@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 11 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Russia to Kazakhstan 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in Kazakhstan Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Russia Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,1,6 Japanese collect 3 PUs (9 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 mech_infantrys moved from Novosibirsk to Caucasus 3 fighters moved from Novosibirsk to Caucasus 1 bomber moved from Iraq to Caucasus Combat - Americans Americans creates battle in territory 104 Sea Zone Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 4 mech_infantrys Italians defend with 2 armour and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.83 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Italians with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Caucasus to Iraq 3 mech_infantrys moved from Yenisey to Novosibirsk 3 mech_infantrys moved from Buryatia to Yenisey 2 mech_infantrys moved from Korea to Buryatia 2 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry and 2 mech_infantrys moved from India to 39 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from 39 Sea Zone to India 4 transports moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom 3 fighters moved from 106 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 106 Sea Zone 3 aaGuns moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 aaGuns and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 3 mech_infantrys placed in Iraq 3 infantry placed in French Indo China 3 mech_infantrys placed in Korea 1 bomber, 3 fighters and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Anhwe to Kweichow Place Units - Chinese 5 artilleries placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 mech_infantrys moved from Novosibirsk to Caucasus 3 fighters moved from Novosibirsk to Caucasus 1 bomber moved from Iraq to Caucasus Combat - Americans Americans creates battle in territory 104 Sea Zone Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 4 mech_infantrys Italians defend with 2 armour and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.83 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Italians with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Caucasus to Iraq 3 mech_infantrys moved from Yenisey to Novosibirsk 3 mech_infantrys moved from Buryatia to Yenisey 2 mech_infantrys moved from Korea to Buryatia 2 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry and 2 mech_infantrys moved from India to 39 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from 39 Sea Zone to India 4 transports moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom 3 fighters moved from 106 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 106 Sea Zone 3 aaGuns moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 aaGuns and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 3 mech_infantrys placed in Iraq 3 infantry placed in French Indo China 3 mech_infantrys placed in Korea 1 bomber, 3 fighters and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Anhwe to Kweichow Place Units - Chinese 5 artilleries placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Northwest Persia to Rostov British take Rostov from Germans Combat - British Non Combat Move - British 1 infantry moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 artilleries and 2 infantry moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,6,4,6,2,3,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 armour and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 fighter moved from 98 Sea Zone to Egypt 1 armour, 8 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Italians win, taking Rostov from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Egypt Italians attack with 1 armour, 11 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 factory_minor, 1 fighter, 1 harbour, 21 infantry and 10 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 2 armour and 1 mech_infantry Italians roll dice for 1 armour, 11 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 16/34 hits, 12.17 expected hits British roll dice for 2 armour, 2 fighters, 21 infantry and 11 mech_infantrys in Egypt, round 2 : 14/36 hits, 13.00 expected hits 16 infantry owned by the British and 14 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 11 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 3 : 6/20 hits, 8.33 expected hits British roll dice for 2 armour, 2 fighters, 5 infantry and 11 mech_infantrys in Egypt, round 3 : 4/20 hits, 7.67 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 5 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 9 artilleries, 3 fighters and 3 tactical_bombers in Egypt, round 4 : 7/16 hits, 7.00 expected hits British roll dice for 2 armour, 2 fighters and 10 mech_infantrys in Egypt, round 4 : 8/14 hits, 5.67 expected hits 7 mech_infantrys owned by the British and 8 artilleries owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers in Egypt, round 5 : 4/8 hits, 4.33 expected hits British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Egypt, round 5 : 2/7 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 1 armour owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Italians roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Egypt, round 6 : 4/6 hits, 3.50 expected hits British roll dice for 1 armour and 2 fighters in Egypt, round 6 : 3/3 hits, 1.83 expected hits 1 fighter owned by the ANZAC, 2 tactical_bombers owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 11 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 1 fighter, 21 infantry and 10 mech_infantrys Casualties for Americans: 2 armour and 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Italians 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Volgograd 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1.33 British regular : -1.50 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Persia to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Egypt ANZAC win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 bomber moved from Egypt to Iraq 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 62 Sea Zone 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone Place Units - ANZAC 3 armour placed in Persia 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 1 artillery moved from Algeria to Morocco 1 bomber moved from Scotland to Morocco Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 submarine and 3 transports Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 109 Sea Zone 3 transports owned by the Americans lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 27 Casualties for Americans: 1 submarine and 3 transports Battle in Vologda Germans attack with 1 artillery, 3 bombers and 3 infantry Russians defend with 5 infantry Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Vologda, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 5 infantry in Vologda, round 2 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Vologda 3 bombers owned by the Germans retreated Russians win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 3 mech_infantrys Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 3 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 3 mech_infantrys Battle in Morocco Germans attack with 1 artillery and 1 bomber British defend with 1 artillery Germans roll dice for 1 artillery and 1 bomber in Morocco, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the British lost in Morocco Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Morocco to Southern France 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 bomber moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 mech_infantry moved from Volgograd to Russia 1 fighter moved from Western Germany to Scotland 1 tactical_bomber moved from Western Germany to Scotland 2 fighters and 2 tactical_bombers moved from Norway to Scotland 4 transports moved from 111 Sea Zone to 112 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 8 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 1 bomber placed in Novgorod 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Russians regular : 2.33 Germans regular : -1.67 British regular : 0.67 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Combat Move - Russians 6 infantry moved from Samara to Russia 4 infantry moved from Vologda to Russia Combat - Russians Battle in Russia Russians attack with 10 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 3 mech_infantrys; Japanese defend with 1 bomber Russians roll dice for 10 infantry in Russia, round 2 : 0/10 hits, 1.67 expected hits Germans roll dice for 1 aaGun, 1 bomber, 3 infantry and 3 mech_infantrys in Russia, round 2 : 1/7 hits, 2.17 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 9 infantry in Russia, round 3 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 bomber, 3 infantry and 3 mech_infantrys in Russia, round 