de5a19a9-05fd-44f7-a451-680ea747861c-Sub stay and fight.tsvg
PtV 666 (axis +6) v Pejon
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from 31 Sea Zone to Solomon Islands 1 marine moved from Johnston Island to 31 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 fighter moved from Western United States to 50 Sea Zone 3 fighters moved from New South Wales to Solomon Islands 1 armour moved from Tunisia to Morocco 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 8 fighters and 1 marine Japanese defend with 2 infantry Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 7 fighters moved from Solomon Islands to 50 Sea Zone 2 fighters moved from New South Wales to 50 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 11 Sea Zone to Western United States 1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 128 Sea Zone to 126 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 fighter moved from British Columbia to 27 Sea Zone Place Units - Americans 2 submarines placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -5,17 Japanese regular : 1,00 Italians regular : 0,67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 2 infantry moved from Tsinghai to Hopei 5 infantry moved from Honan to Anhwe 2 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,83 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 2 infantry moved from Tsinghai to Hopei 5 infantry moved from Honan to Anhwe 2 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,83 -
TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from 31 Sea Zone to Solomon Islands 1 marine moved from Johnston Island to 31 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 fighter moved from Western United States to 50 Sea Zone 3 fighters moved from New South Wales to Solomon Islands 1 armour moved from Tunisia to Morocco 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 8 fighters and 1 marine Japanese defend with 2 infantry Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 7 fighters moved from Solomon Islands to 50 Sea Zone 2 fighters moved from New South Wales to 50 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 11 Sea Zone to Western United States 1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 128 Sea Zone to 126 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 1 fighter moved from British Columbia to 27 Sea Zone Place Units - Americans 2 submarines placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 2 infantry moved from Tsinghai to Hopei 5 infantry moved from Honan to Anhwe 2 infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 fighters moved from Iraq to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone 1 destroyer moved from 82 Sea Zone to 81 Sea Zone Combat - British Battle in 81 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 81 Sea Zone British win, taking 81 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Eastern India 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Iraq to Southern Persia 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to Morocco 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 carrier and 3 transports moved from 112 Sea Zone to 93 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from 100 Sea Zone to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in Egypt 1 submarine placed in 100 Sea Zone 1 fighter placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,2,4,5,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -5,17 Japanese regular : -0,17 Italians regular : 0,67 British regular : -0,50 -
Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.
ok, but I doubt it.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Romania 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Romania 1 artillery moved from Slovakia Hungary to Romania 2 mech_infantrys moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Poland 2 bombers moved from Western Germany to Poland 1 infantry moved from Karelia to Archangel Italians take Archangel from Russians 1 artillery moved from Finland to Vyborg Italians take Vyborg from Russians Combat - Italians Battle in 95 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Romania Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Romania, round 2 : 5/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery Casualties for Russians: 1 artillery and 2 infantry Battle in Poland Italians attack with 2 bombers and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 bombers and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Poland 2 bombers owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to France 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Romania to Southern Italy 1 aaGun moved from Bulgaria to Romania 2 infantry moved from Northern Italy to Southern France 1 battleship, 1 carrier and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 fighters moved from 116 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from 95 Sea Zone to Gibraltar 2 bombers moved from Poland to Southern Italy Place Units - Italians 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 3.00 Russians regular : 0.67Territory Summary for Italians :
Western Germany : 1 aaGun Romania : 1 aaGun, 1 armour and 2 mech_infantrys Eastern Poland : 1 flag Karelia : 1 flag Archangel : 1 flag, 1 infantry Vyborg : 1 flag, 1 artillery Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour and 4 infantry Northern Italy : 1 armour, 1 factory_major and 3 infantry Southern Italy : 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry Southern France : 2 infantry France : 1 fighter Finland : 1 flag 113 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 95 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 54 Russians : 50 / 62 Japanese : 53 / 68 Americans : 54 / 77 Chinese : 16 / 16 British : 37 / 40 UK_Pacific : 6 / 6 Italians : 13 / 19 ANZAC : 5 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone 1 infantry moved from Iraq to Southern Persia Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone 1 infantry moved from Iraq to Southern Persia Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 5 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Slovakia Hungary to Poland 1 fighter moved from 116 Sea Zone to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 armour and 1 mech_infantry moved from Baluchistan to Central India Germans take Central India from UK_Pacific 13 armour and 13 mech_infantrys moved from Baluchistan to Western India Germans take Western India from UK_Pacific 1 armour and 1 mech_infantry moved from Central India to Eastern India 13 armour and 13 mech_infantrys moved from Western India to Eastern India Combat - Germans Battle in Leningrad Battle in Baltic States Battle in Poland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern India Germans attack with 14 armour and 14 mech_infantrys British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 -
@Pejon_88 14 hits in IND, OOL?
