@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
yah – let’s see whether it was worth it!
@sovietishcat hi. havent rolled yet. need to exchange ic for a fighter in purchases.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters moved from Malaya to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 infantry and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Changing PUs for Japanese from 2 to 4
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 19 Sea Zone
1 carrier placed in 37 Sea Zone
Japanese undo move 2.
2 mech_infantrys placed in Manchuria
1 infantry and 1 mech_infantry placed in Malaya
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : 2.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters moved from Malaya to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 infantry and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Changing PUs for Japanese from 2 to 4
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 19 Sea Zone
1 carrier placed in 37 Sea Zone
Japanese undo move 2.
2 mech_infantrys placed in Manchuria
1 infantry and 1 mech_infantry placed in Malaya
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : 2.00
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
6 bombers moved from Algeria to Egypt
2 marines moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 Do you scramble sz 98?
@sovietishcat no thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
6 bombers moved from Algeria to Egypt
2 marines moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
Combat - Americans
Battle in Belgian Congo
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines
Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 0,50
@aagamerz13 also max d ool, lose bombers first
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Burma to Yunnan
2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
6 armour and 2 mech_infantrys moved from Iraq to Egypt
1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt
Combat - British
Combat Hit Differential Summary :
@aagamerz13 Scramble sz 81?
@aagamerz13 also do you mind if I place my China inf in Kiangsi instead of Kiangsu?
@sovietishcat no scramble . yes place them there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
6 bombers moved from Algeria to Egypt
2 marines moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
Combat - Americans
Battle in Belgian Congo
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines
Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines in Egypt, round 2 : 9/12 hits, 6,00 expected hits
Italians roll dice for 1 armour, 4 artilleries, 3 bombers, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 11/32 hits, 13,17 expected hits
3 bombers owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 bombers owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 7 infantry owned by the Italians lost in Egypt
1 bomber owned by the Americans retreated
Italians win with 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Americans: 1 armour, 1 artillery, 5 bombers, 2 infantry and 2 marines
Casualties for Germans: 3 bombers
Casualties for Italians: 7 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Trans-Jordan
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 marine placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Burma to Yunnan
2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
6 armour and 2 mech_infantrys moved from Iraq to Egypt
1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/31 hits, 10,33 expected hits
Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/22 hits, 10,33 expected hits
1 mech_infantry owned by the Italians, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 4 artilleries owned by the Italians, 6 infantry owned by the Italians, 10 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 9/21 hits, 8,67 expected hits
Italians roll dice for 5 fighters in Egypt, round 3 : 1/5 hits, 3,33 expected hits
3 fighters owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 8 armour, 4 artilleries, 1 fighter, 2 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 114
Casualties for British: 11 infantry
Casualties for Italians: 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for Germans: 5 fighters and 3 tactical_bombers
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 aaGun moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery, 1 infantry and 3 mech_infantrys moved from Burma to India
Place Units - British
1 armour placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 23 PUs (5 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : 1,83
Italians regular : -4,83
Japanese regular : 2,50
British regular : 5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
6 bombers moved from Algeria to Egypt
2 marines moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
Combat - Americans
Battle in Belgian Congo
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines
Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines in Egypt, round 2 : 9/12 hits, 6,00 expected hits
Italians roll dice for 1 armour, 4 artilleries, 3 bombers, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 11/32 hits, 13,17 expected hits
3 bombers owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 bombers owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 7 infantry owned by the Italians lost in Egypt
1 bomber owned by the Americans retreated
Italians win with 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Americans: 1 armour, 1 artillery, 5 bombers, 2 infantry and 2 marines
Casualties for Germans: 3 bombers
Casualties for Italians: 7 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Trans-Jordan
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 marine placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Burma to Yunnan
2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
6 armour and 2 mech_infantrys moved from Iraq to Egypt
1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/31 hits, 10,33 expected hits
Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/22 hits, 10,33 expected hits
1 mech_infantry owned by the Italians, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 4 artilleries owned by the Italians, 6 infantry owned by the Italians, 10 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 9/21 hits, 8,67 expected hits
Italians roll dice for 5 fighters in Egypt, round 3 : 1/5 hits, 3,33 expected hits
3 fighters owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 8 armour, 4 artilleries, 1 fighter, 2 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 114
Casualties for British: 11 infantry
Casualties for Italians: 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for Germans: 5 fighters and 3 tactical_bombers
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 artillery, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 aaGun moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery, 1 infantry and 3 mech_infantrys moved from Burma to India
Place Units - British
1 armour placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 23 PUs (5 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : 1,83
Italians regular : -4,83
Japanese regular : 2,50
British regular : 5,33
@aagamerz13 Please use second file posted.
@sovietishcat you didnt ask about kamikazes for phillipines
@aagamerz13 The sub can finish NCM in a hostile sz
@sovietishcat you had to bring surface ships to amphib with the sub there
@aagamerz13 Kamikazees are only for warships, subs and tts are not.
@aagamerz13 The sub can ignore the other sub