@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
@discalced
scramble9fc44013-605c-47fc-92f9-5b8dee0861a7-image.png triplea_42517_2 italy scramble.tsvg
scramble gibralter
no scramble from egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Central Mongolia to Chahar
1 armour moved from Chahar to Hopei
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Suiyuyan to Hunan
1 bomber moved from Kwangtung to Siam
1 transport moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Shan State
Battle in Guam
Battle in French Indo China
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Shan State from UK_Pacific, taking Guam from Americans, taking French Indo China from French, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siam, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
UK_Pacific defend with 1 harbour; Russians defend with 1 armour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Siam to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 fighters and 1 tactical_bomber moved from Suiyuyan to Kwangtung
1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Amur to Manchuria
1 armour moved from Amur to Jehol
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 0.50
ANZAC regular : -0.33
UK_Pacific regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/10 hits, 3,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Algeria
1 fighter moved from 102 Sea Zone to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 marines moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Burma to Hunan
4 artilleries and 12 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 4 artilleries and 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 12 infantry in Kiangsi, round 2 : 3/16 hits, 4,00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
2 artilleries and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 2 marines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Kwangsi to Kweichow
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kweichow
3 fighters moved from Algeria to 96 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -20
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 3 transports
British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
2 fighters owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 98 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
3 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 3 transports
Battle in Shan State
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from Kweichow to Kiangsi
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
3 armour placed in Iraq
1 artillery and 2 marines placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,2,1,1,3,3,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,50
Italians regular : 2,83
Japanese regular : -0,33
Japanese AA : -0,50
British regular : -3,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
2 armour moved from Bryansk to Caucasus
1 bomber moved from Romania to Caucasus
Combat - Italians
Battle in Rhodesia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Rhodesia, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Egypt
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Rhodesia to Belgian Congo
1 armour moved from Egypt to Belgian Congo
Place Units - Italians
1 airfield and 3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Kwangsi to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Union of South Africa
1 infantry moved from 98 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@sovietishcat closed the game by mistake. the dice rolls are in the email. small battles so I’ll edit it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Egypt: 1 fighter
EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 artilleries
EDIT: Removing units owned by Germans from Bryansk: 7 infantry
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Changing ownership of Russia from Russians to Germans
EDIT: Removing units owned by Germans from Russia: 1 factory_major
EDIT: Adding units owned by Germans to Russia: 1 factory_minor
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
EDIT: Adding units owned by Germans to Russia: 3 artilleries and 5 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Changing ownership of Novosibirsk from Russians to Germans
EDIT: Removing units owned by Germans from Vologda: 1 armour
EDIT: Adding units owned by Germans to Novosibirsk: 1 armour
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 5 infantry
EDIT: Removing units owned by Germans from Russia: 3 artilleries
EDIT: Changing ownership of Russia from Germans to Russians
EDIT: Adding units owned by Germans to Bryansk: 3 artilleries and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans captures 24PUs while taking Russians capital
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 artilleries and 5 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Tambov
Combat - Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
10 armour moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Tambov
8 infantry moved from Bryansk to Tambov
1 armour moved from Rostov to Tambov
1 armour and 3 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Southern Italy
7 infantry moved from Germany to Poland
3 armour moved from Germany to Poland
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Ukraine
1 bomber placed in Western Germany
3 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5
Germans collect 62 PUs (2 lost to blockades); end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
@aagamerz13 I edited it based on results in email. it’s accurate i think. you should doublecheck it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 armour and 2 infantry moved from Samara to Volgograd
3 armour, 3 artilleries and 17 infantry moved from Samara to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 3 armour, 3 artilleries and 17 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Russians roll dice for 3 armour, 3 artilleries and 17 infantry in Russia, round 2 : 7/23 hits, 5,83 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Russia, round 2 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Russia
Russians roll dice for 3 armour, 3 artilleries and 15 infantry in Russia, round 3 : 8/21 hits, 5,50 expected hits
Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 armour, 3 artilleries and 15 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 2 infantry
Casualties for Germans: 3 artilleries and 5 infantry
Non Combat Move - Russians
2 aaGuns moved from Samara to Russia
1 fighter moved from India to Kiangsi
1 fighter moved from Burma to India
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 3,83
@aagamerz13 said in L21 AAgamerz13 vs Sovietishcat (L+18) BM3:
@aagamerz13 I edited it based on results in email. it’s accurate i think. you should doublecheck it.