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@666 All inf.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Slovakia Hungary to Poland 1 fighter moved from 116 Sea Zone to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 armour and 1 mech_infantry moved from Baluchistan to Central India Germans take Central India from UK_Pacific 13 armour and 13 mech_infantrys moved from Baluchistan to Western India Germans take Western India from UK_Pacific 1 armour and 1 mech_infantry moved from Central India to Eastern India 13 armour and 13 mech_infantrys moved from Western India to Eastern India Combat - Germans Battle in Leningrad Battle in Baltic States Battle in Poland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern India Germans attack with 14 armour and 14 mech_infantrys British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber in Eastern India, round 2 : 12/49 hits, 17.50 expected hits 12 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Eastern India 14 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western India UK_Pacific win with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Germans: 12 mech_infantrys Casualties for British: 14 infantry Non Combat Move - Germans 2 aaGuns, 3 artilleries and 18 infantry moved from Southern Belarus to Eastern Poland 1 armour, 4 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 armour moved from Norway to Karelia 2 transports moved from 116 Sea Zone to 115 Sea Zone 2 aaGuns moved from Norway to 115 Sea Zone 2 aaGuns and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from France to Gibraltar 1 carrier moved from 116 Sea Zone to 118 Sea Zone 2 destroyers moved from 116 Sea Zone to 118 Sea Zone 2 fighters moved from 116 Sea Zone to 118 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 4 transports moved from 116 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 113 Sea Zone 1 infantry moved from Bulgaria to Greece 2 infantry moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 128 Sea Zone 1 fighter and 1 infantry placed in Norway 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in Germany Germans undo move 4. 1 artillery placed in Germany Germans undo move 4. 1 artillery and 1 infantry placed in Normandy Bordeaux 6 infantry placed in Germany Germans undo move 4. 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
UK_Pacific regular : -5.50 Russians regular : -0.33 Germans regular : 1.33Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Holland Belgium : 1 infantry Poland : 2 infantry Germany : 1 artillery, 1 factory_major and 11 infantry Norway : 1 airfield, 1 factory_minor, 1 fighter and 1 infantry Southern Belarus : 1 flag Eastern Poland : 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 25 infantry and 2 tactical_bombers Karelia : 1 armour Baltic States : 1 flag, 1 infantry Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry Western India : 1 flag, 14 armour and 2 mech_infantrys Central India : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry France : 1 flag, 1 airfield and 1 factory_minor Bulgaria : 1 flag, 2 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports Greece : 1 flag, 1 infantry 118 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports 86 Sea Zone : 1 submarine 87 Sea Zone : 1 submarine Baluchistan : 1 flagProduction/PUs Summary :
Germans : 51 / 62 Russians : 45 / 62 Japanese : 53 / 68 Americans : 54 / 77 Chinese : 16 / 16 British : 37 / 40 UK_Pacific : 3 / 6 Italians : 13 / 19 ANZAC : 5 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Baltic States 2 infantry moved from Slovakia Hungary to Poland 1 fighter moved from 116 Sea Zone to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 armour and 1 mech_infantry moved from Baluchistan to Central India Germans take Central India from UK_Pacific 13 armour and 13 mech_infantrys moved from Baluchistan to Western India Germans take Western India from UK_Pacific 1 armour and 1 mech_infantry moved from Central India to Eastern India 13 armour and 13 mech_infantrys moved from Western India to Eastern India Combat - Germans Battle in Leningrad Battle in Baltic States Battle in Poland Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern India Germans attack with 14 armour and 14 mech_infantrys British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber in Eastern India, round 2 : 12/49 hits, 17.50 expected hits 12 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Eastern India 14 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western India UK_Pacific win with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Germans: 12 mech_infantrys Casualties for British: 14 infantry Non Combat Move - Germans 2 aaGuns, 3 artilleries and 18 infantry moved from Southern Belarus to Eastern Poland 1 armour, 4 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 armour moved from Norway to Karelia 2 transports moved from 116 Sea Zone to 115 Sea Zone 2 aaGuns moved from Norway to 115 Sea Zone 2 aaGuns and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from France to Gibraltar 1 carrier moved from 116 Sea Zone to 118 Sea Zone 2 destroyers moved from 116 Sea Zone to 118 Sea Zone 2 fighters moved from 116 Sea Zone to 118 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 4 transports moved from 116 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 113 Sea Zone 1 infantry moved from Bulgaria to Greece 2 infantry moved from France to Normandy Bordeaux 4 infantry moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 128 Sea Zone 1 fighter and 1 infantry placed in Norway 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in Germany Germans undo move 4. 1 artillery placed in Germany Germans undo move 4. 1 artillery and 1 infantry placed in Normandy Bordeaux 6 infantry placed in Germany Germans undo move 4. 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
