
            1 mech_infantry moved from PA3 to G5
            1 armour moved from PA3 to G5
            1 fighter moved from G5 to R1
            1 fighter moved from G5 to R1
            1 tactical_bomber moved from G5 to R1
            1 infantry moved from PX2 to R1
            1 infantry moved from PX2 to R1
            1 infantry moved from PX2 to R1
            1 infantry moved from PX2 to R1
            2 infantry and 1 mech_infantry moved from PX4 to UK12
            3 armour and 2 mech_infantrys moved from PA5 to UK12
            1 fighter moved from G13 to UK12
            1 tactical_bomber moved from G13 to UK12
            1 bomber moved from G5 to UK12
            1 infantry moved from PA9 to UK13
            1 infantry moved from PA9 to PA8
            1 artillery moved from PA9 to PA8
            1 mech_infantry moved from PA9 to PA8
            1 armour moved from PA9 to PA8
            1 mech_infantry moved from PA9 to UK13
            1 armour moved from PA9 to UK13
            1 fighter moved from I5 to IN8
            1 tactical_bomber moved from G15 to IN8
    
        Combat - Germans
            Battle in UK12
                Germans attack with 3 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British roll AA dice in UK12 : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in UK12
                    Germans roll dice for 3 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/10 hits, 3.67 expected hits
                    British roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in UK12, round 2 : 4/7 hits, 2.50 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in UK12
                    Germans roll dice for 3 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in UK12, round 3 : 3/6 hits, 2.17 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in UK12
                1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 armour owned by the Germans retreated to PX4
                British win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -23
                Casualties for Germans: 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
                Casualties for British: 1 aaGun and 4 infantry
            Battle in IN8
                Germans attack with 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in IN8, round 2 : 2/14 hits, 3.83 expected hits
                    Independent_Neutral roll dice for 2 infantry in IN8, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Independent_Neutral lost in IN8
                Germans converts independent_neutral_free into different units
                Germans win, taking IN8 from Independent_Neutral with 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Independent_Neutral: 2 infantry
            Battle in PA4
                Germans attack with 3 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in PA4, round 2 : 1/19 hits, 5.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA4
                    Germans roll dice for 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in PA4, round 3 : 9/18 hits, 5.00 expected hits
                    Pro_Allies roll dice for 2 infantry in PA4, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA8
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Pro_Allies defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in PA8, round 2 : 2/4 hits, 1.33 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA8
                Germans win, taking PA8 from Pro_Allies with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Pro_Allies: 1 infantry
            Battle in R9
                Germans attack with 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 infantry in R9, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in R9
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in R1
                Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 5 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in R1, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 5 infantry in R1, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in R1
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in R1, round 3 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in R1, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in R1
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 4 infantry
                Casualties for Russians: 3 infantry
            Battle in UK13
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in UK13, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in UK13, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK13
                Germans win, taking UK13 from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Trigger Axis Attack Independent Neutral IN8: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            1 artillery and 2 infantry moved from PA5 to PX4
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            3 infantry moved from PX5 to PA9
            1 artillery moved from UK14 to 70 Sea Zone
            1 artillery and 1 transport moved from 70 Sea Zone to 72 Sea Zone
            1 aaGun and 1 infantry moved from G19 to G15
            1 aaGun moved from G16 to IN8
            1 aaGun moved from G16 to IN8
            1 infantry moved from G18 to G19
            1 artillery moved from 72 Sea Zone to G19
            1 cruiser moved from 70 Sea Zone to 72 Sea Zone
            1 battleship moved from 70 Sea Zone to 72 Sea Zone
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 submarine moved from 35 Sea Zone to 66 Sea Zone
            1 submarine moved from 95 Sea Zone to 73 Sea Zone
            1 fighter moved from IN8 to G16
            1 tactical_bomber moved from UK12 to PX4
            1 fighter moved from G15 to PX4
            1 bomber moved from UK12 to PA9
            1 infantry moved from PA3 to G4
            1 transport moved from 22 Sea Zone to 23 Sea Zone
            1 infantry moved from PA3 to 23 Sea Zone
            1 artillery moved from PA3 to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to G5
            1 artillery moved from 24 Sea Zone to G5
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
            1 fighter moved from 24 Sea Zone to G5
            1 tactical_bomber moved from 24 Sea Zone to G5
            2 infantry moved from PX2 to G2
            2 fighters and 1 tactical_bomber moved from R1 to G2
            1 aaGun moved from G6 to R8
            4 infantry moved from PX3 to G7
            1 tactical_bomber moved from IN8 to G15
            1 tactical_bomber moved from G13 to G5
    