All good :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yenisey to Timguska
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Malaya to Shan State
1 artillery moved from Siam to French Indo China
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Shan State
2 bombers moved from Kwangtung to Shan State
1 artillery moved from Chahar to Anhwe
1 armour moved from Hopei to Kweichow
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kweichow
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shan State, round 3 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to Kwangtung
2 fighters moved from Burma to Malaya
1 fighter moved from Shan State to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Jehol to Hopei
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in Malaya
1 fighter and 1 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 2.33
Japanese regular : -4.67
ANZAC regular : 0.67
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
6 artilleries and 12 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangtung
Chinese attack with 6 artilleries and 12 infantry
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hits
Combat Hit Differential Summary :
Chinese regular : -1,00
@aagamerz13 4 hits in Kwangtung, your OOL?
@sovietishcat use the recommended max d. hopefully a few planes will make it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Celebes
Battle in Java
Battle in Southern France
Non Combat Move - Americans
1 fighter moved from Algeria to Trans-Jordan
1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
5 bombers moved from Eastern United States to Algeria
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to British Columbia
1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
6 artilleries and 12 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangtung
Chinese attack with 6 artilleries and 12 infantry
Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hits
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/12 hits, 5,67 expected hits
2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 6 artilleries and 4 infantry in Kwangtung, round 3 : 4/10 hits, 3,33 expected hits
Japanese roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/8 hits, 4,67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Chinese roll dice for 5 artilleries in Kwangtung, round 4 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 4 fighters in Kwangtung, round 4 : 3/4 hits, 2,67 expected hits
1 fighter owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangtung
Chinese roll dice for 2 artilleries in Kwangtung, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 3 fighters in Kwangtung, round 5 : 1/3 hits, 2,00 expected hits
2 fighters owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 40
Casualties for Chinese: 6 artilleries and 12 infantry
Casualties for Japanese: 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kiangsi to Kwangtung
1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangsi
Combat - British
Battle in Kwangtung
British attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Kiangsu
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 1,67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Kiangsu
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 4 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry
Battle in Kwangsi
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys moved from India to Burma
1 mech_infantry moved from Iraq to Northwest Persia
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
Place Units - British
1 infantry placed in Union of South Africa
3 armour placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,00
Japanese regular : -0,67
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Belgian Congo to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 airfield placed in Bryansk
1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Kiangsi to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kiangsi
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
2 bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
3 armour and 1 mech_infantry moved from Ukraine to Russia
12 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Egypt
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 transport moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 15 infantry
Germans roll dice for 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys in Russia, round 2 : 11/32 hits, 11.00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries and 15 infantry in Russia, round 2 : 6/21 hits, 7.50 expected hits
9 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 16 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Russia, round 3 : 13/26 hits, 10.00 expected hits
Russians roll dice for 3 armour, 3 artilleries and 6 infantry in Russia, round 3 : 5/12 hits, 4.50 expected hits
6 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans destroys 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 50
Casualties for Germans: 1 artillery, 9 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries and 15 infantry
Non Combat Move - Germans
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
7 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
1 armour moved from Poland to Western Germany
2 armour and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
2 bombers moved from Volgograd to Egypt
1 bomber moved from 93 Sea Zone to Egypt
2 infantry moved from Germany to Poland
2 submarines moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
2 fighters placed in Western Germany
5 mech_infantrys placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
1 infantry placed in France
3 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -1.17
Germans regular : 4.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
1 fighter moved from India to Burma
Turn Complete - Russians
Combat Hit Differential Summary :
@sovietishcat hi. havent rolled yet. need to exchange ic for a fighter in purchases.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters moved from Malaya to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 infantry and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Changing PUs for Japanese from 2 to 4
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 19 Sea Zone
1 carrier placed in 37 Sea Zone
Japanese undo move 2.
2 mech_infantrys placed in Manchuria
1 infantry and 1 mech_infantry placed in Malaya
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : 2.00
UK_Pacific regular : 0.67