UK_Pacific regular : -5.50 Russians regular : -0.33 Germans regular : 1.33Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Holland Belgium : 1 infantry Poland : 2 infantry Germany : 1 artillery, 1 factory_major and 11 infantry Norway : 1 airfield, 1 factory_minor, 1 fighter and 1 infantry Southern Belarus : 1 flag Eastern Poland : 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 25 infantry and 2 tactical_bombers Karelia : 1 armour Baltic States : 1 flag, 1 infantry Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry Western India : 1 flag, 14 armour and 2 mech_infantrys Central India : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry France : 1 flag, 1 airfield and 1 factory_minor Bulgaria : 1 flag, 2 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports Greece : 1 flag, 1 infantry 118 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports 86 Sea Zone : 1 submarine 87 Sea Zone : 1 submarine Baluchistan : 1 flagProduction/PUs Summary :
Germans : 51 / 62 Russians : 45 / 62 Japanese : 53 / 68 Americans : 54 / 77 Chinese : 16 / 16 British : 37 / 40 UK_Pacific : 3 / 6 Italians : 13 / 19 ANZAC : 5 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States 2 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Smolensk to Baltic States 1 tactical_bomber moved from Northern Belarus to Baltic States 2 fighters moved from Northern Belarus to Leningrad 1 infantry moved from Southern Persia to Baluchistan UK_Pacific take Baluchistan from Germans Combat - RussiansCombat Hit Differential Summary :
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Scramble 1 fig to Leningrad or Baltic States?
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
Scramble 1 fig to Leningrad or Baltic States?
no thanks
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States 2 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Smolensk to Baltic States 1 tactical_bomber moved from Northern Belarus to Baltic States 2 fighters moved from Northern Belarus to Leningrad 1 infantry moved from Southern Persia to Baluchistan UK_Pacific take Baluchistan from Germans Combat - Russians Battle in Leningrad Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia 1 aaGun, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia 2 fighters moved from Leningrad to Bessarabia 1 aaGun, 10 artilleries and 9 infantry moved from Smolensk to Northern Belarus 1 artillery and 2 infantry moved from Kursk to Ukraine 3 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Northern Sinkiang to Kansu 1 mech_infantry moved from Nenetsia to Novgorod 1 mech_infantry moved from Kirov to Yaroslavl 1 armour moved from Russia to Northern Belarus 4 artilleries and 6 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Urals to Samara 1 infantry moved from Southern Manchuria to Jehol 1 aaGun, 1 artillery and 6 infantry moved from Korea to Southern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 aaGun, 1 artillery and 6 infantry moved from Siberia to Amur 1 aaGun, 1 armour, 6 artilleries, 24 infantry and 2 mech_infantrys moved from Southern Persia to Baluchistan 1 armour moved from Northern Belarus to Novgorod Place Units - Russians 1 tactical_bomber placed in Russia 1 infantry placed in Siberia 1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Siberia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 6 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Eastern India 3 fighters moved from Shan State to Eastern India 3 tactical_bombers moved from French Indo China to Eastern India 1 mech_infantry moved from Yunnan to Eastern India 1 tactical_bomber moved from French Indo China to Eastern India 1 fighter and 1 tactical_bomber moved from Kweichow to Eastern India 2 fighters moved from 40 Sea Zone to Eastern India 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Eastern India 4 marines moved from Malaya to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 1 infantry, 4 marines and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 40 Sea Zone to Eastern India 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Solomon Islands 3 fighters and 3 tactical_bombers moved from Queensland to Solomon Islands Combat - Japanese Battle in Solomon Islands Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 marine Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Solomon Islands, round 2 : 8/12 hits, 6.17 expected hits ANZAC roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Eastern India Japanese attack with 3 armour, 7 artilleries, 1 bomber, 12 fighters, 16 infantry, 4 marines, 3 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour British roll AA dice in Eastern India : 4/9 hits, 1.50 expected hits 4 fighters owned by the Japanese lost in Eastern India Japanese roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 armour, 7 artilleries, 1 bomber, 8 fighters, 16 infantry, 4 marines, 3 mech_infantrys and 7 tactical_bombers in Eastern India, round 2 : 21/49 hits, 19.17 expected hits UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber in Eastern India, round 2 : 18/35 hits, 12.83 expected hits 16 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 19 infantry owned by the British lost in Eastern India Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 8 fighters, 4 marines, 3 mech_infantrys and 7 tactical_bombers