        Place Units - Germans
            2 armour and 5 mech_infantrys placed in G15
            1 mech_infantry placed in G21
            1 armour and 6 mech_infantrys placed in G5
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Pro_Allies regular : 1.00
    Russians regular : 2.00
    Germans regular : -4.17
    British regular : 3.00
    Independent_Neutral regular : -0.67
    

    Savegame


  • triplea_37590_R2 Complete.tsvg

    Russia was a bit aggressive and it was costly.

    R2 complete


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J12 to 108 Sea Zone
            1 artillery moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 mech_infantry moved from J6 to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 mech_infantry moved from J6 to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 76 Sea Zone to 91 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 armour moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from J11 to 105 Sea Zone
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from J3 to J4
            1 artillery and 6 infantry moved from J2 to J3
            3 fighters and 2 tactical_bombers moved from J14 to J4
            1 bomber moved from J14 to J4
            1 aaGun moved from J13 to J14
    
        Place Units - Japanese
            1 destroyer, 4 submarines and 2 transports placed in 91 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Russians
                Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from PX7 to PA13
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            2 infantry and 1 transport moved from 75 Sea Zone to 61 Sea Zone
            1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from I4 to PA12
            1 fighter moved from I4 to PA12
            1 tactical_bomber moved from I4 to PA12
            1 infantry moved from 61 Sea Zone to PA12
            1 infantry moved from 61 Sea Zone to PA12
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from UK30 to 98 Sea Zone
            1 artillery moved from UK20 to 84 Sea Zone
            1 infantry moved from UK20 to 84 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 84 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 84 Sea Zone to PA14
            1 fighter moved from 84 Sea Zone to PA14
            1 destroyer moved from 84 Sea Zone to 98 Sea Zone
            1 carrier moved from 84 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 98 Sea Zone to PA14
            1 bomber moved from I5 to PA13
    
        Combat - Italians
            Battle in PA12
                Italians attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 2/14 hits, 3.83 expected hits
                    Russians roll dice for 4 infantry in PA12, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Italians lost in PA12
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 3/11 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in PA12, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in PA12
                Italians win, taking PA12 from Russians with 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in PA14
                Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Pro_Allies defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in PA14, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in PA14, round 2 : 4/7 hits, 3.00 expected hits
                    Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA14
                Italians win, taking PA14 from Pro_Allies with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in PA13
                Italians attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in PA13, round 2 : 1/10 hits, 2.83 expected hits
                    Pro_Allies roll dice for 3 infantry in PA13, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA13
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in PA13, round 3 : 3/9 hits, 2.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA13, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA13
                Italians win, taking PA13 from Pro_Allies with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Pro_Allies: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from UK22 to I4
            1 infantry moved from UK22 to I4
            1 artillery moved from UK22 to I4
            1 aaGun moved from PX7 to PA13
            1 bomber moved from PA13 to I4
            1 fighter moved from PA12 to I4
            1 tactical_bomber moved from PA12 to I4
            1 infantry moved from I5 to 74 Sea Zone
            1 infantry moved from I5 to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to I3
            1 infantry moved from 60 Sea Zone to I3
            1 fighter moved from PA14 to I5
            1 tactical_bomber moved from PA14 to I5
    
        Place Units - Italians
            3 artilleries placed in I1
            2 artilleries placed in I5
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 2,6,4,6
            Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.33
    Pro_Allies regular : -1.33
    Russians regular : 1.00
    

    Savegame


  • triplea_37590_F2.tsvg

    Anzac & France 2 are complete

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