3 : 1/7 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Russia Russians roll dice for 8 infantry in Russia, round 4 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Russia, round 4 : 1/6 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 7 infantry in Russia, round 5 : 3/7 hits, 1.17 expected hits Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Russia, round 5 : 2/6 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Japanese and 2 infantry owned by the Germans lost in Russia Russians roll dice for 5 infantry in Russia, round 6 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 mech_infantrys in Russia, round 6 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Russia 3 infantry owned by the Russians retreated to Samara Germans win with 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 7 infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Japanese: 1 bomber Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Siam Japanese take Siam from Americans 1 infantry moved from Malaya to Shan State Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,2,6 Japanese collect 5 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Novosibirsk to Kazakhstan Americans take Kazakhstan from Italians 1 mech_infantry moved from Novosibirsk to Tambov Americans take Tambov from Germans 1 mech_infantry moved from Novosibirsk to Archangel Americans take Archangel from Germans 5 mech_infantrys moved from Iraq to Caucasus 1 bomber and 3 fighters moved from Iraq to Caucasus Combat - Americans Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 5 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 5 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus Americans roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 3 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 2 mech_infantrys Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Caucasus to Iraq 1 infantry moved from Iraq to Trans-Jordan 4 battleships and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Caucasus to Iraq 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Yenisey to Novosibirsk 2 mech_infantrys moved from Buryatia to Yenisey 3 mech_infantrys moved from Korea to Buryatia 3 fighters moved from 106 Sea Zone to United Kingdom 3 aaGuns and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 aaGuns and 3 infantry moved from 109 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 106 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 transports moved from 36 Sea Zone to 33 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 1 fighter placed in French Indo China 1 fighter placed in Korea Americans undo move 2. Americans undo move 1. 1 fighter placed in French Indo China 2 fighters and 1 infantry placed in Korea 1 artillery and 2 infantry placed in Iraq 1 artillery, 3 fighters and 2 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 5 artilleries placed in Yunnan 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Novosibirsk to Kazakhstan Americans take Kazakhstan from Italians 1 mech_infantry moved from Novosibirsk to Tambov Americans take Tambov from Germans 1 mech_infantry moved from Novosibirsk to Archangel Americans take Archangel from Germans 5 mech_infantrys moved from Iraq to Caucasus 1 bomber and 3 fighters moved from Iraq to Caucasus Combat - Americans Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 5 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 5 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus Americans roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 3 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 2 mech_infantrys Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Caucasus to Iraq 1 infantry moved from Iraq to Trans-Jordan 4 battleships and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Caucasus to Iraq 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Yenisey to Novosibirsk 2 mech_infantrys moved from Buryatia to Yenisey 3 mech_infantrys moved from Korea to Buryatia 3 fighters moved from 106 Sea Zone to United Kingdom 3 aaGuns and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 aaGuns and 3 infantry moved from 109 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 106 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 transports moved from 36 Sea Zone to 33 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 1 fighter placed in French Indo China 1 fighter placed in Korea Americans undo move 2. Americans undo move 1. 1 fighter placed in French Indo China 2 fighters and 1 infantry placed in Korea 1 artillery and 2 infantry placed in Iraq 1 artillery, 3 fighters and 2 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 5 artilleries placed in Yunnan 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from India to Shan State 2 armour and 1 mech_infantry moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 2 armour and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Rostov 1 armour owned by the British retreated to Caucasus Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 mech_infantry Battle in Shan State British attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 armour moved from Eastern Persia to Northwest Persia 2 artilleries and 2 infantry moved from Eastern Persia to Persia Place Units - British 3 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,2,4,4,2,6,3,5 British collect 26 PUs (6 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.33 Italians regular : 1.33 Germans regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour and 3 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to France 1 armour moved from Holland Belgium to France 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour and 3 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to France 1 armour moved from Holland Belgium to France 2 bombers moved from Germany to Normandy Bordeaux 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/0 hits, 5.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/1 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/1 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/0 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/0 hits, 3.00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 5/1 hits, 4.50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/1 hits, 1.17 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 6 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/1 hits, 4.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 2 infantry moved from Poland to 114 Sea Zone 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Poland to Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone Place Units - Germans 1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : -0.17 Neutral_Allies regular : -0.67 Germans regular : 0.83 British regular : -0.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 3 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 infantry moved from Caucasus to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 infantry moved from Baltic States to Eastern Poland Place Units - Russians 1 tactical_bomber placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 5 infantry placed in Russia Russians undo move 3. 2 infantry placed in Novgorod 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 2 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 fighter moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/1 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Korea to Japan 4 infantry moved from Korea to Manchuria 1 cruiser moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Western United States to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 4 mech_infantrys moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Western United States to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 4 mech_infantrys moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 fighter moved from Scotland to 119 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 119 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 2 infantry moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 transport moved from 109 Sea Zone to 119 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 111 Sea Zone 3 fighters moved from 119 Sea Zone to Scotland 3 fighters moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter and 3 infantry placed in United Kingdom 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,5 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -1.00 Japanese regular : 0.00 Germans regular : -0.17 British regular : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Libya 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Battle in Gibraltar Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/0 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 2/1 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Yugoslavia 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Neutral_Allies regular : 0.33 British regular : -0.33