in Eastern India, round 3 : 13/31 hits, 14.67 expected hits UK_Pacific roll dice for 12 artilleries, 3 fighters and 1 tactical_bomber in Eastern India, round 3 : 8/16 hits, 6.50 expected hits 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 12 artilleries owned by the British lost in Eastern India Japanese roll dice for 3 armour, 1 bomber, 8 fighters, 4 marines and 7 tactical_bombers in Eastern India, round 4 : 8/23 hits, 12.00 expected hits UK_Pacific roll dice for 3 fighters in Eastern India, round 4 : 1/3 hits, 2.00 expected hits 1 marine owned by the Japanese and 3 fighters owned by the British lost in Eastern India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 3 armour, 1 bomber, 8 fighters, 3 marines and 7 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 7 artilleries, 4 fighters, 16 infantry, 1 marine and 3 mech_infantrys Casualties for British: 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 aaGuns moved from Burma to Eastern India 1 carrier moved from 40 Sea Zone to 38 Sea Zone 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry moved from Kiangsi to Kiangsu 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangtung 1 aaGun moved from Kweichow to Kwangsi 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 armour moved from French Indo China to Kwangtung 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 transports moved from 55 Sea Zone to 132 Sea Zone 1 battleship, 5 carriers, 1 destroyer and 4 submarines moved from 55 Sea Zone to 132 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 4 fighters and 1 tactical_bomber moved from Eastern India to 132 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 5 tactical_bombers moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 5 fighters and 5 tactical_bombers moved from Solomon Islands to Queensland Place Units - Japanese 1 artillery and 2 infantry placed in Queensland 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Japanese regular : -3.17 British AA : 2.50 UK_Pacific regular : 5.67 ANZAC regular : -0.33Territory Summary for Japanese :
Kyushu : 1 infantry Kiangsu : 1 flag, 1 factory_minor and 15 infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Kwangsi : 1 flag, 1 aaGun Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Kweichow : 1 flag Kiangsi : 1 flag Hunan : 1 flag Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Yunnan : 1 flag Shan State : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Eastern India : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 marines Borneo : 1 flag Ceylon : 1 flag Burma : 1 flag, 1 fighter and 5 tactical_bombers Solomon Islands : 1 flag, 2 infantry Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 5 tactical_bombers French Indo China : 1 flag, 1 factory_minor and 3 infantry 38 Sea Zone : 3 carriers, 1 submarine and 1 transport Sumatra : 1 flag Java : 1 flag 5 Sea Zone : 1 submarine 40 Sea Zone : 1 battleship, 3 cruisers, 1 submarine and 1 transport Dutch New Guinea : 1 flag 37 Sea Zone : 1 transport Celebes : 1 flag 6 Sea Zone : 1 submarine 36 Sea Zone : 1 destroyer 20 Sea Zone : 3 transports 55 Sea Zone : 1 flag, 1 transport 132 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 62 Russians : 49 / 50 Japanese : 56 / 80 Americans : 54 / 77 Chinese : 16 / 16 British : 37 / 40 UK_Pacific : 0 / 0 Italians : 13 / 19 ANZAC : 5 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0Dice Statistics:
Total 1 was rolled 315 times 2 was rolled 331 times 3 was rolled 307 times 4 was rolled 316 times 5 was rolled 324 times 6 was rolled 320 times Average roll : 3.503 Median : 4.000 Variance : 0.177 Standard Deviation : 0.421 Total rolls : 1913 Germans Combat 1 was rolled 86 times 2 was rolled 91 times 3 was rolled 95 times 4 was rolled 80 times 5 was rolled 80 times 6 was rolled 90 times Average roll : 3.473 Median : 3.000 Variance : 0.361 Standard Deviation : 0.601 Total rolls : 522 British Combat 1 was rolled 26 times 2 was rolled 31 times 3 was rolled 28 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.216 Median : 3.000 Variance : 1.354 Standard Deviation : 1.164 Total rolls : 139 Italians Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 14 times Average roll : 3.500 Median : 3.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 88 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 47 times 2 was rolled 28 times 3 was rolled 30 times 4 was rolled 41 times 5 was rolled 39 times 6 was rolled 36 times Average roll : 3.475 Median : 4.000 Variance : 1.140 Standard Deviation : 1.068 Total rolls : 221 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 1.048 Standard Deviation : 1.024 Total rolls : 8 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 28 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 36 times 6 was rolled 34 times Average roll : 3.547 Median : 3.500 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 190 UK_Pacific Combat 1 was rolled 21 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 13 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.427 Median : 3.000 Variance : 0.513 Standard Deviation : 0.716 Total rolls : 117 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 26 times 2 was rolled 23 times 3 was rolled 26 times 4 was rolled 43 times 5 was rolled 38 times 6 was rolled 39 times Average roll : 3.826 Median : 4.000 Variance : 1.843 Standard Deviation : 1.357 Total rolls : 195 Japanese Combat 1 was rolled 61 times 2 was rolled 75 times 3 was rolled 52 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.536 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 399





