@cwglee51 Hey what version of tripleA is this?
L21 #4 trulpen (X) vs Giallo (A+21) BM3
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Looks like you forgot the aa in Novosibirsk. It won’t stop anything and J doesn’t even have a blitzing opportunity there. I’ll move it to the stack.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Vologda to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 carriers moved from 30 Sea Zone to 54 Sea Zone 2 carriers moved from 48 Sea Zone to 54 Sea Zone 1 fighter moved from 48 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 2 fighters moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Burma 2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 3 infantry moved from Shantung to Anhwe 2 fighters moved from Japan to 36 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea ZoneCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
Will attack Chahar with 1 inf, 2 sb.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Vologda to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Anhwe to Chahar 2 bombers moved from Japan to Chahar Combat - Japanese Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,50 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Vologda to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 destroyers moved from 30 Sea Zone to 54 Sea Zone 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Turning off Edit Mode 4 carriers moved from 30 Sea Zone to 54 Sea Zone 2 carriers moved from 48 Sea Zone to 54 Sea Zone 1 fighter moved from 48 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 2 fighters moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Burma 2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Yunnan 2 fighters moved from Japan to 36 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Anhwe 2 bombers moved from Japan to Chahar 2 bombers moved from Chahar to Yunnan 1 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Malaya 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,1,4,5,5,4,6,1,6 Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Amur to Buryatia Americans take Buryatia from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Eastern United States to Central America 4 bombers moved from Korea to Yakut S.S.R. Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Caroline Islands Battle in Central America Americans attack with 1 fighter Italians defend with 1 infantry Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in Yakut S.S.R. Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Americans win with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Yakut S.S.R. to Korea 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Korea 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 infantry and 1 mech_infantry placed in Central United States Americans undo move 4. 1 mech_infantry placed in Central United States 2 fighters and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,33 Italians regular : 0,67 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Amur to Buryatia Americans take Buryatia from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Eastern United States to Central America 4 bombers moved from Korea to Yakut S.S.R. Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Caroline Islands Battle in Central America Americans attack with 1 fighter Italians defend with 1 infantry Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in Yakut S.S.R. Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Americans win with 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Yakut S.S.R. to Korea 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Korea 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 infantry and 1 mech_infantry placed in Central United States Americans undo move 4. 1 mech_infantry placed in Central United States 2 fighters and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 117 Sea Zone Combat - British Non Combat Move - British 2 fighters moved from Kazakhstan to India 10 artilleries and 17 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Syria to Northwest Persia 3 mech_infantrys moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Caucasus 4 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Caucasus 5 armour moved from Egypt to Iraq 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,3,4,1,6,6,3,4,6,2 British collect 32 PUs (8 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,83 Japanese regular : -1,00 Italians regular : 0,67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 bomber and 1 fighter moved from Greece to Iraq Combat - Italians Air Battle in Iraq Italians attacks with 2 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Tobruk Battle in Libya Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Greece 1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Iraq to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
British AA : -0,17 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 bomber and 1 fighter moved from Greece to Iraq Combat - Italians Air Battle in Iraq Italians attacks with 2 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Tobruk Battle in Libya Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Greece 1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Iraq to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 89 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0,17 -
Trannie to z91.
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Also assumed no intercept in Iraq, but if you wanted to we can roll the air-battle here.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 fighter moved from Persia to Caucasus Non Combat Move - ANZAC 2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 fighter moved from Persia to Caucasus Non Combat Move - ANZAC 2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caucasus: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from West Indies to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 3 submarines moved from 109 Sea Zone to 117 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone 1 bomber moved from Greece to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Brazil Battle in Scotland Battle in Eire Battle in 117 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 101 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer; Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Tambov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Greece 1 fighter moved from Russia to Greece 1 bomber moved from Persia to Volgograd 2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov 3 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 3 artilleries placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,50 Germans regular : 1,17 British regular : 0,33 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from West Indies to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 3 submarines moved from 109 Sea Zone to 117 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone 1 bomber moved from Greece to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Brazil Battle in Scotland Battle in Eire Battle in 117 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 101 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer; Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Tambov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Greece 1 fighter moved from Russia to Greece 1 bomber moved from Persia to Volgograd 2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov 3 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 3 artilleries placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,50 Germans regular : 1,17 British regular : 0,33 -
Will repost. Have to protect the italian trannies in z96.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from West Indies to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 3 submarines moved from 109 Sea Zone to 117 Sea Zone 1 submarine moved from 109 Sea Zone to 117 Sea Zone 1 bomber moved from Greece to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Brazil Battle in Scotland Battle in Eire Battle in 117 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 101 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer; Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Tambov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Greece 1 fighter moved from Russia to Greece 1 bomber moved from Persia to Volgograd 2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov 3 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Smolensk to Russia 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Greece to 96 Sea Zone 2 aaGuns moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,50 Germans regular : 1,17 British regular : 0,33 -
Last post then, please.
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Caucasus to Volgograd 20 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 12 armour, 18 artilleries, 1 bomber, 1 factory_minor, 26 infantry and 24 mech_infantrys Russians roll dice for 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 17/60 hits, 17,50 expected hitsCombat Hit Differential Summary :
Russians regular : -0,50





